Ryan is distracted by the movements of the others as he moves along.
FORCE OPs (IC)
Re: FORCE OPs (IC)
Darklight
Ryan is distracted by the movements of the others as he moves along.
Ryan is distracted by the movements of the others as he moves along.
Re: FORCE OPs (IC)
Warshade
HP: 1 LP: 1
Goggles in place, Liz focused on getting her bearings in the unfamiliar installation. They had to know they'd been breached so she didn't want anyone getting the drop on them.
HP: 1 LP: 1
Goggles in place, Liz focused on getting her bearings in the unfamiliar installation. They had to know they'd been breached so she didn't want anyone getting the drop on them.
Perception check: 1d20+14 32
Re: FORCE OPs (IC)
Jonathan Spectre
Jon Locke
Hp: 1 Cond: Normal
Following Warshade's lead, Spectre peered out into the forest toward Black Claw.
Jon Locke
Hp: 1 Cond: Normal
Following Warshade's lead, Spectre peered out into the forest toward Black Claw.
OoC wrote:Perception check 1d20+12=30
I'll switch back to Second Sight: Senses 6 – Awareness: Mental, Danger Sense: Mental, Spatial Awareness - Accurate, Radius, Ranged.
"I'm not a big, fat panda. I'm THE big, fat panda!" - Po, Kung Fu Panda
My Character Page
Jonathan Spectre in New FORCE Ops
Magus Errant in Heroes Unlimited
My Character Page
Jonathan Spectre in New FORCE Ops
Magus Errant in Heroes Unlimited
- Tattooedman
- Posts: 2770
- Joined: Fri Nov 04, 2016 8:09 pm
- Location: Ohio
Re: FORCE OPs (IC)
Everyone:
As the group follows Black Claw through a cross section of hallways that make a maze inside the hidden base a voice comes over a concealed PA system. "Hello heroes, I see my past client hasn't been as careful as I told him to be really BC, you are slipping. So I'll give your merry band an option - leave and we'll call it even or stay and we'll see just how well my latest students have been paying attention." There's a momentary pause before the voice adds. "I'll give you a few moments to discuss this amongst yourselves."
As the group follows Black Claw through a cross section of hallways that make a maze inside the hidden base a voice comes over a concealed PA system. "Hello heroes, I see my past client hasn't been as careful as I told him to be really BC, you are slipping. So I'll give your merry band an option - leave and we'll call it even or stay and we'll see just how well my latest students have been paying attention." There's a momentary pause before the voice adds. "I'll give you a few moments to discuss this amongst yourselves."
OOC wrote:Sorry for the long delay in my doing anything, but as I said in my other game OOC thread - I unexpectedly gained custody of my youngest daughter and have been adjusting to the changes that having a 13 year old girl live full time with you brings about. The good news is I think (and that might be part of my problem, thinking that is ) I've gotten it all under control (as I'm starting on 1st shift tomorrow, which should be interesting considering I've NEVER worked those kinds of hours before in my life).
Anyways, here's to moving things along.
Everyone had good rolls, so no losing Black Claw in the mini-maze.
Jabroniville wrote: ↑Tue Jul 13, 2021 11:45 pm
LOl- "The Tattooed Man"? What kind of ABSOLUTE DILDO would refer to himself as "The Tattooed Man" !?!
Re: FORCE OPs (IC)
Warshade
HP: 1 LP: 1
Liz stopped and sighed. "Really?" She looked around at the others. "Is he serious?"
HP: 1 LP: 1
Liz stopped and sighed. "Really?" She looked around at the others. "Is he serious?"
Re: FORCE OPs (IC)
Vanguard (Rex Mundi)
Status: Normal HP:1
"He's seriously buying time to get his guys in place while we banter," Vanguard nods.
Status: Normal HP:1
"He's seriously buying time to get his guys in place while we banter," Vanguard nods.
