Supergirl • PL11
Kara Zor-el (Kara Danvers) • FGS version
STR 16 STA 5 AGL 2 DEX 3 FGT 5 INT 1 AWE 5 PRE 4
Accurate Attack, Extraordinary Effort, Interpose, Languages (English, Interlac, Kryptonian), Power Attack, Ranged Attack 2
Athletics 0 (+16), Close Combat: Unarmed 1 (+6), Deception 0 (+4), Expertise: Krypton 10 (+11), Insight 0 (+5), Intimidation 0 (+4), Perception 4 (+9), Persuasion 6 (+10), Stealth 0 (+2), Technology 5 (+6).
More Powerful Than A Locomotive: Enhanced Strength 11 (200 megatons; Limited to Lifting), Leaping 11, Dynamic • 23 points
- DAE Flight: Flight 11 (Mach 5) • 2 points
DAE Faster Than A Speeding Bullet: Quickness 11, Speed 11 • 2 points
Solar Power: Healing 5 (Limited to Self, Restorative, Source: Sunlight), Immortality 1 (1 month, Limited: Requires direct exposure to sunlight), Immunity 5 (Radiation damage, Starvation, Suffocation), Regeneration 4 (Source: Sunlight) • 15 points
- AE Heat Vision: Ranged Heat Damage 13, Accurate +4, Distracting • 1 point
AE Heat Stare: Perception Heat Damage 6, Distracting, Precise, Subtle 1 • 1 point
Super-Strength: Enhanced Strength 5 (50 kilotons, Limited to Lifting) • 5 points
Strength Stunts: Strength Damage Array (16 points)
- AE Super-Breath: Close 60' Cone Area Move Object 8, Limited to toward or away • 1 point
AE Freeze Breath: 60' Cone Area Snare 8 • 1 point
Freeze Breath (Cone Area Affliction 8), Heat Vision +9 (Ranged Damage 13), Heat Stare (Perception Damage 6), Super-Breath (Cone Area Move Object 8), Unarmed +6 (Damage 16)
Dodge 6, Parry 6, Will 7, Fortitude 5, Toughness 16 (7 Impervious)
Attributes 82 + Powers 101 + Advantages 7 + Skills 13 + Defenses 7 = Total 210 points
Motivation: Kara feels responsible to live up to the example set by Superman and to exemplify the best of Krypton.
Identity: Supergirl tries to maintain an alternate identity as Kara Danvers, and attents Metropolis University.
Immaturity: Supergirl is very much still a teenager learning her way in the world and deciding who she will be. She is much more emotional than her cousin, and her powers much less restrained (leading to the early impression that she was more powerful than he).
Power Loss: Kryptonian powers depend on the light of a yellow sun; they fade slowly away from it, and immediately under the light of a red sun (or its synthetic equivalent), and her STR & STA drop to 1. They are also ineffective against direct magical effects.
Relationships: Supergirl is close to Superman, Lois Lane, and Superboy; she is good friends with Wonder Girl as well.
Responsibility: Supergirl feels a strong sense of responsibility to live up to Superman, while simultaneously trying to escape his shadow and establish her own identity.
Weakness: Kryptonians are vulnerable to kryptonite, though it does not cause them to lose their powers. Kryptonite exposure is an affliction causing agonizing pain, resisted by Fortitude; victims are Dazed & Vulnerable, Stunned & Defenseless, and Paralyzed. Prolonged exposure causes death.
Supergirl is a long time favorite of mine. I got hooked on her through the Legion of Super Heroes, where I found her a lot more interesting that Superboy or Mon-el, her power-level peers. And now she’s got her own TV series, while her better known cousin doesn’t – who would’ve predicted that five years ago?
I love Melissa Benoist’s take on Kara, but I’m not so fond of the setup the TV show has created. I prefer a younger take on Kara, still in her teens, still figuring out who she is – TV Kara is doing some of that, but is too much mapped on to being Clark lite rather than doing her own thing.
Supergirl doesn’t have all Superman’s raw power, but she’s much more inclined to use her other abilities than he is. Generally the last thing she tries is flying in and slugging it out; if she’s not using heat vision or super breath, she’s power stunting something unexpected. She’s also much more likely than Clark to just beat the living crap out of someone who threatens her family – while she tries to live up to Clark’s standards, she’s also emotional and very dangerous when angry.