J-Mart: Vega, The Fantastic Four, Doctor Doom

Where in all of your character write ups will go.
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Thorpocalypse
Posts: 584
Joined: Fri Nov 04, 2016 8:52 pm

J-Mart: Vega, The Fantastic Four, Doctor Doom

Post by Thorpocalypse » Sat Nov 05, 2016 2:22 am

It will take me a while port things over, but you know me, I can't resist an opportunity to expand the J-Mart franchise. 8-)

---------------------------------------------------------------------------------------------------------

WELCOME TO J-MART!
(Shirts required for men, not for women. No public restrooms.)

Disclaimer: Subsidiary of The Thorporation. All original characters copyright of The Thorporation, any unauthorized use of said characters is pretty much OK, as long you don’t make any money with them that I don’t get a cut of. ;)

All other builds free for use if you can’t find ones you like better, which if you can’t, you really aren’t looking very hard… :shock:


CEO: The Thorpacolypse
Clerks: Dante, Randal and Flo


STORE DIRECTORY:

THE MERCHANDISE:

AISLE 1 - DC COMICS
AISLE 2 - MARVEL COMICS
AISLE 3 - IMAGE COMICS
AISLE 4 - IDW COMICS
AISLE 5 - DARK HORSE COMICS
AISLE 6 - DYNAMITE COMICS
AISLE 7 - VALIANT COMICS
AISLE 8 - DRESDEN COMICS
AISLE 9 - VIDEO GAMES
AISLE 10 - ANIME
AISLE 11 - MAGIC THE GATHERING
AISLE 12 - GREEN RONIN
AISLE 13 - MISCELLANEOUS MOVIE, TV & LITERATURE
AISLE 14 - ARCHETYPES
AISLE 15 - STAR WARS/STAR TREK
AISLE 16 - ORIGINALS


MORE AISLES!

ROLL CALL ARCHIVES I
ROLL CALL ARCHIVES II
ROLL CALL ARCHIVES III
ROLL CALL ARCHIVES IV


The House Rules (Constant work in progress)
Setting of Earth-217
Superheroic History of Earth-217
Superhero Timeline of Earth-217
History of Jaerth - Earth Gloriant
Jaerth - Gloriant Information

The Thorpocaverse Fighting Game Tournament Roster

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J-MART ANNEXES:

J-Mart 3E: The Original 3E Superstore! (at Atomic Think Tank)
J-Mart 3E: The Superior J-Mart (at Ronin Army)
J-Mart II 3E - Thorpacoverse Prime (at Ronin Army - Closed)
The J-Mart PC Superstore 3E (at Ronin Army)
J-Mart Fantasy 3E (at Ronin Army)
J-Mart I 2E: The One Stop Shop! (at Atomic Think Tank)
J-Mart II 2E: J-Mart East - Main Setting (Earth-217 - at Atomic Think Tank) Thread
J-Mart III 2E: J-Mart West - ThorpacoDresdenverse Game Setting Thread (at Atomic Think Tank)
J-Mart Settings Thread 2E - The Thorpacoverse (at Atomic Think Tank)
J-Mart 2E Story Hour Location (at Atomic Think Tank)


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THE VIDEO VESTIBULE (PLAYTESTS AND STORIES):

Playtests:
Spider-Man vs. Bane
Nightwing vs. Oddball
Batman V Superman (Earth-FG)


EARTH-217 STORIES:


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THE THORPOCAMULTIVERSE

So after initially trying to move all my builds in one shared universe, it became apparent to me that in order to “place” all the versions of the characters I like to build into a potential usable setting, the Thorpocamultiverse had to be reborn.

At the 2E J-Mart, my main Earth was Earth-217, since 217 is my favorite/lucky number (which I will spare you the silly reason why) but I went with Earth-0 when I shifted to 3E because I wanted to have just the one Earth. But when DC did their Rebirth, their new prime Earth is Earth-0 now, so I decided to change it back to avoid confusion (mainly for me ;) ). For the other universes, I thought I would take a moment and do a brief description of each Earth and the feel I’m going for with them.

***********************************

Earth-217: The main Earth of the Thorpocaverse. In many cases, these builds will be more experimental or imports of builds that fit my setting.

Earth-0: The former main Earth of the Thorpocaverse. Most of the building that I have not ported are linked here and they are more representative of their "real" versions in PL and powersets in general. Some of them will overlap in regards to their place in my respective new multiverse.

Earth-FG: This Earth is an Earth where fighting game versions of characters reside, like the Superman and Batman from the Injustice game series setting, Mortal Kombat and Street Fighter characters, etc.

Earth-5150: This would be the equivalent of Earth-2 in the DCU and the Ultimate Universe from Marvel. And of course, it’s named after the first Van Hagar album.

Earth-2112: An Earth where the futuristic builds will go. I’m still holding fast on no time travel in my setting, so builds like The Maestro, Kingdom Come Superman, Ghost in the Shell characters, etc. would be denizens of this world which is in the same "time" as our world but the 2112 universe evolved at a faster pace. Or something like that, still working that out.

And if you don’t know the significance of the number 2112, get off this thread, hosers...

Earth-69: This Earth is more of a catch-all for versions of characters I'm not quite sure where to place, but hopefully I'll come up with a theme for it.

Earth-PC: Obviously, this is where my PC builds go. I still may create a different Earth for my “power level accurate” PC builds, like a PL15/225 point Superman. This may end up only being for the straight PL10/150 point PCs but we’ll see.

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AISLE 1 - DC/WILDSTORM/MILESTONE COMICS

EARTH-217:

Alfred Pennyworth
Amygdala
Bane
Batgirl (Barbara Gordon)
Batman (Bruce Wayne)
Batwoman
Black Adam
Black Canary
Black Lightning
Black Mask
Brainiac
Captain Marvel (Billy Batson)
Captain Marvel Jr.
Captain Stingaree
Catman
Catwoman
The Cavalier
Cheetah
Chemo
Clayface
Cluemaster
Crispus Allen
Darkseid (with Parademons)
Deadshot
Deathstroke the Terminator
DeSaad
Doctor Fate
Doctor Light (Arthur Light)
Doomsday
Ellen Yin
Ethan Bennett
Flash (Barry Allen)
Fury
Gorilla Grodd (with Chimp and Gorilla Robots)
Gorilla Soldiers
Green Arrow (Oliver Queen)
Green Lantern (B'ox)
Green Lantern (Hal Jordan)
Green Lantern (Sodam Yat)
Harley Quinn
Harvey Bullock
Hugo Strange
Huntress
Hush
Jim Gordon
John Blake
The Joker
Kalibak
KGBeast
Killer Croc
Kite Man
Leslie Thompkins
Lobo
Lucius Fox
Maggie Sawyer
Man-Bat
Mantis
Martian Manhunter
Marvin (and Wonderdog)
Mary Marvel
Mister Freeze
Mister Terrific
Mister Toad
Mongal
Mongul
Mongul II
Nightwing
Onomatopoeia
Oracle (Wendy Kuttler-Harris)
Orphan (Cassandra Cain)
The Penguin (with The Kabuki Twins)
Poison Ivy
Power Girl
Professor Pyg
The Question
Ra's Al Ghul (with Ubu)
Red Hood
Red Robin
Renee Montoya
The Riddler (with Query and Echo)
Robin (Damian Wayne) with Goliath
Scarecrow
Signal (Duke Thomas)
Signalman
Silverback
Spoiler
Sportsmaster
Steppenwolf
Supergirl
Superman (Kal-El)
Talia Al Ghul
Tomorrow Woman
Two-Face
Vandal Savage
Wonder Woman
Zsasz

EARTH-FG:

Batman (Bruce Wayne)
Superman (Kal-El)
Wonder Woman

EARTH-0:

Superman (Kal-El)


EARTH-2112:

Superman (Kal-El)
Superman X


EARTH-5150:

Superman (Kal-L)


EARTH-69:

Superman (Val-Zod)


EARTH-PC:

Superman (Kal-El)
Last edited by Thorpocalypse on Tue Sep 19, 2017 1:27 am, edited 278 times in total.

Thorpocalypse
Posts: 584
Joined: Fri Nov 04, 2016 8:52 pm

MARVEL COMICS

Post by Thorpocalypse » Sat Nov 05, 2016 2:22 am

AISLE 2 - MARVEL COMICS

EARTH-217:

8-Ball

The Annihilation Wave:
Annihilus
The Annihilation Wave
Eradica, Extermina and Extirpia
Ravenous (with Currs and Seekers)

Ant-Man (Scott Lang)
Badoon (with the Monster of Badoon)
Bantam
Bastion
Batroc the Leaper
Black Bolt
Black Dwarf
Black Lotus
Black Panther (T'Challa)
Black Talon
Black Widow (Natasha Romanov)
Bullseye
Cammi
Captain America (Sam Wilson)
Captain America (Steve Rogers)
Captain Marvel (Carol Danvers)
Corvus Glaive
Cosmic Hulk
Cosmo the Space Dog
Daredevil
Deadpool
The Destroyer
Doctor Doom (with Doombots)
Doctor Strange
Drax the Destroyer
Ebony Maw
Elektra
Gabby
Gamecock
Gamora
Graviton
Griffin
Groot
The Hand
Hawkeye (Clint Barton)
The Hulk (Amadeus Cho)
The Hulk (Bruce Banner)
The Human Torch (Johnny Storm)
The Invisible Woman
Iron Fist
Iron Man
Ironheart
Javelynn
Joystick
Karnak
The Kingpin
Lady Deathstrike
Loki
Luke Cage
Machete I
Machete II
Mantis
Marie Batroc
Master Mold
Medusa
Midnight's Fire
Miss America Chavez
Mister Fantastic
Moon Girl and Devil Dinosaur
Moon Knight
Ms. Marvel
Nimrod
Oddball
Pink Pearl
Professor X
Proxima Midnight
Psylocke
Puck
Rocket Raccoon
Sabretooth
Shang-Chi
Sentinels (Mark I)
Sentinels (Mark V)
Sentinels (Mark X)
Sentinels (Mark XII)
Sentinels (Mark XIII)
Spider-Man (Miles Morales)
Spider-Man (Peter Parker)
Star-Lord
Supergiant
Thanos
The Thing
Thor
Thor (Jane Foster)
Ultron
Unicorn
Vermin
The Vision
The Wasp (Janet Van Dyne)
The Wasp (Nadia Pym)
Wolverine (Logan)
Wolverine (X-23)
Da Wrecking Crew: Wrecker, Thunderball, Bulldozer, Piledriver
Yondu
Zaran the Weapon Master


EARTH-FG:

Captain America (Steve Rogers)
Hulk (Bruce Banner)
Spider-Man (Peter Parker)


EARTH-0:



EARTH-2112:

Wolverine (Old Man Logan)

EARTH-5150:


EARTH-69:


EARTH-PC:

Deadpool
Sabretooth
Wolverine (PL10)
Wolverine (X-23)
Last edited by Thorpocalypse on Tue Sep 19, 2017 1:25 am, edited 124 times in total.

Thorpocalypse
Posts: 584
Joined: Fri Nov 04, 2016 8:52 pm

Aisles 3-8

Post by Thorpocalypse » Sat Nov 05, 2016 2:22 am

AISLE 3 - IMAGE COMICS

EARTH-217:

Cy-Gors
Doc Seismic
The Mauler Twins
Ripclaw

EARTH-FG:


EARTH-0:


DYNAMO 5:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:



AISLE 4 - IDW COMICS

EARTH-217:

Captain Canuck

G.I. JOE:
The Joes:

Snake-Eyes

COBRA:

Storm Shadow

TMNT:
The TMNT:

Donatello
Leonardo
Michelangelo
Raphael
Splinter

The Foot
The Shredder


EARTH-FG:


EARTH-0:



G.I. JOE:
The Joes:



COBRA:



TMNT:
The TMNT:


TRANSFORMERS:

Autobots:


Decepticons:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:
G.I. JOE:


TMNT:


AISLE 5 - DARK HORSE COMICS

EARTH-217:


EARTH-FG:


EARTH-0:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 6 - DYNAMITE COMICS

EARTH-217:


EARTH-FG:


EARTH-0:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 7 - VALIANT COMICS

EARTH-217:
Zephyr (Faith)


EARTH-FG:


EARTH-0:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 8 - DRESDEN FILES

EARTH-217:


EARTH-FG:


EARTH-0:


Thorpacodresdenverse Originals:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:
Last edited by Thorpocalypse on Sat Jul 22, 2017 7:03 pm, edited 35 times in total.