Re: FORCE OPs (IC)
Darklight
Ryan thinks as loudly as he can, <And he wants to see if any of our hidden teammates will reveal themselves.>
Ryan thinks as loudly as he can, <And he wants to see if any of our hidden teammates will reveal themselves.>
Re: FORCE OPs (IC)
Warshade
HP: 1 LP: 1
"Of course he is." Liz looked around, trying to identify a camera. "No, we're not leaving here without you in custody. If you're dead set on a fight, are you going to come to us or shall we proceed?"
HP: 1 LP: 1
"Of course he is." Liz looked around, trying to identify a camera. "No, we're not leaving here without you in custody. If you're dead set on a fight, are you going to come to us or shall we proceed?"
- Tattooedman
- Posts: 2770
- Joined: Fri Nov 04, 2016 8:09 pm
- Location: Ohio
Re: FORCE OPs (IC)
Everyone:
"Well if you're sure, keep heading down the hall." The voice answers back with an annoying amount of smarmy confidence.
"Well if you're sure, keep heading down the hall." The voice answers back with an annoying amount of smarmy confidence.
Jabroniville wrote: ↑Tue Jul 13, 2021 11:45 pm
LOl- "The Tattooed Man"? What kind of ABSOLUTE DILDO would refer to himself as "The Tattooed Man" !?!
Re: FORCE OPs (IC)
Warshade
HP: 1 LP: 1
"Keep your eyes open. You can bet this place is trapped floor to ceiling." Liz waved for the group to follow. One hallway was as good as another.
HP: 1 LP: 1
"Keep your eyes open. You can bet this place is trapped floor to ceiling." Liz waved for the group to follow. One hallway was as good as another.
Perception check: 1d20+14 32
- Tattooedman
- Posts: 2770
- Joined: Fri Nov 04, 2016 8:09 pm
- Location: Ohio
Re: FORCE OPs (IC)
OOC wrote:Shock has the right idea, let's have a new Perception Check from everyone. Sorry my posts have been few & small - this new work schedule is kicking my butt hard.
Jabroniville wrote: ↑Tue Jul 13, 2021 11:45 pm
LOl- "The Tattooed Man"? What kind of ABSOLUTE DILDO would refer to himself as "The Tattooed Man" !?!
Re: FORCE OPs (IC)
Vindicator Eva McKenn
HP: 2; Condition: Fine/Suit Fine
Eva had stayed quiet for the most part having nothing to add on an intellectual level, and not being one for snappy dialogue. She nodded at Lizs instructions and started making her way down the hallway, her suits sensors laying a map of the building on an overlay that allowed her to see around corners past doors and gave her an early warning on incoming threats.
HP: 2; Condition: Fine/Suit Fine
Eva had stayed quiet for the most part having nothing to add on an intellectual level, and not being one for snappy dialogue. She nodded at Lizs instructions and started making her way down the hallway, her suits sensors laying a map of the building on an overlay that allowed her to see around corners past doors and gave her an early warning on incoming threats.
Evas percetpion check _: 1D20+8 = [6]+8 = 14
meh
Evas sensor suite is one Danger Sense and radar right now
Dr. Silverback has wryly observed that this is like trying to teach lolcats about Shakespeare
Showdown at the Litterbox
Catsi stories
Showdown at the Litterbox
Catsi stories
-
- Posts: 1050
- Joined: Sat Nov 05, 2016 5:02 am
- Location: Massachusetts
Re: FORCE OPs (IC)
Games
Imago in New Vindicators Academy of Europe
Imago in New Vindicators Academy of Europe
Re: FORCE OPs (IC)
Jonathan Spectre
Jon Locke
Hp: 1 Cond: Normal
Jon Locke
Hp: 1 Cond: Normal
OoC wrote:Perception check in base 1d20+12=15
Second Sight is up, Danger Sense and Spatial Awareness are both on.
"I'm not a big, fat panda. I'm THE big, fat panda!" - Po, Kung Fu Panda
My Character Page
Jonathan Spectre in New FORCE Ops
Magus Errant in Heroes Unlimited
My Character Page
Jonathan Spectre in New FORCE Ops
Magus Errant in Heroes Unlimited