The Forever Tree NPCs/The rebirth!

Where in all of your character write ups will go.
Hoid
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Re: The Forever Tree NPCs/The rebirth!

Post by Hoid » Tue Apr 18, 2017 5:04 pm

Updated some characters, as well as finally finishing a few of them!

Hoid
Posts: 408
Joined: Fri Nov 04, 2016 7:52 pm
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[Earth-B]The Abyssal!

Post by Hoid » Tue Apr 25, 2017 10:48 pm

[Earth-B]The Abyssal.
Background writeup:
PL12/154pp. (Darkness-wielding Heavenshadow mutant [good].)
Attributes: Strength 14 (+2), Dexterity 9 (-1), Constitution 14 (+2), Intelligence 12 (+1), Wisdom 16 (+3), Charisma 9 (-1). [14pp.]
Combat: BAB (melee +2/ranged -1) melee +8/ranged +5, Defense (9) 10. [14pp.]
Saves: Toughness (+2) +8, Fortitude (+2) +8, Reflex (-1) -2, Will (+3) +4. [12pp.]
Feats: Eagle-Eyed, Fearsome Presence 1, Rage 1. [3pp.]
Skills: Bluff (-1) +2, Diplomacy (-1) +2, Knowledges (+1) (theology) +5, Languages (native: English; others: Irish Gaelic, Welsh), Professions (+3) (Wiccan priestess) +7, Sleight-of-Hand (-1) +2. [7pp.]
Powers: [110pp.]
A Body of Empty Oblivion: Alternate Form 5 (living nothingness). [25pp.] --- [26pp.]
AP: A Body of Solid Oblivion: Alternate Form 5 (a human-sized humanoid singularity). [1pp.]
Heavenshadow: Density 4 (Flaws: Permanent). [8pp.] Energy Aura 2 (scalding heat; Flaws: Permanent). [6pp.] Flight 6 (Drawbacks: Winged). [11pp.] Growth 1 (Flaws: Permanent). [2pp.] Protection 4 (Extras: Impervious 4; Flaws: Action [sustained]; Flaws: Winged). [3pp.] --- [30pp.]
Listens to the Wind: Super-Senses 4 (acute analytical radius ranged hearing; Flaws: Medium [it must be a windy day]). [2pp.]
Metalclad Feathers: Blast 1. [2pp.] Strike 5 (Extras: Penetrating 4; Feats: Incurable). [10pp.] --- [12pp.]
Razor-Sharp Talons: Strike 6 (Extras: Penetrating 1). [7pp.] --- [8pp.]
AP: Crushing Fists: Strike 6 (Feats: Incurable). [1pp.]
Speech of the Night: Universal Translator (mental; Flaws: Medium [darkness]). [4pp.]
Wielder of the Outer Darkness: Darkness Control 10 (Feats: Dynamic Array). [12pp.]
BP: Aegis of the Night: Environmental Control 10 (darkness and shadows). [0pp.]
AP: Shielding Darkness: Force Field 5. [1pp.]
DAP: Awareness in the Void: Super-Senses (echolocation). [2pp.]
DAP: Shrieking Raptor in the Void: Blast (manifested 'bird' of living night with shearing talons; Feats: Homing, Indirect). [2pp.]
DAP: Sword of the Night: Strike (noctblade). [2pp.]
Drawbacks: n/a. [-0pp.]
Alternate Configurations:
A Human-Sized, Humanoid Singularity: Alternate Form 5.
Powers:
HEAVY!: Density 20 (Feats: Innate; Flaws: Permanent). [16pp.]
Omnidirectional Locomotion: Super-Movement 2 (airwalking, wall-crawling). [2pp.]
Out-of-Synch With Causal Reality: Kinetic Control 2. [4pp.]
BP: Gravimetric Mastery: Telekinesis 2. [0pp.]
AP: Gravimetric Lensing: Immunity 2 (the Gravity Control power; Extras: Affects Objects, Affects Others; Flaws: Action [sustained]). [1pp.]
AP: Gravitational Warping: Teleport 2 (Extras: Portal; Flaws: Distracting). [1pp.]
AP: Mild Spatial Manipulations: Spatial Control 2 (Extras: Affects Others, Attacks; Flaws: Only Affects Others). [1pp.]
---/>_-This is a completed Humanoid Human-Sized Singularity Alternate Form build.
Body of Living Nothingness: Alternate Form 5.
Powers:
A Quantum Shadow: Insubstantial 4 (Extras: Affects Corporeal, Duration [continuous]; Flaws: Permanent). [20pp.]
Quantum Tunneling: Transmit 5 (medium: reflective surfaces). [5pp.]
---/>_-This is a completed Body of Living Nothingess Alternate Form build.
Equipment/Gear:
Complications:
Quote:
Notes: 'Eagle-Eyed' is a feat from Mecha & Manga.
---/>_-This is a completed the Abyssal build.
This is the Abyssal, a Wiccan priestess from Earth-B's tiny micro-polity of Gardenia (which is located in the northernmost parts of Alaska). Turned verdant year-'round by the work of its seven Heavenshadow leaders, Gardenia is considered by neopagan mutants to be of incredible holiness.

