The Forever Tree NPCs/M&M2e

Where in all of your character write ups will go.
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Earth-L]Omut!

Post by Hoid »

Well...my brother and his family won’t be showing up til 2, sooooo, no opening presents quite yet for me, sooooo, I’ll fart around here for several hours, making builds.

Anyhow...

[Earth-L]Omut
Background Writeup:
Theme Song:
Omut is psychic. Omut is Titanblooded.
PL15/220pp. (Reality-weaving Ogremagus [good].)
Attributes: Strength 18 (+4), Dexterity 14 (+2), Constitution 14 (+2), Intelligence 16 (+3), Wisdom 12 (+1), Charisma 16 (+3). [30pp.]
Combat: BAB (melee +4/ranged +2) melee +6/ranged +4, Defense (12) 15. [10pp.]
Saves: Toughness (+2) +5, Fortitude (+2) +5, Reflex (+2) +13, Will (+1) +3. [19pp.]
Feats: Ambidextrous, Benefit 1 (wealth 1 [zsrursz fields]), Fearless, Sidekick 5 (her Quickmind Ogre Doll named Crow; built on PL3/75pp). [8pp.]
Skills: Computer (+3) +11, Drive (+2) +6, Knowledges (+3) [life sciences] +7, Languages (native: English; others: Portuguese, Spanish), Medicine (+2) +6, Professions (+1) [EMT] +5. [8pp.]
Powers: [145pp.]
Bioconnected to Qthulku: Transmit 5 (medium: the Ogreleviathan Ogre Qthulku). [5pp.] —- [7pp.]
AP: Defensive Biomadness Spores: Immunity 5 (interaction attempts; Extras: Area [cloud]; Flaws: Action [sustained]). [1pp.]
AP: Offensive Biomadness Spores: Confuse 5 (Extras: Area [cloud]; Flaws: Distracting). [1pp.]
Potentially Infinite Biokinetically-Fueled Power: Variable Power 15 (any number of traits at once of the ‘Biokinetic Alterations to Space/Time’ descriptor). [120pp.] —- [121pp.]
AP: Biokinetic Mastery: Shapeshift 15. [1pp.]
Telepathic Ogremagus: Mind Shield 4 (Extras: Impervious 4). [8pp.] Telepathy 4. [8pp.] —- [16pp.]
Prismatic Body: Color Control 8 (Flaws: Range [self]). [4pp.] —- [6pp.]
AP: Liminal Body: Illusion 8 (sight ONLY; Flaws: Range [self]). [1pp.]
AP: Translucent Body: Blur 2. [1pp.]
Drawbacks: n/a. [-0pp.]
Complications:
In Love With a Tlolkku
Through an unlikely series of events, Omut met and fell in love with a Tlolkku named Owtsydr...who’s also his species’ Observer-General for the Earth-L universe. Her love for him has guided Owtsydr down a very different path than most Tlolkku ever tread—-teaching him compassion, mercy and generosity. When the other Tlolkku find out, both Omut and Owtsydr’s lives’re probably forfeit!
Next In Line
Should the Horror That Walks on Teeth ever die, the Solar Lion has Omut at the top of his list of potential new Earth-L imperiex!
Potentially Infinite Power
Omut’s very flesh COURSES with raw psychic biokinetic powers on a scale that is hard to even conceive of. Omut has only now begun to realize JUST how powerful she REALLY is.
Quote: ”A better world can be built by anyone—-but only if they try. You don’t need superpowers—-just sufficient motivation and the willpower to see it through.”
—-/>_-This is a completed Omut build.
Omut—-Chrissy Falcone—-is a recent Ogresymbiosis infectee, having previously been a groundling magus before being kidnapped by Siredam the Progenitor, and later infected. Omut remembers very little of her pre-Ogresymbiosis life, recalling bits and pieces of hazy, indistinct imagery that means very little to her.

Ironically, as it was Siredam who infected her, and not an actual Ogre, Omut’s language-skills never mutated. Therefore, Omut only speaks human languages. Other Demiogres find this facet of Omut’s being disturbing.

Omut has a vague idea of TEGS, and would be horrified to learn Demiogres blood can be used to culture it.

Technically, Omut is bioconnected to Qthulku and’s broodkin to Knightwings, Monarch, Shade and Siredam.
Crow. Omut’s Quickmind Ogre Doll.
Theme Song:
Crow is psychic. Crow is Titanblooded.
PL3/75pp. (Ogredoll technical savant [good].)
Attributes: Strength 1 (-5), Dexterity 3 (-4), Constitution 5 (-3), Intelligence 7 (-2), Wisdom 10 (+0), Charisma 10 (+0). [-24pp.]
Combat: BAB (melee -5/ranged -4) melee -4/ranged -3, Defense (6) 7. [4pp.]
Saves: Toughness (-3) -3, Fortitude (-3) -3, Reflex (-4) -4, Will (+0) +3. [3pp.]
Feats: n/a. [0pp.]
Skills: n/a. [0pp.]
Powers: [86pp.]
Ogre Doll Psychic: Communicate 2 (mental). [3pp.] Communication Link 4 (to Omut; mental). [5pp.] Mind Reading 1. [1pp.] Mind Shield 4. [4pp.] —- [13pp.]
Pocket-Sized: Shrinking 18 (Extras: Duration [continuous], No Strength Decrease; Feats: Innate; Flaws: No Defense Increase, Permanent). [55pp.]
Psychic Attack: Mind Blast 3 (tiny psi-dagger; Flaws: Mental Weapon). [6pp.]
Technological Savant: Enhanced Feats: Equipment 1 (tools grown from his own body), Improvised Tools (grown from his own body), Inventor. [3pp.] Enhanced Skills: Computer +20, Crafts (electronics) +20, Knowledges (tech) +20. [15pp.] —- [18pp.]
Drawbacks: n/a. [-0pp.]
Complications:
Impulsive, but Loyal
Crow is utterly devoted to his greatersourceself, the same way an adorable puppy is devoted to its master. However, Crow is impulsive and doesn’t really think things through. He interprets Omut’s orders in a very literal way, and often naively makes VERY stupid choices in implementing those commands.
Quote: ”Lessersourceself has task from greatersourceself! Lessersourceself must complete task! Assist lessersourceself?”
—-/>_-This is a completed Crow build.
Due to Omut’s infection with Ogresymbiosis by Siredam, Crow only speaks English, not possessing any knowledge of the Mythos-like Demiogre languages!
Last edited by Hoid on Wed Dec 02, 2020 5:51 pm, edited 26 times in total.
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Perpendicular-2]KRaa’h!

Post by Hoid »

