Re: The Showdown at the Litterbox
Posted: Tue May 16, 2017 6:28 pm
Deunan Knute
PL: 11/200pp
Abilities (78pp)
Str 3 Agi 7 Fight 12 Awe 3
Sta 4 Dex 7 Int 1 Pre 2
Skills (40pp)
Acrobatics 12 (+19 ), Athletics 11 (+14 ), Close Combat [Blades] 2, Deception 4 (+6 ), Expertise [History] 3 (+4 ), Expertise [E-Swat] 8 (+9 ), Expertise [Demolitions] 7 (+8 ), Expertise [Survival] 10 (+11 ), Insight 4 (+7 ), Intimidate 4 (+6 ), Investigate 4 (+5 ), Perception 8 (+11 ), Ranged Combat [Firearms] 6, Sleight of Hand 4 (+11), Stealth 8 (+15 ), Technology 7 (+8 ), Treatment 6 (+7 ), Vehicles 8 (+15 )
Advantages (50pp)
Agile Feint, Ambidexterity, Assessment, Benefit 2 (E-Swat powers, Rank), Blind Fight, Challenge 2 (Perilous balance, One hand on the wheel), Daze, Defensive roll 2, Diehard, Equipment 7, Evasion 2, Favored Environment (urban), Fearless, Hide in plain sight, Improved Critical 2 (Blades, Small arms), Improved Initiative, Instant up, Move by action, Quick draw, Ranged Combat 1, Second chance (reflex saves), Seize initiative, Skill Mastery 4 (Acrobatics, Drive, Pilot, Stealth), Takedown Attack 2, Uncanny Dodge
Gifted Fighter
Accurate Attack, All-out-Attack, Defensive Attack, Grabbing finesse, Improved Defense, Improved disarm, Improved trip, Power attack, Prone fighting, Weapon bind
Powers (18pp)
Toxin Filter (Immunity 2 (all poisons, and diseases) 2pp
Unrivaled Eyesight (Super Senses 3 (Extended vision 2, Lowlight vision (Power feats: Improved aim, Precise Attack 2 [Cover Concealment]) 6pp
Battle hardened (Enhanced Skill [Insight 12] (flaws: only vrs interaction skills in combat -1) 2pp
Keen battle instincts (Super Senses 6 (Danger Sense Detect Danger (mental) Ranged, acute, accurate) 6 pp
Superior Athlete (Speed 1, Leaping 1) 2pp
Equipment
Undercover load out 7pp (35ep)
Uncercover vest (protection 2 (subtle) 3ep
Holdout pistol 4ep
Lt Pistol 6ep
Knives 3ep
Motorcycle 9ep
snap baton 2ep
mace, SMG, Assault rifle (as needed)
E-swat Armored jumpsuit (toughness +2)
Radio, commlink
Landmate
Combat (14pp)
+12 (unarmed), +14 (Unarmed/urban), +14 (Blades, +16 (blades, urban), +8 (Ranged Combat), +14 (Firearms), +16 (Firearms, Urban)
Toughness: +4, +6 (Defensive Roll), +8 (Undercover vest)
Dodge: +12, +14 (urban)
Parry: +12, +14 (urban)
Fortitude: +8
Will: +8
Complications
========================================================
Abilities 78 + Skills 40 + Advantages 50 + Powers 18 + Combat 14= Total 200pp
========================================================
Background/History: Born in 2105, Deunan Knute is the heroine of Masamune Shirow's cyberpunk epic Appleseed. She's nominally an American, although in the world of Appleseed that doesn't really mean much. What she really is, however, is a superb athlete with an unparalleled reaction time, reflexes, and vision. She's also bad-tempered and bitchy, but we won't go into that right now.
Deunan is the daughter of Carl Knute, and was brought up from an early age to know how to handle herself in any number of situations. She entered the Police Academy at the age of 17, and was made a member of the Los Angeles Police Department SWAT team approximately two years later. In 2125, when she was twenty, World War V broke out, and Deunan and Briareos Hecatonchries (see) fled LA and spent some time living in the ruins of "badside" where they where eventually found by Hitomi and brought back to Olympus. As she knew really no other line of work, Deunan joined ESWAT, the Olympus antiterrorist military arm, where she remains.
Personality/Motivation: Where to start? Probably the best way is to let Masamune Shirow say a few worlds about Deunan: "...her investigative sense is poor and her character worse." and "She's not involved in this sort of work out of some sense of justice or a particular desire to fight. In this story, one of the premises is that you may get involved over your head in this business, but you'll never be able to get out."