Of course, Gardenia only accepts humans and Heavenshadows: all others needn't bother to even apply.
Last edited by Hoid on Mon Sep 25, 2017 7:23 pm, edited 12 times in total.

Hoid
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Re: The Forever Tree NPCs/The rebirth!

Post by Hoid » Thu Apr 27, 2017 11:38 pm

Testing...
Testing...
One,
Two,
Three.

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Skaramine
Posts: 181
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Location: Chicagaland
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Re: The Forever Tree NPCs/The rebirth!

Post by Skaramine » Fri Apr 28, 2017 12:18 am

We hear you loud and clear! Are you getting enough oxygen?
The ATT member formerly known as both MorningKnight and Power-Glove.
Just call me Doug.

Hoid
Posts: 408
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

Re: The Forever Tree NPCs/The rebirth!

Post by Hoid » Fri Apr 28, 2017 2:25 am

Skaramine wrote:
Fri Apr 28, 2017 12:18 am
We hear you loud and clear! Are you getting enough oxygen?
Having posting issues, actually...as in, making new posts keeps sending me to an 'error 403' page.

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Skaramine
Posts: 181
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Re: The Forever Tree NPCs/The rebirth!

Post by Skaramine » Fri Apr 28, 2017 2:31 am

I can understand that. So far, so good.
The ATT member formerly known as both MorningKnight and Power-Glove.
Just call me Doug.

Hoid
Posts: 408
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

Re: The Forever Tree NPCs/The rebirth!

Post by Hoid » Mon May 01, 2017 6:28 pm

Added a new character. (I'm sure I f****d up on the math.)

Hoid
Posts: 408
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

Re: The Forever Tree NPCs/The rebirth!

Post by Hoid » Sun Aug 27, 2017 9:25 pm

Finally got around to finishing a few builds. Plus, I touched-up a whole bunch of other builds...!

Hoid
Posts: 408
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Earth-B]Plaguedog.

Post by Hoid » Sat Sep 23, 2017 2:18 am

[Earth-B]Plaguedog.
Background Writeup:
PL1/21pp. (Canine Cyst mutant riddled with disease and infirmity [good].)
Attributes: Strength 4 (-4), Dexterity 5 (-4), Constitution 6 (-3), Intelligence 12 (+1), Wisdom 14 (+2), Charisma 10 (+0). [-9pp.]
Combat: BAB (melee -4/ranged -4) melee -4/ranged -4, Defense (6) 6. [0pp.]
Saves: Toughness (-3) -4, Fortitude (-3) -5, Reflex (-4) -5, Will (+2) +5. [-1pp.]
Feats: Benefits 3 (reputation 1 [power-behind-the-throne], security clearance 1 [the entire Hegemony], status 1 [chief advisor to the Dream Moth]), Dedicated 1 (to the Dream Moth's vision of a peaceful mutant utopia), Inspire, Ultimate Effort 1 (Diplomacy checks). [6pp.]
Skills: Bluff (-+0) +4, Computer (+1) +5, Diplomacy (+0) +4, Gather Information (+0) +4, Languages (native: English; others: French), Professions (+2) [diplomat] +6, Sense Motive (+2) +6. [7pp.]
Powers: [18pp.]
Avatar of Diseases and Pestilences: Energy Aura 1 (cloud of disease; Extras: Area [cloud]; Flaws: Permanent). [4pp.] Features 1 (Typhoid). [1pp.] Immunity 2 (disease). [2pp.] --- [7pp.]
Canine Monstrosity: Features 1 (can go on all fours quite easily [+4 to Climb checks]). [1pp.] Super-Senses 2 (acute hearing, analytical scent). [2pp.] --- [3pp.]
Fragile...Yet Eternal: Anatomical Separation 6 (Flaws: Triggered [upon receiving damage]). [3pp.] Immortality [5pp.] --- [8pp.]
Drawbacks: n/a. [-0pp.]
Complications:
Cyst Tumor Mutant
As a Tumor, Plaguedog is deformed. As a Cyst, Plaguedog's mutations are crippling and hideous beyond what most Tumors ever experience.
Dangerous to Be Around
As he is THE Typhoid-carrier, just being close to Plaguedog is insanely dangerous.
Unrequited Love
Plaguedog is desperately in love with the Dream Moth, but he cannot bring himself to act on it.
Quote:
---/>_-This is a completed Plaguedog build.
This is Plaguedog, aka Charlie Cast, the primary advisor to the Dream Moth.

A Cyst Tumor mutant, Plaguedog's mutations are curses rather than blessings: resembling a hideously deformed, crippled and sickly humanoid dog---almost undead-seeming---Plaguedog carries every disease known to man inside his flesh.

