Powers Experiment
Posted: Mon Sep 04, 2017 6:10 pm
So, I've got a neat little concept for a Hero that I may or may not use.... or maybe an NPC villain if nothing else. They're going to be a controller of something, though I'm having trouble deciding on what. It's likely to be either a particle or gas type of thing, but I'm looking for some inspiration from the community. Here's a PDF copy of the powers in question (no other details have been filled out yet)
Mystery Hero
Gimme your ideas based on what I've given him for abilities as to what kind of thing he's actually controlling (tweaks to make it fit if you have a good idea are also welcome, as long as the base is the same).
EDIT: So, it LOOKS like I may have gotten my understanding of Deflect wrong, so here's an alternate version in case I have (I've got a post asking about it, so hopefully I can get confirmation later).
Cloud Area Deflect 8: Cloud Area 2, Secondary Effect, Selective (in theory, this now lasts 3 turns in the area I use it, either allowing for 3 "shields", or 3 turns of protection where it is set up turn 1, then the remaining 2 turns are spent on other actions while the deflect remains up).
Mystery Hero
Gimme your ideas based on what I've given him for abilities as to what kind of thing he's actually controlling (tweaks to make it fit if you have a good idea are also welcome, as long as the base is the same).
EDIT: So, it LOOKS like I may have gotten my understanding of Deflect wrong, so here's an alternate version in case I have (I've got a post asking about it, so hopefully I can get confirmation later).
Cloud Area Deflect 8: Cloud Area 2, Secondary Effect, Selective (in theory, this now lasts 3 turns in the area I use it, either allowing for 3 "shields", or 3 turns of protection where it is set up turn 1, then the remaining 2 turns are spent on other actions while the deflect remains up).