Thorpocalypse
Posts: 584
Joined: Fri Nov 04, 2016 8:52 pm

AISLES 9-16

Post by Thorpocalypse » Sat Nov 05, 2016 2:22 am

AISLE 9 - VIDEO GAMES

EARTH-217:

Mortal Kombat:

Scorpion
Sub-Zero

EARTH-FG:

Dead or Alive:

Kasumi


Fatal Fury/King of Fighters:

Andy Bogard
Geese Howard
Mai Shiranui
Terry Bogard


Killer Instinct:

Jago
Orchid
Riptor
Sabrewulf


Mortal Kombat:

Baraka
Goro
Jade
Kitana
Liu Kang
Mileena
Reptile
Shao Kahn

Soul Calibur:

Ivy Valentine


Street Fighter:

Blanka
Chun-Li
Ken Masters
M Bison
Ryu
Sagat
Vega


Tekken:

Alisa Bosconovich
Heihachi Mishima
Jin Kazama / Devil Jin
Kazuya Mishima
Raven


EARTH-0:
Final Fantasy:


Hitman:


Mortal Kombat:


Resident Evil:


Street Fighter:



EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:
Final Fantasy:


Mortal Kombat:



Resident Evil:


Street Fighter:


Tomb Raider:



AISLE 10 - ANIME

EARTH-217:


EARTH-FG:


EARTH-0:
BLEACH:

Human World Allies:

The Gotei 13:
1st Division:


2nd Division:


3rd Division:


4th Division:
Captain -
Lieutenant -

6th Division:
Captain -
Lieutenant -

7th Division:


8th Division:
Captain -
Lieutenant -

9th Division:

10th Division:
Captain -
Lieutenant -

11th Division:
Captain -
Lieutenant -
3rd Seat -

12th Division:

13th Division:
Captain -
Lieutenant -



Aizen, Allies and the Espada:



Espada Cero:
Espada Uno:
Espada Dos:
Espada Tres:
Espada Quatro:
Espada Cinco:
Espada Seis:

Hollows:


COWBOY BEBOP:



GHOST IN THE SHELL:


FULL METAL ALCHEMIST:



ONE PUNCH MAN:


SAMURAI CHAMPLOO:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:
AFRO SAMURAI:



BLEACH:



CASSHERN SINS:


Ghost in the Shell:

FULL METAL ALCHEMIST:


ONE PUNCH MAN:


SAMURAI CHAMPLOO:



SAMURAI JACK:




AISLE 11 - MAGIC THE GATHERING

EARTH-217:


EARTH-FG:


EARTH-0:
Planeswalkers:



EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 12 - GREEN RONIN

EARTH-217:

Gamma the Atom Smasher
Malador the Mystic
Overshadow
Superior
Warden
White Knight


EARTH-FG:


EARTH-0:





EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 13 - MISC., MOVIES, TV, LITERATURE

EARTH-217:


EARTH-FG:



EARTH-0:


THE BIG BANG THEORY:



EQUILIBRIUM:



THE EXPENDABLES:



FIREFLY/SERENITY:



FLASH GORDON:



GAME OF THRONES:



THE INDIANA JONES TRILOGY (we don't acknowledge Crystal Skull here :x ):



KILL BILL:


PARKS AND RECREATION:



SHARKNADO:



THE SIX MILLION DOLLAR MAN:



TRAILER PARK BOYS:


THE VENTURE BROTHERS:



THE WALKING DEAD:



EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 14 - ARCHETYPES

EARTH-217:

Cops
Ninjas
Soldiers
Thugs
Zombies


EARTH-FG:


EARTH-0:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 15 - STAR WARS/STAR TREK

EARTH-217:


EARTH-FG:


EARTH-0:
STAR WARS:



STAR TREK:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 16 - ORIGINALS

EARTH-JT:


EARTH-FG:
Last edited by Thorpocalypse on Sat Sep 16, 2017 5:48 pm, edited 55 times in total.

Thorpocalypse
Posts: 584
Joined: Fri Nov 04, 2016 8:52 pm

JAERTH - GLORIANT FANTASY SETTING

Post by Thorpocalypse » Sat Nov 05, 2016 2:23 am

AISLE 17 - GLORIANT SETTING:
Last edited by Thorpocalypse on Sat Jul 22, 2017 6:39 pm, edited 7 times in total.

Thorpocalypse
Posts: 584
Joined: Fri Nov 04, 2016 8:52 pm

ROLL CALL ARCHIVES I - AISLES 1

Post by Thorpocalypse » Sat Nov 05, 2016 2:23 am

AISLE 1 - DC/WILDSTORM/MILESTONE COMICS

EARTH-217:


EARTH-FG:



EARTH-0:

Adeline Kane-Wilson
Alpha
Amanda Waller
Animal-Vegetable-Mineral Man
The Annihilator
Apache Chief
Apollo
Aqualad II
Aquaman
Arsenal
Atlas
Atomica
Backlash
Baron Blitzkrieg
Batman (Bruce Wayne)
Batwing (Luke Fox)
Beast Boy
Big Barda
Bizarro
Black Bat
Black Hand
Black Manta
Black Vulcan
Bluebird (Harper Row)
Blue Lantern Corps (Brother Hymn)
Blue Lantern Corps (Brother Warth)
Blue Lantern (Saint Walker)
Blue Lantern Corps (Sister Sercy)
Bolphunga the Unrelenting
The Brain (with Monsieur Mallah)
The Bride (Lady Frankenstein)
Brimstone
The Broker
Bronze Tiger
Brutale
The Bulleteer
Bunker
Caitlin Fairchild
Calendar Man
Captain Atom
Captain Cold
Captain Nazi
Carmine Falcone
Catgirl
The Chechen
Cheetah
Chemo
Cheshire
Constantine Drakon
Congorilla
Copperhead
Crux
Cyborg
Cyborg Superman
Daemonites
Darkseid's Parademons
Deathblow
Deathstorm
Deathstroke the Terminator
Detective Chimp
Divine
The Doctor II
Donna Troy
Double Dare
Double Down
The Drummer
El Dorado
Electrocutioner
Element Woman
Elijah Snow
Elongated Man
Endless Winter
The Engineer II
Fahrenheit
Faora
Firestorm
First Born
Flamingo
Flash (Wally West)
Flint
Frankenstein
Fuji
Fury
Gambol
General Zod
Glorious Godfrey
Grayven
Green Arrow (Connor Hawke)
Green Lantern (2-6)
Green Lantern (Abin Sur)
Green Lantern (Alan Scott)
Green Lantern (Arisia)
Green Lantern (B'dg)
Green Lantern (Brik)
Green Lantern (Feska)
Green Lantern (Graf Toren)
Green Lantern (Guy Gardner)
Green Lantern (Hannu)
Green Lantern (Iolande)
Green Lantern (Isamot Kol)
Green Lantern (Jack T. Chance)
Green Lantern (John Stewart)
Green Lantern (Jruk)
Green Lantern (Katma Tui)
Green Lantern (Kilowog)
Green Lantern (Kyle Rayner)
Green Lantern (Mogo)
Green Lantern (Morro)
Green Lantern (Raker Qarrigat)
Green Lantern (Salaak)
Green Lantern (Sheriff Mardin)
Green Lantern (Simon Baz)
Green Lantern (Sinestro)
Green Lantern (Soranik Natu)
Green Lantern (Tomar-Tu)
Green Lantern (Vath Sarn)
Green Lantern (Voz)
Green Lantern (Standard)
Grifter
Hardware
Harry Tanner (The Eminence of Blades)
Hawkgirl
Hawkman
Helspont
Henry Bendix
The High
Icon
Indigo Tribe (Iroque)
Indigo Tribe (Munk)
Indigo Tribe (Standard)
Jack Hawksmoor
Jackson King
Jakita Wagner
Jenny Quantum
Jenny Sparks
Jericho
John Constantine
The Kabuki Twins
Kaizen Gamorra
Kaizen Gamorra's Children
Kid Flash
Killer Frost
Kon-El
Krypto
Lady Shiva
Lady Vic
Lex Luthor
Livewire
Major Force
Mario Falcone
Maxie Zeus
Mera
Metallo
Midnighter
Mister Freeze
Mister Majestic
Mister Miracle
Nightrunner
Nobody
Non
Orange Lantern (Larfleeze - with Orange Lantern Corps)
Pike
Punch and Judy
Queen Bee (with H.I.V.E. Agents)
Rampage
Ravager (Grant Wilson)
Raven
Red Lantern (Atrocitus)
Red Lantern (Bleez)
Red Lantern (Dex-Starr)
Red Lantern (Laira)
Red Lantern (Rankorr)
Red Lantern (Skallox)
Red Lantern (Vice)
Red Lantern (Standard)
Red Lantern (Zilius Zox)
Red Tornado
Rocket
Rose Wilson
Saiko
The Samaritan
Samurai
Shaggy Man
Shrike (Boone)
Silk Spectre II
Sinestro
Sinestro Corps (Amon Sur)
Sinestro Corps (Arkillo)
Sinestro Corps (Horku)
Sinestro Corps (Kryb)
Sinestro Corps (Moose)
Sinestro Corps (Romat-Ru)
Sinestro Corps (Standard)
Slaughterhouse Smith
Sofia Gigante Falcone
Solomon Grundy (Gotham)
Solomon Grundy (PL12)
Solomon Grundy (Intelligent)
Solomon Grundy (PL13)
Space Ghost (Space Ghost)
Spartan
Speedy
Stallion
Star Sapphire (Carol Ferris)
Star Sapphire (Fatality)
Star Sapphire (Miri Riam)
Star Sapphire (Miss Bloss)
Star Sapphire (Standard)
Starfire
Starling
Starro the Conqueror
Starro Motherstars (and Starrophytes)
Static
Steve Trevor
Superboy (Jon Kent)
Superman (Kal-El)
Superwoman (Lucy Lane)
Swift
Talon (Henry Ballard)
Talon (Mary)
Talon (Standard)
Talon (William Cobb)
TAO
Tarantula II (Catalina Flores)
Terra (Atlee)
Trigon
Tyrannosaurus Reich
V
Vixen
Void
Warblade
White Lantern (Kyle Rayner)
Wildcat
Winter
Wonder Girl
The Wonder Twins (Jayna, Zan and Gleek)
Wraith
Xombi
Zatanna
Zealot


EARTH-2112:

Superman (Kal-El)
Superman X

EARTH-5150:

Superman (Kal-L)

EARTH-69:

Superboy (Conner Kent)
Superman (Val-Zod)
Warblade

EARTH-PC:

Aquaman
Bane
Baron Blitzkrieg
Batgirl
Batgirl (Cassandra Cain)
Batman (Bruce Wayne)
Batman (Bruce Wayne) (PL11)
Batman (Bruce Wayne) (PL12)
Batwing (David Zavimbe)
Black Canary
Black Lightning
Cassandra Cain
Catwoman
Cheetah
Clayface
Deathstroke the Terminator
Deathstroke the Terminator (PL12)
Doctor Light (Arthur Light)
Doctor Midnite
Flash (Barry Allen)
Flash (Jay Garrick)
Flash (Wally West)
Green Lantern (Hal Jordan)
Green Lantern (Hal Jordan) (PL11)
Green Lantern (John Stewart)
Hawkgirl
Hawkman
Hourman II
The Joker
Kid Flash (Bart Allen)
Killer Croc
Lady Shiva
Liberty Belle II
Martian Manhunter
Martian Manhunter (PL12)
Midnighter
Mister Terrific
Nightwing
Oracle (Barbara Gordon)
Red Hood
Red Robin (Tim Drake)
Red Tornado
Robin (Damian Wayne)
Rose Wilson (Ravager)
Solomon Grundy
Starfire
Superboy (Conner Kent)
Supergirl
Superman (Kal-El)
Superman (Kal-El) (PL12)
Tomorrow Woman
Wildcat
Wonder Woman
Wonder Woman (PL12)
Zatanna
Last edited by Thorpocalypse on Sat Jul 22, 2017 6:35 pm, edited 8 times in total.

