Conflux City Guardians [Council chambers -OOC]

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Nintendogeek01
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Nintendogeek01 »

Got a 24 on toughness.

I'd like to know what the result of Starfish's attack is first before I post my actions.
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Nintendogeek01
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Nintendogeek01 »

Never. Building. Below. Power Level. Again.

Mother-F[We are experiencing technical difficulties, please wait]

Here's my re-roll, and my only hero point. So one bruise... I'll post soonish.
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

Yeah when I designed this enemies I thought you would all be against this one guy, and it has been mostly you alone who had to fight him, terribly under capped. I still wonder how did you survive :lol: .
I guess Pru is shortly going to back you up. Otherwise it will be up to Alecto to stop the weapon.
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

Miss Ro, you still with us? I'm missing your post to push things forward.
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MissRo
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Re: Conflux City Guardians [Council chambers -OOC]

Post by MissRo »

Yup, I'm here. Sorry for the holdup, I was out of town. I'll have a post up tomorrow.
Flynnarrel
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Flynnarrel »

When the secondary effect kicks in is it still DC30?
"Something pithy this way comes."
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

Hi boys and girls, finally settled in my temporary accommodations at Melbourne, so with some free time to post updates. Missing post from Miss Ro to make it happen, so whenever you have time, I'll appreciate it.
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Nintendogeek01
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Nintendogeek01 »

I'll await Starfish's toughness results before I post.
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

He rolled a 9 so he's staggered and at -7
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Nintendogeek01
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Nintendogeek01 »

I'm still gonna be watchin' that dice roller... but we cool this round. We cool.
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

The monk is down! Congratulations guardians!
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Flynnarrel
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Flynnarrel »

From a story perspective, why do you want to send the relic away? And what do we still have to do (that we know about)?
"Something pithy this way comes."
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Nintendogeek01
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Nintendogeek01 »

Man right now it's almost like... clash of the personality flaws here, lol.

Anyways it's obvious what else is left to do, Shamapki told us that the terrorists the Fist of Buddha works for are up to something catastrophic, and between the list of addresses Starfish has and the fact that we intercepted the Fist of Buddha we've got their hideout, we need to go in and stop their plans.

On another, more trusting, character I might've had the relic dropped off with Yamamoto before returning to deal with this (easy since we have a teleporter), but Agent Owl isn't content to just hand it over, not without scrutinizing Yamamoto anyways (I imagine this is not the first time in the Guardians' five-year stint that she's confronted Yamamoto, not that it's happened yet in this mission).
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Flynnarrel »

How long of rest before we jump into the action again?
"Something pithy this way comes."
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Camus
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Re: Conflux City Guardians [Council chambers -OOC]

Post by Camus »

NG has the right of it. Well I would say none, so you can't recharge your luck points or your wounds unless you have a heal ability.
We still have to hear from Pru before moving on
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