The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Personally I'm fine with being led a little bit at this stage, just to get things up and rolling.
But after the last week here in Boston, just don't say "railroad"- anything with tracks sparks nightmares.
But after the last week here in Boston, just don't say "railroad"- anything with tracks sparks nightmares.
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Hey at least we aren't stzrting at the pub!
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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- Location: Pittsburgh, PA
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
{starts innocently whistling a familiar tune}pathfinderq1 wrote: ↑Tue Jun 11, 2019 7:35 pmBut after the last week here in Boston, just don't say "railroad"- anything with tracks sparks nightmares.
https://www.youtube.com/watch?v=S7Jw_v3F_Q0
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
First, we're goin' to set some bait
Inside a nasty trap and wait
When he comes a-sniffing we will
Snap the trap and close the gate....
Inside a nasty trap and wait
When he comes a-sniffing we will
Snap the trap and close the gate....
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
- Doctor Malsyn
- Posts: 8178
- Joined: Fri Nov 04, 2016 10:42 pm
- Location: Thunderdome, Texas
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
All might is dead? Oh no! I hope Deku didn't take that too hard, assuming he merged over as well.
Am I dead? Am I alive? The answer may surprise you!
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"What a week, huh?" "Doc, it's only Wednesday."
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"What a week, huh?" "Doc, it's only Wednesday."
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
That'd work. Alicia's family was killed during the Incursion and she disappeared into the Dreaming soon after.// OOC - IIRC, Alicia is the daughter of someone close to Samuel or his family
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
All-Might died fighting Cthulhu and actually managed to wound the Great Old One severely - thus granting Gojira and Mothra time to recover from their own injuries and keep the eldritch god from laying waste to northern Japan - before succumbing to his own wounds. Deku suffered from depression for a while afterwards but he's on the mend.Doctor Malsyn wrote: ↑Thu Jun 13, 2019 5:39 pm All might is dead? Oh no! I hope Deku didn't take that too hard, assuming he merged over as well.
Last edited by Neo-Paladin on Fri Jun 14, 2019 3:51 pm, edited 1 time in total.
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Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Amy has been calling Alice Alicia because she has not been told Alice goes by Alice now.
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Lol and Alicia is okay with it as it helps her in a good way.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
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- Posts: 2204
- Joined: Sun Mar 12, 2017 4:04 pm
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
I'll get an IC post up tomorrow. Unexpected houseguest has played havoc with posting and other normal duties...
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
I hear you. Wish RL would go away sometimes...
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
- Doctor Malsyn
- Posts: 8178
- Joined: Fri Nov 04, 2016 10:42 pm
- Location: Thunderdome, Texas
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
First time using Nullify as a primary ability, had a something I was curious about. With the base ability if one target per activation, could I use it a seccond time on someone else while maintaining the first effect? If so, would I then be able to maintain both or would I need to choose which?
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
I think you just got hit with MMUS - Merge Mix Up Syndrome - are you referring to Mergebane ?
(Although I co-gmed wih Neo on at least one of his Merge games, I was actually a latecomer to YHI, so prefer to let him comment...)
(Although I co-gmed wih Neo on at least one of his Merge games, I was actually a latecomer to YHI, so prefer to let him comment...)
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
- Doctor Malsyn
- Posts: 8178
- Joined: Fri Nov 04, 2016 10:42 pm
- Location: Thunderdome, Texas
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Ah, for fricks sake, now it's happening to me too. I'm sure this is yours and Neo's faults somehow.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Lol. It's funny as heck that's it's happening to all of us.
Oh, I made a minor change to Alice.
I added: 01PP Appropriate Wardrobe: Alice's clothing changes depending on the situation and the realm/area she is in.
I took 2 points away from her persuasion skill and 1 point away from her perception skill to pay for it.
It fits with some of her character origins that her clothes do change depending on the situation.
Oh, I made a minor change to Alice.
I added: 01PP Appropriate Wardrobe: Alice's clothing changes depending on the situation and the realm/area she is in.
I took 2 points away from her persuasion skill and 1 point away from her perception skill to pay for it.
It fits with some of her character origins that her clothes do change depending on the situation.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5