Thorpocalypse
Posts: 584
Joined: Fri Nov 04, 2016 8:52 pm

ROLL CALL ARCHIVES II - AISLES 2

Post by Thorpocalypse » Sat Nov 05, 2016 2:24 am

AISLE 2 - MARVEL COMICS

EARTH-217:


EARTH-0:

3-D Man III (Delroy Garrett)
A-Bomb
The Abomination
The Absorbing Man
Adam Warlock
Aegis
Agence Byzantine Agents
A.I.M. Troopers
Air Walker
Amadeus Cho
American Eagle
Ana Kravinoff
Andrew Forson

Ant-Man (Scott Lang)
Anti-Man
Anti-Venom (Eddie Brock)
Apocalypse
Arcade
Archangel
Arclight
Ares
Armadillo
Arnim Zola
Attuma
Banshee
Baron Strucker
Baron Zemo
Beast
Beetle (Janice Lincoln)
Bengal
Beta Ray Bill
Black Cat
Black Panther (Shuri)
Black Spectre Agents
Blackheart
Blastaar
Blizzard
Blob
Blockbuster
Bloodshed
Blue Marvel
Blue Streak
Bob Agent of Hydra
Boomerang
Bruce Banner
Bullseye
Bushman
Bushwacker
Cable
Cannonball
Captain America (Isaiah Bradley)
Captain America (James Buchanan Barnes)
Captain Britain
Captain Universe (Tamara Devoux)
Cardiac
The Cat (Shen Kuei)
Chameleon
Champion of the Universe
Chimera
Codename: Bravo
Colleen Wing
Colossus
Constrictor
Cosmic Hulk
Crossbones
Crystal
Cyclops
D-Man
Daken
Daredevil
Dazzler
Diamondhead
Doctor Doom
Doctor Octopus
Doop
Dracula
Dragon Man
El Jaguar
Electro
ElektraEmma Frost
The Enchantress

The Enforcers:
Fancy Dan
Montana
Ox
Hammer Harrison
Snake Marston

Erik Killmonger
Excavator
Exodus
Falcon
The Fallen One

The Fantastic Four:
The Human Torch
The Invisible Woman
Mister Fantastic
The Thing

Fantomex (and EVA)
Finesse
Firelord
Firestar
Fly-Girl
Franklin Richards
Fu Manchu
Galactus
Gambit
Ghost Rider (Johnny Blaze)
Gi-Ant Man (Hank Pym)
Gibbon
Gladiator (Kallark)
Gladiator (Melvin Potter)
Gorgon
The Gorgon
Gorilla Man
Green Goblin
The Grim Hunter (Vladimir Kravinoff)
Grim Reaper
Grizzly
Hammerhead
Harpoon
Havok
Hawkeye II (Kate Bishop)
Hazmat
Hercules
Hippo
Hit Girl
Hit-Monkey
The Hood
Hope Summers
Howard the Duck
Hulkling
Hydra Agents
Hydra Queen
Hydro-Man
Hyperion VI
Iceman
Ikon
Imus Champion
Iron Fist
Iron Maiden
Iron Patriot
Jean Grey (Phoenix)
Jeremy Briggs
Jessica Jones-Cage
Jubilee
Juggernaut
Ka-Zar (and Zabu)
Kangaroo II
Kang the Conqueror
Kick-Ass
Killer Shrike
The Kingpin
Korg
Kraven the Hunter
Kurse
Lady Bullseye
Lady Sif
Laufey
The Leader
The Lizard
Lockjaw
Lodestone
Luke Cage
Lyra
M
Machete I
Machete II
Mad Dog
Madame Masque
Magneto
The Magus
Man-Ape
Malekith the Accursed
Malice
Man-Bull
Man Mountain Marko
The Mandarin
Mandrill
Manifold
Marie Batroc
Martyr (Phyla-Vell)
Master Man II
Maximus the Mad
Mettle
Miss America Chavez
Mister Hyde
Mister Negative (with Inner Demons)
Misty Knight
Mockingbird
MODOK
Mole Man (with Moloids and Giganto)
Molecule Man
Mongoose
Monica Rappaccini
Moondragon
Moonstone
Morg
Morgan Le Fay
Moving Shadow
Mysterio
Mystique
Namor
Nebula
Nekra
Nick Fury (Ultimate)
Night Thrasher
Nightcrawler
Nomad (Rikki Barnes)
Nova (Frankie Raye)
Nova (Richard Rider)
Nuke
Odin
Omega Red
Outriders
Overdrive
Ozymandias
Patriot
Polaris
Power Man III (Victor Alvarez)
Prism
Professor Power
Protocide
The Punisher
Punisher Robots
The Purple Man
Quasar
Quicksilver
Ragnarok
Razor-Fist
Red Hulk
Red She-Hulk
Red Skull
Red Shift
Redshirt
Reptil
Rhino
Riptide
Rogue
Ronan the Accuser
The Russian
The Sandman
Sasquatch
Scalphunter
Scarecrow
Scarlet Spider (Ben Reilly)
Scarlet Spider (Kaine)
Scarlet Witch
Scorpion (Mac Gargan)
Secret Empire Agent
The Sentry
Sersi
Shadowcat
Shang-Chi
She-Hulk
Shocker
Shogo Lee
Silver Samurai
Silver Surfer
Sin
Skaar
Skreet
Skurge the Executioner
Smasher (Izzy Dare)
Songbird
Spectrum (Monica Rambeau)
Speed
Speed Demon
Spider-Girl (Anya Corazon)
Spider-Man (Superior)
Spider Slayer (Alistair Smythe) with Spider Slayer Robots
Spider-Woman
The Spot
Squid
Squirrel Girl (and Tippy Toe)
Stan Lee
Stardust
Starhawk
Stature
Stegron
Stilt-Man
Storm
Striker
Superia
Super-Skrull
Swordsman II (Andreas Von Strucker)
Tarantula
Taskmaster
Tenebrous
Terrax the Tamer
Thor Girl
Thundra
Tiger Shark
Tigra
Titania
Tombstone
Trapster
Trickshot
Triton
Tyrant
The Universal Church of Truth (Matriarch, Cardinals, Black Knights)
Valeria Richards
Valkyrie
Veil
Venom (Flash Thompson)
Vertigo
Viper
The Vision
The Vulture
Warrior Woman (Julia Koenig)
Warrior Woman (Hippolyta)
Wasp
Wendigo
Werewolf by Night
Whiplash (Ivan Vanko)
Wiccan
Winter Soldier
Wonder Man
Xenith (Praetorian)
Zeus


EARTH-2112:

Nightcrawler AOA


EARTH-5150:

Captain America (Steve Rogers)
Hawkeye (Clint Barton)
Nick Fury

EARTH-69:

Wolverine (Killable)



EARTH-PC:

The Abomination
Angel (First Class)
Angel
The Archangel
Banshee
Batroc the Leaper
Beast (First Class)
Beast
Black Panther
Black Widow
Captain America (James Buchanan Barnes)
Captain America (Sam Wilson)
Captain America (Steve Rogers)
Captain America (Steve Rogers) (PL11)
Captain Marvel (Carol Danvers)
Captain Marvel (Carol Danvers) (PL11)
Colossus
Cyclops (First Class)
Cyclops
Daken
Daredevil
Deadpool
The Destroyer
Doctor Octopus
Elektra
Emma Frost
Gambit
Gi-Ant Man
Hulk
Hulk (PL11)
Iceman (First Class)
Iceman
Iron Fist
Iron Lad
Iron Man
Iron Man (PL11)
Iron Man PC (PL12)
Juggernaut
The Kingpin
Kitty Pryde
Jean Grey (First Class)
Jean Grey
Loki
Luke Cage
Mockingbird
Nightcrawler
Omega Red
The Punisher PC
Psylocke
Sabretooth
The Scarlet Witch
Shang-Chi
Spider-Man (Miles Morales)
Spider-Man (Peter Parker)
Spider-Man (Peter Parker) (PL11)
Spider-Woman (Gwen Stacy)
Storm
Thor
Thor (PL12)
Thor (Jane Foster)
Thor (Jane Foster) (PL11)
Thor (Unworthy)
The Vision
The Vision (PL11)
The Vision 2.0
The Wasp
Wolverine (PL10)
Wolverine (X-23) (PL9)
Wolverine (X-23)
Last edited by Thorpocalypse on Sat Jul 22, 2017 6:31 pm, edited 23 times in total.

Thorpocalypse
Posts: 584
Joined: Fri Nov 04, 2016 8:52 pm

ROLL CALL ARCHIVES III - AISLES 3-8

Post by Thorpocalypse » Sat Nov 05, 2016 2:24 am

AISLE 3 - IMAGE COMICS

EARTH-217:


EARTH-0:

Allen the Alien
Angstrom Levy
Anissa
Atom Eve
Badrock
Ballistic
Battle Beast
Best Tiger
Black Samson
Bomb Queen
Bonechill
Brahma
Brit
Britney
Bulletproof
Captain Dynamo
Cecil Stedman
Celeste Noble
Chapel
Conquest
Cougar
Cyblade
Diehard
Dinosaurus
Doc Noble
Donald Ferguson
Dupli-Kate

DYNAMO 5:
Maddie Warner
Myriad/Wraith
Scatterbrain/Ramjet
Scrap/Supervision
Slingshot/Menagerie
Visionary/Smasher

El Chupacabra
Elephant
Embrace
Firebreather
Frost Noble
Furnace
Gaia Noble
General Kregg
Heatwave
Ian Nottingham
Iguana
The Immortal
Impact
Invincible
Japandroid
Kaboomerang
Kid Thor
Killjoy
King Lizard
Knockout
Komodo Dragon
Krennick
Kursk
Lady Photon
Le Brusier
The Magdalena
Magmaniac
Masada
Master Mind
Mister Liu (Dragon Form and Bodyguard)
Monster Girl
Ms. Popper
Multi-Paul
Nyx
Octoboss
Omni-Man
Outrun
Overtkill
Pegasus
Photon/Lady Photon
Race Noble
Reanimen
Rex Splode
Riptide
Robot
Rusty Noble
Salamander
Savage Dragon
Set
Shaft
Shapesmith
Shrinking Ray
Spawn
Stryker
Suprema
Supreme
Synergy
Task
Tether Tyrant
Thragg
Titan
Tony Chu (Chew)
Tora No Shi
Velocity
Viltrumites
Visionary
Vogue
The Walking Dread
War Chest
Widowmaker
Witchblade (Sara Pezzini)
Wraith
Yeti
Young Omni-Man
Zephyr Noble

EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:

Invincible
The Magdalena


AISLE 4 - IDW COMICS

EARTH-217:



G.I. JOE:
The Joes:



COBRA:


TMNT:
The TMNT:


EARTH-0:

The Crow (Eric Draven)

G.I. JOE:
The Joes:

Duke
Jinx
Lady Jaye
Roadblock
Scarlett
Snake-Eyes
Tunnel Rat

COBRA:

The Baroness
Cobra Commander
Destro
Doctor Mindbender
Pythona
Serpentor
Storm Shadow


TMNT:
The TMNT:
Donatello
Leonardo
Michelangelo
Raphael
Splinter

Alopex
Angel
April O'Neil
Casey Jones
The Foot
The Foot Elite
The Hun
Karai
Koya
Old Hob
The Savate
The Shredder
Slash

TRANSFORMERS:

Autobots:
Arcee (Chromia and Elita-1)
Bumblebee
Ironhide
Jazz
Optimus Prime
Ratchet
Sideswipe

Decepticons:
Barricade
Blackout
Bonecrusher
Decepticon Protoforms
Devastator
The Dreads
Laserbeak
Long Haul
Megatron
Ravage
Scorponok
Shockwave and Driller
Sideways
Soundwave
Starscream


Carly Spencer
Lt. Colonel William Lennox
Sgt. Roger Epps
The NEST Squad
Sam Witwicky


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:
G.I. JOE:
Snake Eyes

TMNT:
Donatello
Leonardo
Michelangelo
Raphael
The Shredder


AISLE 5 - DARK HORSE COMICS

EARTH-217:


EARTH-0:

Abe Sapien
The Angelus
The Darkness
Eva, Daughter of Dracula
Grendel (Hunter Rose)
Hellboy
Karl Ruprecht Kroenen
Liz Sherman
Prince Nuada
Princess Nuala

EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:

The Darkness
Hellboy
Karl Ruprecht Kroenen


AISLE 6 - DYNAMITE COMICS

EARTH-217:


EARTH-0:

Painkiller Jane

EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 7 - VALIANT COMICS

EARTH-217:


EARTH-0:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 8 - DRESDEN FILES

EARTH-217:


EARTH-0:

Bob
Charity Carpenter
Ghouls
Harry Dresden
John Marcone (and Hendricks
Karrin Murphy
Malks
Michael Carpenter
Molly Carpenter
Mouse
Ogres
Shellycobbs
Sigrun Gard
Thomas Raith

Thorpacodresdenverse Originals:

Etaina
Huldria
Mad Maris
Xara

EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:

Harry Dresden
Last edited by Thorpocalypse on Sat Jul 22, 2017 6:29 pm, edited 5 times in total.

