Re: The New Nook Rises! Quantum Art and My Gryphon
Posted: Sun May 28, 2017 10:17 pm
Robin Locke is updated with her Toughness scores "normalized" and given the Punisher-style "Soaking Punishment" which leaves her looking messed up, but it heals serious damage out of stubbornness and "mere flesh wounds."
Skaramine wrote: ↑Sat May 06, 2017 10:35 pm This is a lady who I've been working upon recently. I've been writing the novel about her. I wanted a cross dressing tough chick in the Victorian era, kicking ass and breaking stereotypes.
Robin Locke - PL 10
Strength 2, Stamina 3, Agility 3, Dexterity 7, Fighting 7, Intellect 2, Awareness 5, Presence 3
Advantages
All-out Attack, Animal Empathy, Beginner's Luck, Connected, Defensive Attack, Defensive Roll 4, Diehard, Equipment 2, Improved Critical: Knife: Strength-based Damage 2, Languages 4, Power Attack, Ranged Attack 4, Skill Mastery: Deception, Takedown, Teamwork, Tracking, Well-informed
Skills
Acrobatics 4 (+7), Athletics 6 (+8), Close Combat: Unarmed 9 (+16), Deception 8 (+11), Expertise: Survival 8 (+10), Insight 5 (+10), Intimidation 4 (+7), Investigation 4 (+6), Persuasion 2 (+5), Ranged Combat: Personal Arsenal 3 (+10), Stealth 4 (+7), Treatment 4 (+6)
Powers
Adaptable: Feature 2 (Custom: Each rank allows you to use the Beginner's Luck Advantage Without Using A Hero Point)
Personal Arsenal
. . Knife: Strength-based Damage 2 (DC 19, Advantages: Improved Critical; Penetrating 4)
. . Light Pistol: Damage 4 (DC 19; Increased Range: ranged)
. . Thrown Knife: Strength-based Damage 1 (DC 18; Accurate 2: +4, Increased Range: ranged [2 extra ranks])
Soaking Damage: Regeneration 3 (painfully stubborn, Every 3.33 rounds; Subtle: subtle; Quirk: doesn't work vs the last damage taken during the encounter)
Traveller's Luck: Enhanced Trait 10 (Traits: Dodge +3 (+13), Parry +3 (+13), Advantages: Defensive Roll 4)
Equipment
Personal Arsenal [Personal Arsenal]
Offense
Initiative +3
Grab, +7 (DC Spec 12)
Knife: Strength-based Damage 2, +16 (DC 19)
Light Pistol: Damage 4, +15 (DC 19)
Throw, +11 (DC 17)
Thrown Knife: Strength-based Damage 1, +15 (DC 18)
Unarmed, +16 (DC 17)
Complications
Motivation: Thrills
Prejudice: Robin Locke is a Woman in a Man's Adventuring World
Languages
Arabic, Chinese (Mandarin), English, French, German, Russian
Defense
Dodge 13/10, Parry 13/10, Fortitude 8, Toughness 7/3, Will 8
Power Points
Abilities 64 + Powers 15 + Advantages 22 + Skills 31 (61 ranks) + Defenses 18 = 150
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Mutants & Masterminds, Third Edition is ©2010-2017 Green Ronin Publishing, LLC. All rights reserved.
Once upon a time, in an era when a lady's place was known and limited, even stifling, an adventurous young woman made herself a man of action.
Robin Locke didn't have to change her name to escape the constraints of 1897. All she had to do was don a mustache and become Un-Locked.
This is her in her late twenties, after beginning life on the run as a teenager, and hardening up thanks to cattle drives across the Southwest, and being Shanghai'd on a slow boat to China. She's been across Asia and back, and is about to enter the valley of the Wolf Girl in India.
She's a PL10, and insanely skilled. I based her off of the Ray Gun Hero from the Cosmic Book, and liked the Traveller's Luck. She nearly gets gutted in the first chapter by a bandit with a knife, but the Traveller's Luck explains how a wound which would have filleted another person only is messy, and partially disrobing of her. Maybe I should put some subtle on that Toughness - she shows a lot of scratches and cuts, but in the end, it's only a flesh wound.
Updated her toughness to lower it, giving her more of a Defensive Roll, and added "Soaking Punishment" from the Punisher and punishment thread.
This works a little better.