What does all this mean? For starters, Deunan is always armed, always. A pistol or two, multiple knives, and so forth. She will not hesitate to draw a weapon either, although fortunately, she is not the type to shoot first and ask questions later. Deunan carries weapons because, simply put, she doesn't trust anyone (except Briareos and a few other exceptions). Of course, in her line of work this is a bit of an asset. To make matters worse, Deunan has a terrible temper, and is seen blowing her top a number of times in Appleseed. Magus (also in ESWAT) probably sums it up best with: "What is that idiotic broad squalling about now?" Personally I'd kick her off of any special operations team I was running (Deunan does not work or play well with others) and probably the only reason why Olympus keeps her around is due to her phenomenal physical skills
Quote: "I'm too much of a rationalist. I feel that money should be spent to protect victims, not criminals. Best thing to do with those thugs is wipe them out."
Powers/Tactics: For a supposedly "normal" character, this gal is scaaaaaaaaaary. I gave her as high a dex and as many feats as I did due to several scenes of Deunan fighting opponents in groups of two or more. In Appleseed Volume 3 she starts out with four knives and ends up wiping out a sixteen-man squad. In Appleseed Volume 4 she ends up in a brutal fight with three opponents in close quarters and comes out totally unscathed (while trashing the three of them). If we presume these three men Are strong to mid lvl soldiers then she has serious defense and take down attack 2 at least,
On top of her natural skills, Deunan has considerable hand-to-hand training (the exact style is never specified and is probably a mix of styles). She is also quite good with firearms, and is an excellent shot. She also has extensive police, SWAT, and ESWAT training as well. which I represented with her feats and skill selection.
The Appleseed Databook has this to say about Deunan: "Multiple implants into her system filter out most drugs and viruses. ... It's fully capable of warding off such things as mild anesthetics, chloroform B, and lysin..." I bought this as immunity to diseases and poisons, Depending on how individual Game Masters define drugs and viruses in their game, this may or may not be appropriate.
Appearance: Deunan is a mixture of several races. Shirow gives her heritage as follows: Deunan's maternal grandmother was a "cafe au lait" (mixed white/black parentage) Sudanese. She married an Anglo-French BBC journalist, and their daughter married Carl Knute. Their daughter was Deunan.
Deunan is about 23 years-old as of Appleseed Volume 4. She stands about 5'6" with a very athletic build. Her skin is naturally very tanned, and she has blonde hair that just comes down to her shoulders.
Designer's Notes: Shirow states in the Appleseed Databook that "...Deunan and Bri -- are near-geniuses in their mastery of technique and in the senses they posses. ... They are not supermen or superwomen. They are simply highly-trained professionals." I tired to simulate this with Deunan's characteristics and her extensive list of skills and feats.
Note: As written, Deunan would make one very, very scary Aegis agent.
PL: 11/200pp
Abilities (78pp)
Str 3 Agi 7 Fight 12 Awe 3
Sta 4 Dex 7 Int 1 Pre 2
Skills (40pp)
Acrobatics 12 (+19 ), Athletics 11 (+14 ), Close Combat [Blades] 2, Deception 4 (+6 ), Expertise [History] 3 (+4 ), Expertise [E-Swat] 8 (+9 ), Expertise [Demolitions] 7 (+8 ), Expertise [Survival] 10 (+11 ), Insight 4 (+7 ), Intimidate 4 (+6 ), Investigate 4 (+5 ), Perception 8 (+11 ), Ranged Combat [Firearms] 6, Sleight of Hand 4 (+11), Stealth 8 (+15 ), Technology 7 (+8 ), Treatment 6 (+7 ), Vehicles 8 (+15 )
Advantages (50pp)
Agile Feint, Ambidexterity, Assessment, Benefit 2 (E-Swat powers, Rank), Blind Fight, Challenge 2 (Perilous balance, One hand on the wheel), Daze, Defensive roll 2, Diehard, Equipment 7, Evasion 2, Favored Environment (urban), Fearless, Hide in plain sight, Improved Critical 2 (Blades, Small arms), Improved Initiative, Instant up, Move by action, Quick draw, Ranged Combat 1, Second chance (reflex saves), Seize initiative, Skill Mastery 4 (Acrobatics, Drive, Pilot, Stealth), Takedown Attack 2, Uncanny Dodge
Gifted Fighter
Accurate Attack, All-out-Attack, Defensive Attack, Grabbing finesse, Improved Defense, Improved disarm, Improved trip, Power attack, Prone fighting, Weapon bind
Powers (18pp)
Toxin Filter (Immunity 2 (all poisons, and diseases) 2pp
Unrivaled Eyesight (Super Senses 3 (Extended vision 2, Lowlight vision (Power feats: Improved aim, Precise Attack 2 [Cover Concealment]) 6pp
Battle hardened (Enhanced Skill [Insight 12] (flaws: only vrs interaction skills in combat -1) 2pp
Keen battle instincts (Super Senses 6 (Danger Sense Detect Danger (mental) Ranged, acute, accurate) 6 pp
Superior Athlete (Speed 1, Leaping 1) 2pp
Equipment
Undercover load out 7pp (35ep)
Uncercover vest (protection 2 (subtle) 3ep
Holdout pistol 4ep
Lt Pistol 6ep
Knives 3ep
Motorcycle 9ep
snap baton 2ep
mace, SMG, Assault rifle (as needed)
E-swat Armored jumpsuit (toughness +2)
Radio, commlink
Landmate
Combat (14pp)
+12 (unarmed), +14 (Unarmed/urban), +14 (Blades, +16 (blades, urban), +8 (Ranged Combat), +14 (Firearms), +16 (Firearms, Urban)
Toughness: +4, +6 (Defensive Roll), +8 (Undercover vest)
Dodge: +12, +14 (urban)
Parry: +12, +14 (urban)
Fortitude: +8
Will: +8
Complications
========================================================
Abilities 78 + Skills 40 + Advantages 50 + Powers 18 + Combat 14= Total 200pp
========================================================
Background/History: Born in 2105, Deunan Knute is the heroine of Masamune Shirow's cyberpunk epic Appleseed. She's nominally an American, although in the world of Appleseed that doesn't really mean much. What she really is, however, is a superb athlete with an unparalleled reaction time, reflexes, and vision. She's also bad-tempered and bitchy, but we won't go into that right now.