Thorpocalypse
Posts: 584
Joined: Fri Nov 04, 2016 8:52 pm

ROLL CALL ARCHIVES IV - AISLES 9-17

Post by Thorpocalypse » Sat Nov 05, 2016 2:24 am

AISLE 9 - VIDEO GAMES

EARTH-217:

Mortal Kombat:


EARTH-0:
Final Fantasy:

Sephiroth

Hitman:

Agent 47 (Hitman)

Mortal Kombat:

Baraka (with Tarkata)
Ferra/Torr
Raiden
Jacqui Briggs
Scorpion
Shao Kahn

Resident Evil:

Claire Redfield
HUNK
Jill Valentine

Street Fighter:

M Bison
Sagat

EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:

Final Fantasy:


Mortal Kombat:

Cassie Cage
D'Vorah
Ermac
Erron Black
Frost
Goro
Jade
Jarek
Jax
Johnny Cage
Kabal
Kano
Kenshi
Kintaro
Kira
Kitana
Kobra
Kotal Kahn
Kung Jin
Kung Lao
Liu Kang
Mileena
Quan Chi
Raiden
Reptile (with Saurians)
Scorpion
Sektor (with Tekunin)
Sheeva
Skarlet
Sonya Blade
Sub-Zero
Takeda
Tanya
Tasia
Tremor

Resident Evil:


Street Fighter:

Chun-Li
Ken
Ryu
Vega

Tomb Raider:

Lara Croft


AISLE 10 - ANIME

EARTH-217:


EARTH-0:
BLEACH:

Human World Allies:
Chad Yasuturo Sado
Ichigo Kurosaki (Agent of the Shinigami/Early Soul Society Arc)
Ichigo Kurosaki (Hueco Mundo/Early Fake Karakura Town Arc)
Orihime Inoue
Rukia Kuchiki
Tatsuki Arisawa
Uryu Ishida

The Gotei 13:
1st Division:


2nd Division:


3rd Division:


4th Division:
Captain - Retsu Unohana (and Minazuki)
Lieutenant -

6th Division:
Captain - Byakuya Kuchiki
Lieutenant - Renji Abarai

7th Division:


8th Division:
Captain - Shunsui Kyoraku
Lieutenant -

9th Division:

10th Division:
Captain - Toshiro Hitsugaya
Lieutenant - Rangiku Matsumoto

11th Division:
Captain - Kenpachi Zaraki
Lieutenant -
3rd Seat - Ikkaku Madarame

12th Division:

13th Division:
Captain - Jushiro Ukitake
Lieutenant -

Rukia Kuchiki

Aizen, Allies and the Espada:

Sosuke Aizen

Espada Cero: Yammy Llargo (Rialgo)
Espada Uno: Coyote Starrk (with Lilynette and the Los Lobos)
Espada Dos:
Espada Tres:
Espada Quatro:
Espada Cinco:
Espada Seis: Grimmjow Jaegerjaquez

Hollows:

Fishbone D
Menos Grande

COWBOY BEBOP:

Vicious


GHOST IN THE SHELL:


FULL METAL ALCHEMIST:

Alphonse Elric
Edward Elric
Fuhrer King Bradley
Greed
Lust
Riza Hawkeye
Roy Mustang
Scar

ONE PUNCH MAN:


SAMURAI CHAMPLOO:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:
AFRO SAMURAI:

Afro Samurai

BLEACH:

Ichigo Kurosaki

CASSHERN SINS:

Casshern
Dio

Ghost in the Shell:

FULL METAL ALCHEMIST:

Alphonse Elric
Edward Elric

ONE PUNCH MAN:


SAMURAI CHAMPLOO:

Jin
Mugen

SAMURAI JACK:

Samurai Jack


AISLE 11 - MAGIC THE GATHERING

EARTH-217:


EARTH-0:
Planeswalkers:

Jace Beleren

Anafenza the Foremost/Anafenza Kin-Tree Spirit
Bear's Companion
Brimaz King of Oreskos
Narset the Enlightened/Narset Transcendent
Orc Sureshot
Oreskos Swiftclaw
Sidisi the Brood Tyrant/Sidisi Undead Vizier
Sidisi's Pet
Surrak Dragonclaw/Surrak the Hunt Caller
Zurgo Helmsmasher/Zurgo Bellstriker


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 12 - GREEN RONIN

EARTH-217:

Gamma the Atom Smasher
Malador the Mystic
Overshadow
Superior
Warden
White Knight

EARTH-0:





EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 13 - MISC., MOVIES, TV, LITERATURE

EARTH-217:


EARTH-0:

Ash Williams (The Evil Dead Series)
Barry Manilow
Bob Munden (The Fastest Gun Alive)
Cordell Walker (Walker, Texas Ranger)
John Carter (John Carter [Movie])
John McClane (The Diehard Series)
Nathan Shepherd (Locked Within)
Otto Skorzeny (with Werwolves)
Robert Wadlow
Sam Flynn (Tron: Legacy)
Shaquille O'Neal
Theresa Caputo (Long Island Medium)
Turtleman (Ernie Brown - Call of The Wildman)
Usain Bolt

THE BIG BANG THEORY:

Doctor Leonard Hofstadter
Doctor Rajesh Koothrappali
Doctor Sheldon Cooper (The Big Bang Theory)
Howard Wolowitz
Penny

EQUILIBRIUM:

John Preston

THE EXPENDABLES:

Barney Ross
Billy "The Kid" Timmons
Booker
Gunnar Jensen
Hale Caesar
Lee Christmas
Toll Road
Yin Yang

FIREFLY/SERENITY:

The Operative

FLASH GORDON:

General Klytus
Ming the Merciless

GAME OF THRONES:

Bronn
Cersei Lannister-Baratheon
Eddard Stark
The Hound (Sandor Clegane)
Jaime Lannister
Joffrey Baratheon
Robert Baratheon
Tyrion Lannister

THE INDIANA JONES TRILOGY (we don't acknowledge Crystal Skull here :x ):

Indiana Jones

KILL BILL:

The Bride (Beatrix Kiddo)
Elle Driver
O-Ren Ishii

PARKS AND RECREATION:

Ron Swanson

SHARKNADO:

Sharknado

THE SIX MILLION DOLLAR MAN:

Steve Austin

TRAILER PARK BOYS:

Bubbles
Jim Lahey
Julian
Randy
Ricky

THE VENTURE BROTHERS:

Brock Samson

THE WALKING DEAD:

Daryl Dixon

EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 14 - ARCHETYPES

EARTH-217:

Cops
Ninjas
Soldiers
Thugs
Zombies

EARTH-0:

Robot (Chimp)
Robot (Gorilla)
Soldiers (Gorillas)

EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 15 - STAR WARS/STAR TREK

EARTH-217:


EARTH-0:
STAR WARS:

Obi-Wan Kenobi

STAR TREK:


EARTH-2112:


EARTH-5150:


EARTH-69:


EARTH-PC:


AISLE 16 - ORIGINALS

EARTH-JT:

Octogenarian Mutant Ninja Myrtle

AISLE 17 - GLORIANT SETTING:

PCs:

Arisema Daellion (Warlord)
Baruun (Paladin)
Beaver the Bard (Bard)
Drenna the Druid (Druid)
Dryzza (Psion)
Extherene Hope (Sorcerer)
Jaharri (Barbarian)
Jobymme (Cleric)
Kolfi
Pon-Bak (Monk)
Rain the Ranger (Ranger)
Sister Eli (Monk)
Sister Jhaelryna Tuin (Cleric)
Trixi Picklebottom Goldflower (Tinkerer)
Varduk (Sorcerer)
Xelennia Nailo (Rogue)
Zaila

X-EMPLARS PCs:
Arisema Daellion (PL5)
Balderron (PL5)
Kalen (PL5)
Marada (PL5)
Pergathon (PL5)
Sian (PL5)
Xander Daellion (PL5)

NPCs:

Balderron
Brogg
Glaesya (Dawnstrike Paladin)
Kalen
Kerai Suddenblade (Mardu Hordechief)
Li Wun (Soulfire Grand Master)
Null'niss Freani
Pergathon
Rhanz Bloodmane
Sian
Strumas and Orbin
Tharzok
Xander Daellion

CLASSES/ARCHETYPES:

Bandits
Bear's Companion
Orc Sureshot
Thugs
Townsfolk (Apothecary, Bartender, Noble, City Guard, Tavern Brawler, Moneychanger, Blacksmith)

RACES:

Bugbears
Centaurs
Dragonborn
Dwarves
Elves, Drow
Elves, High
Elves, Wood
Githyanki
Gnolls
Goblins
Halflings
Hobgoblins
Kobolds
Lizardfolk
Lizardfolk (Blackscale)
Loxodon
Minotaurs
Orcs
Pandafolk
Rhox
Sahuagin
Shifter
Warforged



BESTIARY:

Ankheg
Astral Stalker
Axe Beak
Bat (Gurmag Swiftwing)
Bear (Alpine Grizzly)
Bear (Dire)
Bear (Polar)
Beholder
Blights (Needle, Twig, Vine)
Bulette
Cat, Black
Choker
Darkmantle
Deer
Demon Lord (Asmodeus)
Demon Lord (Demogorgon)
Demon Lord (Grazz't)
Demon Lord (Kostchtchie)
Demon Lord (Lolth)
Demon Lord (Orcus)
Demon Lord Emissary (Eclavdra)
Demon (Ape)
Demon (Assassin)
Demon (Balor)
Demon (Carnage)
Demon (Chain)
Demon (Gnaw)
Demon (Goristro)
Demon (Ice)
Demon (Imp)
Demon (Legion)
Demon (Marilith)
Demon (Spider)
Demon (Spined)
Demon (Vrock)
Demon (War)
Dinosaur (Ankylosaurus)
Dinosaur (Deinonychus)
Dinosaur (Pteranodon)
Dinosaur (Stegosaurus)
Dinosaur (Triceratops)
Dinosaur (Tyrannosaurus Rex)
Displacer Beast
Dragonlord Atarka
Dragonlord Dromoka
Dragonlord Kolaghan
Dragonlord Ojutai
Dragonlord Silumgar
Dragon, Fire (Hatchling)
Dragon, Fire (Young)
Dragon, Fire (Adult)
Dragon, Fire (Old)
Dragon, Fire (Ancient)
Dragon, Frost (Hatchling)
Dragon, Frost (Young)
Dragon, Frost (Adult)
Dragon, Frost (Old)
Dragon, Frost (Ancient)
Dragon, Storm (Hatchling)
Dragon, Storm (Young)
Dragon, Storm (Adult)
Dragon, Storm (Old)
Dragon, Storm (Ancient)
Dragon, Swamp (Hatchling)
Dragon, Swamp (Young)
Dragon, Swamp (Adult)
Dragon, Swamp (Old)
Dragon, Swamp (Ancient)
Drakes (Flying, Guard)
Drider
Ettin
Fleecemane Lion
Formorian
Frost Lynx
Gargoyles
Ghoul
Giant (Fire)
Giant (Frost)
Giant (Hill)
Giant (Stone)
Giant (Storm)
Girallon
Gravehound
Gray Render
Griffon
Harpy
Hawk
Hellhound
Hippogriff
Hook Horror
Horse
Hydra
Hyena
Hyena (Dire)
The Kraken
Krushok (Feral and Great-Horn)
Lion
Manticore
Mantis (Giant)
Mastodon, Rotting
Mastodon, Sandsteppe
Mind Flayer
Minotaur, Undead
Mumakil (Oliphaunt)
Ogre
Owlbear
Pegasi
Peryton
Quaggoth
Rabbits
Rats (Dire & Giant)
Rhinoceros
Roc
Roper
Scorpion, Giant
Shambling Mound
Shadow Hound
Siege Rhino
Skeletons
Spiders (Giant)
Stirge
Tarrasque
Tiamat
Treant
Troll
Umber Hulk
Undead Minotaur
Vine Horror
Werewolves
Werewolf Packlord Alpha
Wight
Winter Wolf
Wolf
Wolf (Dire)
Worg
Wraith
Wyvern
Zombie
Zombie Ogres
Last edited by Thorpocalypse on Sat Jul 22, 2017 6:28 pm, edited 6 times in total.

