The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC

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pathfinderq1
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by pathfinderq1 »

Cat should actually be on the initiative count at 23, just behind Eli.

And I guess nothing meaningful on the Well-Informed check of 27?


pathfinderq1 wrote: Wed Jun 26, 2019 1:36 pm Cat McKenzie
HP: 2; LP: 1; Condition: Normal

Cat didn't say a word, but she stepped just a pace to one side and slid her sunglasses back into place. 'I wonder which one of them makes people spontaneously combust?' she thought to herself.

Just how messy was THIS going to get...

>OOC:
-Initiative 1d20+8= 23; Well-informed on these jokers 1d20+8= 27; rolls https://orokos.com/roll/737862
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Bladewind
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by Bladewind »

D`Oh !

Gladitori doesn`t ring any bells, but Morituri on the other hand... to recognize Landseman by name drop would have been a DC 30-35
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
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kirinke
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by kirinke »

Dent and then pratfall are next. Also, what is Alice picking up with her mind reading?
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Flynnarrel
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by Flynnarrel »

Mind reading requires a specific target. Who was Alice targeting?
"Something pithy this way comes."
kirinke
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by kirinke »

Dreadlocks I think. He seems to be the most talkative and homicidal one.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Bladewind
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by Bladewind »

Thank you - Montreal Comicon this past weekend. totally geeked out.

Thankfully I'm not one of my buds who put down a thousand $$ in merch... I did get myself a Quantum Suit hoodie though... posting IC soon.
Thorpocalypse wrote: Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
Bladewind's 3ed M&M Builds
The Merge Setting document
kirinke
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by kirinke »

Lol. I hear ya. I was on vacation last week. It was nice and relaxing. ;)
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
pathfinderq1
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by pathfinderq1 »

I was on vacation too. It was really pretty great from Saturday until Tuesday mid-afternoon- significantly less great for the rest of the week (and the ongoing future, timeframe TBD).

:)

:(
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Doctor Malsyn
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by Doctor Malsyn »

Oof, how come?
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
pathfinderq1
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by pathfinderq1 »

Hiking can be fun, or it can be... less fun.

Last Tuesday's hike was both- really fun going up the mountain (even if we didn't make it to the summit, we made it MOST of the way up Vermont's highest peak), not so much fun coming back down.

Spouse took a bit of a tumble, ended up with what seems to be a Grade 2 sprain of the MCL. The trip down SHOULD have taken about 2.5 hours, but ended up taking more than 5, in a mix of slow limping and sliding in pretty rough terrain. Not QUITE bad enough to give up and test the local rescue squad, but a very long, frustrating haul.

One ripped and muddied set of pants, a trip to the walk-in clinic (not treated because insurance shenanigans), one midnight trip to the nearest (but not really near) emergency room and then several days of enforced light rest watching bad TV in the hotel.

And now back home, with a week-long wait for an appointment with an orthopedist. And an awful lot more work for me around the house to make up for a certain someone's very limited mobility. As well as collateral stress and worries about long-term prognosis and coping.

You know, fun stuff...
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Doctor Malsyn
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by Doctor Malsyn »

So, what you're saying is... Stay within the confines of civilization, it is the only way to be safe.

More seriously, that really is a rough hand of cards. I hope you guys can make the best of it, and that the healing won't take too long.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
Flynnarrel
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by Flynnarrel »

Get well wishes for the spouse, pathfinderq1!



The NPC Dent is up, correct?
"Something pithy this way comes."
kirinke
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by kirinke »

Yup. Then Pratfall.

Hope the spouse gets better soon pathfinderq1.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Neo-Paladin
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by Neo-Paladin »

Bladewind? Seems we're waiting for our GM...
kirinke
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed

Post by kirinke »

I sent Bladewind a PM, yesterday.

Dunno anything yet.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)

Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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