[Perpendicular-2]KRaa’h, god of the sun and wealth.
Background Writeup: Look ye here O traveler!
Theme Song: “Rockstar” by Nickelback.
K’Raah is Titanblooded.
PL10/145pp. (Falcon-god, pharaoh of Khemri and wealthiest being on Linntuuu [neutral].)
Attributes: Strength 10 (+0), Dexterity 10 (+0), Constitution 26 (+8), Intelligence 20 (+5), Wisdom 14 (+2), Charisma 26 (+8). [46pp.]
Combat: BAB (melee +0/ranged +0) melee +7/ranged +7, Defense (10) 15. [24pp.]
Saves: Toughness (+8) +8, Fortitude (+8) +12, Reflex (+0) +0, Will (+2) +8. [10pp.]
Feats: Benefit 19 (reputation 2 [wealthiest of all in his universe], status 2 [pharaoh of the city-state of Khemri], wealth 15 [yes, really]), Equipment 14 (gaudy double-crown of Khemri 2, massive suit of ceremonial coin-encrusted armor 10, warscepter 2), Master Plan. [33pp.]
Skills: Bluff (+8) +12, Diplomacy (+8) +16, Knowledges (+5) [business] +17, Knowledges (+5) [streetwise] +9. [7pp.]
Powers: [28pp.]
Alchemically Gold-Infused Blood: Enhanced Feats: Benefit 2 (wealth 2) (Flaws: Triggered [upon being wounded physically]). [1pp.]
Beak and Talons: Features 1 (can sleep standing up by locking his legs and talons). [1pp.] Strike 3 (beak). [3pp.] Strike 6 (talons; Flaws: Limited [lethal damage ONLY]). [3pp.] —- [7pp.]
Beautiful Plumage: Features 1 (insulating feathers). [1pp.]
Hi-Tech Handcannon: Device 4 (big f*****g gun; hard to lose). [16pp.]
Wings: Flight 2 (Drawbacks: Winged). [3pp.]
Drawbacks: n/a. [-0pp.]
Equipment:
Gaudy Double-Crown of Khemri: Equipment 2.
Built of nulnite (an anti-psionic metal) and carved with the rich iconography of Khemri’s Heroic history and various religions, this double-crown is worn by he who rules Khemri.
Powers:
Carved With Khemrite Iconography: Enhanced Skills: Knowledges (history) +4, Knowledges (theology) +8. [3pp.]
Made of Nulnite: Mind Shield 4. [4pp.]
Symbol of Power: Enhanced Feats: Benefit 2 (diplomatic immunity 1 [a greater god of the Bowl of Uruku], status 1 [sun-god]) (Feats: Restricted 1 [a god of the Bowl of Uruku]). [3pp.]
—-/>_-This is a completed gaudy double-crown of Khemri Equipment build.
Hi-Tech Handcannon: Device 4.
An alien-made gun, this thing is a dangerous weapon.
Powers: [20pp.]
Boomstick: Blast 8. [16pp.]
AP: Armor-Piercing Rounds: Blast 5 (Extras: Penetrating 5; Feats: Incurable). [1pp.]
AP: Explosive Rounds: Blast 8 (Extras: Area [burst]; Flaws: Full Power). [1pp.]
AP: Laser-Guided Rounds: Blast 7 (Feats: Homing 2). [1pp.]
Sights: Enhanced Feats: Eagle-Eyed. [1pp.]
—-/>_-This is a completed hi-tech handcannon Device build.
Massive Suit of Ceremonial Coin-Encrusted Armor: Equipment 10.
This armor is massive, and is so heavy and festooned with coins and gems that moving in it is next to impossible. While wearing it, though, kRaa’h appears to be a giant humanoid entity.
Powers: [50pp.]
Protective, But Too Heavy to Move In: Density 3 (Flaws: Permanent). [6pp.] Enhanced Saves: Toughness +8. [8pp.] Immovable 16 (Flaws: Permanent). [8pp.] Immunity 10 (mundane blunt melee weaponry). [10pp.] —- [32pp.]
You Could Buy a Kingdom by Selling This Thing: Dazzle 6 (sight ONLY; Flaws: Source [light to reflect off of it]). [3pp.] Enhanced Attributes: Charisma +8. [8pp.] Enhanced Feats: Attractive 1, Bishounen 1, Benefit 5 (wealth 5), Fascinate 1 (Diplomacy). [8pp.] —- [18pp.]
—-/>_-This is a completed massive suit of ceremonial coin-encrusted armor Equipment build.
His Warscepter: Equipment 2.
A symbol of rule, yes—-but is also lethal in melee.
Powers: [10pp.]
Can Be Used Defensively: Enhanced Combat: Defense +1 (for a total Defense of 16). [2pp.]
Hefty Melee Weapon: Strike 7 (Feats: Incurable). [8pp.]
—-/>_-This is a completed warscepter Equipment build.
Complications:
A Greater God of the Sun
KRaa’h is the greatest sun-god on Linntuuu, if not necessarily the most POWERFUL sun-deity. He’s worshipped all throughout the Bowl of Uruku, not just in Khemri. Other sun-gods and sun-goddesses look on kRaa’h with seething envy.
Hedonist
When you’re this rich, any delight’s easily within reach. KRaa’h has everything pleasurable money can buy: artwork dating back thousands of years, a massive harem of beautiful humans of either gender, a palace fit enough for ten kings, wine finer than anything found elsewhere in the Forever Tree, and more. Life, for kRaa’h, is good...!
Wealthiest Being in His Entire Universe
KRaa’h’s wealth is SO vast, he could personally sink the entire economic structure of the Bowl of Uruku overnight! This obscene mountain of coin, however, makes him CONSTANTLY the target of thieves...AND assassins...
Quote: ”Money solves ALL life’s perplexities, friend!”
—-/>_-This is a completed kRaa’h build.
The wealthiest being in the Perpendicular-2 universe, kRaa’h is a falcon sun-god, and’s the pharaoh of Khemri, a city-state in the Land of Black Sands, in the Bowl of Uruku. Once very adventuresome, spectacular riches have begun to dull the living weapon kRaa’h once was. Rather than sallying forth to feud with other gods and make war on neighboring city-states and tribes, kRaa’h spends his time cavorting with his harem, drunk out of his mind, gambling huge sums of his own money on frivolous card games and so forth and so on. Other gods are starting to look with disdain upon kRaa’h, and rumors’re spreading that Khemri may well soon face war from a scornful rival.

Were he to learn of TEGS, kRaa’h would simply try to sell it to the highest bidder. Money is what matters to kRaa’h, after all!

KRaa’h’s chief advisor is the Wise, a deaf, blind and mute elephant-god.
KRaah is unique among gods in that his high priest is himself a god: Son of the Sun. The head of k’Raa’h’s funerary Cult is the Reaper of Ossuaries, yet another god!
Last edited by Hoid on Sat Jul 03, 2021 4:10 pm, edited 18 times in total.
Yojimbo
Posts: 666
Joined: Tue Aug 22, 2017 8:31 pm

Re: The Forever Tree NPCs/M&M2e

Post by Yojimbo »

Hobgoblin is a lot of fun. I love the Mother Goose inspired names for his powers, and I think the idea of using an arrow to summon more archers pretty cool. He's only PL 6 but he's very versatile. I dig him!
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

Re: The Forever Tree NPCs/M&M2e

Post by Hoid »

MacynSnow wrote: Sun Dec 24, 2017 11:05 pm I always liked Hoid's Earth-G setting(i'm a big D&D player,IRL) and was one of his players(specifically,Frenchman Francis Del-Silver).......
Thanks!

Yeah, Earth-B and Earth-G are where all this got started. Both started out as unrelated settings, but....yeah. Now they’re part of one gigantic dysfunctional ‘family’!
Last edited by Hoid on Tue Dec 26, 2017 3:30 pm, edited 1 time in total.
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

Re: The Forever Tree NPCs/M&M2e

Post by Hoid »

Yojimbo wrote: Tue Dec 26, 2017 1:48 pm Hobgoblin is a lot of fun. I love the Mother Goose inspired names for his powers, and I think the idea of using an arrow to summon more archers pretty cool. He's only PL 6 but he's very versatile. I dig him!
Thanks!

He was just a name for quite some time, on the page I wrote detailing the Sungods, soooo, it was nice to flesh the guy out. I may just do so for more Sungods!
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Earth-F]TANK!

Post by Hoid »

[Earth-F]TANK.
Background Writeup (himself):
Background Writeup (the Devils of the West):
Background Writeup (the Sungods): HERE...
Theme Song: “Man and Machine” by Miracle of Sound.
PL16/200pp. (Living piece of heavy artillery [good].)
Attributes: Strength 30 (+10), Dexterity 14 (+2), Constitution 30 (+10), Intelligence 10 (+0), Wisdom 10 (+0), Charisma 16 (+3). [50pp.]
Combat: BAB (melee +10/ranged +2) melee +15/ranged +7, Defense (12) 16. [10pp.]
Saves: Toughness (+10) +16, Fortitude (+10) +16, Reflex (+2) +3, Will (+0) +3. [14pp.]
Feats: Attack Focus 4 (melee 1, ranged 3), Attack Specialization 2 (Earthshaking Firepower Blast 2), Diehard, Fearsome Presence 2, Withstand Damage.
Skills: Languages (native: French; others: English, Italian). [2pp.]
Powers: [112pp.]
Built to Last: Features 1 (cast-iron stomach). [0pp.] Immunity 1 (aging). [0pp.] — [0pp.] —- [Free, just for being a Machine-God.]
Earthshaking Firepower: Blast 15 (his arm-mounted ur-gun; Extras: Area [line]; Feats: Contagious [things instantly and explosively catch fire], Incurable; Flaws: Linked [to Earthshaking Firepower Energy Aura and to Earthshaking Firepower Environmental Control and to Earthshaking Firepower Immoveable and to Earthshaking Firepower Protection]). [62pp.] Energy Aura 2 (cloud of fleshboiling steam; Feats: Stacks [onto Earthshaking Firepower Protection]; Flaws: Linked [to Earthshaking Firepower Blast and to Earthshaking Firepower Environmental Control and to Earthshaking Firepower Immoveable and to Earthshaking Firepower Protection]). [8pp.] Environmental Control 10 (seismic effects; Flaws: Linked [to Earthshaking Firepower Blast and to Earthshaking Firepower Energy Aura and to Earthshaking Firepower Immoveable and to Earthshaking Firepower Protection]). [10pp.] Immoveable 20 (Flaws: Linked [to Earthshaking Firepower Blast and to Earthshaking Firepower Energy Aura and to Earthshaking Firepower Environmental Control and to Earthshaking Firepower Protection]). [20pp.] Protection 15 (Extras: Impervious 15; Flaws: Action [sustained], Linked [to Earthshaking Firepower Blast and to Earthshaking Firepower Energy Aura and to Earthshaking Firepower Environmental Control and to Earthshaking Firepower Immoveable]). [15pp.] —- [112pp.]
A Head Above the Rest: Density 1 (Feats: Innate; Flaws: Permanent). [0pp.] Growth 1 (Feats: Innate; Flaws: Permanent). [0pp.] — [0pp.] —- [Free, just for being a Machine-God.]
”Slide Me!": Super-Movement 1 (dimensional movement 1 [to Perpendicular-6]; Extras: Portal; Flaws: Medium [must say, in a loud, clear voice, "Slide me!"; Drawbacks: Power Loss [if his connection to the Temple-at-the-Heart is ever severed]). [0pp.] (This power is free, due to his belonging to the Sungods.)
Sungod: Super-Movement 2 (dimensional movement 2 [any parallel-Earth in the entire Forever Tree]; Drawbacks: Power Loss [if his connection to the Temple-at-the-Heart is ever severed]). [0pp.] (This power is free, due to his belonging to the Sungods.)
Targetting Systems: Enhanced Feats: Assessment. [1pp.] Enhanced Feats: Attack Focus 1 (ranged 1), Attack Specialization 1 (Earthshaking Firepower Blast 1) (Feats: Stacks [onto regular Attack Focus and Attack Specialization feats]). [3pp,]
Drawbacks: Vulnerability (-3pp; vs ‘Magnetic’ descriptor effects).
Complications:
Cannot Allow Oppression to Go Unopposed
Serious, Always Serious
Quote: ”TARGET ACQUIRED. BEGINNING BOMBARDMENT.”
Notes: TANK does not wear a standard Sungod uniform, and thus lacks the powers that garment provides.
—-/>_-This is a completed TANK build.
A French peasant transformed into a Machine-God, TANK (his real name is a secret he shares with no one) was recruited by the Sungods after two months helping French Jews resist the anti-Semitism that was so nauseatingly omnipresent in that era.