Thorpocalypse
Posts: 584
Joined: Fri Nov 04, 2016 8:52 pm

DA RULES

Post by Thorpocalypse » Sat Nov 05, 2016 2:25 am

HOUSE RULES

Of course, you can't just use the rules as written, what's the fun in that? Especially in a fantasy setting.

This is a CONSTANT work in progress as I roll through more tests and get more run in the Game Room.

SKILLS:

Nothing yet, but there could be something eventually.

--------------------------------------------------------------------------------

ADVANTAGES:

HOUSE ADVANTAGES: Here is a list of homebrew, swiped, converted 2E and eventual new 3E book Advantages (I hope) that I will be using for my personal setting builds:

Accelerated Acrobatics - You can try to cross a precarious surface faster than normal. If you increase the Difficulty Class by 5, you can move your full speed as a move action instead of -1 rank. Moving twice your speed in a round requires the penalty plus two skill checks, Acrobatics and the usual Athletics.
Accelerated Climb - You can try to climb more quickly than normal, at -1 rank instead of -2. You can accept an addition +5 DC to move at full speed.
Accelerated Stealth - You can move up to your normal speed instead of -1 rank. Moving twice
your speed in a round requires the penalty plus two skill checks, Stealth and the usual Athletics.
Cat's Feet: You can operate without detection by normal hearing.
Clean (ranked) - Checks to connect you with a crime increase by DC5 per rank.
Combat Clarity (ranked) - +2 checks to resist Feints, 2nd rank increases to +5.
Combat Leader - Use a Hero Point or Luck (Inspiration) for you and allies in 60 ft radius to get +2 bonus on Initiative rolls.
Conceal Efforts - Anyone who inspects your bindings during a Sleight of Hand escape check must make a Perception check with a DC equal to your Sleight of Hand result to notice your escape attempt.
Cunning Fighter - Use your Attack Bonus instead of Deception to Feint in combat.
Damaging Escape - When you escape from a grab, you get an unarmed attack against the opponent as a free action. You still have to roll to hit.
Deep Ties (ranked) - Gain extra an hero points when faced with an emotionally important complication. Limited to 3 ranks.
Defensive Strike (ranked) - +2 on next attack against opponent that misses you in close combat (2nd rank increases bonus to +5). First rank does not count against PL caps.
Durable Lie - The target believes your Deception for an additional round.
Eagle Eyes - Your visual perception range increment is 100 ft.
Fighting Climb – You are not vulnerable when climbing.
Forceful Intimidation - You can force your subject to take an action that is against his interests (but not life threatening).
Follow-up Strike - Follow up a critical hit with a free attack action against the same target
Hide Tampering - You can conceal any tampering with a device. Anyone who inspects the device must make a check against your Technology or Sleight of Hand check result to notice your tampering.
Improved Daze – You can attempt to Daze as a move action without the penalty.
Improved Feint – You may attempt to Feint as a move action without the penalty.
Improved Trick - You may use Deception to bluff or trick as a move action without penalty.
Last Stand - Use Extra Effort to ignore all damage penalties for one round.
Lionheart (ranked) - +2 bonus against Fear and related effects (2nd rank increases bonus to +5)
Martial Strike (ranked) - +1 unarmed damage per rank.
Rallying Cry: As a standard action, you can spend a hero point or use Luck (Inspiration) to grant grant allies in auditory perception range a new Will save to overcome fear and lasting mental effects.
Rousing Speech (ranked): Choose interaction skill, make DC15 interaction skill check to grant ally +2 bonus to particular check. Additional rank to raise bonus to +5 or select additional interaction skill.
Skill Supremacy (ranked) - Allows you to exceed Skill rank limit by 2 ranks. Additional ranks can apply to additional skills, limited to 3 ranks.
Speed of Thought - Use Intellect modified instead of Agility modifier for initiative checks.
Sweeping Strike: If you score a successful unarmed attack, you can make a free trip attack.
Swift: You can add an extra rank of Speed to your additional rank gained with a successful Athletics check.
Tough (ranked) - +1 to Toughness saving throws, limited to 4 ranks.
Unbalancing Strike - When you hit an opponent with a close attack, you can choose to throw him off balance rather than inflicting damage. A hit means he is Vulnerable on defense for the next round.
Withstand Damage (ranked) - When using the Defend action, you can reduce active defenses 2 ranks to increase Toughness bonus by 2 ranks (2nd rank increases to 5 ranks).
Wolf's Ears: Your auditory perception checks have range increment of 100 ft.
Zen Strike - Use your Awareness instead of your Strength for unarmed damage.

Combat Maneuver Combos: I'm pretty sure I saw that Jon L confirmed that you are not supposed to use maneuver combos like All-Out/Power Attack at the same time. But I'm allowing their usage up to +2/-2 for non-minions with usage of a Hero Point or Luck (Heroic Feat). Characters that have the necessary Advantages for the combos can use them up to the full +5/-5 ranks. I think utilizing the full +5/-5 can be overpowering in a scene, but for certain moments, I think it brings excitement so I decided to allow it in this manner for now.

Languages: Too expensive in the RAW for my taste. My rule is that Languages rank 1 gives you 2 languages, 2 ranks gives you 5, 3 ranks gives you 10 and so on up the Progression chart. I don't see giving anymore than 3 ranks, but you never know.

Luck: Also, I am using the optional Luck Advantage rule from the GM's Guide that allows a character to have ranks at Luck that reflect each separate application of HP usage. So characters can have:

Luck (Edit Scene)
Luck (Heroic Feat)
Luck (Improve Roll)
Luck (Inspiration)
Luck (Instant Counter)
Luck (Recover)

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POWERS:

Some slight alterations to some powers for this setting.

Regeneration Rounds: To clarify, this a chart to show which rounds you recover a -1 to Toughness if you have Regeneration.

Healing Factor: Regeneration 1 (1/every 9 rounds [9]); 1 pt
Healing Factor: Regeneration 2 (1/every 5 rounds [5, 10]); 2 pts
Healing Factor: Regeneration 3 (3/every 10 rounds [3, 7, 10]); 3 pts
Healing Factor: Regeneration 4 (4/every 10 rounds [2, 5, 8, 10]); 4 pts
Healing Factor: Regeneration 5 (1/every other round [2, 4, 6, 8, 10]); 5 pts
Healing Factor: Regeneration 6 (6/every 10 rounds [2, 4, 5, 6, 8, 10); 6 pts
Healing Factor: Regeneration 7 (7/every 10 rounds [2, 3, 5, 6, 8, 9, 10]); 7 pts
Healing Factor: Regeneration 8 (8 out of 10 rounds [2, 3, 4, 5, 7, 8, 9, 10]); 8 pts
Healing Factor: Regeneration 9 (9/every 10 rounds [2, 3, 4, 5, 6, 7, 8, 9, 10]); 9 pts
Healing Factor: Regeneration 10 (1/every round); 10 pts

Regeneration 11 on would be one every round, then add a check per the chart...

HOUSE RULES II:

Time is Immutable: There is NO TIME TRAVEL in this setting. You can have effects that slow or speed up a personal time field but it's more of a mental effect as opposed to stopping or accelerating time. Time travel is just a walking plot hole and it's getting overused in all fantasy/comic/sci-fi mediums right now so I am putting a stop to it here. Of course, if I screw something up bad enough, I reserve the right to retcon this, of course. :)

Extra - Full Speed (work in process): This is a work in progress, but the way speed and flight affects work in the system, you basically go from zero to 60 immediately. Most abilities don't work like that. Someone like the Flash should be able to, of course, but someone like Angel should have to get those wings flapping a bit, or fast animals like a lion or T-Rex need to build up some steam in order to hit top speed. My initial thoughts are adding a 1 pt Extra for Full Speed that I can give my characters to denote that they can automatically hit top speed, otherwise you can only move half your full Speed/Flight ranks in the first round (Rank 1 you move normal speed) unless you make an Athletics check for full movement. I'm not quite sure on this yet though.
Last edited by Thorpocalypse on Mon Aug 28, 2017 11:48 pm, edited 2 times in total.

Thorpocalypse
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EARTH-217 SETTING

Post by Thorpocalypse » Sat Nov 05, 2016 2:26 am

EARTH-217 SETTING

As stated above, Earth-217 is my main setting for this version of the Thorpocaverse. Here's a summary of related links to the settings, cities and other information. Note that this is constantly a work in progress as I add more builds and continue to refine the roles of the characters.

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GENERAL INFORMATION:

Superheroic History of Earth-217
Superhero Timeline of Earth-217

SETTINGS

The Cosmic Thorpocaverse
The Mystical Thorpocaverse
The X-Verse

CITIES/LOCATIONS:

Asgard
Atlantis
Bludhaven
Central City/Keystone City
Chicago
Gotham City
Los Angeles
Metropolis
New Orleans
New York


TEAMS:

Heroic:
The Avengers
The Justice League/Avengers/X-Men/Inhuman Alliance
The Justice Society of America
SHIELD

Villains:
A.I.M.
HYDRA
Last edited by Thorpocalypse on Sat Jul 22, 2017 6:18 pm, edited 3 times in total.

Thorpocalypse
Posts: 584
Joined: Fri Nov 04, 2016 8:52 pm

SUPERHERO HISTORY - EARTH-217

Post by Thorpocalypse » Sat Nov 05, 2016 2:26 am

This is still a work in progress, but I figured since I was posting incomplete works, I might as well drop it now before I lose it. :)

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EARTH-217 - YEAR 10

For some reason it all starts with Superman. – Alexander Luthor

The seminal event in the history of superheroes on Earth happened almost ten years ago on December 30th at approximately 5 p.m.. A plane bound for Metropolis, MO, was going down in a snowstorm. It appeared that the 115 passengers and crew on board were heading for certain doom. When suddenly, a red and blue blur streaked by the window, the plane’s dive was halted and to the astonishment of the captain, was set down gently in a field outside of Metropolis. As the flight crew opened the emergency exit doors and activated the inflatable safety slide, they saw a dark-haired man in a blue costume with a flowing red cape floating outside. He asked if everyone was OK, smiled then flew away into the early evening sky. One of the passengers, star reporter for the Daily Planet Lois Lane, chronicled the entire event and within minutes her uploaded cell phone picture and internet headline gave the world the first real glimpse of the man who would become known to the world (and half of the known universe) by the name she gave him: Superman.

