Wrong game thread.
The Merge - Gestalt Syndrome (M&M 3rd ED) - (Full) - OOC
-
- Posts: 3828
- Joined: Sat Feb 09, 2019 7:59 pm
- Doctor Malsyn
- Posts: 8226
- Joined: Fri Nov 04, 2016 10:42 pm
- Location: Thunderdome, Texas
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Which merge? That merge. What merge? There a merge.
Perhaps there was a reason why these were spread out originally....
Perhaps there was a reason why these were spread out originally....
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
-
- Posts: 2226
- Joined: Sun Mar 12, 2017 4:04 pm
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
And thus came the day of the Great Merge-Merging, whenst all of the Merge games werest combined into a single thread, which caused great chaos for lo, one had to really watch the post headers...
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Lol. It can get a leetle confusing. At least I didn't post to the wrong IC game thread. I've done that before. ^_^
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
-
- Posts: 3372
- Joined: Sun Dec 11, 2016 8:48 am
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Hm...I wonder if I should do a writeup of Night Vale in the Merged Universe...
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
What is Night Vale?
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
-
- Posts: 3372
- Joined: Sun Dec 11, 2016 8:48 am
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Take a look here http://www.welcometonightvale.com/
And here https://en.wikipedia.org/wiki/Welcome_to_Night_Vale.
I am certain you will enjoy it
- Doctor Malsyn
- Posts: 8226
- Joined: Fri Nov 04, 2016 10:42 pm
- Location: Thunderdome, Texas
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Tumblr ruined this one for me. Then again, it ruins many things.
Am I dead? Am I alive? The answer may surprise you!
------------
"What a week, huh?" "Doc, it's only Wednesday."
------------
"What a week, huh?" "Doc, it's only Wednesday."
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
So it's a bit like a modern take on the old radio dramas.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
-
- Posts: 2403
- Joined: Fri Nov 04, 2016 8:20 pm
- Location: Pittsburgh, PA
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
It's kind of a more surreal Lake Woebegone to me in that it's less action (most of the time) and more commentary. Decoder Ring Theatre is my go-to for modern radio drama.
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
I'm kinda in a weird mood. I'm going thru the New Albion steampunk operas right now on youtube.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
So... a Tuesday for you ?
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Lol. Pretty much. A little weird is normal for me.
Kirinke's Compendium of Wondrous Creatures
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Kirinke's Conversions (D&D Items to M&M3E Rules)
Battle Init
Viv: 24
Ren:22
Peekaboo: 20
Deutschritter: 19
Amy: 15
Angrboda: 15
Adeleth: 14
Thugs: 12
Lilly: 7
Alma: 5
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
Was planning a post last night and it`s partly done - just trying to not railroad you too much...
Bladewind's 3ed M&M BuildsThorpocalypse wrote: ↑Sun Oct 07, 2018 6:01 pm Building to be comics "accurate" is different than building to run a PC or building something to challenge a group.
The Merge Setting document
-
- Posts: 2403
- Joined: Fri Nov 04, 2016 8:20 pm
- Location: Pittsburgh, PA
Re: The Merge - Gestalt Syndrome (M&M 3rd ED) - Recruiting Closed
^_^ No worries. A little railroading in the beginning is fine. You are juggling several different narratives.