Hawa Mariam Keita
Original character, PC-ready
Power Level 10 (150 ppt)
ABILITIES [50 ppt]
• Strength 0 (+0) • Stamina 3 (+3) • Agility 2 (+2) • Dexterity 2 (+2) •
• Fighting 9 (+9) • Intellect 4 (+4) • Awareness 3 (+3) • Presence 2 (+2) •
Load limit 50 lb.
POWERS [23 ppt]
Desert's Blessing: • 2 ppt
Mutant Power
Immunity 1 (environmental condition: heat) • 2 ppt
Extra: Affects Others
Desert's Wisdom: • 5 ppt
Mutant Power
Senses 5 (Acute Extended 2 Detect 2 [olfactory]: water) • 5 ppt
Martial Arts: • 2 ppt
Training Power
Enhanced Strength 2 • 2 ppt
Flaw: Limited to dealing damage
Deft Wrestling: • 3 ppt
Training Power
Enhanced Dexterity 3 • 3 ppt
Flaw: Limited to grabbing
ADVANTAGES [34 ppt]Desiccation Spear, Device (Easily Removable): • 11 / 19 ppt
Technological Power
Feature 1 (collapsible) • 1 ppt
(Dynamic) Desiccation: • 15 ppt + 1 ppt for Alternate Effect + 2 ppt for Dynamic EffectsALT (Dynamic) - Desiccating Shock: • 15 ppt
- Damage 7 (Strength-based) • 15 ppt
Extras: Reach 1, Alternate Resistance (Fortitude)
- Affliction 7 (Fortitude; Dazed/Stunned/Incapacitated) • 15 ppt
Extras: Reach 1, Cumulative
• Beginner's Luck • Benefit 6 (Diplomatic Immunity, Weath 5: billionaire) • Chokehold • Close Attack 3 • Connected • Defensive Roll 5 • Equipment 7 • Grabbing Finesse • Great Endurance • Improved Hold • Improved Initiative 1 • Languages 4 • Power Attack • Takedown 1 •
EQUIPMENT [35 ep]
►Limousine, ALT of XMC: • 1 ep
- Commlink • 1 ep
- Smartphone • 2 ep
- Laptop • 1 ep
- Flashlight • 1 ep
- Costume: Protection 1 • 1 ep
- Heavy Pistol with Laser Sight: Damage 4 • 9 ep
Extras: Increased Range 1 (ranged), Accurate 1- Shared Headquarters & Vehicles (detailed under allies) • 19 ep
Vehicle: Size H, Strength 8, Speed 5, Defense 6 (-4), Toughness +9 (Impervious 7).
60 mph, 900 ft/round
Features: Alarm 3 (DC 30) • Caltrops • Communications • Computer • Hidden Compartments 1 (DC 20) • Nav System •
SKILLS [20 ppt]LANGUAGES
• native: Koyra Chiini • English • French • Hausa • Somali • Sudanese Arabic • Tamazight • Tuareg • Zarma •
• Acrobatics 1 (+3) • Athletics 5 (+5) • Close Combat: Grabbing 1 (+13) • Close Combat: Misc. 0 (+12) • Expertise: Business 6 (+10) • Expertise (AWE): Wilderness Survival 4 (+7) • Persuasion 5 (+7) • Ranged Combat: Guns 5 (+7) • Technology 12 (+16) • Vehicles 1 (+3) •
DEFENSES [23 ppt]
• Dodge 7 (+9) • Parry 2 (+11) •
• Fortitude 8 (+11) • Toughness (+9/+4*) • Will 6 (+9) •
*without Defensive Roll
OFFENSE
Initiative +6
COMPLICATIONS
- Unarmed: +12 • Close Damage DC 17 (Strength-based), bludgeoning.
- Grab: +13 • Close • DC 15 (with a -5 penalty to escape).
- Desiccation: +12 • Close (+5 ft) Damage DC 23 (Strength-based), Resisted by Fortitude, chemical/electric.
- Desiccating Shock: +12 • Close (+5 ft) Affliction DC 17 (Fortitude; Dazed/Stunned/Incapacitated), electric • Cumulative.
- Heavy Pistol: +9 • Ranged (100/200/400 ft) Damage DC 19, piercing/ballistic.
ABILITIES [ 50 ] + SKILLS [ 20 ] + ADVANTAGES [ 34 ] + POWERS [ 23 ] + DEFENSES [ 23 ]Religion: Mariam is a semi-practicing Muslim.
Motivation - Equality: However, she is also an avid feminist, and strives for equality of men and women throughout Africa. She particularly makes it one of the missions of the UAL to combat traditions of FGM.
Responsibility: Diplomatically represent, not the modern government of Mali, but the old traditions of Timbuktu and the Songhai Empire. This is a difficult balancing act, and the modern Mali government sometimes threatens to revoke her diplomatic status.
Old Enemies: Coming from a line of aristocrats over 500 years old means there are old feuds with many rivals to deal with.
Wanderlust: Descended from successful caravaneers, Mariam has a hard time staying in one place too long.
150 PPT TOTAL
BIO
Dressed in white and with her head mostly covered, slim Sahara seems to be fragile and vulnerable. However, this innocuous appearance masks a skilled fighter and a cunning computer scientist, as well as the scion of an old aristocratic family. Many who know of Sahara's wealth assume she must be an oil sheikh, but in truth her wealth is old and inherited from the days when salt, not oil, was the source of immense wealth for the people of the desert.
Founding the UAL was initially her idea. Despite her fighting skills, Sahara does prefer to stay out of physical conflict when possible, instead assisting the UAL as its moneybags and hacker and in other capacities.
NOTES
It was interesting to see how high a Fighting score she ended up with, in spite of being a somewhat noncombative character conception. Also a rare case I came up with where the descriptors make sense to have Damage resisted by Fortitude.