There had been sightings and rumors of a “blue blur” appearing across the globe for moths previously, but this event took those incidents from the realm of speculation and myth to reality. There was someone among us with powers beyond those of mere mortals. Where did he come from? Why is he here? Are there more like him? Those became the questions asked by billions across the globe.

Nick Fury, legendary Director of S.H.I.E.L.D, calls that the day that superheroes “came out”. Prior to that, the only other acknowledged superhero was the legendary Captain America, who was one of the greatest heroes of World War II but was lost just prior to the end of the war and presumed dead. But even though he could leap 20 yards and throw men around like ragdolls, he didn’t fly and carry planes around. This was a whole other level of power that people had never seen.

Of course, Fury and a handful of others knew that superhumans, also known as posthumans or metahumans had walked among us for thousands of years. Aliens, mutants, wizards, magical creatures thought only to exist in fantasy worlds and people using technology far beyond what the general public had anything but the faintest idea of, had long operated in secret. Early reactions to displays of their abilities had not been met with understanding, and usually violence. Knowing full well that risking exposure to the world at large could cause all kinds of upheaval in the world, most remained hidden. In the early ages, people’s fundamental belief systems would be challenged, and in more modern times there were was not only that, an but impact on tenuous foreign relations and economics across the globe.

But once Superman made the news, everything changed. Soon after, it seemed he was everywhere at once. Rescuing trapped miners in Chile, saving people from burning buildings all over the US, catching a jumper off the Eiffel Tower, removing a bomb that was going to blow up Big Ben and even finding time to save a cat stuck in a tree in Smallville, KS. His commitment to humanity was proved during a massive attack on his adopted home planet by the Kryptonian General Zod and his allies that he repelled. So much to the surprise of Fury and world leaders at large, instead of starting a world-wide panic, he became a beloved figure. He quickly became the most searched for entity on the internet. And his sit down interview with Lois Lane became the most widely viewed event in TV and internet history.

A few weeks after the Daily Planet article, reports of superhuman activity across the globe exploded. Rumors of a man sized bat terrorizing the Gotham City underworld gained more traction. The NYPD refuted dozens of claims about man who was crawling up walls and leaving criminals bound in webs. Upstate New York had claims of strange goings on at Charles Xavier’s School for the Gifted. There were rumors of weird things happening at the Baxter Building after the return from of space of noted scientist Reed Richards, his fiancée Susan Storm, her brother, extreme sports superstar Johnny Storm, and former astronaut Ben Grimm. General Thunderbolt Ross deflected questions about a giant green skinned humanoid monster rampaging through rural New Mexico. There were claims that beloved ruler of Latveria, Victor Von Doom, was a warlock. And there were countless other stories and rumors about superhuman activity from across the globe.

But it was billionaire playboy Tony Stark that kicked the superhero craze into high gear later that year. He developed the Iron Man armor after a traumatic experience as a prisoner in the Middle East and once he started using it to dispense justice to his captors, he had a very public altercation with his former mentor Obadiah Stane who had created his own suit of power armor. Instead of shying away from the media, Stark embraced it and as he did, it seemed to herald the beginning of the superheroic age. Within the year, the Fantastic Four made their first public appearance, as did The Flash, Green Lantern, Thor, Spider-Man and several others. Daredevil became the guardian devil of Hell’s Kitchen. Great Britain publicly acknowledged MI-13 operatives Pete Wisdom and Captain Britain. China introduced the world to the Great Ten. The legend of the great Mexican hero El Chupacabra began to spread. The X-Men had their first of many battles with Magneto and his Brotherhood of Mutants, and their acts brought the issue of mutant rights, and the believed wide-spread mental suppression of the memories of mutant/superhuman incidents over the years to light (which was true, actually). Seemingly overnight, every major city had a protector, supervillains by the score rose up to challenge them and the world governments slowly began to release sealed documents on several superhuman related events that had been covered up over the years. And former superheroes that operated in secret during the Cold War and before, like The Comedian, went to the media with their stories. And 8 years ago, the world welcomed back one of their greatest heroes, Captain America, who was found frozen in ice in the Antarctic by S.H.I.E.L.D. And soon after his return, he and Superman helped lead Earth’s heroes in repelling an attempted invasion by the alien despot from Apokolips, Darkseid, which led to the formation of The Justice League.

Now, 10 years since Superman ushered in the new superheroic age, superheroes and supervillains are commonplace. There are continued debates about how to police superhuman activity with super-secret agent Amanda Waller’s Checkmate imitative at the forefront. After the equally disastrous attempts to register mutants and the attempted mass registration of costumed vigilantes that resulted in the Superhero Civil War, new strategies are being developed, as anti-mutant sentiment remains prevalent and public support of superheroes ebbs and flows. The Justice League has grown and changed membership several times and remains unaffiliated with any government so that they can focus on global and extraterrestrial threats. Captain America and Iron Man left the League years back to form The Avengers, who are registered with the government and focus more on US threats. The groups Stormwatch and the Guardians of the Globe, under the watchful eye of Cecil Stedman, also look out for global threats and are UN and NATO sanctioned.

S.H.I.E.L.D. estimates that there are 3600-4800 super-powered individuals on the planet of varying levels and more being born every day. While they are the vast minority in the world population, there’s no denying that the world is being changed by their presence every day.

More to come…
Last edited by Thorpocalypse on Sat Jul 22, 2017 6:16 pm, edited 3 times in total.

Thorpocalypse
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Joined: Fri Nov 04, 2016 8:52 pm

EARTH-217 TIMELINE

Post by Thorpocalypse » Sat Nov 05, 2016 2:27 am

MAIN TIMELINE (EARTH-217)

April 19th, 1887: James Howlett, who would later be known as Logan and then Wolverine, was born in Cold Lake, Alberta, Canada.

July 4, 1920: Steve Rogers was born July 4, 1920, to poor Irish immigrant parents in Brooklyn, New York, USA.

1941: US Air Force Pilot Steve Trevor’s fighter plane crash lands in the ocean just off the coast of the hidden island of Themiscrya. He is rescued and healed of his near fatal injuries by Princess Diana and The Amazons. His stories of the outside world fascinate the Princess, who leaves the island for the outside world and becomes Wonder Woman, operating in secret for decades.

April 18, 1945: During the final days of World War II, presumably on or before April 18, 1945, Captain America and Bucky were trying to stop a bomb-loaded drone-plane, launched by Baron Zemo, when the plane exploded, apparently killing his partner Bucky and throwing Rogers into icy Arctic waters of the English Channel. The Super-Soldier Formula prevented crystallization of Rogers' bodily fluid, allowing him to enter a state of suspended animation.

37 years ago: Bruce Wayne is born as the first and only (?) son of Thomas and Martha Wayne.

35 years ago: Kal-El’s rocket crashes in a field near Smallville, KS. The Kent’s take him in, raise him as their own.

25 years ago: Bruce Wayne’s parents are murdered before his eyes in Crime Alley.

24 years ago: The next thing…

23 years ago: The next thing…

22 years ago: The next thing…

21 years ago: The next thing…

20 years ago: The next thing…

19 years ago: The next thing…

18 years ago: The next thing…

17 years ago: The next thing…

16 years ago: The next thing…

15 years ago: Bruce Wayne …

The next thing…

14 years ago: The next thing…

The next thing…

13 ½ years ago: Bruce Wayne returns to Gotham to begin his war on crime. Within a few months, he begins operating as Batman.

The next thing…

13 years ago: After graduating from Kansas St. University, Clark Kent decides to travel the world to find himself and determine his place in the world.

The next thing…

12 ½ years ago: Batman faces The Joker for the first time.

The next thing…

The next thing…

12 years ago: The next thing…

The next thing…

11 ½ years ago: The Flying Graysons are murdered at Haly’s Circus. Bruce takes in Dick Grayson as his ward. Dick soon learns Bruce’s secret and assists in bringing down the man behind his parents’ deaths, Tony Zucco, who is believed to have died of a heart attack during the conflict. Bruce agrees to train Dick as a sidekick. Dick chooses the superhero name Robin after his late mother’s nickname for him.

The next thing…

11 years ago: After the assassination of his friend, African activist Kobe Asuru, Clark was inspired to make the world a better place and began using his abilities to do good deeds in secret all across the globe.

15-year-old High school student Peter Parker is bitten by a radioactive spider.

The next thing…

10 ½ years ago: The next thing…

The next thing…

10 years ago: On Dec 30th, the first public appearance of Superman is documented by Daily Planet reporter Lois Lane. This event ushers in the modern superheroic age.

The next thing…

9 ½ years ago: Billionaire, genius, playboy industrialist Tony Stark is severely injured and captured by terrorist forces in Afghanistan. An electromagnet is grafted into his chest by fellow captive Ho Yinsen to keep the shrapnel shards that wounded him from reaching his heart and killing him. He, along with fellow prisoner Ho Yinsen, are forced to make weapons for the terrorist cell, but in secret work to create a suit of powered armor to allow them to escape. Yinsen sacrifices himself so that Stark can escape. Upon returning home, Stark upgrades and refines the armor and uses it to defeat the terrorist cell and his traitorous former mentor, Obadiah Stane. Instead of denying his alter ego, he came out as Iron Man during a press conference.

The next thing…

9 years ago: Captain America, believed killed during the last days of World War II was found alive, in suspended animation in the frozen Antarctic waters.

Princess Diana from Themiscrya made her way to the US.

The next thing…

8 ½ years ago – Dick Grayson quits/is fired at Robin. After a brief sabbatical from superhero work, he reinvents himself as Nightwing. Batman takes on Jason Todd as Robin a few months later.

The next thing…

The next thing…

8 years ago – The next thing…

The next thing…

7 ½ years ago – Jason Todd is killed by The Joker after barely 8 months as Robin. Batman goes solo for over a year.

The next thing…

The next thing…

7 years ago – The next thing…

The next thing…

6 ½ years ago – After deducing Batman’s identity and making Bruce realized he needed a Robin, Bruce agrees to take Tim Drake on as Robin.

The next thing…

6 years ago – Barbara Gordon is shot through the spine by The Joker causing her to become a paraplegic.
The next thing…

5 ½ years ago – After being forced to give up her role as Batgirl due to his disability, Barbara Gordon forged a new identity to fight crime from behind the scenes, Oracle.

The next thing…

The next thing…

5 years ago – Tim quits the Robin role for a few months, allowing Stephanie Brown to take the mantle for a time. Within a 3-4 month period, he returns to the role after Stephanie’s apparent death. Also around this time, Cassandra Cain begins assisting the Bat family as a ward of Oracle. She soon earns Batman’s trust and becomes Batgirl.

The next thing…

4 ½ years ago –

The next thing…

4 years ago – Jason Todd returns to Gotham after being resurrected by Talia Al Ghul sometime earlier.

The next thing…

3 ½ years ago – The next thing…

The next thing…

3 years ago – Talia Al Ghul introduces Bruce to their son 10-year-old son, Damian Wayne.

The next thing…

2 ½ years ago – Bruce Wayne “dies” battling Darkseid. Dick Grayson takes over the Batman mantle approximately 1 year. Tim Drake becomes Red Robin. Damian Wayne becomes the new Robin.

The next thing…

2 years ago – Cassandra Cain quit as Batgirl during her grief over Batman’s death. Stephanie Brown took over as the new Batgirl.

The next thing…

1 ½ years ago – Bruce Wayne returns. Both he and Dick operate as Batman for about 6 months.

The next thing…

1 year ago – Dick decides to return to being Nightwing. Shortly thereafter, Barbara Gordon was cured of her paralysis. She returned to her role as Batgirl. Stephanie Brown returned to her original costumed identity of Spoiler.

The next thing…

6 months ago – The next thing…

The next thing…

Currently – Bruce and Damian are the current Batman and Robin, although Damian is operating more independently and Bruce is working closely with Duke Thomas as his sidekick. Dick Grayson is still Nightwing and operates out of Bludhaven. Jason Todd is the Red Hood. Tim Drake is Red Robin. Barbara Gordon is still Batgirl. Cassandra Cain is operating as Orphan. Stephanie Brown is Spoiler. Wendy Kuttler has taken over as the new Oracle.

