"Build Hierachy" is a simple concept(i use it all the time for NPC's)...Take every NPC above PL 6 and have them "Fight" each other,treating them like they were PC's(Hero Points,the whole rigamaroll) and then "Rank" them by how long they lasted,how many other's they took out,etc.The Top 5 NPC's are basically that Setting's Dr.Doom,Lex Luthor,Red Skull,General Zod, add nauseum.That's what a "Build Hierachy" is...
Where in all of your character write ups will go.
...Cthulhu reimagined as a Viking. Yikes.
It was a great read as always.Whatever happened to Toov? I felt kinda sorry for her...
Last edited by Yojimbo on Wed Oct 24, 2018 4:07 am, edited 1 time in total.
This was a nice two-parter for Blackwood&Albion.Did you ever do a "Back at the Fort" game during their Artefact hunting in Cthullu-land?
I like how this Combo turned out for you.The whole Musketeer/Assassin's Creed/Victorian Steampunk combo turned out real well for Rome.Yojimbo wrote: ↑Thu Aug 16, 2018 2:18 amThe Steampunk Rome mini-campaign was a lot of fun. I only had two PCs in it during the duration, although I brainstormed a whole bunch of them. We'll get to them shortly, but first, since my GM never built Lodovico, I went ahead and made him myself. So he's next.
If i ever made a PC for this,he'd eithe be a Battlesuit(Ex-Templar or Cog trying to stop them) or a True Skillmonkey Musketeer(Royal Spy that constantly hits on Juno,despite the fact that she's an "Older Woman")