[Earth-S]The Protean!
Posted: Tue Jan 02, 2018 9:18 pm
[Earth-S]the Protean II.
Background Writeup:
Theme Song:
The Protean II is psychic.
PL11/150pp. (Biokinetic cyclops Skytower Magus infiltrator in deep cover in Roman territory [good].)
Attributes: Strength 10 (+0), Dexterity 10 (+0), Constitution 9 (-1), Intelligence 12 (+1), Wisdom 12 (+1), Charisma 12 (+1). [4pp.]
Combat: BAB (melee +0/ranged +0) melee +5/ranged +5, Defense (10) 11. [12pp.]
Saves: Toughness (-1) +2, Fortitude (-1) +1, Reflex (+0) +1, Will (+1) +12. [16pp.]
Feats: Ambidexterity, Assessment, Benefit 2 (alternate ID [Narses {a Roman leper living near Rome}], understand Parthian spy-ciphers), Connected, Fascinate 4 (Bluff, Diplomacy, Intimidate, Perform [acting]), Equipment 2 (assortment of tiny knives 1, thieves’ tools 1), Minions 4 (Roman lepers sympathetic to the Parthian cause; built on PL1/15pp, x3 numbers), Second Chance 1 (Perform [acting] checks to blend into Roman society), Skill Mastery 1 (Bluff, Diplomacy, Intimidate, Perform [acting]), Taunt, Teamwork, Ultimate Effort 1 (Bluff), Well-Connected. [23pp.]
Skills: Bluff (+1) +13, Concentrate (-1) +10, Diplomacy (+1) +13, Handle Animal (+1) +5, Intimidate (+1) +9, Knowledges (+1) [behavioral sciences] +5, Knowledges (+1) [business] +5, Languages (native: Parthian; others: Latin), Perform (+1) [acting] +9, Professions (+1) [actor] +9. [19pp.]
Powers: [86pp.]
Biokinetic Combat Training: Shapeshift 4 (Flaws: Limited [body-weaponry ONLY]). [21pp.]
Biokinetic Cyclops Skytower Magus: Nauseate 16. [16pp.] —- [23pp.]
AP: Basic Biokinesis: Life Control 4. [1pp.]
AP: Biokinetic Biodissolvent Breath Weapon: Blast 8. [1pp.]
AP: Biokinetic Claws: Strike 8 (Extras: Penetrating 8). [1pp.]
AP: Biokinetic Corporeal Defenses: Protection 16 (Extras: Impervious 16; Flaws: Action [sustained]). [1pp.]
AP: Biokinetic Corporeal Modulation: Shapeshift 2. [1pp.]
AP: Biokinetic Neural Disruption: Confuse 16. [1pp.]
AP: Biokinetic Neural Shock: Energy Aura 3 (flesh-searing microbial coating; Extras: Penetrating 1). [1pp.]
Metaphorical Third Eye Upon His Forehead: Super-Senses 11 (danger sense, dimensional awareness, precognition, time sense). [11pp.]
A Strong Telepath, Too: Immunity 20 (mental effects; Flaws: Limited [half-effect]). [10pp.] Mind Control 1 (Flaws: Limited [emotions]). [1pp.] Telepathy 8. [16pp.] —- [27pp.]
A Vestigial Psychokinetic: Telekinesis 1. [2pp.] —- [5pp.]
AP: A Vestigial Cronokinetic: Time Control 1. [1pp.]
AP: A Vestigial Cryokinetic: Cold Control 1. [1pp.]
AP: A Vestigial Pyrokinetic: Fire Control 1. [1pp.]
Drawbacks: Disability (-5pp; vestigial useless legs; can’t be compensated for with his powers), Sickly (-2pp; -1 to all Fortitude saves to resist disease and poisons).
Equipment:
Assortment of Tiny Knives: Equipment 1.
Powers: [5pp.]
Can Help You Climb: Enhanced Skills: Climb +4. [1pp.]
Stabbity-Stab-Stab: Strike 1 (tiny knives; Feats: Split Attack). [2pp.]
Throwing Knives: Blast 1 (tiny throwing knives; Feats: Split Attack; Flaws: Charges [five knives can be thrown before they must be replaced or recovered]). [2pp.]
—-/>_-This is a completed assortment of tiny knives Equipment build.
Thieves’ Tools: Equipment 1.
This small box is full of useful doodads for the enterprising ne’erdowell.
Powers: [5pp.]
Picks: Enhanced Attributes: Dexterity +6 (Flaws: Limited [only for picking locks]). [3pp.]
Props: Enhanced Skills: Escape Artist +4, Sleight-of-Hand +4. [2pp.]
—-/>_-This is a completed thieves’ tools Equipment build.
Complications:
Compassionate, When He Should Be Ruthlessly Pragmatic
The Protean’s Zoroastrian faith leads him to a powerful conscience...a conscience he sometimes cannot disobey. The Protean understands his job, understands the gruesome things it sometimes entails...but he cannot forget his upbringing. The two imperatives clash—-often...
