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Re: Ken's Kache of Khracters (Mecha Team of Nippon, Yuna Hu, Captain Zhou)

Posted: Thu Dec 07, 2017 12:06 am
by Jabroniville
Yeah, the pilot team is rad. I love the obvious Gatchaman references (Leader-Guy, The Lancer-type brooder, The Big Guy), and the Power Rangers mechs.

Re: Ken's Kache of Khracters (Mecha Team of Nippon, Yuna Hu, Captain Zhou)

Posted: Thu Dec 07, 2017 9:19 am
by Jabroniville
Oh good, I was hoping for something like a "Roster of Teams" here.

The CoJ is a very solid JLA-type squad- all very capable characters at high PL.

I find it interesting how many teams represent certain towns. More of a DC feel than a Marvel one, save for the fact that the cities are real-world ones, and they're represented by entire teams instead of solo heroes.

What makes the "Earth-K minus" stuff so hard to reconcile? A continuity thing, or a "feel" thing?

What was the tale behind "The Hawk"? I see that referenced a fair bit.

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Posted: Thu Dec 07, 2017 10:54 am
by Ken
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Posted: Thu Dec 07, 2017 11:50 pm
by Ken
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Re: Ken's Kache of Khracters (Mecha Team of Nippon, Yuna Hu, Captain Zhou)

Posted: Fri Dec 08, 2017 12:59 am
by Jabroniville
What about those stories felt "off"?

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Posted: Fri Dec 08, 2017 3:25 am
by Ken
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Posted: Fri Dec 08, 2017 8:15 pm
by Ken
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Re: Ken's Kache of Khracters (Ion Storm, Mecha Team of Nippon)

Posted: Sat Dec 09, 2017 7:59 am
by Jabroniville
I dig the very "Silver Age" costume designs that pop up in this thread. It's harder to do than you'd think- I frequently have to just copy a real-life hero's costume and change the colors. My "Old-Style Costumes" all end up looking like 1970s Dave Cockrum designs (but worse, because Cockrum is too good at that).

I still find the racial dynamics of the RCU interesting, given that you're all white. Your track record is much better than Marvel's & DC's at that sort of thing.

I'm struck by Ion Storm's relative lack of powers- he gives the impression that he wasn't played for long. Most of the RCU characters have HUUUUUUUUUUUUUGE sets for "Powers", and this guy doesn't even have any Alt-Effects!

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Posted: Sat Dec 09, 2017 8:39 am
by Ken
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Posted: Sat Dec 09, 2017 8:40 am
by Ken
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Posted: Sat Dec 09, 2017 8:41 am
by Ken
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Posted: Sat Dec 09, 2017 8:42 am
by Ken
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Re: Ken's Kache of Khracters (Mentalus I, II, III; Ion Storm)

Posted: Sat Dec 09, 2017 10:30 am
by Jabroniville
OK, I did a quick lookover of the guys- here goes:

Golden Age-looking designs:
Ham Mulligan's caped look (well, duh)
Mister Might
Sentinel

Silver Age-looking designs:
Captain Miracle
Neutron Man
Zero Man
Eidolon
Morning Star
Powerball
Shockwave
Starlord
Turbo
Wheel of Fortune
Backlash
Messenger II
Ion Storm

1970s-looking designs:
Emerald Knight
White Mask
Graviton
Keymaster
Dragon
Riptide
Whirlwind
Spectrum
Banshee
White Tiger

1980s-looking designs:
Colonel Victory (but like... an '80s version of what a Golden Age costume looks like)
Neon
Dr. Technon
Guardian & Shrike
Major Marvel
Micron
Fireforce
Osprey
Prophecy
Silver Bullet

Assorted:

Count Zero

Re: Ken's Kache of Khracters (Mentalus I, II, III; Ion Storm)

Posted: Sat Dec 09, 2017 10:53 am
by Jabroniville
The Mentalus story is pretty interesting- as the characters saw little play, they have little depth of character, so the "Real World Backstory" is of course by far the most fascinating point :).

Funny how "Reboots NEVER Work!" is a thing even in gaming sessions between relatively-small groups of people. Comic book companies should NEVER try it. People bouncing too many ideas and misremembering things is bound to occur.

So you only found out about the backstory for Mentalus II years after the fact? Curious.

Now I'm interested in the story behind Ronin.

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Posted: Sat Dec 09, 2017 1:35 pm
by Ken
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