CORNUGON
Role: Elite Unit, Manipulators
PL 9 (127)
STRENGTH 6
STAMINA 6
AGILITY 3
FIGHTING 8
DEXTERITY 0
INTELLIGENCE 2
AWARENESS 3
PRESENCE 3
Skills:
Close Combat (Unarmed) 2 (+10)
Expertise (Demon) 5 (+7)
Insight 4 (+7)
Intimidation 6 (+9)
Stealth 3 (+6)
Advantages:
Equipment (Whip +2- Reach 4, Pitchfork +3- Reach 1), Fast Grab, Improved Grab, Improved Initiative, Power Attack, Takedown
Powers:
"Demonic Physiology"
Immunity 3 (Aging, Disease, Poison) [3]
Immunity 10 (Fire Effects) (Flaws: Limited to Half-Effect) [5]
"Telepathy" Communication (Mental) 1 [4]
Comprehend 3 (Understand, Speak & Read Languages) [6]
Senses 2 (Darkvision) [2]
Features 1: All Attacks Have "Evil" Descriptor [1]
Growth 1 (Str & Sta +1, +1 Mass, +0 Intimidation, -0 Dodge/Parry, -1 Stealth) -- (8 feet) (Feats: Innate) (Extras: Permanent +0) [3]
Flight 5 (60 mph) (Flaws: Winged) [5]
Regeneration 5 (Feats: Regrows Limbs) [6]
"Lethal Tail"
Extra Limb 1 [1]
"Bleeding Wound" Strength-Damage +1 (Feats: Reach 2) Linked to Weaken Stamina 6 (Feats: Reach 2) (Extras: Progressive +2) [23]
Offense:
Unarmed +10 (+6 Damage, DC 22)
Lethal Tail +8 (+7 Damage & +6 Weaken, DC 23 & 16)
Whip +8 (+8 Damage, DC 24)
Pitchfork +8 (+9 Damage, DC 25)
Initiative +3
Defenses:
Dodge +8 (DC 18), Parry +8 (DC 18), Toughness +6, Fortitude +8, Will +5
Complications:
Vulnerable (Holy Attacks)
Total: Abilities: 44 / Skills: 20--10 / Advantages: 6 / Powers: 59 / Defenses: 8 (127)
-The Cornugons are the Demons most-commonly associated with the beings by mortals- they are among the few to make regular forays to the mortal world, acting as go-betweens for their masters and human pawns. They have done so often enough that they are thought of as the generic, ideal "Demon"- large, clove-hoofed, bat-winged and horned. Despite this, they are well below Ice Devils, Pit Fiends and other large Demons- they nonetheless usually act very prideful around mortals. This often results in more than one Cornugon being disciplined by an annoyed master, or "demoted" back to a lesser class of Demon.
-Cornugons are also the most elite "Shock Troops" that Demon Lords can field in semi-large numbers- any more powerful creature is too rare to be used in massive groups, while any more-populous ones aren't nearly as powerful. Experienced leaders among them often learn Magic- typically Necromancy or Fire-based spells, but many also learn Polymorphin magic. Cornugons are typically transformed into Ice Devils if they succeed tremendously at their positions- this is very rare, however, as Demon Lords find these creatures much too handy to simply transform into a large shock troop.
Jab's Notes: Cornugons are getting into the "Upper Tier" of Demons- they look pretty generic as far as these things go, lacking a "central concept" the way the others have.