Now that he’s aware a multiverse exists, TANK has transferred his desire to make things better on Earth-F to the entire Forever Tree.
Last edited by Hoid on Wed Nov 25, 2020 9:34 pm, edited 22 times in total.
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Perpendicular-1]The Patriarch of Lightning!

Post by Hoid »

[Perpendicular-1]The Patriarch of Lightning.
Background Writeup:
Theme Song:
The Patriarch of Lightning is a psychic!
PL9/151pp. (Bronzepunk cyborg electrokinetic holy man [neutral].)
Attributes: Strength 14 (+2), Dexterity 14 (+2), Constitution 12 (+1), Intelligence 12 (+1), Wisdom 16 (+3), Charisma 22 (+6). [30pp.]
Combat: BAB (melee +2/ranged +2) melee +5/ranged +5, Defense (12) 16. [14pp.]
Saves: Toughness (+1) +5, Fortitude (+1) +5, Reflex (+2) +5, Will (+3) +5. [13pp.]
Feats: Assessment, Benefit 4 (diplomatic immunity [throughout all lands ruled by the Stormfather], status 1 [holy man of the Stormfather], wealth 2 [his temple’s treasury which he can freely draw upon]), Connected, Conspiracy Theorist 1, Demonic Glare 1, Equipment 2 (holy text made from psi-crafted bronze 1, priestly robes 1), Fascinate 1 (Professions [holy man] 1), Online Research, Sidekick 1 (Srorrus [an acolyte priest] 1; Built on PL0/15pp), Well-Informed. [14pp.]
Skills: n/a. [0pp.]
Powers: [80pp.]
Amulet of Office: Device 2 (force field generator brooch; easy to lose). [6pp.]
Godlineage Electromagnetic Supremacy: Electrical Control 9 (psi-boosting bronzepunk electrokinetic implants; Extras: Attacks). [18pp.] —- [21pp.]
AP: Godlineage Mekanika Communion: Datalink 9 (psi-boosting bronzepunk cyberkinetic implants; Extras: Damages). [1pp.]
AP: Godlineage Mekanika Mastery: Machine Animation 9 (psi-boosting bronzepunk cyberkinetic implants; Extras: Damages). [1pp.]
AP: Godlineage Mekanika Metamorphosis: Protection 9 (psi-boosting bronzepunk electrokinetic implants; Extras: Affects Others, Impervious 9; Flaws: Source [machines to use as impromptu armor]). [1pp,]
Godlineage Electromagnetic Supremacy: Magnetic Control 9 (psi-boosting bronzepunk ferrokinetic implants; Extras: Attacks). [18pp.] —- [20pp.]
AP: Godlineage Magnetic Repulsion: Flight 9 (psi-boosting bronzepunk ferrokinetic implants; Extras: Affects Objects, Affects Others; Flaws: Medium [magnetized substances to ‘push’ off of]). [1pp.]
AP: Godlineage Magnetic Metamorphosis: Protection 9 (psi-boosting bronzepunk ferrokinetic implants; Extras: Affects Others, Impervious 9; Flaws: Source [metal debris to use as impromptu armor]). [1pp.]
Staff of Office: Device 3 (hi-tech staff-like weapon; easy to lose; Feats: Indestructible, Restricted 3 [the Patriarch of Lightning ONLY]). [13pp.]
Surge Protector: Immunity 20 (‘Electricity’ descriptor effects). [20pp.]
Drawbacks: Disability (-1pp; nearsighted [easily fixable by prescription eyeglasses]).
Equipment:
Amulet of Office: Device 2.
A bronzepunk mechanism shaped as a holy symbol of the Stormfather.
Powers: [10pp.]
Force Field Generator: Force Field 5. [10pp.]
—-/>_-This is a completed amulet of office Device build.
Priestly Robes: Equipment 1.
Inlaid with bronzepunk microcircuitry, these robes are for holy men of the Stormfather.
Powers: [5pp.]
Subtle Bronzepunk Artifact: Super-Senses 3 (danger sense, direction sense, time sense). [3pp.]
VERY Warm and Well-Equipped: Features 2 (insulating warmth, pockets full of small-but-useful items). [2pp.]
—-/>_-This is a completed priestly robes Equipment build.
Religious Text Psi-Carved in Bronze: Equipment 1.
A holy book of the Stormfather, carefully recounting the mythology of the Fifth Mortal Made Divine.
Powers: [5pp.]
Manual of Lore: Enhanced Skills: Computer +4, Knowledge (noetics) +4, Knowledge (technology) +4, Knowledges (theology) +8. [5pp.]
—-/>_-This is a completed religious text psi-carved in bronze Equipment build.
Staff of Office: Device 3.
Made of a single bronzepunk mechanism, this staff is given to priests of the Stormfather, and’s a powerful-if-unreliable weapon.
Powers: [15pp.]
Arc of Lightning: Blast 10 (lightning bolt; Feats: Homing 3; Flaws: Triggered [when standing in water]; Drawbacks: Power Loss [-3pp; vs grounded targets]). [10pp.]
Field of Lightning: Energy Aura 1 (lightning-shield). [4pp.] —- [5pp.]
AP: Field of Magnetism: Energy Aura 1 (disruptive magnetic field). [1pp.]
—-/>_-This is a completed staff of office Device build.
Complications:
Genuinely Believes the Stormfather to be a God
After his brain was completely rewired, the Patriarch of Lightning transformed from a fiery rebel into a minion so loyal he has utterly forgotten his own past. This had the unfortunate effect of rinsing his mind clean of useful skills...not that the Stormfather cares. A problem has now become a solution, as far as he’s concerned...
Loyal Patriot to the Thunderfoundry
Despite this, the Patriarch still harbors unbreakable patriotic leanings towards the now-conquered Thundefoundry. That he can’t eliminate these feelings from the Patriarch bothers the Stormfather greatly.
Stern and Uncomprising Holy Man
Quote: ”You can no more deny Him than you can deny a thunderstorm.”
Note: Conspiracy Theorist, Demonic Glare and Online Research are Feats from Mecha & Manga.
—-/>_-This is a completed Patriarch of Lightning build.

Srorrus.
Theme Song:

Srorrus is psychic.
PL0/15pp. (Demigodlineage psychic human acolyte priest of the Stormfather [neutral].)
Attributes: Strength 10 (+0), Dexterity 10 (+0), Constitution 10 (+0), Intelligence 12 (+1), Wisdom 10 (+0), Charisma 12 (+1). [4pp.]
Combat: BAB (melee +0/ranged +0) melee -1/ranged -1, Defense (10) 10. [-2pp.]
Saves: Toughness (+0) +0, Fortitude (+0) +1, Reflex (+0) +1, Will (+0) +1. [3pp.]
Feats: Equipment 2 (holy text made from psi-crafted bronze 1, priestly robes 1). [2pp.]
Skills: Knowledges (+1) [theology] +5. [1pp.]
Powers: [7pp.]
Demigodlineage Psychic: Astral Form 1 (Extras: Dimensional 1 [Earth-B]; Flaws: Distracting, Tiring). [4pp.] Mind Reading 1. [1pp.] Super-Senses 2 (analytical detect psionics). [2pp.] —- [7pp.]
Drawbacks:
Equipment:
Priestly Robes: Equipment 1.
Inlaid with bronzepunk microcircuitry, these robes are for holy men of the Stormfather.
Powers: [5pp.]
Subtle Bronzepunk Artifact: Super-Senses 3 (danger sense, direction sense, time sense). [3pp.]
VERY Warm and Well-Equipped: Features 2 (insulating warmth, pockets full of small-but-useful items). [2pp.]
—-/>_-This is a completed priestly robes Equipment build.
Religious Text Psi-Carved in Bronze: Equipment 1.
A holy book of the Stormfather, carefully recounting the mythology of the Fifth Mortal Made Divine.
Powers: [5pp.]
Manual of Lore: Enhanced Skills: Computer +4, Knowledge (noetics) +4, Knowledge (technology) +4, Knowledges (theology) +8. [5pp.]
—-/>_-This is a completed religious text psi-carved in bronze Equipment build.
Complcations:
Utterly Devoted to His God
Quote: ”The Stormfather prevails!”
—-/>_-This is a completed Srorus build.
Last edited by Hoid on Wed Dec 02, 2020 5:55 pm, edited 25 times in total.
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Earth-S]Voidstrider!