Hidden Among Rome’s Lepers and Homeless
Cyclops Skytower Magi are hideously deformed. The Protean is no exception—-missing his legs (and unable to use his powers to grow any) and covered in sores, it was a natural fit for him to hide amongst Rome’s homeless and Rome’s lepers. So far, the disguise has worked perfectly...
Parthian Spy in Deep Cover
If the Romans catch him and discover his assignment, they will make a spectacle of his VERY public execution.
Quote: ”Of course. Hail Caesar.”
—-/>_-This is a completed Protean build.
Generic Roman lepers sympathetic to the Parthian cause:
Theme Song: “Riot” by Three Days Grace.
PL1/15pp. (Roman lepers with a hidden agenda [neutral].)
Attributes: Strength 10 (+0), Dexterity 10 (+0), Constitution 9 (-1), Intelligence 10 (+0), Wisdom 12 (+1), Charisma 10 (+0). [1pp.]
Combat: BAB (melee +0/ranged +0) melee +0/ranged +0, Defense (10) 14. [8pp.]
Saves: Toughness (-1) -2, Fortitude (-1) -2, Reflex (-0) -1, Will (+1) +2. [-2pp.]
Feats: Connected, Equipment 1 (code cipher books 1), Fascinate 2 (Bluff 1, Professions [begger] 1), Well-Informed. [5pp.]
Skills: Bluff (+0) +4, Languages (native: Latin; others: Greek), Professions (+1) [begger] +4, Survival (-1) +2. [4pp.]
Powers: [2pp.]
Telepathic Link to the Protean Maintained by the Protean: Communication Link 1 (with the Protean, mental). [2pp.]
Drawbacks: Leprosy (-3pp; -1 to all Toughness saves and -1 to all Fortitude saves and -1 to all Reflex saves).
Equipment:
Code Cipher Books: Equipment 1.
Powers:
Code Translation: Communicate 4 (codes and ciphers; written). [5pp.]
—-/>_-This is a completed code cipher books Equipment build.
Complications:
Lepers
Though Rome was, in some ways, considerably more enlightend than the barbaric Dark Ages that followed, it still hated and feared lepers. These sorry wretches were kept segregated and were spat upon by all.
Secret Traitors to Rome
Tragic Lifestories
Quote: ”The gods help those that help themselves.”
—-/>_-This is a completed generic Roman leper sympathetic to the Parthian cause build.
Background Writeup:
Theme Song:
The Protean II is psychic.
PL11/150pp. (Biokinetic cyclops Skytower Magus infiltrator in deep cover in Roman territory [good].)
Attributes: Strength 10 (+0), Dexterity 10 (+0), Constitution 9 (-1), Intelligence 12 (+1), Wisdom 12 (+1), Charisma 12 (+1). [4pp.]
Combat: BAB (melee +0/ranged +0) melee +5/ranged +5, Defense (10) 11. [12pp.]
Saves: Toughness (-1) +2, Fortitude (-1) +1, Reflex (+0) +1, Will (+1) +12. [16pp.]
Feats: Ambidexterity, Assessment, Benefit 2 (alternate ID [Narses {a Roman leper living near Rome}], understand Parthian spy-ciphers), Connected, Fascinate 4 (Bluff, Diplomacy, Intimidate, Perform [acting]), Equipment 2 (assortment of tiny knives 1, thieves’ tools 1), Minions 4 (Roman lepers sympathetic to the Parthian cause; built on PL1/15pp, x3 numbers), Second Chance 1 (Perform [acting] checks to blend into Roman society), Skill Mastery 1 (Bluff, Diplomacy, Intimidate, Perform [acting]), Taunt, Teamwork, Ultimate Effort 1 (Bluff), Well-Connected. [23pp.]
Skills: Bluff (+1) +13, Concentrate (-1) +10, Diplomacy (+1) +13, Handle Animal (+1) +5, Intimidate (+1) +9, Knowledges (+1) [behavioral sciences] +5, Knowledges (+1) [business] +5, Languages (native: Parthian; others: Latin), Perform (+1) [acting] +9, Professions (+1) [actor] +9. [19pp.]
Powers: [86pp.]
Biokinetic Combat Training: Shapeshift 4 (Flaws: Limited [body-weaponry ONLY]). [21pp.]
Biokinetic Cyclops Skytower Magus: Nauseate 16. [16pp.] —- [23pp.]
AP: Basic Biokinesis: Life Control 4. [1pp.]
AP: Biokinetic Biodissolvent Breath Weapon: Blast 8. [1pp.]
AP: Biokinetic Claws: Strike 8 (Extras: Penetrating 8). [1pp.]
AP: Biokinetic Corporeal Defenses: Protection 16 (Extras: Impervious 16; Flaws: Action [sustained]). [1pp.]
