The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
You think planar travel is better than dimensional travel?
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
Other than the dream realm, it just won’t be relevant. And even the dream realm is a stretch.
Last edited by Bladewind on Wed May 22, 2019 5:12 pm, edited 1 time in total.
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
When i get home from work I will make the adjustments. on the plus side, it will free up some points
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
I'm warming to Alice...
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
I think i will put them towards agility based advantages or skills.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
I think most people will think she suffers from hallucinations. They would not be that far off.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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- Posts: 3815
- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
I'm adding another Quirk to Fire:
Quirk: Humming -- Sometimes, without realizing it, Amy will tune in to a radio station (using Radio Sense) playing a favored song and hum along with it, out loud.
All the talk about hallucinations gave me the idea.
Do I need Immunity Environment: Heat and Radiation separate from Immunity Damage Type: Heat and Radiation? Or does damage type include the environment version?
Quirk: Humming -- Sometimes, without realizing it, Amy will tune in to a radio station (using Radio Sense) playing a favored song and hum along with it, out loud.
All the talk about hallucinations gave me the idea.
Do I need Immunity Environment: Heat and Radiation separate from Immunity Damage Type: Heat and Radiation? Or does damage type include the environment version?
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
Alright, I changed the Dimensional travel to 1, dream and then changed her speed/leaping to flight 4. I added Agile Feint to advantages. I do plan on improving her flight speed as we get PP. I'll just chalk it up to her getting used to a new power.
Last edited by kirinke on Thu May 23, 2019 1:28 am, edited 1 time in total.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
I'll say it's included.jmucchiello wrote: ↑Wed May 22, 2019 10:45 pm Do I need Immunity Environment: Heat and Radiation separate from Immunity Damage Type: Heat and Radiation? Or does damage type include the environment version?
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
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- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
Cool. Thanks. I'll update the character soon with the quirk. And I still do have a point to play with. I might just up her athletics.Bladewind wrote: ↑Thu May 23, 2019 12:40 amI'll say it's included.jmucchiello wrote: ↑Wed May 22, 2019 10:45 pm Do I need Immunity Environment: Heat and Radiation separate from Immunity Damage Type: Heat and Radiation? Or does damage type include the environment version?
EDIT: Updated, went with athletics
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
Isn't that a complication rather than quirk?jmucchiello wrote: ↑Thu May 23, 2019 1:20 amCool. Thanks. I'll update the character soon with the quirk. And I still do have a point to play with. I might just up her athletics.Bladewind wrote: ↑Thu May 23, 2019 12:40 amI'll say it's included.jmucchiello wrote: ↑Wed May 22, 2019 10:45 pm Do I need Immunity Environment: Heat and Radiation separate from Immunity Damage Type: Heat and Radiation? Or does damage type include the environment version?
EDIT: Updated, went with athletics
"Something pithy this way comes."
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- Joined: Sat Feb 09, 2019 7:59 pm
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting
One of the complication types is called Quirk. Page 29 of the Deluxe Handbook. Between Prejudice and Relationship.
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting until 05/27
Gah, confusing when Quirks are also -1 point things attached to powers.
"Something pithy this way comes."
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting until 05/27
Updated thread title - Although there seems to be no new interest, I will officially close off on Monday and then decide if I am sticking with 5-6 or taking all 7...
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document