Deunan is the daughter of Carl Knute, and was brought up from an early age to know how to handle herself in any number of situations. She entered the Police Academy at the age of 17, and was made a member of the Los Angeles Police Department SWAT team approximately two years later. In 2125, when she was twenty, World War V broke out, and Deunan and Briareos Hecatonchries (see) fled LA and spent some time living in the ruins of "badside" where they where eventually found by Hitomi and brought back to Olympus. As she knew really no other line of work, Deunan joined ESWAT, the Olympus antiterrorist military arm, where she remains.
Personality/Motivation: Where to start? Probably the best way is to let Masamune Shirow say a few worlds about Deunan: "...her investigative sense is poor and her character worse." and "She's not involved in this sort of work out of some sense of justice or a particular desire to fight. In this story, one of the premises is that you may get involved over your head in this business, but you'll never be able to get out."
What does all this mean? For starters, Deunan is always armed, always. A pistol or two, multiple knives, and so forth. She will not hesitate to draw a weapon either, although fortunately, she is not the type to shoot first and ask questions later. Deunan carries weapons because, simply put, she doesn't trust anyone (except Briareos and a few other exceptions). Of course, in her line of work this is a bit of an asset. To make matters worse, Deunan has a terrible temper, and is seen blowing her top a number of times in Appleseed. Magus (also in ESWAT) probably sums it up best with: "What is that idiotic broad squalling about now?" Personally I'd kick her off of any special operations team I was running (Deunan does not work or play well with others) and probably the only reason why Olympus keeps her around is due to her phenomenal physical skills
Quote: "I'm too much of a rationalist. I feel that money should be spent to protect victims, not criminals. Best thing to do with those thugs is wipe them out."
Powers/Tactics: For a supposedly "normal" character, this gal is scaaaaaaaaaary. I gave her as high a dex and as many feats as I did due to several scenes of Deunan fighting opponents in groups of two or more. In Appleseed Volume 3 she starts out with four knives and ends up wiping out a sixteen-man squad. In Appleseed Volume 4 she ends up in a brutal fight with three opponents in close quarters and comes out totally unscathed (while trashing the three of them). If we presume these three men Are strong to mid lvl soldiers then she has serious defense and take down attack 2 at least,
On top of her natural skills, Deunan has considerable hand-to-hand training (the exact style is never specified and is probably a mix of styles). She is also quite good with firearms, and is an excellent shot. She also has extensive police, SWAT, and ESWAT training as well. which I represented with her feats and skill selection.
The Appleseed Databook has this to say about Deunan: "Multiple implants into her system filter out most drugs and viruses. ... It's fully capable of warding off such things as mild anesthetics, chloroform B, and lysin..." I bought this as immunity to diseases and poisons, Depending on how individual Game Masters define drugs and viruses in their game, this may or may not be appropriate.
Appearance: Deunan is a mixture of several races. Shirow gives her heritage as follows: Deunan's maternal grandmother was a "cafe au lait" (mixed white/black parentage) Sudanese. She married an Anglo-French BBC journalist, and their daughter married Carl Knute. Their daughter was Deunan.
Deunan is about 23 years-old as of Appleseed Volume 4. She stands about 5'6" with a very athletic build. Her skin is naturally very tanned, and she has blonde hair that just comes down to her shoulders.
Designer's Notes: Shirow states in the Appleseed Databook that "...Deunan and Bri -- are near-geniuses in their mastery of technique and in the senses they posses. ... They are not supermen or superwomen. They are simply highly-trained professionals." I tired to simulate this with Deunan's characteristics and her extensive list of skills and feats.
Note: As written, Deunan would make one very, very scary Aegis agent.