The next thing…

The next thing…
Last edited by Thorpocalypse on Sat Jul 22, 2017 6:14 pm, edited 2 times in total.

Thorpocalypse
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GLORIANT HISTORY

Post by Thorpocalypse » Sat Nov 05, 2016 2:28 am

GLORIANT HISTORY OVERVIEW
As recorded by Elder Emberwell the Alduvian, 9th Lorekeeper of Szaride

Hear now, mortals, this story of time before time, of darkness before light and of torment before salvation. Heed this tale of gods and men, war and peace, love and sacrifice. This lore has been handed down from generation to generation of Alduvians and must now be shared with all creatures of the Gilthorian lands in order to preserve that which is known. I have taken it upon myself to tell this tale to all who will listen.

THE CREATION

While there are many theories on the creation of this planet of Jaerth, each depending on what religion one follows, or which wizard, Lorekeeper or elder of a race that you choose to believe. What we Alduvians know is this:

In the beginning, there was the void. And into that void, The Creator was born. It was He who set the stars in motion and who crafted the furnace of our Sun so that the void would not be filled with darkness. He created an infinite number of stars, worlds and dimensions layered upon dimensions with their variety as unlimited as His limitless power. And He loved all His creations equally and boundlessly.

It was during this period of creation that our world was born. The Creator formed the great oceans, our two moons, the majestic mountains, the myriad of plants and trees and the great lands, with the most glorious being our land of Gloriant.

But the world was without any creature or life of any kind. It was with His infinite wisdom that The Creator realized that the life on our world, and all worlds and dimensions, should be as varied and wondrous as the worlds He created. He also believed that all creatures of the world should be given a free will, so that they could each define their own reality and experience His glorious creations in their own individual way.

He also knew that they would need guidance and that His joy in creation was a joy that he wished to share. So He decided not to breathe life into the world Himself. For that, he created his five children, four sons, and a daughter. They would be the first gods, and they would be charged with creating and guiding the creatures and races of the world.

The first son was Anvaelar, who was carefree and proud. He loved song and the glory of gold, and to him his father gave a scepter made of engraved gold and decorated with wondrous gems.

The second son was Azzagrath, who was wise and humble. He loved strength of stone and strength of spirit and to him his father gave a scepter made of marble and Askharil, the “steel of souls”.

The third son was Aer, who was strong and bold, but quick to temper. He enjoyed the flame of emotion and the heat of battle and to him his father gave a scepter made of brass and living flame.

The fourth son was Azkarael, who was the smartest of the children, but was also boastful, prideful and covetous. His father gave him a scepter made of sterling silver and decorated with black diamonds.

The only daughter of The Creator was Anilaya, who was beautiful, clever and curious. She loved sorcery and sunshine, and to her the Creator gave the most special scepter; one made from pure light and magic.

Before the Five Children of The Creator created life in the world, they each had a number of children, and those children: Elhonna, Chronus, Bor, Pelor, Anubis, Gruumsh, and others; and their children and children’s children, became the pantheon of deities that we know today; Each of them carried traits and powers of their parents, but each of them was unique and each had their own philosophy on how life should be created and guided. There was much arguing and many fights between the deities over how the creatures of the world could be created and how they should be governed. In order to be fair, The Five Children of The Creator charged them each with creating a number of creatures as they saw fit, but none in the image of The Five Children and The Creator, as they were not deemed worthy to perform such a feat.

So the deities created all manner of animal, from the smallest bug to the mighty Tarrasque, with all varities in between. And The Five Children were most pleased, as was The Creator, who loved all the creations equally and boundlessly.

Then it was time for The Five Children to create life in their image. And so the races of our world were born.

First, Anvaelar made the elves that were as proud and carefree as he. He granted them long life, love of song and freedom and transcendent grace.

Second, Azzagrath made the mountain folk, who loved the earth and its rich treasures. Short and strong, they too were gifted with long life, but their love was for stone, steel, gems and hard work.

Third, Aer made the humans, who were strong and warlike. He did not grant them long life, as he wanted them to live fully in a shorter time. They were granted with a great sense of adaptability to their world, and were made to be prosperous and fertile.

Lastly, Anilaya made the gnomes and the little folk, who shared her love for magic, beauty and the wilderness. They were gifted with long life, and to have a greater kinship with nature and animals.

Azkarael, however, was not allowed to create the race he desired. Azkarael loved to create division and discontent between his brothers and sister. And he was particularly jealous of Anilaya, who he felt The Creator favored over the brothers. After an especially cruel and divisive act, the details of which have been lost to time, The Creator stripped Azkarael of his scepter and forbade Azkarael to use his powers until he had redeemed himself.

This drove Azkarael mad. He stole Anilaya away and tried to use the power of her scepter to make a race of terrible fiends to walk the world. When Anilaya tried to stop him, he flew into a fit of rage and slew her. However, the power of the scepter would not bend to his evil will, and when he tried to complete his task, the scepter destroyed itself and the resulting explosion shook The Heavens.

The explosion also destroyed Azkarael, but it shattered his essence into several separate entities that were thrust into the world and across all dimensions. The entities became the seeds of several different vile races, ranging from the vile goblins and orcs, to the bloodthirsty hyena-people of the deep deserts. Other creatures, such a demons, devils and fiends also sprang from the larger, more powerful remains of Azkarael and were spread out across all the planes of existence.

When The Creator realized what had occurred, he was devastated by the loss of his daughter and the betrayal by his son. Fearing for all the creations of his children, The Creator himself created the Alduvian race, which are now known as dragons by the other races of this world. To my race he gave long life, great knowledge, and great power, but also the burden of a great responsibility. It was the first of our race that built the unreachable mountain city of Szaride as home and sanctuary and began our long vigil.

The Creator then took away the power of creation from His children and the other deities and gave it to the creatures of Gloriant. In memory of his daughter, he blessed the female of all species with ability to bear children, and greater inner strength than a man could imagine.
After he had done this, The Creator rested, and sleep he did for a long time.

THE TIME OF TORMENT

After the creation, thousands of years passed. Humans, under the banner of Aer and the pantheon of deities that shared his vision, conquered much of the world. Great empires rose and fell. Across the world, humans and elves dabbled in sorcery and the magical power of creation. They brought about the creation of many more species of animal and humanoid creatures. Giants appeared across the land, with strength that could move mountains and varying from brutish louts to noble intellectuals who lived in castles in the sky.
The mountain folk dug hundreds of strongholds under the ground and fought bloody wars with the blind beast-men of the deeps, the giants and the elves, whose arrogance was growing beyond comprehension.

It is believed that during this time, one of the spawn of Azkarael, a demon whose name remains unknown (but is believed to be Demogorgon himself) gained audience with the high human god Aer and began planting seeds of deceit.

Whether that was actually the reason or not, Aer slowly became dissatisfied with his creation. After its initial conquests and wars, humanity had settled down and split into thousands of small cultures. This did not please him, for Aer wanted a unified humanity, strong and warring, unified under his banner. What he saw was an imperfect creation that had to be tempered like an imperfect blade; in fire…
And so, in what was later called the Year of the Weeping Gods, Aer opened the gates of Hell and set loose the demons therein. The sky became black and rained down tainted water. Great storms ravaged both land and sea. And hordes of fiends, led by three infernal generals, pored out upon the helpless world.

The elves escaped across the seas in their great, enchanted ships, riding on winds of magic. The mountain folk and the little folk burrowed deeper in hopes of avoiding the onslaught. The giants were split into different factions, each of which pursued its own means to survive. But there would be no sanctuary for the human race and they bore the full brunt of Aer’s fury.

When the nature of the impending disaster became apparent, the Alduvians of Szaride did not sit idle. We sent our king, Terzhaen, to look for the sleeping Creator from the furthest reaches of the universe, a journey that would take him over three hundred years. The rest of my kin traveled far and wide, to live up to our responsibility as protectors of Gloriant, desperate to save what little we could. I am ashamed to say it, but many of my kind were captured and corrupted by the demons. The bloated and greedy descendants of those once mighty Alduvians are what cause so many today to curse the name dragon. But I digress…

My kind and the human race fought bravely against the infernal horde, but in vain. The fiends raised the dead to fight on as undead abominations, and destroyed human strongholds with spells of destruction. After 50 years of what became futile battle, the war was over, and the torment truly began.

The fiends enslaved entire human empires, for use as servants, to fulfill their depraved pleasures and even food. And through all this, Aer watched and did nothing, hoping that the adversity would drive men to evolve into something greater. Anvaelar also did nothing. His people, who called him Velar, were safe and that was all that mattered to him. Azzagrath attempted to reason with Aer, but to no avail, and not wanting to risk Aer’s wrath, he too, did nothing. And Aer forbade any of the other deities to intervene; less they tempt battle with him. So the human race continued to suffer.

For over three hundred years, nothing changed. Then, precisely three hundred and thirty-three years after the Torment began, the Alduvian king Terzhaen returned from his great journey. Those of my kin who were there that day recall seeing the king stagger in, bone weary but triumphant as he descended to the great square of Szaride. He looked across the crowd and declared, “HE is coming!” and then fell to the ground, dead.
For two days, all was silent. Then on the third day, He did indeed come.

In human annuals, it would be known as The Night of Falling Stars, as it appeared that the stars themselves fell down upon the earth. It was a cloudless night, and one by one, pillars of searing white light came down from the heavens. There was a host of the Nine Celestials Legions, and at their lead, terrible beyond comprehension, was The Creator.

The battle lasted for two days and nights, although there clearly was no question as to what would be the end result. The Creator could have ended the battle in the blink of an eye, but He let the battle continue because He saw that finally, the human race, inspired by The Creator, began to fight back.

And then it was over. The forces of light had triumphed; driving the demons and fiends back into the darkness. Soon, humankind, though battered, recovered to continue their spread across the land. The giants, mountain folk, dwarves, elves and little folks returned to their native lands and all the races worked to rebuild what they had lost in the time of The Torment. Then the time came for a reckoning in the heavens.
For his shortsightedness and cruelty to his own creation, Aer was stripped of his scepter, which The Creator broke into pieces and cast out across the ends of the universe. Without his scepter and wracked with shame and anger, Aer exiled himself from the heavens to a place unknown.

However, it is said that he remains powerful even without his scepter and that he will one day return to wreak a terrible vengeance on his Father.
The Creator again left the governing of the world to the pantheon of deities, and forbade them all from such similar acts, less they incur a wrath a thousand times greater than what was visited upon the demons in The Night of Falling Stars. And to this day, none in the pantheon has dared challenge The Creator’s decree.

THE FIRST GREAT WAR

After the Time of Torment, there was a general sense of peace throughout the land for nearly two hundred and fifty years. This would eventually be known as the First Age of Gloriant. It was during this time that the initial borders of the Gloriant Domains as we know them now were set, although those borders have changed over time. However, there was a great orc king named Grudarc, who believed that the will of the orc god Gruumsh was for the orcs to have lordship over all the lands of Gloriant. As such, he made it his personal crusade to achieve this goal. He began by overrunning the domains of Gordania and Zaranor with his vicious Bloodfang tribe and creating a stronghold in the Gordanian forest now known as Orcwood. Soon after, he began to rally hundreds of orc clans under his banner. Before long they became the dominant humanoid force in the land.

As they began to advance across Gloriant, they eventually came into conflict with my people. At first, we had little problem defending ourselves against the orc armies, repelling them time and again, winning each battle decisively. After several defeats, Grudarc knew he would need more than just large numbers to accomplish his goal. They began to focus on gathering more and better weaponry and magic skills that might give them a better chance at victory. And for good measure, Grudarc forged an alliance with the Mind Flayers, who saw the war as an opportunity to gain control of the lands themselves, once the orcs had done most of the work. With their improved skill and the help of the Mind Flayers, the orcs were finally able to overcome our forces and slaughter many of my kind.

