SANDRA BELTI
First Appearance: Shin Goketsuji 2 (2009)
Game Appearances: Shin Goketsuji 2 Only
Home Country: Italy
Role: Old Lady
PL 7 (128)
STRENGTH 1 STAMINA 2 AGILITY 4
FIGHTING 9 DEXTERITY 0
INTELLIGENCE 4 AWARENESS 3 PRESENCE 2
Skills:
Acrobatics 7 (+11)
Athletics 10 (+10)
Close Combat (Unarmed) 4 (+13)
Deception 5 (+7)
Expertise (Magic) 4 (+8)
Insight 4 (+7)
Perception 4 (+7)
Ranged Combat (Apple Gift) 6 (+10)
Advantages:
Benefit 1 (Wealth), Equipment (Umbrella, Grimoire), Improved Critical (Ecco Volarer), Improved Critical (Fan Swing), Improved Critical (Parasole Rotazione), Improved Initiative, Ranged Attack 4, Ritualist
Power Instinct Fighting Style: Accurate Attack (Light Attack), All-Out Attack, Defensive Roll, Fast Grab (Grab), Improved Critical (Unarmed), Improved Defense, Improved Hold, Improved Trip (Throw), Withstand Damage (Block)
Powers:
"Special Moves"
"Cambiamento Granchio!" Strength-Damage +2 (Extras: Multiattack 3) (Flaws: Distracting) Linked to Affliction 3 (Toughness; Dazed & Vulnerable/Stunned & Defenseless) (Extras: Extra Condition) (Flaws: Limited Degree) (Inaccurate -1) (5) -- [8]
- AE: "Apple Gift- Storm of Apples" Blast 3 (Extras: Multiattack) (Flaws: Reduced Defenses 2) (Diminished Range -1) (4) -- [9]
- AE: "Panty-Revealing Leg-Grab" Strength-Damage +2 (Feats: +2 to Hit if Opponent Parried Last Turn) (Inaccurate -1) (2)
- AE: "Ventaglio di Roma- Roman Fan Swing" Strength-Damage +2 (Inaccurate -1) (1)
(Swaps Umbrella with Morning Star & Dual Sabers, Changes Moves)
Enhanced Strength, Stamina & Agility 1 (Flaws: Limited to 1-3 Rounds) [3]
Offense:
Unarmed +13 (+1 Damage, DC 17)
Special Moves +11 (+3 Damage, DC 18)
Apple Gift +10 (+4 Ranged Damage, DC 20)
Parasole Rotazione +11 (+3 Damage & Affliction, DC 18 & 13)
Initiative +8
Defenses:
Dodge +10 (DC 20), Parry +11 (DC 21), Toughness +2 (+3 D.Roll), Fortitude +5, Will +5
Complications:
Motivation (Longevity)- Sandra wishes to determine the reason why Shinjuro Goketsuji is hundreds of years old.
Weakness (Predictability)- Sandra cannot simply "spam" out the same attack over and over again, as the opponent will expect the attacks, and be ready for them (and a counterattack). The third time she tries the same technique (or same combo of techniques) in a short span, she will be at -2 to Accuracy, AND to his Active Defenses in that round. All will decrease by 2 every successive round the same move is done. However, Blasts may be used continuously with no penalties.
Total: Abilities: 54 / Skills: 46--23 / Advantages: 11 + 9 / Powers: 18 / Defenses: 13 (128)
SUPER SANDRA
First Appearance: Shin Goketsuji 2 (2009)
Game Appearances: Shin Goketsuji 2 Only
Home Country: Italy
Role: Sexy Transformation
PL 8 (130)
STRENGTH 2 STAMINA 3 AGILITY 5
FIGHTING 11 DEXTERITY 0
INTELLIGENCE 4 AWARENESS 3 PRESENCE 2
Skills:
Acrobatics 7 (+11)
Athletics 10 (+10)
Close Combat (Unarmed) 2 (+13)
Deception 5 (+7)
Expertise (Magic) 4 (+8)
Insight 4 (+7)
Perception 4 (+7)
Advantages:
Benefit 1 (Wealth), Equipment (Dual Sabers, Morning Star), Improved Critical (Ecco Volarer), Improved Critical (Fan Swing), Improved Critical (Parasole Rotazione), Improved Initiative, Ranged Attack 4, Ritualist
Power Instinct Fighting Style: Accurate Attack (Light Attack), All-Out Attack, Defensive Roll, Fast Grab (Grab), Improved Critical (Unarmed), Improved Defense, Improved Hold, Improved Trip (Throw), Withstand Damage (Block)
Powers:
"Special Moves"
"Iron Swing Ecstasy" Strength-Damage +1 (Extras: Multiattack 5) (Flaws: Distracting) Linked to Affliction 5 (Toughness; Dazed & Vulnerable/Stunned & Defenseless) (Extras: Extra Condition) (Flaws: Limited Degree, Source- Morning Star) (7) -- [8]
- AE: "Iron Swing" Strength-Damage +2 (Inaccurate -1) (1)
Offense:
Unarmed +13 (+2 Damage, DC 17)
Dual Sabers +11 (+4 Damage, DC 19)
Special Moves +9 (+6 Damage, DC 21)
Iron Swing Ecstasy +11 (+5 Damage & Affliction, DC 20 & 15)
Initiative +9
Defenses:
Dodge +10 (DC 20), Parry +11 (DC 21), Toughness +2 (+3 D.Roll), Fortitude +5, Will +5
Complications:
Motivation (Power)- A sorceress, Elizabeth wishes to meet the God that founded the Goketsuji Family, or gain more power.
Weakness (Predictability)- Elizabeth cannot simply "spam" out the same attack over and over again, as the opponent will expect the attacks, and be ready for them (and a counterattack). The third time she tries the same technique (or same combo of techniques) in a short span, she will be at -2 to Accuracy, AND to his Active Defenses in that round. All will decrease by 2 every successive round the same move is done. However, Blasts may be used continuously with no penalties.
Total: Abilities: 64 / Skills: 38--19 / Advantages: 11 + 9 / Powers: 15 / Defenses: 13 (130)
-Sandra joins Elizabeth in the final Power Instinct game, both sisters being friendly with each other. Sandra is Angela's grandmother, while Elizabeth is the younger sister and Angela's aunt. Both sisters are Palette Swaps of each other, right down to their Super Forms- Super Sandra is a sexy redhead with paired sabers and a morning star. Both fight in identical ways, with only a few minor differences here and there- basically Ryu and Ken if they were gross old ladies in fear of trademark violations.