ILLYSIA
Maecian mother of life - PL15 (580pp)
Character Description and Details
"As Illysia descended from the steps of the Mayan Pyramid set underneath the martian soil, one could only marvel at the cold chiseled beauty that permeates her being. Her skin was pale, but with a tinge of blue to it. Her eyes were also a cold pale blue color. The hair which fell to shoulder length, was baby fine and white in color. And upon her body, true gurond flowed about her frame. Pulsing with bio energy, the armor looked like the large scales of a snake with a draconic design. Two tendrils extended from the shoulder plates of her gurond armor, flowing sinuously like serpents as if waiting to strike. "
ABILITIES
Strength 12/8, Stamina 10, Agility 15/13, Dexterity 10, Fighting 13, Intellect 13, Awareness 8, Presence 5
SKILLS
Acrobatics 8 (+23), Athletics 5 (+17), Deception 10 (+15), Expertise: Biology 12 (+25), Expertise: Genetics 12 (+25), Expertise: History 5 (+18), Expertise: Survival 12 (+25), Perception 8 (+16), Persuasion 9 (+14), Sleight of Hand 5 (+15), Technology 7 (+20), Treatment 12 (+25)
ADVANTAGES
Assessment, Benefit, Ambidexterity, Chokehold, Eidetic Memory, Equipment 4, Fearless, Improved Grab, Improved Hold, Improved Initiative, Improved Initiative 2, Inventor, Languages 4, Leadership, Mutant Empathy 2, Power Attack, Ranged Attack 3, Takedown, Taunt, Ultimate Effort: Biology
POWERS
Bio Energy Blasts: Blast 17[/b] (bio energy, DC 32; Ricochet: 1 bounce, Split: 2 targets)
Immutable: Feature. Gains a +2 bonus to saves, when resisting effects which try to manipulate or control her powers.
Maecian Physiology
· Celeritous : Quickness 5 (Perform routine tasks in -5 time ranks, Advantages: Improved Initiative 2)
· Genetically Enhanced Strength: Power-lifting 5 (+5 STR for lifting)
· Regeneration: Regeneration 20 (2 per round; Feature: Die Hard, Persistent; Quirk: Looses 1 rank from her regeneration, every day she is away from Mars.)
· Senses: Senses 10 (Analytical (Type): Mental Senses, Awareness: Cosmic (mental), Awareness: Life Awareness (mental), Extended: Hearing 1: x10, Extended: Vision 1: x10, Radius: Touch "Vibration", Radius (Type): Mental Senses, Ultra-hearing)
· Speed: Speed 8 (Speed: 500 miles/hour, 1 mile/round)
· Superior Biology: Immunity 8 (Aging, Disease, Environmental Conditions (All), Poison)
Mistress of Many Shapes: Shapeshift 8
Mother Knows Best: Senses 1 (Communication Link: Choose Medium; Variable Descriptor 2: broad group - Anything She Creates)
Mother of Mutation: Summon 10 (DC 20; Controlled, Heroic, Increased Duration: continuous, Increased Range 2: perception, Type (Broad): Mutation; Limited: Limited to Available Subjects, Resistible: Fortitude)
· Power Manipulation: Progressive Affliction 15 (Alternate; disease, biological, mutant, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Transformed, Resisted by: Will, DC 25; Increased Range 2: perception, Progressive)
True Gurond Armor (Removable)
· Armor is Immune to Illysia's powers: Feature 1
· Bio Tendrils: Extra Limbs 2 (2 extra limbs, Advantages: Improved Grab)
· Can be fashioned into any clothing she desires: Feature 1
· Enhanced Abilities: Enhanced Trait 12 (Traits: Agility +2 (+15), Strength +4 (+12))
· Leaping: Leaping 2 (Leap 30 feet at 8 miles/hour)
· Protection: Protection 5 (+5 Toughness; Impervious [10 extra ranks])
· Tendril Slap: Strength-based Damage 2 (DC 29; Reach (melee) 3: 15 ft., Split: 2 targets)
· Tendriled Movement: Movement 2 (Swinging, Wall-crawling 1: -1 speed rank)
OFFENSIVE
Initiative +27
Bio Energy Blasts: Blast 17, +13 (DC 32)
Grab, +13 (DC Spec 22)
Power Manipulation: Progressive Affliction 15 (DC Will 25)
Tendril Slap: Strength-based Damage 2, +13 (DC 29)
Throw, +13 (DC 27)
Unarmed, +13 (DC 27)
DEFENSES
Dodge 15, Parry 15, Fortitude 15, Toughness 15, Will 15
COMPLICATIONS
Enemy: The T`khan. : The mother has many enemies among the T'khan. Killing her would seriously cripple the Maecian forces. But hiding on an almost lifeless planet, makes it hard to get to her.