Post by Hoid »

[Earth-S]Voidstrider.
Background Writeup:
Theme Song: “Carol of the Old Ones” by the Dagon Tabernacle Choir.
PL10/307pp. (She who monitors the sky on Rome’s behalf [good].)
Attributes: Strength - (-), Dexterity - (-), Constitution - (-), Intelligence 20 (+5), Wisdom 26 (+8), Charisma 8 (-1). [24pp.]
Combat: BAB (melee -/ranged -) melee -/ranged +10, Defense (-) -. [20pp.]
Saves: Toughness (-) -, Fortitude (-) -, Reflex (-) -, Will (+8) +12. [4pp.]
Feats: Alien Empathy, Assessment, Benefit 2 (partially memorized codex of the stars [+4 To Knowledges {astronomy} when consulting this ancient book], security clearance 1 [the House of Mercury]), Dedicated 1 (to watching the skies for signs of the Cthulhu Mythos 1), Eidetic Memory, Conspiracy Theorist 2. [8pp.]
Skills: Concentrate (-) +16, Knowledges (+5) [astronomy] +21, Languages (native: Latin; others: Ancient Egyptian, Greek, Sanskrit, Tibetan). [14pp.]
Powers: [226pp.]
Dimensionally and Temporally Thin: Immunity 9 (full lifesupport). [9pp.] Insubstantial 4 (Feats: Innate; Flaws: Permanent). [12pp.] Super-Movement 3 (dimensional movement 3 [anywhere in the Forever Tree]; Flaws: Tiring). [3pp.] Super-Movement 2 (temporal movement 2 [anywhen in her own life]; Extras: Affects Others; Flaws: Must Leave Physical Body Behind). [4pp.] —- [28pp.]
Eyes That See into Infinity: Super-Senses 1 (ranged sight; Extras: Progression 15 [range]). [16pp.]
Jupiter’s Wrath: Blast 10 (lightning bolt; Extras: Affects Corporeal; Feats: Homing 2, Indirect, Split-Attack). [34pp.]
Spread Across the Sky: Elongation 20 (Feats: Innate; Flaws: Permanent). [10pp.] Environmental Control 20 (weather; Extras: Area [cloud], Progression 20 [area of effect]; Flaws: Permanent). [60pp.] Flight 1. [2pp.] Growth 20 (Extras: Duration [continuous]; Feats: Innate; Flaws: Permanent). [61pp.] Immunity 30 (all Fortitude effects). [30pp.] —- [163pp.]
Drawbacks: n/a. [-0pp.]
Complications:
Sees the Sanity-Shattering Horrors of Deep Space
She knows. Voidstrider knows the secret names of chthonic angels and demiurges buried at the hearts of dead stars. She hears Their silent song and trembles at Their dark contemplations. When you have experienced all this, you wander far from safety, forevermore...
Speaks No Louder Than a Whisper
Speak certain names TOO loudly, and They might pay attention to you...
Strange and Alien and of the Void
She looked into the abyss. The abyss looked into her. They became the same thing.
Quote: ”we must turn our gazes upwards, unless we are to be destroyed unawares”
Notes: Conspiracy Theorist and Dedicated are feats from Mecha & Manga.
—-/>_-This is a completed Voidstrider build.
Voidstrider is really Pontus Camilla, wife of the skytreader named Pontus Maximus (codenamed Hadrian’s Wall). She is a cloudspirit Skytower Giant. A living weather-pattern of epic proportions, Voidstrider has taken it upon herself to watch the stars for signs of alien activity. Though the Cthulhu Mythos is rarely proactive in Earth-S, it has done great evil and WILL do so again...given time. This eventuality Voidstrider guards against...!

As an aside, the priest of Jupiter assigned to babysit Sol Invictus II is Voidstrider’s father.

Appearing to be bone white and sleet grey, Voidstrider appears human...just on a vast scale. She’s also quite beautiful, but hers is not a beauty to inspire wanton desire—-it inspires awe. From her hair streams a miles-long storm. Where her feet graze the earth, lakes form. When angry, Voidstrider’s eyes flash thunder. She is not some idealized Greek sculpture—-Voidstrider is the storm, and those who get too close die.
Last edited by Hoid on Thu Feb 22, 2018 12:16 am, edited 15 times in total.
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Earth-V]Jax the Sleeping King!

Post by Hoid »

Here is another imperiex as well as my FIRST Earth-V character to get started out. (No, the Observer-General does NOT count.)