AP: Biokinetic Corporeal Modulation: Shapeshift 2. [1pp.]
AP: Biokinetic Neural Disruption: Confuse 16. [1pp.]
AP: Biokinetic Neural Shock: Energy Aura 3 (flesh-searing microbial coating; Extras: Penetrating 1). [1pp.]
Metaphorical Third Eye Upon His Forehead: Super-Senses 11 (danger sense, dimensional awareness, precognition, time sense). [11pp.]
A Strong Telepath, Too: Immunity 20 (mental effects; Flaws: Limited [half-effect]). [10pp.] Mind Control 1 (Flaws: Limited [emotions]). [1pp.] Telepathy 8. [16pp.] —- [27pp.]
A Vestigial Psychokinetic: Telekinesis 1. [2pp.] —- [5pp.]
AP: A Vestigial Cronokinetic: Time Control 1. [1pp.]
AP: A Vestigial Cryokinetic: Cold Control 1. [1pp.]
AP: A Vestigial Pyrokinetic: Fire Control 1. [1pp.]
Drawbacks: Disability (-5pp; vestigial useless legs; can’t be compensated for with his powers), Sickly (-2pp; -1 to all Fortitude saves to resist disease and poisons).
Equipment:
Assortment of Tiny Knives: Equipment 1.
Powers: [5pp.]
Can Help You Climb: Enhanced Skills: Climb +4. [1pp.]
Stabbity-Stab-Stab: Strike 1 (tiny knives; Feats: Split Attack). [2pp.]
Throwing Knives: Blast 1 (tiny throwing knives; Feats: Split Attack; Flaws: Charges [five knives can be thrown before they must be replaced or recovered]). [2pp.]
—-/>_-This is a completed assortment of tiny knives Equipment build.
Thieves’ Tools: Equipment 1.
This small box is full of useful doodads for the enterprising ne’erdowell.
Powers: [5pp.]
Picks: Enhanced Attributes: Dexterity +6 (Flaws: Limited [only for picking locks]). [3pp.]
Props: Enhanced Skills: Escape Artist +4, Sleight-of-Hand +4. [2pp.]
—-/>_-This is a completed thieves’ tools Equipment build.
Complications:
Compassionate, When He Should Be Ruthlessly Pragmatic
The Protean’s Zoroastrian faith leads him to a powerful conscience...a conscience he sometimes cannot disobey. The Protean understands his job, understands the gruesome things it sometimes entails...but he cannot forget his upbringing. The two imperatives clash—-often...
Hidden Among Rome’s Lepers and Homeless
Cyclops Skytower Magi are hideously deformed. The Protean is no exception—-missing his legs (and unable to use his powers to grow any) and covered in sores, it was a natural fit for him to hide amongst Rome’s homeless and Rome’s lepers. So far, the disguise has worked perfectly...
Parthian Spy in Deep Cover
If the Romans catch him and discover his assignment, they will make a spectacle of his VERY public execution.
Quote: ”Of course. Hail Caesar.”
—-/>_-This is a completed Protean build.
Generic Roman lepers sympathetic to the Parthian cause:
Theme Song: “Riot” by Three Days Grace.
PL1/15pp. (Roman lepers with a hidden agenda [neutral].)
Attributes: Strength 10 (+0), Dexterity 10 (+0), Constitution 9 (-1), Intelligence 10 (+0), Wisdom 12 (+1), Charisma 10 (+0). [1pp.]
Combat: BAB (melee +0/ranged +0) melee +0/ranged +0, Defense (10) 14. [8pp.]
Saves: Toughness (-1) -2, Fortitude (-1) -2, Reflex (-0) -1, Will (+1) +2. [-2pp.]
Feats: Connected, Equipment 1 (code cipher books 1), Fascinate 2 (Bluff 1, Professions [begger] 1), Well-Informed. [5pp.]
Skills: Bluff (+0) +4, Languages (native: Latin; others: Greek), Professions (+1) [begger] +4, Survival (-1) +2. [4pp.]
Powers: [2pp.]
Telepathic Link to the Protean Maintained by the Protean: Communication Link 1 (with the Protean, mental). [2pp.]
Drawbacks: Leprosy (-3pp; -1 to all Toughness saves and -1 to all Fortitude saves and -1 to all Reflex saves).
Equipment:
Code Cipher Books: Equipment 1.
Powers:
Code Translation: Communicate 4 (codes and ciphers; written). [5pp.]
—-/>_-This is a completed code cipher books Equipment build.
Complications:
Lepers
Though Rome was, in some ways, considerably more enlightend than the barbaric Dark Ages that followed, it still hated and feared lepers. These sorry wretches were kept segregated and were spat upon by all.
Secret Traitors to Rome
Tragic Lifestories
Quote: ”The gods help those that help themselves.”
—-/>_-This is a completed generic Roman leper sympathetic to the Parthian cause build.