Re: Jab's Builds! (Lightning Lad! Matter-Eater Lad! Laurel Kent! Saturn Girl!)
Posted: Sun Apr 15, 2018 10:26 pm
Where everything is possible.
http://echoesofthemultiverse.com/
Haven't already read the review, or haven't already read The Great Darkness Saga? Because I have a copy of one of them on a bookshelf.Batgirl III wrote: ↑Sun Apr 15, 2018 10:00 pm Incidentally, for those of you that haven't read it Linkara's review of The Great Darkness Saga is an excellent summary of one of the best LSH stories of all time.
Testify!! This version of Vi was very voluptuous.
I can honestly appreciate them trying to bring back some elements of the classic Legion after Giffen had basically destroyed it for so many years, but man does that sound like a mess. And Giffen's "Hat Trick" . . . really? Clone Saga the Legion and then decide who lives and who dies based on names pulled out of a hat? Jeez. What a fucktard.From Legion World.com
"Legion of Super-Heroes: The Beginning"
The writers of the Legion of Super-Heroes comic proposed a series based on the early years of the Legion of Super-Heroes, a series that would presumably follow the new, post-Mordruverse timeline. The concept went as far as getting its own entry in the Who's Who series, complete with (retroactively) new costumes designed by Chris Sprouse that would later be used by the SW6 Batch characters.
Dominator clones?
The pods that the "Batch SW6" emerged from were part of a Dominator experiment. Their weapon B.I.O.N. duplicated powers of the heroes, so the Dominators had access to the heroes in some form. Because some faults of the duplicated Legionnaires were "corrected," generic manipulation, or cloning, by the Dominators became a probable scenario. For example, during the time period in which the Legionnaires were likely duplicated, Lightning Lad was missing an arm. However, the SW6 Batch version had both arms.
Dark Circle involvement?
In Legion of Super-Heroes v4 #21, the adult Valor discovers data in a Dark Circle computer implying that the Circle created clones of Legionnaires. The Dark Circle planned to replace the real Legionnaires with the clones during a failed invasion of Earth. Valor cannot uncover more information, and he wonders if there is a clone Legion. If there is, are he and the Legionnaires he knows the originals or the clones? This story is never really followed up on, but the "which ones are the clones" question continued.
Giffen's "hat trick"
According to creator Keith Giffen, the younger Legionnaires were the real Legionnaires. Around Adventure Comics #348, the Dominators cloned the Legion. Therefore, the Legion from the past 20 years of published comics were actually clones. At some point, the adults' secret programming would be enabled and both teams would battle each other. A number of both younger and older Legionnaires would die, and the creators would choose the names of the doomed Legionnaires out of a hat (thus the nickname for this story idea of "hat trick"). This storyline never came to pass, and Giffen left the book. For more information, see this Legion Omnicom blog post.
The final answer
In Legion of Super-Heroes v4 #53, an entity that is later revealed to be the Time Trapper reveals information about the SW6 Batch to Glorith: The heroes are temporal duplicates of the Legion, stored underground near the Time Institute. The Time Trapper planned to use the team as an army to defeat Glorith. The SW6 Batch were presumably first discovered by the Dominators and awakened accidentally by the explosion of the Metropolis fusion powerspheres.
The Cloths of Heaven (Excerpt) wrote:But I, being poor, have only my dreams;
I have spread my dreams under your feet;
Tread softly because you tread on my dreams.
--W. B. Yeats
I have wondered about alternate ways to model duplication in RPGs, especially since I'm working on one myself. Part of me wonders if a better idea might be something like each rank of duplication gives you either a separate action you can take, increase the number of people you can attack per round, or allows you to grant yourself a bonus to a particular action to reflect your duplicates aiding you. Then you make one action check to all of the things you're attempting and compare the results to all of them. So you could use Duplicates 1-5 to attack 5 people, Duplicates 6-8 helping you grapple the strong guy, while Duplicates 9-10 go search for something, but you'd just make one action check and apply it to all of said actions. It slows things down a little, but less than each duplicate getting a separate action and action check.Batgirl III wrote: ↑Mon Apr 16, 2018 4:02 am Duplicators also have the not-on-the-character-sheet advantage of really mucking about with the action economy of a tabletop game. Mon-El gets to do one thing on his turn, Brainiac-5 gets to do one thing on his turn, Saturn Girl gets to do one thing on her turn... Lournu gets to do two or three.
Even if the things the duplicator does aren't directly related to combat, she can do all sorts of crazy shenanigans if they have tech skills (hack Big Bad Evil Guy's laser turrets to shoot his minions, search Big Bad Evil Guy's office to get the evidence of the crime, and sabotage Big Bad Evil Guy's getaway jet -- simultaneously); any good Interpersonal Skills and related Advantages (Distract the Mini-Boss, Startle the Minions, and Fascinate the Big Bad -- simultaneously); or just being played by a player who doesn't mind if the other players "get the kill" (Set-Up the Paragon, Set-Up the Power-House, Set-Up the Martial Artist. Bam. Biff. Pow!)