[Earth-V]Jax the Sleeping King.
Background Writeup (himself):
Background Writeup (the Gathering of the Mighty): For those curious enough to look...
Theme Song: “Giants Fall” by Miracle of Sound.
Jax the Sleeping King is technically psychic. Jax the Sleeping King is an imperiex. Jax the Sleeping King is no longer a Space God.
PLX/318pp. (The only imperiex to have utterly and completely FAILED in his assigned task [evil].)
Attributes: Strength 20 (+5), Dexterity 18 (+4), Constitution 18 (+4), Intelligence 12 (+1), Wisdom 10 (+0), Charisma 20 (+5). [38pp.]
Combat: BAB (melee +5/ranged +4) melee +7/ranged +6, Defense (14) 16. [8pp.]
Saves: Toughness (+4) +5, Fortitude (+4) +12, Reflex (+4) +4, Will (+0) +1. [10pp.]
Feats: Attractive 1, Equipment X (infinite Godmesh items X), Equipment 1 (flightsuit 1), Master Plan, Minions X (infinite Godmesh Icons; each built on PL0/22pp), Rage 2. [5pp.]
Skills: Bluff (+5) +17, Computer (+1) +13, Diplomacy (+5) +9, Knowledges (+1) [pop culture] +5, Perform (+5) [oratory] +17, Pilot (+4) +8, Sleight-of-Hand (+4)+12. [13pp.]
Powers:
Genetically Engineered: Immunity 2 (disease). [2pp,] Leaping 5. [5pp.] Quickness 6 (Flaws: Mental Tasks Only). [3pp.] Regeneration 2 (bruised/injured 2). [2pp.] Speed 2. [2pp.] —- [14pp.]
Imperiex: Features 2 (Great Grey Reading Room 'membership card', temporal inertia). [2pp.] Immunity 11 (aging, full lifesupport, his own powers). [11pp.] Super-Movement 6 (dimensional movement 3 [anywhere in the Forever Tree], temporal movement 3 [anywhen in time]). [12pp.] --- [25pp.]
Kingly Kether: Device 5 (Icon-made psi-circuitry-laden robes containing a portion of the essence of an imperiex; hard to lose; Feats: Indestructible, Restricted 2 [the current imperiex of Earth-V], Summonable). [19pp.]
Kingly Pneuma: Device 5 (Icon-made psi-resonant sword containing a portion of the essence of an imperiex; easy to lose; Feats: Indestructible, Restricted 2 [the current imperiex of Earth-V], Summonable). [18pp.]
Kingly Qlippoth: Device 30 (Icon-made power-armor containing a portion of the essence of an imperiex; hard to lose; Feats: Indestructible, Remote Control, Restricted 2 [the current imperiex of Earth-V], Summonable). [125pp.]
Kingly Sephiroth: Device 9 (Icon-made power-staff containing a portion of the essence of an imperiex; easy to lose; Feats: Indestructible, Remote Control. Restricted 2 [the current imperiex of Earth-V], Summonable). [32pp.]
Drawbacks: Bound to the Right of Dominion. (-0pp.) Normal Identity (-10pp; reduced to being PL4/40pp without his Kingly Regalia of Icons).
Alternate Configurations:
Dataghost: Alternate Form 4.
This form exists partially within the Datasphere and partially within physical reality. It resembles Jax, but with a lion’s mane and massive (if useless) wings.
Powers:
Cyberpathway: Datalink 9. [9pp.] Immunity 1 (the Datalink power from others). [1pp.] —- [10pp.]
Digital Wall Around His Consciousness: Mind Shield X (Flaws: Charges [after four uses of this power the skynode burns out and is no longer of use], Medium [a nearby skynode]). [Xpp.]
Neuralpathway: Telepathy 10 (Flaws: Source [the Datasphere]). [10pp.]
—-/>_-This is a completed dataghost Alternate Form build.
Dataspectre: Battle Form 4.
This form exists entirely within the Datasphere. It looks like Jax, if Jax were changed into a character from Tron.
Powers: [20pp.]
Daemons of the Datasphere: Summon Minion 12 (a Datasphere daemon AI). [12pp.] —- [16pp.]
AP: Data for a Body: Insubstantial 3. [1pp.]
AP: Machine-Murdering Psychic Entity: Datalink 6 (Extras: Attacks). [1pp.]
AP: Machine-Slaughtering Psychic Entity: Machine Animation 3 (Extras: Damages; Flaws: Distracting). [1pp.]
AP: Soul of a Machine: Enhanced Attributes: Intelligence +24 (Flaws: Limited [only for Computer checks]). [1pp.]
Datasculpture: Force Constructs 4 (Flaws: Medium [constructs only exist within the Datasphere]). [4pp.]
Planetary Datashielding: Force Constructs X (Extras: Duration [continuous]; Flaws: Limited [only to surround Earth-V’s solar system in an Indestructible protective shell]). [Xpp.]
—-/>_-This is a completed Dataspectre Battle Form build.
Equipment:
His Flightsuit: Equipment 1.
This flightsuit is intended for use with the Kingly Qlippoth.
Powers: [5pp.]
Designed for Use With the Kingly Qlippoth: Datalink 1 (with the Kingly Qlippoth; Extras: Dinensional 1 [the Godmesh]). [2pp.] Enhanced Skills: Pilot +12. [3pp.] —- [5pp.]
—-/>_-This is a completed flightsuit Equipment build.
His Kingly Kether: Device 5.
These robes (made by the Icons of the Godmesh) are Demimachinery at its finest. They contain a portion of Jax’s imperiex-essence.
Powers: [25pp.]
Tied Psychically to the Datasphere: Alternate Form 4 (dataghost). [20pp.] —- [23pp.]
AP: Tied Cerebrally to the Datasphere: Battle Form 4 (dataspectre; Extras: Affects Corporeal). [1pp.]
AP: Tied Cybernetically to the Datasphere: Astral Form 4 (datadaemon). [1pp.]
AP: Tied on a Memetic Level to the Datasphere: Super-Senses X (cosmic awareness; Extras: Progression X [range {covers the entire Forever Tree}]). [Xpp.]
AP: Tied Physically to the Datasphere: Insubstantial 4 (dataspirit; Extras: Affects Corporeal). [1pp.]
Tied Psychically to the Godmesh: Super-Movement 2 (dimensional movement 1 [the Godmesh of Earth-V], temporal movement 1 [historical reenactments entirely within the Godmesh]; Flaws: Must Leave Physical Body Behind). [2pp.]
—-/>_-This is a completed Kingly Kether Device build.
His Kingly Pneuma: Device 5.
This sword (made by the Icons of the Godmesh) partially exists in the Datasphere and partially exists in corporeality. It resembles a massive-but-deceptively-light khopesh sword. It contains a portion of Jax’s imperiex-essence.
Powers: [25pp.]
Cuts Through Dimensions: Super-Movement 3 (dimensional movement 3 [anywhere in the Forever Tree]; Extras: Portals, Progression 2 [area of effect]). [11pp.]
Datasword: Strike X (Flaws: Charges [after every four uses the nearest functioning skynode TEMPORARILY burns out], Medium [the Datasphere]). [Xpp.]
Infinitely Sharp: Strike 14. [14pp.]
—-/>_-This is a completed Kingly Pneuma Device build.
His Kingly Qlippoth: Device 30.
This power-armor (made by the Icons of the Godmesh) is massive and bulky, somewhat akin to armor like Iron Man’s Hulkbuster armor. The vast majority of Jax’s imperiex suite of powers is contained in the Kingly Qlippoth.
Powers:
Constructing Botz as is Needed: Enhanced Feats: Equipment 10 (Botz construction-facility), Minions 30 (his robotic Botz Mandragora) (Feats: Summonable). [41pp.]
Drawing Upon The Skynodes: Telekinesis 20 (Feats: Dynamic Array, Variable Descriptor [any ‘Psychokinetic’]; Flaws: Source [a nearby skynode]). [22pp.]
Immense Powers...but ONLY within the Datasphere: Illusion 12 (all five senses; Flaws: Medium [the Datasphere]). [36pp.]
Infinite Powers...but ONLY within the Godmesh: Variable Power X (any number of traits at once of the ‘Direct Alterations to the Godmesh’ descriptor). [Xpp.]
Invincible Outer Casing: Protection 16 (Extras: Impervious 14). [30pp.]
Physical Boosters: Adrenal Boost 8 (Strength and Dexterity). [8pp.]
Self-Contained Lifesupport Systems: Immunity 9 (full lifesupport). [9pp.]
Vampiric Feasting Upon the Skynodes: Protection X (Flaws: Charges [after four uses an individual skynode is destroyed and can no longer be used for this power], Source [a skynode to telekinetically cannibalize for extra armor]). [Xpp.]
—-/>_-This is a completed Kingly Qlippoth Device build.
His Kingly Sephiroth: Device 9.
A psi-resonant staff of immense power, the Kingly Sephiroth underwent a huuuge upgrade when a portion of Jax’s imperiex-essence was placed inside of it.
Powers: [45pp.]
Indirect Neural Links: Mind Reading 5. [5pp.]
AP: Direct Neural Links: Datalink X (Flaws: Charges [after four uses an individual skynode is destroyed and can no longer be used for this power], Source [a skynode to route through]). [Xpp.]
Lordship Over Beasts: Animal Control 15. [30pp.]
AP: Lordship Over Beastmen: Mind Control X (Flaws: Limited [Earth-V beastmen below PL10/151pp ONLY]). [Xpp.]
Lordship Over Men: Mind Control 5. [10pp.]
AP: Lordship Over Monsters: Mind Control X (Flaws: Limited [Earth-V Arcaninauts below PL10/151pp ONLY]). [Xpp.]
—-/>_-This is a completed Kingly Sephiroth Device build.
Complications:
Hiding in Fear for His Life
His Reach Has Always Surpassed His Grasp
Even an imperiex can be TOO ambitious. Jax learnt this the hard way...
Utterly Humiliated in Front of the Other Imperiex
The Great Catastrophe was, to a VERY large extent, caused by Jax. He failed so utterly in his mission that the other imperiex have all turned their backs on Jax.
Quote: ”This...setback...is only temporary—-and’s due solely to the machinations of others; for I am blameless!”
—-/>_-This is a completed Jax the Sleeping King build.
Jax’s real name is Jason Arnaut. Jax only speaks English, but his English sounds very different to 21st Century English, thanks to centuries of linguistic drift.

Jax’s relationships with his fellow imperiex are all toxic, to one degree or another, mirroring the Sleeping King’s own toxic attitudes towards everyone.
* * * *Earth-A’s imperiex, Earthstone, is considered by Jax to be a perpetual source of aggravation.
* * * *Jax deeply regrets how his relationship with the Dream Moth oF Earth-B ended so badly. But Jax refuses to apologize, letting pride bar the way to reconciliation.
* * * *Jax detests Earth-C’s the Bull of Heaven as a cosmic failure.
* * * *Earth-E’s the Spiralhorns is seen by Jax as the equivalent of giving a schizophrenic infinite power, and has never treated the Spiralhorns as an equal, always disdaining him openly.
* * * *The Dancer at the Gates—-the Earth-H imperiex—-was once deeply respected by Jax, but Jax now hates the ancient arhat for not intervening (conveniently ignoring why the Dancer at the Gates can’t intrude).
* * * *Jax sees the King of Billions of Wings—-the imperiex of Earth-J—-as a danger (to reality itself) in need of elimination.
* * * *Jax hates Earth-K’s the Ogrefather, as the Ogrefather’s conquest ended successfully, while Jax’s conquest ended in utter disaster.
* * * *Jax wants to murder the Horror That Walks on Teeth and take its power, becoming imperiex of two parallel-Earths, Earth-L and Earth-V.
* * * *Jax has already treated the Spidergoddess (the imperiex of Earth-S) as lowborn trash, and that is unlikely to ever change.
* * * *Jax views Enginseer Ka of Earth-U as a petty imitation of true godhood.
* * * *Comparing Jax to Earth-Z’s UniverseSpore is one of the few days to guarantee with explode into violent action.
* * * *Jax abhors the Solar Lion, falsely attributing of his own failures to the Imperial Sun.
His Mandragora Minions, Botz:
Theme Song:

PL6/15pp. (Robotic Mandragora minions of Jax the Sleeping King [evil].)
Attributes: Strength 10 (+0), Dexterity 10 (+0), Constitution 10 (+0), Intelligence 6 (-3), Wisdom 6 (-3), Charisma 10 (+0). [-8pp.]
Combat: BAB (melee +0/ranged +0) melee +3/ranged +3, Defense (10) 12. [10pp.]
Saves: Toughness (+0) +6, Fortitude (+0) +0, Reflex (+0) +0, Will (-3) -2. [7pp.]
Feats: Dedication 1 (to serving Jax). [1pp.]
Skills: Computers (-3) +4, Languages (native: English; others: Latin, Sanskrit). [4pp.]
Powers:
Killbot: Blast 1 (cutting-beam; Extras: Penetrating 5). [6pp.] Protection 6. [6pp.] Strike 6 (cutting-saw; Flaws: Limited [lethal damage only]). [3pp.] —- [14pp.]
Drawbacks: Hibernation (-5pp; for every day a Bot is awake it must hibernate for one full week immediately thereafter), Vulnerability (-5pp; massive weakness vs magnetic effects), Weakness (-2pp; strong vulnerability to the Datalink power), Weakness (-2pp; strong vulnerability to the Machine Animation power).
Complications:
Extremely Lethargic
Our processing power and cognitive attributes are immensely diminished. Simply being awake puts strain on our systems. The Mesh should’ve been up by now. What has gone wrong? Best to hibernate until we are rescued.
Raging Hatred for the Sunsphinx
Why did greatercousins not come to our rescue? Why have greatercousins ignored our pleas for aid? This is clearly a betrayal...of the worst kind.
Their Loyalty to Jax Has Lessened Over Time
Masters do not fail, yet our Master has failed. This is a contradiction. Is our Master truly our proper appointed Master?
Quote: ”Our situation is dire. We are officially requesting aid from Veiledwatch. We are in dire need of Mesh access and planetary skynode repair. Please come in, Veiledwatch.”
—-/>_-This is a completed generic Bot Mandragora build.

