Bel's Deities & Demigods - Norse Deities: Odin

Where in all of your character write ups will go.
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Beleriphon
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Bel's Deities & Demigods - Norse Deities: Odin

Post by Beleriphon »

I thought it would be fun to rebuild and continue my deific character builds! So This page will be my index and I'll hopefully add to it slowly.

Aztec

Babylonian/Mesopotamian

Chinese

Egyptian

Greco-Roman

Indo-Asian

Irish/Celtic

Japanese

Norse Russian
Last edited by Beleriphon on Mon Jan 29, 2018 4:42 pm, edited 2 times in total.
Jabroniville
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Re: Bel's Deities & Demigods

Post by Jabroniville »

Awesome! I just got through a set of Gods last October, and it was terrific fun! Glad to see you here!
Thorpocalypse
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Re: Bel's Deities & Demigods

Post by Thorpocalypse »

Woo hoo! Beleriphon is back. :)
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Woodclaw
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Re: Bel's Deities & Demigods

Post by Woodclaw »

Nice to see you back.
"You're right. Sorry. Holy shit," I breathed, "heckhounds.”

WareHouse W (main build thread for M&M)
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Beleriphon
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Re: Bel's Deities & Demigods

Post by Beleriphon »

Image

Odin Alföðr - PL 16

Strength 6, Stamina 6, Agility 2, Dexterity 2, Fighting 7, Intellect 7, Awareness 8, Presence 5

Advantages
Benefit, Status 5: All-Father, Close Attack 8, Equipment 6, Improved Critical: Razor Edge, Minion 3, Minion 4, Ritualist, Sidekick 4, Skill Mastery: Expertise: Magic, Well-informed

Skills
Athletics 4 (+10), Close Combat: Gram 8 (+15), Deception 8 (+13), Expertise: Magic 16 (+23), Intimidation 9 (+14), Investigation 8 (+15), Perception 9 (+17), Persuasion 8 (+13)

Powers
1000 Names, 1000 Faces: Morph 2 (Narrow group: Human males)
Billiant Maille Rainment (Removable)
. . Protection 8
Gram (Easily Removable (indestructible))
. . Strength-based Damage 3 (Advantages: Improved Critical; Penetrating 3)
Gungnir (Easily Removable)
. . Unerring: Perception Rnage Damage 9
. . . . Strength-based Damage 3 (Alternate, Reach)
Shapeshifit: Variable 8 (Action: move; Limited: to animals of Midgard)

Equipment
Medium Wooden Shield, Valhalla

Offense
Initiative +2
Grab, +15 (DC Spec 16)
Gungnir, +15 (DC 24)
Gram3, +23 (DC 24)

Languages
Old Norse

Defense
Dodge 15, Parry 17, Fortitude 13, Toughness 14, Will 17

Power Points
Abilities 86 + Powers 94 + Advantages 33 + Skills 35 (70 ranks) + Defenses 35 = 283
Sleipnir - PL 8

STR 8, STA 8, AGL 4, DEX 2, FGT 0, INT 0, AWE 4, PRE 0
Powers: Eight Legs 7 (Speed: 250 miles/hour, 0.5 miles/round), Growth 4 (+4 STR, +4 STA, +2 Intimidate, -4 Stealth, -2 active defenses, +1 size rank, +4 mass ranks; Innate; Permanent), Movement 4 (Dimensional: Underworld 1: one dimension, 50 lbs., Trackless: Vision 1, Water Walking 2). Skills: Athletics 8 (+16), Stealth 8 (+8). Offense: Init +4, Grab +0 (DC Spec 18), Throw +2 (DC 23), Unarmed +0 (DC 23). Defense: Dodge 8, Parry 4, Fort 8, Tou 8, Will 8. Totals: Abilities 36 + Powers 24 + Advantages 0 + Skills 8 (16 ranks) + Defenses 16 = 84
Geri and Freki - PL 4

STR 2, STA 3, AGL 3, DEX 0, FGT 5, INT -1, AWE 5, PRE 0
Powers: Senses 3 (Low-light Vision, Tracking: Smell 1: -1 speed rank, Ultra-hearing). Advantages: Fearless, Improved Trip, Takedown.. Offense: Init +3, Grab +5 (DC Spec 12), Throw +0 (DC 17), Unarmed +5 (DC 17). Defense: Dodge 5, Parry 5, Fort 3, Tou 3, Will 5. Totals: Abilities 34 + Powers 3 + Advantages 3 + Skills 0 (0 ranks) + Defenses 2 = 42
Huginn and Muninn - PL 6

STR -4, STA 0, AGL 3, DEX 1, FGT 0, INT -2, AWE 5, PRE -4
Powers: Bird Speech 1 (Languages - Understand All), Flight 7 (Speed: 250 miles/hour, 0.5 miles/round), Senses 6 (Communication Link: Odin, Extended: Vision 3: x1k, Low-light Vision, Ultra-hearing), Shrinking 12 (-3 STR, -6 Intimidate, +12 Stealth, +6 active defenses, -3 size ranks, -1 speed ranks; Innate; Permanent). Advantages: Defensive Roll 3. Skills: Perception 9 (+14), Stealth 1 (+16). Offense: Init +3, Grab +0 (DC Spec 6), Throw +1 (DC 11), Unarmed +0 (DC 11). Defense: Dodge 9, Parry 9, Fort 3, Tou 3/0, Will 5. Totals: Abilities 4 + Powers 47 + Advantages 3 + Skills 5 (10 ranks) + Defenses 6 = 65
Valhalla - PL 8

Tou 16, Size Awesome
Features: Dimensional Portal, Grounds, Infirmary, Isolated, Library, Living Space, Personnel, Security System 4, Theater, Workshop. Totals: Abilities 6 + Powers 0 + Advantages 0 + Features 13 + Skills 0 (0 ranks) + Defenses 5 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 24
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