Rocky (as of June 2016)
For Rocky, the biggest revelation of the whole celestial quest business had to his discovery that he has stopped aging -- which he found out when a version of him from five hundred years in the future showed up to collar a time travelling villain who'd attempted to lay claim to one of the stones. The two didn't have time to talk, beyond the other Rocky's warning that he was just from a future that might
happen. Honestly, Rocky had been too bewildered by this development to start getting overconfident, but he did appreciate the warning.
It's definitely making him look at things differently. Rocky is probably the Sentinel most devoted to going out to stop street crime, or possibly he's tied with Dragoneye. Consequently, he notices a lot of the changes that are happening down on the streets, like small businesses closing their doors, new boutique stores opening up and then closing down really quickly, or even just new cracks in the streets that someone's going to have to repair, eventually. And these are the changes that have happened in his neighborhood just in the few short years he's been going out on his missions. How are things going to look next year, a decade from now ... a century from now?
And even without that, there've been some real changes that he's only now starting to notice. He still gets asked for autographs every time he goes out, but now the focus is much more on 'autograph of a superhero' than 'autograph of a fallen celebrity'. It's so rare for him to get 'knock your block off' jokes these days that he actually found himself laughing the last time someone used that line on him. For good or ill, he's become as beloved a citizen as Princess, and while nobody knows better than Rocky how quickly that kind of fame can turn to notoriety, he's determined to use it as a tool to help people as much as possible, and he uses his image to draw attention to deserving charities.
That had some interesting reprecussions, recently, when he came under attack by Granite and Pyre of the Factor Four a few weeks ago. Owing to their sneak attack, Granite got in enough good hits on Rocky to leave him on the ropes and looking a lot worse than he actually was. He was almost as surprised as the two villains were when, like something out of the finale of Streets of Fire
, a number of the civilians in the area showed up to try and beat the stuffing out of the people who had the nerve to beat up their
Rocky! While the distraction allowed him to turn the tables and give Granite a good clobbering, and send Pyre flying off to get picked up by Vortex shortly afterwards, Rocky is now a bit concerned that people could get themselves really hurt 'coming to his rescue'.
Well, the only solution to that is to keep training so they don't have
to do that, and Rocky's mastered quite a few new 'tricks' in the last little while. Maybe folks like Centuria and Thunderbolt are stronger than he is, but he doesn't think any of them have explored just what you can do with simple strength and the toughness it takes to use that strength effectively as much as he has. (Rocky's not aware that he actually duplicates a lot of the stunts that the Human Tank was famous for, seventy years ago, but since he really doesn't know, he's not imitating anybody. One of the Crimson Katanas, on the other hand, is very aware ...)
Rocky -- PL 11
14 | STA
14 | AGL
2 | DEX
-1 | FGT
8 | INT
2 | AWE
2 | PRE
Powers: Makeshift Handholds
(Movement 1 [wall-crawling], Limited to surfaces of Toughness 14 or less), Powerful Legs
(Leaping 5; Speed 4), Stone Man
(Feature 4 [Mass Rank 4]; Immunity 9 [aging, cold, critical hits, disease, heat, poison, pressure, radiation, vacuum]; Sustained Immunity 2 [suffocation], Quirk [limited to approximately 30 minutes at a time]; Impervious Toughness 14), Strength Tricks
(Array [Based on Strength Damage]: Sustained Immunity 10 [being moved], AP: Burst Area Damage 11, Limited to targets in contact with the same ground as self, AP: Burst Area Affliction 11 [Resisted by Fortitude; Vulnerable, Prone], Instant Recovery, Limited Degree, Limited to targets in contact with the same ground as self, AP: Progressive Affliction 7 [Resisted by Fortitude; Dazed, Stunned, Incapacitated], Grab-Based, AP: Burst Area Affliction 7 [Resisted by Fortitude; Dazed and Vulnerable, Defenseless and Stunned], Extra Condition, Limited Degree), Super-Strength
(Enhanced Strength 1, Only for lifting).
All-out Attack, Benefit 3 (Status: Big in Japan, Status: Former celebrity, Well-off), Connected, Diehard, Great Endurance, Improved Grab, Improved Smash, Interpose, Languages 1 (Japanese), Power Attack, Takedown, Ultimate Effort 2 (Toughness checks, Fortitude checks).
Athletics 2 (+16), Expertise: Art 6 (+8), Expertise: Performance 4 (+8), Insight 6 (+8), Intimidation 8 (+12), Perception 6 (+8), Persuasion 6 (+10), Ranged Combat: Throwing 8 (+7), Stealth 4 (+6), Treatment 4 (+6), Vehicles 4 (+3).
Initiative +2, Unarmed +8 (Close Damage 14).
Dodge 6, Parry 8, Fortitude 16, Toughness 14, Will 6.
Abilities 90 + Powers 44 + Advantages 16 + Skills 29 + Defenses 10 = 189 points
Complications: Responsibility--Motivation. Accident. Enemy
Author's Note: One key difference between my universe and a typical comic book universe is that the bystanders are generally people worth risking your neck.