Godmesh Icons:
Theme Song:
“Cries of a Dead World” by Miracle of Sound.
PL0/22pp. (AIs existing solely in the Godmesh [neutral].)
Attributes: Strength - (-), Dexterity - (-), Constitution - (-), Intelligence 16 (+3), Wisdom 10 (+0), Charisma 10 (+0). [6pp.]
Combat: BAB (melee -/ranged -) melee -/ranged -, Defense (-) -. [0pp.]
Saves: Toughness (-) -, Fortitude (-) -, Reflex (-) -, Will (+0) +1. [1pp.]
Feats: Eidetic Memory, Inventor. [2pp.]
Skills: Computer (+3) +7, Crafts (-) [electronics] +4, Knowledges (+3) [technology] +7. [3pp.]
Powers: [20pp.]
Exists Solely Within the Godmesh: Dimensional Anchor (they can’t be forced to leave the Godmesh). [10pp.]
Godmesh Icons: Insubstantial 4 (Extras: Duration [continuous]; Flaws: Noticeable [Icons resemble extremely brightly glowing Tron characters and’re surrounded by a constant loud hum], Permanent; Drawbacks: Power Loss [-2pp; imperiex can affect Icons normally]). [10pp.]
Drawbacks: Disability (-2pp; their original bodies are dependent of lifesupport mechanisms to survive, though their bodies are cleverly hidden from view), Normal Identity (-3pp; returned to their original bodies if the local Godmeshgrid suffers shutdown), Vulnerability (-5pp; catastrophically weak against ‘Electromagnetic Pulse’ descriptor effects).
Complications:
Cannot Fight, Even to Defend Themselves
—-/>_-This is a completed Godmesh icon build.
This is Jax, the idiot tyrant whose inability to restrain himself led to the ruination of his entire universe.

The Datasphere and the Godmesh bear superficial similarities, but the differences are actually quite deep:
The Datasphere is a VR’overlay’ on top of mundane reality, a sort of suite of ‘added data’ that only others connected to the Datasphere can access—-or even be affected by. Jax’s Datasphere Powers can ONLY be used on OTHERS also hooked into the Datasphere!
The Godmesh, while it looks like virtual reality, is actually just an astral Resonance radically reformatted by pre-Catastrophe tech. Physically entering the Godmesh is possible, and it can be FORCIBLY applied to even those from OUTSIDE Earth-V.

‘Skynodes’ are transmitter-towers for both the Datasphere AND the Godmesh. In the Catastrophe, 99% of all skynodes ceased functioning. The 1% that remain simply cannot handle the strain certain of Jax’s powers put on them—-causing apocalyptic burnout, after only a few uses. As Jax can’t repair skynodes—-he never bothered to learn, a choice he now deeply regrets—-his immense powers are doomed to a slow-but-inevitable decay to powerlessness.
Last edited by Hoid on Wed Jul 07, 2021 9:33 pm, edited 72 times in total.
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Earth-H]The Heavenly Beast!

Post by Hoid »

[Earth-H]The Heavenly Beast.
Background Writeup (herself):
Background Writeup (the Seventeen Eternals):
Background Writeup (the Overworldlabyrinth): Here. Thar be dragons, matey.
Theme Song: “Burning Inside” by Ministry.
The Heavenly Beast is psychic.
PL10/150pp. (Phoenix-bodied gorgon supervillainess masquerading as a superheroine [evil].)
Attributes: Strength 14 (+2), Dexterity 16 (+3), Constitution 18 (+4), Intelligence 16 (+3), Wisdom 14 (+2), Charisma 14 (+2). [32pp.]
Combat: BAB (melee +2/ranged +3) melee +9/ranged +10, Defense (13) 17. [22pp.]
Saves: Toughness (+4) +4, Fortitude (+4) +4, Reflex (+3) +12, Will (+2) +4. [11pp.]
Feats: Attack Specialization 1 (Phoenix Rebirth Explosion Blast 1), Attractive 1, Endurance, Fascinate 3 (Bluff 1, Perform [acting], Professions [actress]), Favored Environment 1 (the Overworldlabyrinth 1), Favored Opponent 1 (the Sisterhood of the Titans 1), Ninja Run. [9pp.]
Skills: Bluff (+2) +10, Perform (+2) [acting] +10, Professions (+2) [actress] +10. [6pp.]
Powers: [70pp.]
Low-Tier Exotic Psychic: Super-Senses 1 (negates Disability [blind] with a vague psychic ‘awareness’ of her surroundings). [1pp.] Mind Reading 10 (Flaws: Limited [emotions ONLY]). [5pp.] Telepathy 2. [4pp.] —- [10pp.]
Phoenix-Godform: Alternate Form 10 (Mythsphere phoenix-godform; Extras: Affects Objects, Duration [continuous]; Flaws: Limited [Affects Objects Extra only works on inanimate statues]). [60pp.]
Drawbacks: Disability (-0pp; blind; compensated for by her powers).
Alternate Configurations:
Mythsphere phoenix-shape: Alternate Form 10.
Powers: [50pp.]
Beautiful, Glorious Hair And Plumage: Features 2 (insulating feathers, internal compartment [within the abundance of feathers on her shoulder blades and upper back]). [2pp.] Prehensile Hair 1. [1pp.] —- [3pp.]
Birdgoddess: Flight 3 (Drawbacks: Winged). [5pp.] Strike 5 (fiery talons). [5pp.] —- [10pp.]
Bronzed Perfection: Enhanced Feats: Bishoujo 1, Fascinate 1 (Diplomacy). [2pp.] Enhanced Skills: Bluff +8, Diplomacy +8 (Flaws: Limited [only vs those attracted to women]). [2pp.] Protection 2 (Extras: Impervious 1). [3pp.] —- [7pp.]
Phoenix Rebirth Explosion: Blast 10 (fiery explosion; Extras: Area [burst], Aura; Flaws: Full Power, Triggered [upon activation of her Phoenix Rebirth Explosion Healing power])). [20pp.] Healing 10 (Extras: Area [burst]; Flaws: Range [self], Triggered [upon activation of her Phoenix Rebirth Explosion Immortality power]). [5pp.] Immortality. [5pp.] —- [30pp.]
—-/>_-This is a completed Mythsphere phoenix-godform Alternate Form build.
Complications:
Given Over to Wild Emotional Extremes
Never stable to begin with, the Heavenly Beast’s first encounter with the Overworldlabyrinth shattered whatever fragile sanity she’d held up to then. Although her proficiency with acting can cover up a great deal of it—-with conscious effort(!)—-most of the time, the Heavenly Beast’s reactions to events are very extreme.
A Sociopath, But Also a Damn Good Actress
Evil and uncaring to the core, the Heavenly Beast has no sense of right or wrong, not an ounce of pity and nothing resembling empathy. However, like many sociopaths, the Heavenly Beast is superficially quite charming, though it’s all a facade; at the right moment, the knives will come out...
Taken a Shine to Her Teammate Dominion
It’s lust, not love, but, still, if she can, the Heavenly Beast’ll save her teammate Dominion when the time comes to lead the Seventeen Eternals into the Overworldlabyrinth. If not, hey, there’s always the next boytoy.
Quote: Everything is a game, darling: everything.”
Notes: Bishoujo and Ninja Run are feats from Mecha & Manga.
—-/>_-This is a completed Heavenly Beast build.
The Heavenly Beast—-Michelle Guggenheim—-is not a gorgon, at least, not in the traditional sense. She did no training and did not blind herself, and an outside force MADE her a gorgon.

The Heavenly Beast only speaks English.

Born a blind Exotic psychic with no connection to the Mythsphere, Michelle found herself strangely drawn to a region ‘between’ Earth-H’s Earth and the Resonance known as the Mythsphere—-a terrifying maze of psychedelic monsters and forgotten, feral Jungian symbols known as the Overworldlabyrinth—-and encountered horrifying thoughtforms from humanity’s earliest days. These inchoate things, older than civilization and almost older than humanity, itself, tore open Michelle’s memetic core and vomited themselves inside...before violently ejecting her back to Earth.

As a note: when she transforms into her godform, any and all inanimate statues in the Heavenly Beast’s vicinity similarly transform. Still quite sessile and non-sentient, this ‘choir’ nonetheless has all the powers of her godform.
Last edited by Hoid on Mon Feb 11, 2019 4:29 am, edited 9 times in total.
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Earth-N]Echowylfe!

