GAOH (Gaoh Kyougoku Hinowanokami)
First Appearance: Samurai Shodown V (2005)
Game Appearances: Samurai Shodown V, V Special & VI
Home Country: Japan
Weapon: Giant Cross-Tipped Spear
Role: Final Boss, Would-Be Ruler
PL 12 (168)
STRENGTH 4
STAMINA 5
AGILITY 5
FIGHTING 15
DEXTERITY 2
INTELLIGENCE 4
AWARENESS 4
PRESENCE 4
Skills:
Acrobatics 8 (+14)
Athletics 11 (+15)
Expertise (Demon) 8 (+12)
Insight 3 (+7)
Intimidation 8 (+12)
Perception 4 (+8)
Advantages:
Equipment 1 (Spear), Evasion, Improved Critical (Power Slash), Improved Critical (Spear Barrage), Improved Critical (Spear), Improved Initiative 3, Move-By Action, Ranged Attack 6
Samurai Shodown Fighting Style: Accurate Attack (Light Attack), All-Out Attack, Defensive Roll, Extraordinary Effort (Super Move), Fast Grab (Grab), Improved Critical (Chosen Weapon), Improved Defense, Improved Disarm, Improved Hold, Improved Trip (Throw), Power Attack (Heavy Attack), Withstand Damage (Block)
Powers:
Deflect 8 (Extras: Reflection) (Reduced Defenses -2) (14) — [16]
- AE: “Power Slash” Strength-Damage +2 (Inaccurate -1) (1)
- AE: “Spear Barrage” Strength-Damage +0 (Extras: Multiattack 7) Linked to Affliction 7 (Toughness; Dazed & Vulnerable/Stunned & Defenseless) (Extras: Extra Condition) (Flaws: Limited Degree) (11)
Equipment:
"Cross-Tipped Spear" Strength-Damage +3 (Improved Critical) (4)
Offense:
Unarmed +15 (+4 Damage, DC 19)
Spear +15 (+7 Damage, DC 22)
Initiative +17
Defenses:
Dodge +16 (DC 26), Parry +17 (DC 27), Toughness +5 (+6 D.Roll), Fortitude +7, Will +8
Complications:
Motivation (Power)
Weakness (Predictability)- Gaoh cannot simply "spam" out the same attack over and over again, as the opponent will expect the attacks, and be ready for them (and a counterattack). The third time he tries the same technique (or same combo of techniques) in a short span, he will be at -2 to Accuracy, AND to his Active Defenses in that round. All will decrease by 2 every successive round the same move is done.
Total: Abilities: 86 / Skills: 42–21 / Advantages: 15 + 12 / Powers: 16 / Defenses: 18 (168)
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DEMON GAOH (Gaoh Kyougoku Hinowanokami)
First Appearance: Samurai Shodown V (2005)
Game Appearances: Samurai Shodown V, V Special & VI
Home Country: Japan
Weapon: Giant Cross-Tipped Spear
Role: Final Boss, Would-Be Ruler
PL 12 (174)
STRENGTH 5
STAMINA 6
AGILITY 5
FIGHTING 15
DEXTERITY 2
INTELLIGENCE 4
AWARENESS 4
PRESENCE 4
Skills:
Acrobatics 8 (+14)
Athletics 11 (+15)
Expertise (Demon) 8 (+12)
Insight 3 (+7)
Intimidation 8 (+12)
Perception 4 (+8)
Advantages:
Equipment 1 (Spear), Evasion, Improved Critical (Phoenix Flash), Improved Critical (Dark Destroyer), Improved Critical (Holy Spirit Slicer), Improved Initiative 3, Move-By Action, Ranged Attack 6
Samurai Shodown Fighting Style: Accurate Attack (Light Attack), All-Out Attack, Defensive Roll, Extraordinary Effort (Super Move), Fast Grab (Grab), Improved Critical (Chosen Weapon), Improved Defense, Improved Disarm, Improved Hold, Improved Trip (Throw), Power Attack (Heavy Attack), Withstand Damage (Block)
Powers:
Deflect 8 (Extras: Reflection) (Reduced Defenses -2) (14) — [18]
- AE: “Power Slash” Strength-Damage +2 (Inaccurate -1) (1)
- AE: “Spear Barrage” Strength-Damage +0 (Extras: Multiattack 7) Linked to Affliction 7 (Toughness; Dazed & Vulnerable/Stunned & Defenseless) (Extras: Extra Condition) (Flaws: Limited Degree) (11)
- AE: “Fiery Wave” Damage 8 (Feats: Reach 2) (Extras: Multiattack) (Reduced Defenses 2) (14)
- AE: Teleport 2 (Fests; Change Direction) (5)
Equipment:
"Cross-Tipped Spear" Strength-Damage +3 (Improved Critical) (4)
Offense:
Unarmed +15 (+5 Damage, DC 20)
Spear +15 (+8 Damage, DC 23)
Initiative +17
Defenses:
Dodge +16 (DC 26), Parry +17 (DC 27), Toughness +6 (+7 D.Roll), Fortitude +8, Will +8
Complications:
Motivation (Power)
Weakness (Predictability)- Gaoh cannot simply "spam" out the same attack over and over again, as the opponent will expect the attacks, and be ready for them (and a counterattack). The third time he tries the same technique (or same combo of techniques) in a short span, he will be at -2 to Accuracy, AND to his Active Defenses in that round. All will decrease by 2 every successive round the same move is done.
Total: Abilities: 90 / Skills: 42–21 / Advantages: 15 + 12 / Powers: 18 / Defenses: 18 (174)
-Gaoh is the final boss of the fifth game, and is based off of Oda Nobunaga. Gaoh turned his back on the Shogun and led a revolt against him, which drew in Yoshitora Tokugawa and his allies. Nobunaga has been treated as a huge villain by Japanese culture for years- he's seen as a rebellious, ambitious (Japanese society frowns heavily upon disharmonious things like these two things), cruel warlord who endangered the very culture of Japan, leading directly to the "Shogunate Period" for 300-ish years, as his successors completed his rule, and took power from the Emperor. Nobunaga's acts of legendary cruelty include burning thousands of people alive in Buddhist temples that vocally disagreed with him). Also, he modernized much of Japan, revolutionized its warfare via the use of muskets, and courted foreign influences- all controversial things. Expect any Japanese fiction to treat him like a Demonic Warlord of Death with no redeeming characteristics (the Tokugawas, who were the "Augustus" to take power from this "Julius", are much more popular.
-Gaoh was a once-loyal general who saw Japan falling into chaos and famine, and took arms against the Shogunate. He was a former mentor of Yoshitora (
SS V's Main Hero), but eventually takes arms against him and his fellow Tokugawans. He pleads for Yoshitora to accept his responsibility as Shogun, saving the people of Japan, but does so by fighting him, even making an alliance with a demon! Gaoh was designed by Watsuki Nobuhiro of
Rurouni Kenshin fame, and has a very cool, stoic style, with a distinctive weapon that makes him both cool-looking and the perfect level of unrealistic that defines
Samurai Shodown.
-His “Demon Gaoh” form is faced in the second round, as is much stronger. An infamously difficult, cheap villain, the demonic version also has one of the greatest Super Moves of all time, jumping off-screen and riding in on a goddamn GLOWING SPECTRAL STEED.