Motivation: Change. : As one of the Maecian's she believes in bringing about change and evolution in each species to make them stronger. It is through conflict and mutation that races improve.
Quirk: Personality Traits. : The queen holds herself above almost everyone, and generall seems cold and emotionless. Unless it has anything to do with her kind. For the most part she considers humans beneath her, save as pawns in her own games. She strives for chaos, and change. And the furthuring of evolution in all species throughout the universe.
Responsibility: Illysia is a deep bond with all her kind, being the creator and mother of the Maecian people. And her ever faithful Chimera. She has a responsibility for their survival, in their way against the T`khan. She feels each loss personally.
POWER POINT COST
Abilities 168 + Powers 322 + Advantages 26 + Skills 43 (129 ranks) + Defenses 20 = 580
CHARACTER BACKGROUND & BUILDERS NOTES
Lara was one of the first people the Adverse experimented on, and she was one of the first to actually survive the procedure. Wanting to create a being who can continue the process of forced evolution and mutation, Lara became known as Illysia the Queen of all Maecian people. She was the cause of many creatures and mutations, that people would attribute to monsters from myth and legend. And her influence has always been subtle in the past, among the Ancient Mesapotamian people she was revered to as Tiamat. And she often took the form of the great dragon goddess.
However her reign was not meant to last, and in the great war she left earth and hid away on mars. In a stasis chamber deep within a hidden compound, underneath the surface of the inhospitable planet. What became of her king, Sau`em she does not know. If she could find him, perhaps she could bring him back from the dead and claim earth once again as her prize.
You can expect the Heroes will never meet the Mother of all life, and if they did. The outcome could not be certain. She works behind the scenes, coming up with plots to ruin earth. Or to create disasters that might help her steer mankind in a direction that would be beneficial to the Maecian cause. And in that spirit she created the notorious meta-human team known as Chimera to further the cause, and force change and mutation on the world.
The Temple of Life - PL 12
Toughness 14, Size Gargantuan
Features:
Computer, Concealed 2, Fire Prevention System, Holding Cells, Isolated, Laboratory, Living Space, Power System, Security System 2
Powers
Martian Snare Plants: Cumulative Burst Area Affliction 6 (1st degree: Hindered, Impaired, 2nd degree: Immobile, Disabled, Resisted by: Fortitude, DC 16; Burst Area: 30 feet radius sphere, Cumulative, Extra Condition, Multiattack; Limited Degree)
. . Martian Dart Plant
. . . . Dart Poison: Progressive Weaken 4 (Linked; Affects: Stamina, Resisted by: Fortitude, DC 14; Progressive, Triggered: 2 uses - By Successful Dart attack)
. . . . Martian Dart: Blast 2 (Linked; DC 17; Penetrating 6)
. . Martian Seed Pods: Blast 8 (Alternate; DC 23; Multiattack)
Offense
Dart Poison: Progressive Weaken 4, +15 (DC Fort 14)
Martian Dart: Blast 2, +15 (DC 17)
Martian Seed Pods: Blast 8, +15 (DC 23)
Martian Snare Plants: Cumulative Burst Area Affliction 6 (DC Fort 16)
Power Points
Abilities 4 + Powers 1 + Advantages 0 + Features 11 + Skills 0 (0 ranks) + Defenses 4 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 20