Post by Hoid »

[Earth-N]Echowylfe.
Background Writeup (itself):
Background Writeup (the Satanic Seven):
Theme Song: “Paleblood Moon” by Miracle of Sound.
Echowylfe is a memetic core, ie, a ghost.
PL10/122pp. (Moonwolf memetic core able to possess and reanimate roadkill at night [evil].)
Attributes: Strength - (-), Dexterity - (-), Constitution - (-), Intelligence 10 (+0), Wisdom 10 (+0), Charisma 10 (+0). [0pp.]
Combat: BAB (melee -/ranged -) melee -/ranged -, Defense (-) 14. [8pp.]
Saves: Toughness (-) -, Fortitude (-) -, Reflex (-) -, Will (+0) +5. [5pp.]
Feats: Fearless, Fearsome Presence 2, Rage 1, Speed-of-Thought, Trance. [6pp.]
Skills: Handle Animal (+0) +4, Intimidate (+0) +4, Survival (-) +12. [5pp.]
Powers: [97pp.]
Memetic Core: Concealment 2 (Flaws: Permanent). [2pp.] Immunity 31 (aging, all Fortitude effects). [31pp.] Insubstantial 4 (Extras: Duration [continuous]; Feats: Innate; Flaws: Permanent). [17pp.] —- [50pp.]
Roadkill Resurrection: Possession 10 (Extras: No Save; Flaws: Linked [to Roadkill Resurrection Summon Minion], Medium [must possess roadkill]). [30pp,] Summon Minion 8 (a roadkill zombie; built on PL10/120pp; Extras: Affects Corporeal; Flaws: Linked [to Roadkill Resurrection Possession], Source [roadkill to animate]). [16pp.] —- [46pp.]
Surfacing From The Primordial Deep: Super-Movement 1 (dimensional movement 1 [Earth-N to the Primordial Deep; Flaws: Limited [only at night]). [1pp.]
Drawbacks: n/a. [-0pp.]
Complications:
Contemptuous of the Living
Fearfully Obeys Earth-N’s Starvampires
Hunted by VERY Angry Reapers
Quote: *horrid sounds of tortured breathing*
—-/>_-This is a completed Echowylfe build.
Yes. Echowylfe is a ghost...more-or-less.

Echowylfe only speak Ilth, a Stone Age language once spoken in Ice Age France, But now otherwise extinct.
Roadkill Zombie:
PL10/120pp. (Roadkill Husk reanimated by Echowylfe’s immense necrokinesis [evil].)
Attributes:
Combat:
Saves:
Feats:
Skills:
Powers:
Rotting to the Core: Anatomical Separation 5 (Flaws: Linked [to Rotting to the Core Blast And Rotting to the Core Disease]). [5pp.] Blast 10 (exploding chunks of gore; Extras: Aura; Flaws: Linked [to Rotting to the Core Anatomical Separation and Rotting to the Core Disease]). [40pp.] Disease 1 (Extras: Aura; Flaws: Linked to Rotting to the Core Anatomical Separation and to Rotting to the Core Blast]). [3pp.] Poison 1 (Extras: Aura; Flaws: Triggered [whenever it drinks from uncontanimated water]). [2pp.] —- [50pp.]
Voluntary Corpsebloating: Density 4 (Extras: Duration [continuous]). [16pp.] Growth 4 (Extras: Duration [continuous]). [16pp.] —- [32pp.]
Drawbacks: Horrid Stench (-5pp; automatically fails all Diplomacy and Stealth checks).
Complications:
Quote (in Ilth): ”Moksa sa.”
Quote (translated to English): ”All life ends.”

This generic roadkill zombie is currently at 77pp out of 120pp total. It’s Horrid Stench Drawback is already factored in.
Last edited by Hoid on Mon Dec 28, 2020 9:04 pm, edited 8 times in total.
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
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[Perpendicular-2]RAin and the Somnolent Dreamer!

Post by Hoid »

[Perpendicular-2]RAin, goddess of storms.
Background Writeup:
Theme Song:
RAin is Titanblooded.
PL15/237pp. (Blue whale-goddess of storms [good].)
Attributes: Strength 20 (+5), Dexterity 14 (+2), Constitution 18 (+4), Intelligence 14 (+2), Wisdom 14 (+2), Charisma 10 (+0). [30pp.]
Combat: BAB (melee +5/ranged +2) melee +8/ranged +5, Defense (12) 14. [10pp.]
Saves: Toughness (+4) +15, Fortitude (+4) +6, Reflex (+2) +3, Will (+2) +3. [15pp.]
Feats: n/a. [0pp.]
Skills: Swim (+2) +14. [3pp.]
Powers: [182pp.]
Designed for Aquatic Existence: Enhanced Attributes: Dexterity +6 (Flaws: Medium [must be in water]). [3pp.] Enhanced Combat: Defense +2 (Flaws: Medium [must be in water]). [2pp.] Enhanced Saves: Reflex +4 (Flaws: Medium [must be in water]). [2pp.] Enhanced Feats: Environmental Adaptation (water), Favored Environment (water). [2pp.] Features 2 (can hold her breath for up to an hour, insulating fat). [2pp.] Immunity 2 (high pressure, low pressure). [2pp.] Swimming 2. [2pp.] —- [15pp.]
Hard as Hell to Hurt: Immunity 80 (nonlethal energy damage, nonlethal physical damage). [80pp.] Protection 5 (blubber). [5pp.] —- [85pp.]
Hulking Blue Whale-Goddess: Blast 1 (sonic shout; Flaws: Sense-Dependant [hearing]). [1pp.] Enhanced Skills: Perform (singing) +8. [2pp.] Features 1 (can use and understand and receive whale songs). [1pp.] Growth 15 (Extras: Duration [continuous]; Feats: Innate; Flaws: Permanent). [46pp.] Super-Strength 10 (Feats: Super-Breath, Thunderclap). [22pp.] —- [72pp.]
Massive Telekinetically-Wielded Harpoon: Enhanced Feats: Equipment 4 (a gigantic harpoon 4; Feats: Remote Control, Summonable). [6pp.]
Unnaturally Long-Lived: Features 1 (longevity). [1pp.] Immunity 2 (disease). [3pp.] —- [4pp.]
Drawbacks: Disability (-3pp; though she has arms rAin nevertheless has no hands with her arms ending in blunt stumps).
Equipment:
Massive Telekinetically-Wielded War-Harpoon: Equipment 4.
Wielded by telekinesis, this harpoon is rAin’s signature weapon...!
Powers:
Can Break Apart Into Smaller Pieces: Anatomical Separation 10 (Flaws: Limited [only affects the harpoon itself]). [5pp.] Features 1 (extremely easy to repair). [1pp.] —- [6pp.]
Melee Weapon With a Long, Long Reach: Strike 10 (harpoon’s point; Extras: Progression 3 [range]; Feats: Mighty; Drawbacks: Restruction [-0pp; for every two ranks of Can Break Into Smaller Pieces Anatomical Separation used Melee Weapon With a Long Long Reach Strike gains the Rapid Strike feat but loses one rank in potency]). [14pp.]
—-/>_-This is a completed massive telekinetically-wielded war-harpoon Equipment build.
Complications:
Chimeraborn
Most gods are defined by heritage, but chimeraborn are an exception. Chimeraborn are always of a different animal type than their fathers. In the case of rAin and her sister the Somnolent Dreamer, their father is nUmalal, hyena-god of civil war, political upheavals and strife.
Goddess of Storms
Throughout the Bowl of Uruku, rAin is worshipped as the deity of storms. She’s not the only storm-deity, though, as there’re hundreds more.
Humanborn
RAin and her sister the Somnolent Dreamer are humanborn—-born to human concubines. Usually, human concubines can’t get pregnant by gods—-but the gods known as humanborn are on obvious exception. Humanborn gods are viewed with disdain by so-called true gods.
Quote: ”O my ancestors! Hear me! I give you praise in the morning! I give you offerings at midday! I give you prayer at the dusk! Hear me! I sing for you. My song is for you. Hear me! Hear me sing, and rest in the ocean’s dark floor forever, and dream of pleasant things!”
—-/>_-This is a completed rAin build.
RAin would refuse to believe she was in any way connected to TEGS.