After many years of orc rampages, the elven, dwarven and human races joined with my people to battle the orcs in what would later be known as the First Great War. The war raged for many years, and the unified forces led by the great King of Men Amaes Gloriant, Dwarven King Edrinli Thunderhold and the great elven king Valeridas Sunstar battled Grudarc’s forces tooth and nail but could not gain an advantage. Finally, the great wizard Willard created an army of living constructs called the Warforged who fought with the unified races. It was their help that turned the tide of the war, and after a monumental battle in the Valley of Dread, the unified races defeated the orcs and Mind Flayers, with King Gloriant dealing the final blow by beheading Grudarc on the field of battle.

After the loss of their leader, the orcs were all but defeated and the Mind Flayers fled to their secret cities under the earth, to the place now know as The Underdark. As in all wars, though, the victory came at a great cost. The spoils of the war caused the near elimination of many of the humanoid races and many animal species. Even my people seemed to be sensing the end of our species.

But, as it has long been said, “life finds a way”, and in time, the populations of the humanoid races became plentiful again. Many new and strange species of creatures began to emerge, to coincide with the return of the Alduvians, and also unfortunately, the orcs. It was during this Second Age of Gloriant that our continent was named for the first King Gloriant, who became the first recognized High King of the land.

THE SECOND GREAT WAR

For another two hundred years, there was a relative peace throughout the land, as each of the human domains developed their own varying styles of government, but kept a general sense of peace with the other domains. The dwarves, elves, and humans generally kept the orcs at bay, and kept a general sense of peace, however tenuous, with each other. There were many relatively small conflicts, as there has always been and will always be, as good battled evil on a daily basis. But in general, the lands were prosperous and there was a balance between good and evil. It was also known as the first Great Age of Adventure, where the spoils of the last Great War left many ruins to explore, many treasures to claim and drove the bold to seek out new lands to discover.

It was near the end of this civil period that twin brothers were born, Ironious and Teronious. It is said that they were the spawn of a human mother and a great silver Aludvian, Maranog, that often assumed human form, to allow him to seduce females as he pleased. It is believed that their half-dragon lineage gave them great gifts for magic, and they became the two greatest wizards the world had ever known. The two brothers were as different as day and night, though. Teronious was kind and caring man, who used his power for good and to help others. Ironious was a darker, more sullen individual, who delved in dark magic and rarely used his powers for the general good. Each of them was a great teacher, however, and they trained hundreds of wizards, of all races and all alignments, including Tenser, Rary and Mordenkainen. And it was one of their students who would bring an end to the civil period and bring about the next Great War.

Montarrio, a Drow elf who came from a family of wizards, was Ironious’ greatest student. Despite his arrogance and cruel nature, he became of favorite of Ironious nearly from the first day he arrived and he worked closely with him for years. In short time, it became glaringly obvious to Montarrio that Ironious was immensely jealous of Teronious. At every opportunity, he played on that jealousy to help stoke the flames of dissension between the two brothers. After many years of studying with Ironious, learning everything he could from him, even thing that Ironious taught no other students, Montarrio felt he had he become nearly the equal of the brothers; and he knew it was time for him to eliminate his competition. Accounts vary as to what he actually did, but Montarrio orchestrated an incident that brought Ironious’ jealousy to the boiling point. It made Ironious fly into a murderous rage and he engaged in a deadly wizard’s duel with his brother. The battle raged for hours, each of them unable to gain an advantage over the other. Finally, with both wizards exhausted and near collapse, Montarrio unleashed a fury of evil magic upon them and killed him them both. After finishing off several of the brothers’ other students, he became the supreme wizard of the land.
Now that he was the supreme wizard, Montarrio felt he should be the ruler of all of Gloriant. He spent many years creating an empire in Gordania, building a great castle deep within the Morgath Mountains and gathering great wealth and many followers. Over time, he gathered a massive army of evil and then he began to wage war against all the domains of Gilthorian. Nearly all the domains fell quickly, leaving only the combined forces of the domains of Xania and Gloriant to fight Montarrio’s army. Eventually, Montarrio’s armies pushed the opposing force to within a few miles of the Gloriant capital of Thorgilliath.

The turning point of the war came during the Battle of Ainar’Din, where the members of the greatest party of adventurers in the land; Xander Daellion, the mighty warrior and leader of the party; Maradak the Mysterious, the powerful mage; Sian the Cleric; Pergathon, the halfing thief; and Kalen, the dwarven fighter, were able to join the battle after returning from imprisonment many lands away thanks to the trickery of Montarrio. Their onslaught brought out Montarrio himself and his greatest warrior, the general of his armies, the legendary blackguard, Ethirios the Cruel. After a monumental battle, that legend says made thousands of warriors stop life and death battle to watch, Xander Daellion eventually slew Ethirios. Then Montarrio joined the battle and he nearly defeated the entire Great Party by himself. Just as Montarrio was about to finish them off, two lightning bolts came out of the heavens to strike Montarrio. Most believe it came from the spirits of Teronious and Ironious, who sent them to exact their revenge on their treacherous former student. It did not kill the evil Montarrio but it stunned him long enough for Daellion summon enough strength to rise and cut off Montarrio’s head. Then quickly and wisely, Maradak captured Montarrio’s soul and imprisoned it in a soul stone to keep him from returning ever again. Without Montarrio’s power and Ethiros’ leadership, the allied forces were able to rout the remaining forces of Montarrio’s army and within a few days, the war was over.

It has been nearly 25 years since that day and the continent is still in a state of recovery. Once again, the lands were razed and many species were near extinction after the ravages of the war. But as mentioned before, life is resilient and the lands are slowly again becoming prosperous. Xander Daellion is now the High King of Gilthorian and he and his wife, Queen Diiva Daellion, have given their resources to restore many of the communities that were destroyed during the war, not just in their own domain, but also across the continent. They have helped strengthen the union among the peoples of all domains and along with the other retired members of the Great Party, and the X Knights, King Xander Daellion’s special guard, they have kept the peace in the land and have given all the races hope for a bright future. King Daellion’s reign has signaled the dawn of the Third Age of Gilthorian.

And there you have the history of Gloriant so far. What happens next, nobody knows except The Creator himself. But this much I can tell you, reader: the Alduvians will be there, watching it and recording what transpires to enlighten the future generations of Gilthorian. I bid you farewell, and may The Creator watch over you.
Last edited by Thorpocalypse on Sat Jul 22, 2017 6:12 pm, edited 1 time in total.

Thorpocalypse
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GLORIANT INFORMATION

Post by Thorpocalypse » Sat Nov 05, 2016 2:29 am

Some key information about the land of Gloriant (constant work in progress...):

• The exact size of the continent of Gloriant is unknown, but the explored portion is approximately 2 million square miles in size. However, many Lorekeepers and scholars feel that the land is probably at least 10 times that large. The weather varies from region to region, with the northern regions of the land trending colder and the southern and western coastal regions being warmer. There are 5 known domains of Gloriant: Lothos, located on the northwest coast of the continent; Musthias, in the far southwest; Gordania, to the north; Kanai, in the known center of the continent; and the largely unexplored mysterious land to the far east, Xania.

Days of the Week (in Common tongue):

Cadu (Monday)
Tiani (Tuesday)
Koranos (Wednesday)
Seros (Thursday)
Azzar (Friday)
Olysday (Saturday)
Neuday (Sunday)

The 13 Months of the Year (in Common tongue):

Xanuran (Winter)
Sabuary (Winter)
Smarch (Spring)
Tilerin (Spring)
Kathai (Spring)
Erijune (Summer)
Palai (Summer)
Azeman (Summer)
Senaini (Summer)
Daenawn (Fall)
Saiex (Fall)
Nazadeh (Fall)
Jaie (Winter)

• As stated in the history of Gloriant, the land is a state of renewal and recovery. The population of all the humanoid races is increasing steadily and most animal (magical or otherwise) species are gaining in numbers also. The two races that seem to be increasing the most rapidly, though, are goblins (as would be expected) and strangely, Drow elves, which normally were rarely encountered outside of a few areas, but have been showing up in all the regions lately. The one species that seems to be struggling to gain its former strength are the dragons, which comes as a surprise, given their power and revered status.

• While the animal populations in general are showing signs of recovery, it should be noted that many creatures have been found wandering in areas that are not their natural habitat. Most Rangers and Druids believe this is an after effect of the war, caused by numerous forest fires and fallout from dark magic spells that either destroyed certain creatures’ natural habitats, or drove off the animals that were their food sources, forcing them to wander into uncommon terroritories.

• In his quest for power, Montarrio made it a point to destroy as many wizards, sorcerers and clerics of all alignments as he could throughout the war. As such, there are few of their kind left in the Gloriant lands. Clerics have begun to appear more frequently due to the people’s reliance on their faith to get them through the dark times. However, wizards and sorcerers are rare in all are races, save the elven races and a few other races that have strong magical roots, such as ogre mages. As such, many younger people in the outlying areas of the domains have never even seen a magic user of any sort. One interesting side effect of this mass elimination of mages is that there are a number of extra-planar creatures wandering the continent that were summoned but never returned to their home plane.

• The region of Gloriant where I will be focusing in the Daellion Monarchy in the country of Lothos. The capital city of Thorgilliath and the delta cities of Heltonford and Alabaster Shoals have been growing very quickly over the past 10 years. Pretty much all the major trade and resources for the domain outside of agriculture and mining originate from those cities.

• The outlying settlements in the domain have been slower to repopulate. News from the further reaches of the country Lothos has been very infrequent and information about the other domains has been practically non-existent for people outside of the larger settlements and cities for years.

• The Royal Hierarchy in Lothos fairly similar to most traditional kingdoms. King Xander Daellion and his wife, Queen Diiva Olias Daellion are the High King and Queen of the domain of Lothos, and in most people’s eyes, the highest royal family of Gloriant. Next in line are their sons, Jaxx and Jacade, and their daughters, Tishana, Alispeth, Danea and Arisema. Most of the outlying cities and townships are overseen by the Olias Family Grand Dukes and Duchesses (too many to name here), or the Barons, who rank just below the Grand Dukes and Duchesses, due their lineage from other great families of Lothos. The X Knights are the next highest ranking class, and their status is derived not from their family lineage, but their acceptance and training as a member of this elite royal knighthood.

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GLORIANT RACIAL INFORMATION

There are five main human races on the continent of Gloriant. They are described below:

Lothosian – They are the most prevalent human race on the continent. They are generally fair-skinned, and have hair ranging from light blonde to dark black and eye colors of green, blue, brown, red, and hazel.

Musthian – Musthians are well known throughout the continent as being great warriors. As their domain borders the dark lands of Gordania, it was a must for their survival. Their skin color is brown, with many degrees of lightness and darkness, and they have dark brown or black hair and eyes. They tend to have a great dislike for Gordanians due to the constant conflict between the two lands and the destruction reaped upon their land by Montarrio during the Second Great War.

Kanaian – Kanaians are an olive-skinned race with dark hair and eyes. They are a people that place great emphasis on spirituality and the acquisition of knowledge. Few of their kind are warriors, although the ones that are, are quite crafty and ingenious in battle.

Gordanian – It is rare that Gordanians stray far from their domain but there are a few that have set up settlements in the other areas of the continent. They have dark blue skin of slightly varying degrees and most of them, male and female, are bald. Those few that are not have striking jet-black or bright red hair. They have eye colors of black, blue, and green. Coming from the dark lands of Gordania, they are generally untrusted by the other races of Gloriant and their trademark aloofness does little to dissuade others from that prejudice.

Xanian - Very little is known about the Xanians other than they are olive-skinned, with dark hair and dark, narrow eyes. The few that have been encountered have been noted as incredible martial warriors and gifted with magic.

OTHER RACES:

Dwarves -

Elves -

Halflings -

Gnomes -

Brownies -

Giants -

Goblinoids -

Orcs -

Dragons (Alduvians) -

Devils/Demons - (Note: I am not splitting devils and demons like they are in D&D, they are all basically the same thing from slightly different levels of Hell).
Last edited by Thorpocalypse on Sat Jul 22, 2017 6:10 pm, edited 1 time in total.

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