Plaguedog knew the Dream Moth prior to the Ectoplasmic Pollination, and was in love with him, then, too. This unrequited love has survived well into the modern era.
Last edited by Hoid on Sat Sep 23, 2017 2:34 pm, edited 18 times in total.

Hoid
Posts: 408
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Location: The Forever Tree

Re: The Forever Tree NPCs/The rebirth!

Post by Hoid » Sat Sep 23, 2017 2:22 am

My net connection is slow as all f**ck tonight. This build is going to be much more annoying to post than it should be.

Nevermind, it just proved me a liar. Sigh.

Hoid
Posts: 408
Joined: Fri Nov 04, 2016 7:52 pm
Location: The Forever Tree

[Perpendicular-5]Graceful Masked Ibis!

Post by Hoid » Sun Sep 24, 2017 1:14 pm

[Perpendicular-5]Graceful Masked Ibis.
Graceful Masked Ibis:
Background Writeup:
PL10/151pp. (Power-ring-wearing Giger-esque horror [evil].)
Attributes: Strength 10 (+0), Dexterity 10 (+0), Constitution 30 (+15), Intelligence 14 (+2), Wisdom 14 (+2), Charisma 10 (+0). [28pp.]
Combat: BAB (melee +0/ranged +0) melee +2/ranged +2, Defense (10) 11. [6pp.]
Saves: Toughness (+15) +15, Fortitude (+15) +15, Reflex (+0) +6, Will (+2) +10. [14pp.]
Feats: Benefit 3 (reputation 2 [avatar of Dead Cthulhu], status 1 [bearer of the Brand of Rl'yeh]), Conspiracy Theorist 2, Inventor. [6pp.]
Skills: Bluff (+0) +2, Concentrate (+15) +23, Crafts (+0) [structural] +8, Diplomacy (+0) +2, Intimidate (+0) +8, Knowledges (+2) [noetics] +6, Knowledge (+2) [theology] +6, Languages (native: Akko; others: English, Russian, Ukrainian), Pilot (+0) +4, Professions (+2) [priest of the Cthulhu Mythos] +10. [15pp.]
Powers: [87pp.]
The Brand of Rl'yeh: Device 15 (power-ring containing the slumbering intelligence of Dead Cthulhu; hard to lose; Feats: Indestructible, Restricted 3 [Graceful Masked Ibis ONLY]). [64pp.]
The Skull of the Ibis-king: Device 6 (skull-helm of a bird-like Mythos entity; easy to lose; Feats: Indestructible, Restricted 3 [Graceful Masked Ibis ONLY]). [23pp.]
Drawbacks: Normal Identity (-5pp all powers, if the Brand of Rl'yeh and/or the Skull of the Ibis-King is ever taken off).
Equipment:
The Brand of Rl'yeh: Device 15 (power-ring).
Powers: [70pp.]
The Brand of Multiplicity: Additional Limbs 4 (20 extra arms plus a prehensile tail). [4pp.] Features 1 (long, long tail [+4 to balance-related checks]). [1pp.] --- [5pp.]
The Brand of Transmutation: Shapeshift 5 (Flaws: Limited [Mythos-shapes ONLY]). [35pp.] Transform 5 (any living to any living; Flaws: Check Required [Knowledge {noetics}]. [30pp] --- [65pp.]
---/>_-This is a completed Brand of Rl'yeh Device build.
The Skull of the Ibis-king: Device 6 (helm).
Powers: [30pp.]
Eyes of Dead Cthulhu: Mind Reading 3 (Extras: Area [cone]; Flaws: Sense-Dependent [sight]). [3pp.]
Mind of Dead Cthulhu: Mind Shield 7. [7pp.]
Speech of Dead Cthulhu: Blast 10 (Extras: Area [cone]; Flaws: Sense-Dependent [hearing]). [20pp.]
---/>_-This is a completed Skull of the Ibis-king Device build.
Complications:
Avatar of Dead Cthulhu
Cthulhu is the ring. Cthulhu wears the ring. Cthulhu is in the ring. Graceful Masked Ibis wears the ring. He wears Cthulhu. He is Cthulhu. Cthulhu wears Graceful Masked Ibis. FHTHAGHN.
Corrodes Reality Just by Existing
Space/tine is soft. It melts. Pitiful 4-dimensional existence; how...limited. I will not be restrained! Tekeli-li! Tekeli-li!
Mad, Mad, Mad, Mad
everythingisgoingtobeokipromiseitsalljustadreamaterribleterribleterribledream
Quote: "Magwagl ib nashut rCu Cthulhu. Fhthaghn!"
---/>_-This is a completed Graceful Masked Ibis build.
is sentient parallel to inward perception///
eeeeeeeeeeeee///
help me i'm drowning in my own flesh///
TherE IS NO EscapE-LISTENLETTHEWALLSCURVEINWARDS///
Everything is fine.///
Everything is perfectly fine.///
I am still the man you know.///
All this...'change'...is illusionary.///
I am still me.///
I promise.///
I promise.///
I promise.///

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