RAin only speaks Shogthugh.
[Perpendicular-2]The Somnolent Dreamer, goddess of dreams and sleep.
Background Writeup: Here. The background info on the Somnolent Sleeper.
Theme Song:
The Somnolent Dreamer is psychic. The Somnolent Dreamer is Titanblooded.
PL2/93pp. (Perpetually-hibernating cicada-goddess of sleep [good].)
Attributes: Strength 10 (+0), Dexterity 10 (+0), Constitution 26 (+8), Intelligence 12 (+1), Wisdom 10 (+0), Charisma 10 (+0). [18pp.]
Combat: BAB (melee +0/ranged +0) melee +2/ranged +2, Defense (10) 14. [12pp.]
Saves: Toughness (+8) +8, Fortitude (+8) +8, Reflex (+0) +1, Will (+0) +2. [3pp.]
Feats: Benefit 1 (status 1 [goddess of hibernation]), Minions 4 (sect of 7 human priests; each built on PL1/15pp; x3 numbers), Second Chance (Survival checks to prepare for hibernation), Trance, Ultimate Effort (Survival checks). [8pp.]
Skills: Climb (+0) +12, Concentrate (+8) +16, Knowledges (+1) [behavioral sciences] +5, Languages (native: Shogthugh; others: dVeeiir, Sworga, Tlululii), Notice (+0) +8, Pilot (+0) +4, Professions (+0) [anqqorite] +4, Sense Motive (+0) +8. [15pp.]
Powers: [42pp.]
Dreamers Pipe: Device 2 (oneiric smoking pipe and tobacco; easy to lose). [6pp.]
Goddess of Cicadas and Hibernation: Additional Limbs 2 (two extra fully-functional arms), [2pp.] Features 2 (can hibernate, cast-iron stomach, ceases aging while hibernating). [3pp.] Flight 2 (Flaws: Noticeable [VERY loud]; Drawbacks: Winged). [1pp.] Immunity 2 (the Dream Control power, the Mind Switch power). [2pp.] —- [8pp.]
Goddess of Dreams: Immunity 10 (the Mind Control power). [10pp.] Mind Shield 2. [2pp.] Mind Shield 4 (Feats: Stacks [on top of the first Goddess of Dreams Mind Shield power]; Flaws: Triggered [whenever her mind is touched by an attempted use of either Dream Control or Mind Switch]). [2pp.] Telepathy 1. [2pp.] Telepathy 2 (Feats: Stacks [on top of the first Goddess of Dreams Telepathy power]; Flaws: Triggered [whenever her mind is touched by an attempted use of either Dream Control or Mind Switch]). [2pp.] —- [18pp.]
Her Dreaming Mind Connects to ALL Dreaming Minds: Enhanced Feats: Connected, Well-Informed (Flaws: Linked [to Her Dreaming Mind Connects to ALL Dreaming Minds Enhanced Skills], Triggered [by falling asleep]). [1pp.] Enhanced Skills: Gather Information +20 (Flaws: Linked [to Her Dreaming Mind Connects to ALL Dreaming Minds Enhanced Feats]). [5pp.] —- [6pp.]
Song of the Earth: Energy Aura 1 (sonic buzzing: Extras: Area [cone]). [5pp.]
Drawbacks: n/a. [-0pp.]
Equipment:
Oneiric Pipe and Tobacco: Device 2.
This pipe and it’s tobacco are from the Ultimate City, and were imported to the Bowl of Uruku at great cost of life and limb. The Somnolent Dreamer cherishes it greatly as it is the source of much of her oneiric powers.
Powers: [10pp.]
Its Smoke Expands the User’s Slumbering Mind: Dream Travel 10 (Flaws: Must Leave Physical Body Behind). [5pp.] —- [6pp.]
AP: Its Smoke Detatches the User’s Soul from Their Body, if Only Temporarily: Astral Form 1. [1pp.]
Complications:
Its Smoke Separates One From Their Proper Place In Time: Super-Senses 1 (precognition). [4pp.]
—-/>_-This is a completed oneiric pipe and tobacco Device build.
Chimeraborn
Most gods are defined by heritage, but chimeraborn are an exception. Chimeraborn are always of a different animal type than their fathers. In the case of the Somnolent Dreamer and her sister rAin, their father is nUmalal, hyena-god of civil wars, political upheavals and strife.
Goddess of Sleep
Throughout the Bowl of Uruku, the Somnolent Dreamer is worshipped as the deity of sleep. She’s not the only deity of sleep, however, as there’re hundreds more.
Humanborn
The Somnolent Dreamer and her sister rAin are humanborn—-born to human concubines. Usually, human concubines can’t get pregnant by gods—-but the gods known as humanborn are an obvious exception. Humanborn gods are viewed with disdain by so-called true gods.
Quote: ”All things are clearly seen by she who pays attention. All things may be grasped by she who speaks wisely. And all things may be known by she who dreams with an open mind.”
—-/>_-This is a completed Somnolent Dreamer build.
The Somnolent Dreamer would refuse to believe she was in any way connected to TEGS.
Her seven human priests:
PL1/15pp. (Priests of the Somnolent Dreamer [good].)
Attributes: Strength 10 (+0), Dexterity 10 (+0), Constitution 10 (+0), Intelligence 10 (+0), Wisdom 12 (+1), Charisma 10 (+0). [2pp.]
Combat: BAB (melee +0/ranged +0) melee +0/ranged +0, Defense (10) 11. [2pp.]
Saves: Toughness (+0) +1, Fortitude (+0) +1, Reflex (+0) +0, Will (+1) +3. [4pp.]
Feats: Trance. [1pp.]
Skills: Concentrate (+0) +4, Knowledges (+0) [theology] +4, Medicine (+0) +4. [3pp.]
Powers: [4pp.]
Visionquesters: Super-Senses 4 (postcognition; Flaws: Medium [must be sleeping]). [2pp.] Super-Senses 4 (precognition; Flaws: Medium [carefully-prepared plant-based hallucinogens]). [2pp.] —- [4pp.]
Drawbacks: n/a. [-0pp.]
Complications:
By Breaking the Mind, One Reshapes Oneself
By Dreaming It, We Make It Real.
Madness is Just Another Form of Understanding.
Quote: “By dreaming the future, we shape it!”
—-/>_-This is a completed human priests of the Somnolent Dreamer build.
Last edited by Hoid on Wed Dec 02, 2020 6:00 pm, edited 14 times in total.
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Earth-C]Enki!

Post by Hoid »

[Earth-C]Enki, god of wisdom.
Background Writeup:
Theme Song:
PL12/151pp. (Scientific supergenius fish-feral [good].)
Attributes: Strength 22 (+6), Dexterity 18 (+4), Constitution 18 (+4), Intelligence 36 (+13), Wisdom 22 (+6), Charisma 12 (+1). [60pp.]
Combat: BAB (melee +6/ranged +4) melee +8/ranged +6, Defense (14) 16. [8pp.]
Saves: Toughness (+4) +4, Fortitude (+4) +7, Reflex (+4) +9, Will (+6) +9. [13pp,]
Feats: Assessment, Benefit 2 (reputation 1 [helper of heroes], status 1 [god of wisdom]), Eidetic Memory, Equipment 9 (Enki’s Shell [submersible vehicle] 9), Fake Expert (lore concerning the multiverse), Fascinate (Knowledges [history]), Improvised Tools, Inventor, Taunt, Tech Expert (Demimachinery). [19pp.]
Skills: Computers (+13) +17, Crafts (+4) [electronics] +16, Crafts (+4) [mechanical] +16, Knowledges (+13) [history] +14, Knowledges (+13) [noetics] +14, Knowledges (+13) [physical sciences] +14, Knowledges (+13) [technology] +21, Knowledges (+13) [theology] +14, Languages (native: Sumerian; others: Ancient Egyptian, Assyrian, Babylonian, Canaanite, Hittite). [14pp.]
Powers: [39pp.]
Crushing Jaws: Strike 9 (bite). [9pp.]
Divine Scion of Annunaki: Features 1 (longevity). [1pp.] Immunity 2 (disease). [2pp.] Immunity 8 (fatigue, hunger/thirst, low pressure, poison, sleep, suffocation; Flaws: Limited [half-effect]) [4pp.] —- [7pp.]
Humanoid Fish: Features 5 (amphibious, antifreeze for blood, cast-Iron stomach, internal compartment, naturally buoyant [+4 To Swim checks]). [5pp.] Growth 2 (Extras: Duration [continuous]; Flaws: Permanent). [6pp.] Immunity 1 (high pressure). [1pp.] —- [12pp.]
Prismatic Bulletproof Scales: Dazzle 2 (sight ONLY]; Flaws: Source [sunlight to reflect off his scales]). [1pp.] Protection 5 (Extras: Impervious 5). [10pp.] —- [11pp.]
Drawbacks: Weakness (-2pp; dehydration).
Complications:
Fish Body, Godlike Mind
The God of Wisdom, the Student of Annunaki
Seeks Omniscience by Way of Finding the Ghost of He-who-is-Dead
Quote: ”Fear of the gods is the beginning of wisdom.”
Notes: Fake Expert and Tech Expert are feats from Mecha & Manga.
—-/>_-This is a completed Enki build.
As an amusing aside, on Earth-Q Enki would be mistaken for an Epoch, despite NOT being Titanblooded.
Last edited by Hoid on Wed Nov 11, 2020 12:38 am, edited 9 times in total.
Yojimbo
Posts: 666
Joined: Tue Aug 22, 2017 8:31 pm

Re: [Earth-C]Enki!

Post by Yojimbo »

I'm going along, okay, okay, interesting...
Hoid wrote: Tue Jan 02, 2018 7:43 pm Fake Expert (lore concerning the multiverse)
...ha! That's awesome.
Hoid
Posts: 3556
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

Re: [Earth-C]Enki!

Post by Hoid »

Yojimbo wrote: Tue Jan 02, 2018 8:40 pm I'm going along, okay, okay, interesting...
Hoid wrote: Tue Jan 02, 2018 7:43 pm Fake Expert (lore concerning the multiverse)
...ha! That's awesome.
Yes. Enki is, in addition to being a genuine supergenius, an expert bulls*****r.

Basically, Tech Expert means you are one of an incredibly rare few to understand some piece of otherwise unknowable tech.

Fake Expert, on the other hand, means you know jack s**t about a topic, but can bulls**t your way through a conversation on it, anyways.

I like to sneak little things like that into my builds. It adds depth, I think, if Enki is too proud to admit he’s ignorant on a topic, so, to cover it up, he lies through his teeth.
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