The Forever Tree NPCs/M&M2e

Where in all of your character write ups will go.
Hoid
Posts: 668
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

Re: The Forever Tree NPCs/M&M2e

Post by Hoid » Mon Jul 02, 2018 10:22 pm

Demon’s Souls—-an awesome game, and the foundation of all the Souls-games that followed—-had an interesting enemy as one of the final bosses. I’m going to be using this boss’ image and imagery for a Perpendicular-2 character, but only the visuals. No story elements are being carried over.

The boss is bizarre looking, to be sure, but it was evocative enough I feel compelled to create a character around it. This boss is known in Demon’s Souls as ‘the Old Monk’. Yes, he’s weird as hell, but visually he fits so easily into the Bowl of Uruku I can’t not use it...

Hoid
Posts: 668
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Perpendicular-2]Son of the Sun!

Post by Hoid » Mon Jul 02, 2018 10:30 pm

[Perpendicular-2]Son of the Sun.
Background Writeup:
Theme Song:
PL12/200pp. (Martial artist god of unknown type [evil].)
Attributes: Strength 18 (+4), Dexterity 18 (+4), Constitution 16 (+3), Intelligence 18 (+4), Wisdom 18 (+4), Charisma 14 (+2). [42pp.]
Combat: BAB (melee +4/ranged +4) melee +9/ranged +9, Defense (14) 19. [20pp.]
Saves: Toughness (+3) +9, Fortitude (+3) +9, Reflex (+4) +12, Will (+4) +9. [25pp.]
Feats: Attack Focus 3 (melee 2, ranged 1), Attack Specialization 2 (unarmed attacks 2), Benefit 9 (reputation 2 [god of immense wisdom], status 3 [holiest god in all Linntuuu], wealth 4 [all tied up in his temple]), Break the Style, Equipment 20 (massive ornately-decorated temple 20 [HQ]), Fearless, Ninja Run. [37pp.]
Skills: Concentrate (+3) +15, Knowledges (+4) [history] +6, Knowledges (+4) [physical sciences] +6, Knowledges (+4) [theology] +16, Medicine (+4) +8, Notice (+4) +8, Professions (+4) [monk] +8, Professions (+4) [theologian] +12, Sense Motive (+4) +8, Sleight-of-Hand (+4) +8, Stealth (+4) +8. [15pp.]
Powers:
God of the Moon: Enhanced Feats: Skill Mastery 1 (Notice, Sense Motive, Sleight-of-Hand, Stealth). [1pp.] Enhanced Skills: Stealth +8. [2pp.] —- [3pp.]
God of Unknown Appearance: Device 3 (bizarre elaborate head-wrappings; hard to lose). [12pp.]
Holiest of all Gods: Enhanced Feats: Inspire, Leadership, Skill Mastery 1 (Concentrate, Knowledges [theology], Medicine, Professions [theologian]). [3pp.]
Master of Psychic Martial Arts: Chi 10 (healing). [10pp.] Pain 12 (Flaws: Linked [to Master of Psychic Martial Arts Strike]). [12pp.] Strike 12 (unarmed attacks; Flaws: Linked [to Master of Psychic Martial Arts Pain]). [12pp.] —- [34pp.]
Tactile Telekinesis: Protection 9 (Extras: Impervious 9; Flaws: Action [sustained]). [9pp.]
Drawbacks: Disability (-0pp; ‘blind’; though he could easily take the head-wrappings off and see with his own perfectly functional eyes, Son of the Sun never willingly takes the thing off, even in battle), Disability (-0pp; ‘mute’; though perfectly capable of talking, Son of the Sun has forsworn speech as an obstacle to spiritual growth, as, even in the direst of situations, he never willingly utters a word). [-0pp.]
Complications:
Alien and Contemplative
Driven by possibly delusional visions of a blazing green sun eating all things, Son of the Sun follows an extremely esoteric form of conceptualization—-more appropriately named as madness. He is terrible and serene and utterly without mercy, but his malevolence is guided by a bizarre unbending, inflexible code others find mystifying.
For Reasons Unclear Has Never Revealed What Animal He’s a God Of
Hideously Scarred by Fire
Quote: ”...”
Notes: Break the Style and Ninja Rin are from Mecha & Manga.
—-/>_-This is a completed Son of the Sun build.
Son of the Sun is a priest in the employ of Pharaoh kRaah of the Black Land’s city-state of Khemri.

Son of the Sun is a moon-god (the moon being a ‘lesser light’ to the sun’s ‘greater light’).

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