Landmark Build on the Fantasy Thread, #200! That calls for something epic.
The most frightening fantasy monster outside of the Kobold...
TARRASQUE
PL19
OPL: 19;
DPL: 19;
HP: 0
ABILITIES: STRENGTH 20, STAMINA 20, AGILITY 3, DEXTERITY 0, FIGHTING 15, INTELLECT -4, AWARENESS 2, PRESENCE 3
SKILLS: Athletics 5 (+25), Deception (+3), Expertise [Survival] 14 (+10), Insight (+2), Intimidation 14 (+17/+25), Perception 17 (+19), Persuasion (+3), Stealth (+3)
ADVANTAGES: All-Out Attack, Fast Grab, Improved Grab, Improved Hold, Improved Initiative (1), Improved Trip, Takedown (2)
POWERS:
Colossal Size: Growth 16 (+16 Str, +16 Sta, -8 Dodge/Parry, -16 Stealth, +8 Intimidation, Speed +2, +16 Mass, Reach 4 [20 ft], Extra: Innate); 33 pts
Carapace: Impervious Protection 10, Impervious Toughness 13; 33 pts
Indestructible: Immunity 140 (All Toughness Effects, Fortitude Effects, Will Effects, Flaw: Limited to Half Effect); 70 pts
Uncontrollable: Immunity 6 (Control Effects, Fear Effects); 6 pts
Healing Factor: Regeneration 20 (2/every round; Extra: Persistent); 40 pts
Animal Senses: Senses 11 (Normal Vision [Extended 2], Low-Light Vision [Extended 2], Scent [Acute, Ranged, Extended 2, Tracking]); 11 pts
Fearsome Presence: Burst Area Reaction Affliction 12 (Resisted/Overcome by Will; 1st: Dazed and Impaired, 2nd: Compelled (To flee) and Disabled, Extra: Burst Area 4 [250 ft radius], Extra Condition, Reaction [to moving into perception range of Tarrasque], Flaw: Limited to two degrees); 96 pts
Rush: Speed 2 (8 [32 mph/250 fpr]; Flaw: Fades); 1 pt
Natural Weapons: 38 pt Array; 40 pts
Tail Swipe: Burst Area Damage 19 (Extra: Burst Area [30 ft radius]); 38 pts
Bite: Piercing Strength-Based Damage 3 (Extra: Concentration, Dangerous, Penetrating 12); 1 pt
Claws: Slashing Strength-Based Damage 3 (Extra: Dangerous, Penetrating 12, Split); 1 pt
EQUIPMENT:
NONE
OFFENSE:
Initiative +7
Close Attack +15 [Unarmed +20; Bite +23, Critical 19-20; Claws +23, Critical 19-20]
Ranged Attack +0
Special Attack [Tail Swipe +19,
Burst Area; Fearsome Presence Affliction +12,
Burst Area, Reaction]
DEFENSES:
Dodge +6 [DC16] Parry +8 [DC18]
Toughness +30 (+12 Impervious), Fortitude +25, Will +13
COMPLICATIONS:
Disability: The Tarrasque is mute and cannot use it's paws to easily manipulate objects.
Power Loss: The Tarrasque's Immunity and Regeneration are lost against Legendary Weapons.
Reputation: The Tarrasque is feared by every other creature on the planet for its destructive force.
Abilities 54 + Skills 25 (50 ranks) + Advantages 8 + Powers 330 + Defenses 28 = 445 / 445
Comments: THE bad ass of my Gloriant Fantasy Setting, who may get a cameo in the Earth-0 Thorpacoverse, the mighty Tarrasque. What is there really to say about the Tarrasque except it is the ultimate engine of destruction? One of my favorite fantasy creations of all time, it’s the ultimate “make the party crap their pants” threat. You can’t hurt it, you can’t control it, you can barely flee from it. It’s beautiful.
I really wanted to keep it at a lower PL than I had seen other builds because I think sometimes when I've seen pure conversions from D&D or Pathfinder to MnM, attack bonuses get either overdone, or underdone because of the difference in AC and Defense. In a D&D game, you need a +28 or +30 to hit because you’re trying to hit ACs of 40+ sometimes. In an MnM setting, you usually don’t need anything higher than +20 like DCA Batman or Shiva because most Defenses are no higher than 26, maybe a stretch to 27. I tried it at PL16, but it didn't seem epic enough, so I went with PL19. A Tarrasque with +15 to hit and having All-Out Attack is still going to hit pretty much anyone whenever it needs to. And defensively, with half-effect against all defenses, +30 Toughness, +25 Fortitude and +13 Will (with an immunity to Control effects to top it off) is going to be plenty. Even if it bombs a save against a +14 Mind Blast from Professor X or something, it will recover lighting fast with 20 ranks of Regeneration. It would use and abuse the Justice League for several rounds before Batman figured out how to take it down.
And Batman would figure out how to take it down...
BECAUSE HE'S BATMAN!