The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC
-
- Posts: 3826
- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Not sure how any of this comes together, but Amy is standing at a bus stop in Fransokyo not knowing something might happen.
- Doctor Malsyn
- Posts: 8224
- Joined: Fri Nov 04, 2016 10:42 pm
- Location: Thunderdome, Texas
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
We do seem fairly apart overall, but we very well could be in the local neighborhood together. I trust Bladewind to get us where we need to go.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
-
- Posts: 3826
- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
I pulled the Church of El into my orbit. The occult shop could be in an alley between the hospital and the church.
- Doctor Malsyn
- Posts: 8224
- Joined: Fri Nov 04, 2016 10:42 pm
- Location: Thunderdome, Texas
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Clown heresy. Nice.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Nice opening posts folks - I really like how you built off the little I gave you !
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
-
- Posts: 3826
- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Ah, ha. Pratfall has probably worked in the children ward when Amy was working at the hospital. That's how she knows him. They may have spoken and discovered they were both from bodega bay pre-merge.
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Alright, here's her mental array. I've changed some things around, lowered her mind speaking ability to 2, so it's just a mile wide. I took out mind control and added the Dream Dementia which is essentially emotion control, took out the hallucination and added Dream Dissipation.
MENTAL POWERS (ARRAY)
Dream Dementia: Affliction 8 (1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Increased Range: ranged, Variable Descriptor: close group - Emotions)
Dream Dissipation: Nullify 8 (Counters: Dream Powers, DC 18; Broad, Simultaneous)
Mind Reading: Mind Reading 8 (DC 18)
Mind Speaking: Mental Communication 2
Tongues
Comprehend: Comprehend 6 (Linked; Animals - Speak To, Animals - Understand, Languages - Read All, Languages - Speak All, Languages - You're Understood, Spirits - Communicate) Senses: Senses 2 (Linked; Detect: Non-Corporeal Entities 2: ranged)
PP 28
MENTAL POWERS (ARRAY)
Dream Dementia: Affliction 8 (1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Increased Range: ranged, Variable Descriptor: close group - Emotions)
Dream Dissipation: Nullify 8 (Counters: Dream Powers, DC 18; Broad, Simultaneous)
Mind Reading: Mind Reading 8 (DC 18)
Mind Speaking: Mental Communication 2
Tongues
Comprehend: Comprehend 6 (Linked; Animals - Speak To, Animals - Understand, Languages - Read All, Languages - Speak All, Languages - You're Understood, Spirits - Communicate) Senses: Senses 2 (Linked; Detect: Non-Corporeal Entities 2: ranged)
PP 28
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
- Doctor Malsyn
- Posts: 8224
- Joined: Fri Nov 04, 2016 10:42 pm
- Location: Thunderdome, Texas
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
I swear if that thing turns into a zombified computer...
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
-
- Posts: 2225
- Joined: Sun Mar 12, 2017 4:04 pm
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Getting some rolls in now, while I can (Can post from work, but rolling is another story). I'll get an IC post up to go with these in the morning, but for now:
-Well-informed (Investigation) 1d20+8= 16
-Expertise (Occult community who's who) 1d20+6= 14
-Insight 1d20+12= 23
(All on Gabriella, as Cat is entering the store and observes her introduction)
-Rolls https://orokos.com/roll/730361
I'm guessing that Eli's presence is enough to set off Cat's Danger sense and Awareness (Supernatural creatures), since they are area/nonspecific, but does she get anything else there, or does anything trip her Awareness (Chaos)?
-ETA: I'd guess Cat's presence might be enough to set off Eli's Danger Sense in return. Again, just a general 'there's danger afoot, not enough to say from where...
-Well-informed (Investigation) 1d20+8= 16
-Expertise (Occult community who's who) 1d20+6= 14
-Insight 1d20+12= 23
(All on Gabriella, as Cat is entering the store and observes her introduction)
-Rolls https://orokos.com/roll/730361
I'm guessing that Eli's presence is enough to set off Cat's Danger sense and Awareness (Supernatural creatures), since they are area/nonspecific, but does she get anything else there, or does anything trip her Awareness (Chaos)?
-ETA: I'd guess Cat's presence might be enough to set off Eli's Danger Sense in return. Again, just a general 'there's danger afoot, not enough to say from where...
- Doctor Malsyn
- Posts: 8224
- Joined: Fri Nov 04, 2016 10:42 pm
- Location: Thunderdome, Texas
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
I don't believe Danger Sense would necessarily trigger unless Cat was gonna outright try and stake her- Not that she'd succeed that is.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
- Doctor Malsyn
- Posts: 8224
- Joined: Fri Nov 04, 2016 10:42 pm
- Location: Thunderdome, Texas
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Parasol Company.... Is this guy for real?
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
-
- Posts: 6822
- Joined: Fri Nov 04, 2016 5:23 pm
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
I thought Danger Sense only applies against surprise rounds of combat. It's not like Spidey-sense.
Heh.Parasol Company.... Is this guy for real?
"Something pithy this way comes."
- Doctor Malsyn
- Posts: 8224
- Joined: Fri Nov 04, 2016 10:42 pm
- Location: Thunderdome, Texas
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Yeah, that was my assumption as well.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
-
- Posts: 3826
- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Yeah, the actual ability to sense danger is a ranged detect and probably a few other sense ranks.Flynnarrel wrote: ↑Fri May 31, 2019 3:44 am I thought Danger Sense only applies against surprise rounds of combat. It's not like Spidey-sense.
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Lol. No. I don’t plan for zombies. Not a threat for people with super powers... or too much of a threat if not contained...Doctor Malsyn wrote: ↑Fri May 31, 2019 2:28 am I swear if that thing turns into a zombified computer...
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document