Conflux City Guardians [Council chambers -OOC]

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Nintendogeek01
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Nintendogeek01 »

Sorry for the delay.

I'll get to posting.
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

No worries mate
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

You can go ahead and roll for grit fynnarel he has a +10 in his melee punches
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Flynnarrel
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Flynnarrel »

editted my post.
"Something pithy this way comes."
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

Prof weird we are waiting on you buddy
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

well basically you could have used the aim move, or use recover if you hadnt already.
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

still waiting for actions from Alecto and Starfish
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Flynnarrel
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Flynnarrel »

Ah, I was waiting to see if Owl's actions affected him. But I'll post.
"Something pithy this way comes."
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

Wow huge attacks this round. Will update soon
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Nintendogeek01
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Nintendogeek01 »

Not trying to be an obstruction, Alecto just hasn't been clear, or trustworthy, from where I'm sitting.

Either way, Agent Owl is going to hail for the Screech Owl to approach.
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

Im enjoying the drama, it is actally what happens in stressful situations, people fail to communicate properly.
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Nintendogeek01
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Nintendogeek01 »

Has the Screech Owl arrived yet and can it fit through the hole made in the ceiling?
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

Yeah it seems logical
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Nintendogeek01
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Nintendogeek01 »

Let's see what intellect 7 and jack of all trades gets us here: 18 apparently.
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Nintendogeek01
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Nintendogeek01 »

This is beginning to grate for a few reasons; but the biggest one has to be the never-ending action without hero points to give us a chance to keep pushing forward against sudden and disadvantaging twists in the plot, or even so much as a breather to lose the bruises from the last bout.

Regardless, I have nothing to post until I know the results of our last posted actions.
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