"The world of Castellia. Where superstition and the sword rule. It is a world of darkness; a world of fear. It is the age... of GARGOYLES."
GARGOYLE
Creature Type: Humanoid, Monstrous Humanoid
Typical Adult Height: 4'5"'-8'6"
Birth Rate: 1 egg every several years
Lifespan: 0-2 years (Baby), 2-30 years (Child), 30-100 years (Adult), 100-200 years (Elder)
Nicknames: Gargs
Sexual Dimorphism: Size, mammaries (despite lack of milk production)
Skin Tones: Any color, generally non-human
Hair: Any human color (oddly enough)
Racial Mounts & Animals: None
Racial Weapons: Claws
Religion: Protector Spirits
Allies: None official (occasional human settlements)
Encounter Groups:
Small Group (2-10, 0-1 Garg-Beasts)
Gathering (10-20, 0-5 Garg-Beasts)
Clan (10-50, 0-10 Garg-Beasts)
PL Variants:
PL 6: Common
PL 7: Elite
-The powerful creatures known as Gargoyles are known to have spread across the entire world, gathering in "Clans" based entirely around defending their "rookery" homes. Most Clans have chosen a sacred spot, and defend it nearly to the death with an almost religious fervor. Occasionally, these areas are close to, or located directly on, settlements from other sentient beings. There is often awkwardness based around this, but generally Gargoyles do not wish ill on their neighbors, preferring to either be left alone, or to defend these neighbors as allies. Truces are often uneasy- the great strength of Gargoyles, in addition to their terrible weapons and frightening appearance, often breeds distrust in weaker peoples.
-Gargoyles themselves tend to have the same capacity for good or evil as any sentient being- some allow their defensive natures to create an aura of fear around them, lashing out at attackers both real and imagined. Others are fervent defenders of those who hate and fear them.
Jab's Notes: For MONTHS I've been wondering about what I was gonna do with the pretty generic Gargoyles in the Monster Manual, and what stats to give them. Then of course all at once I was like "DUUUUUUHHHHHHHH"- I've DONE all this work already! Yup, just tossed in Disney's Gargoyles into my Fantasy setting. Saves me the work, AND is way more interesting than the "maybe creatures of stone" thing I was gonna come up with.
GENERIC GARGOYLE TEMPLATE
Played By: Various
Role: Cool-Looking Background Characters
PL 6 (75)
STRENGTH 5
STAMINA 5
AGILITY 3
FIGHTING 5
DEXTERITY 0
INTELLIGENCE 0
AWARENESS 0
PRESENCE 0
Skills:
Aerobatics 3 (+6)
Athletics 2 (+7)
Close Combat (Unarmed) 2 (+7)
Expertise (Warrior) 4 (+4)
Intimidation 8 (+8)
Perception 3 (+3)
Stealth 2 (+5)
Advantages:
Fast Grab, Favoured Environment (Airborne), Ranged Attack 2
Powers:
"Gargoyle Wings" Flight 4 (30 mph) (Flaws: Winged) (Quirks: Gliders) [3]
"Defenders of the Night" Senses 1 (Low-Light Vision) [1]
"Strong Legs" Leaping 1 (15 feet) [1]
"Healing At Night" Regeneration 4 (Flaws: Limited to During the Stone-Sleep) [2]
"Long Tail" Extra Limb 1 [1]
"Piercing Claws"
Strength-Damage +0 (Feats: Penetrating 6) (Flaws: Distracting) [3]
Movement 1 (Wall-Crawling) [2]
Offense:
Unarmed +7 (+5 Damage, DC 20)
Initiative +3
Defenses:
Dodge +6 (DC 16), Parry +7 (DC 17), Toughness +5, Fortitude +6, Will +4
Complications:
Involuntary Transformation (Stone By Day)- All Gargoyles are forced into a stone "hibernation" during the day- they will become unaware of their surroundings and immobile during this time, and are incredibly vulnerable. As a bonus, they appear to be harmless stone statues (which almost never go noticed by people as odd).
Responsibility (The Clan)- Clans are Serious Business to Gargoyles. Mess with one, you mess with them all.
Prejudice (Monster)- Gargoyles are very frightening to human beings.
Total: Abilities: 36 / Skills: 24--12 / Advantages: 4 / Powers: 13 / Defenses: 10 (75)
-Typical Gargoyles are flying, bipedal creatures with digitigrade legs. Wing types vary- some appear like the skin flaps of Flying Squirrels, while others are full Batlike wings- they are almost always separate from the arms. Most Gargoyles are a little larger than a typical human, while some are squat, dwarflike creatures, and others are MUCH taller than human beings usually get. Muscle mass, obesity, and typical "beauty" vary, with some being quite comely, and others sporting pronounced muzzles or animalistic faces- including Pterosaur beaks or animal heads.
-Some Gargoyles have tails instead of legs (Slithering), while others are Aquatic (Immunity- Drowning; Environmental Adaptation & Swimming instead of Flight)- these ones tend to interact with Sea Elves, Locathah or Mer-People.
GARGOYLE BEAST
Role: Dog-Like Creature
PL 5 (61)
STRENGTH 4
STAMINA 4
AGILITY 2
FIGHTING 5
DEXTERITY 0
INTELLIGENCE -4
AWARENESS 1
PRESENCE -2
Skills:
Expertise (Survival) 3 (+5)
Intimidation 8 (+6)
Insight 2 (+4)
Perception 5 (+6)
Advantages:
Fast Grab, Great Endurance, Improved Critical (Bite), Improved Trip, Set-Up, Teamwork
Powers:
"Strong Legs" Leaping 1 (15 feet) [1]
"Healing At Night" Regeneration 4 (Flaws: Limited to During the Stone-Sleep) [2]
"Animal Senses" Senses 6 (Acute & Extended Scent, Low-Light Vision, Scent-Tracking, Ultra & Extended Hearing) [6]
"Animal Physiology" Speed 2 (8 mph) [2]
"Natural Weapons- Teeth" Strength-Damage +1 [1]
"Piercing Claws & Teeth"
Strength-Damage +0 (Feats: Penetrating 6) (Flaws: Distracting) [3]
Movement 1 (Wall-Crawling) [2]
Offense:
Unarmed +5 (+4 Damage, DC 19)
Bite +5 (+5 Damage, DC 20)
Initiative +2
Defenses:
Dodge +5 (DC 15), Parry +6 (DC 16), Toughness +4, Fortitude +6, Will +4
Complications:
Involuntary Transformation (Stone By Day)- All Gargoyles (and Gargoyle Beasts) are forced into a stone "hibernation" during the day- they will become unaware of their surroundings and immobile during this time, and are incredibly vulnerable. As a bonus, they appear to be harmless stone statues (which almost never go noticed by people as odd).
Prejudice (Monster)- Gargoyles are very frightening to human beings.
Disabled (Animal)- Gargoyle Beasts cannot speak, nor use his paws to easily manipulate objects.
Total: Abilities: 20 / Skills: 18--9 / Advantages: 6 / Powers: 17 / Defenses: 9 (61)
-Gargoyle Beasts are dog-like creatures found alongside Gargoyle Clans- non-sentient, they are quadrupedal and cannot fly, but are subject to the same rules that Gargoyles are.