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Re: FORCE OPs (IC)

Posted: Mon Sep 17, 2018 2:43 am
by kenseido
Darklight

Ryan is distracted by the movements of the others as he moves along.

Re: FORCE OPs (IC)

Posted: Mon Sep 17, 2018 8:35 pm
by Shock
Warshade
HP: 1 LP: 1


Goggles in place, Liz focused on getting her bearings in the unfamiliar installation. They had to know they'd been breached so she didn't want anyone getting the drop on them.
Perception check: 1d20+14 32

Re: FORCE OPs (IC)

Posted: Tue Sep 18, 2018 2:08 am
by Kaisius
Jonathan Spectre
Jon Locke

Hp: 1 Cond: Normal

Following Warshade's lead, Spectre peered out into the forest toward Black Claw.
OoC wrote:Perception check 1d20+12=30
I'll switch back to Second Sight: Senses 6 – Awareness: Mental, Danger Sense: Mental, Spatial Awareness - Accurate, Radius, Ranged.

Re: FORCE OPs (IC)

Posted: Mon Oct 01, 2018 12:13 am
by Tattooedman
Everyone:

As the group follows Black Claw through a cross section of hallways that make a maze inside the hidden base a voice comes over a concealed PA system. "Hello heroes, I see my past client hasn't been as careful as I told him to be really BC, you are slipping. So I'll give your merry band an option - leave and we'll call it even or stay and we'll see just how well my latest students have been paying attention." There's a momentary pause before the voice adds. "I'll give you a few moments to discuss this amongst yourselves."

OOC wrote:Sorry for the long delay in my doing anything, but as I said in my other game OOC thread - I unexpectedly gained custody of my youngest daughter and have been adjusting to the changes that having a 13 year old girl live full time with you brings about. The good news is I think (and that might be part of my problem, thinking that is ;)) I've gotten it all under control (as I'm starting on 1st shift tomorrow, which should be interesting considering I've NEVER worked those kinds of hours before in my life).

Anyways, here's to moving things along.

Everyone had good rolls, so no losing Black Claw in the mini-maze.

Re: FORCE OPs (IC)

Posted: Tue Oct 02, 2018 1:29 am
by Shock
Warshade
HP: 1 LP: 1


Liz stopped and sighed. "Really?" She looked around at the others. "Is he serious?"

Re: FORCE OPs (IC)

Posted: Tue Oct 02, 2018 2:45 am
by Arkrite
Vanguard (Rex Mundi)
Status: Normal HP:1

"He's seriously buying time to get his guys in place while we banter," Vanguard nods.

Re: FORCE OPs (IC)

Posted: Tue Oct 02, 2018 3:01 am
by kenseido
Darklight

Ryan thinks as loudly as he can, <And he wants to see if any of our hidden teammates will reveal themselves.>

Re: FORCE OPs (IC)

Posted: Sun Oct 07, 2018 3:35 pm
by Shock
Warshade
HP: 1 LP: 1


"Of course he is." Liz looked around, trying to identify a camera. "No, we're not leaving here without you in custody. If you're dead set on a fight, are you going to come to us or shall we proceed?"

Re: FORCE OPs (IC)

Posted: Tue Oct 16, 2018 2:04 am
by Tattooedman
Everyone:

"Well if you're sure, keep heading down the hall." The voice answers back with an annoying amount of smarmy confidence.

Re: FORCE OPs (IC)

Posted: Fri Oct 19, 2018 9:31 pm
by Shock
Warshade
HP: 1 LP: 1


"Keep your eyes open. You can bet this place is trapped floor to ceiling." Liz waved for the group to follow. One hallway was as good as another.
Perception check: 1d20+14 32

Re: FORCE OPs (IC)

Posted: Sun Oct 21, 2018 11:44 pm
by Tattooedman
OOC wrote:Shock has the right idea, let's have a new Perception Check from everyone. Sorry my posts have been few & small - this new work schedule is kicking my butt hard.

Re: FORCE OPs (IC)

Posted: Mon Oct 22, 2018 6:04 am
by catsi563
Vindicator Eva McKenn
HP: 2; Condition: Fine/Suit Fine

Eva had stayed quiet for the most part having nothing to add on an intellectual level, and not being one for snappy dialogue. She nodded at Lizs instructions and started making her way down the hallway, her suits sensors laying a map of the building on an overlay that allowed her to see around corners past doors and gave her an early warning on incoming threats.

Evas percetpion check _: 1D20+8 = [6]+8 = 14
meh

Evas sensor suite is one Danger Sense and radar right now


Re: FORCE OPs (IC)

Posted: Mon Oct 22, 2018 11:48 am
by kenseido

Re: FORCE OPs (IC)

Posted: Mon Oct 22, 2018 3:13 pm
by EnigmaticOne
Vortex
HP: 2 / LP: 4

Re: FORCE OPs (IC)

Posted: Tue Oct 23, 2018 3:21 pm
by Kaisius
Jonathan Spectre
Jon Locke
Hp: 1 Cond: Normal

OoC wrote:Perception check in base 1d20+12=15
Second Sight is up, Danger Sense and Spatial Awareness are both on.