Heroes of the City of Tomorrow

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Hero4hire
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Heroes of the City of Tomorrow

Post by Hero4hire »

Character Thread for the Heroes in the City of Tomorrow PbP
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Hero4hire
Posts: 422
Joined: Fri Nov 04, 2016 11:13 pm

Re: Heroes of the City of Tomorrow

Post by Hero4hire »

CHILL
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Chill - PL 10

Strength 1, Stamina 3, Agility 4, Dexterity 3, Fighting 4, Intellect 3, Awareness 2, Presence 2

Advantages
Accurate Attack, Connected, Defensive Attack, Extraordinary Effort, Favored Environment: Extreme Cold, Luck, Move-by Action, Teamwork, Well-informed

Skills
Acrobatics 4 (+8), Close Combat: Unarmed 4 (+8), Deception 5 (+7), Expertise: Pop Culture 2 (+5), Insight 4 (+6), Perception 4 (+6), Persuasion 4 (+6), Ranged Combat: Ice Powers 7 (+10), Stealth 4 (+8), Treatment 2 (+5)

Powers
Ice Powers
. . Arctic Freeze: Cumulative Affliction 10 (1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 20; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
. . Blizzard: Environment 6 (Cold (Extreme), Visibility (-5), Radius: 900 feet; Selective)
. . Ice Blast: Damage 10 (cold, DC 25; Increased Range: ranged, Multiattack)
. . Ice Shapes: Create 10 (Volume: 1000 cft., DC 20; Increased Duration: continuous)
. . Ice Shifting: Move Object 10 (25 tons, DC 25; Damaging, Indirect 4: any point, any direction, Precise, Subtle: subtle; Limited: Ice and Snow)
Ice Slides: Flight 5 (Speed: 60 miles/hour, 900 feet/round; Platform)
Immunity to Cold: Immunity 10 (Common Descriptor: Cold Effects)
Immunity to Heat: Immunity 1 (Environmental Condition: Heat)
Paranormal Durability: Protection 7 (+7 Toughness)

Offense
Initiative +4
Arctic Freeze: Cumulative Affliction 10, +10 (DC Fort/Will 20)
Grab, +4 (DC Spec 11)
Ice Blast: Damage 10, +10 (DC 25)
Ice Shifting: Move Object 10, +10 (DC 25)
Throw, +3 (DC 16)
Unarmed, +8 (DC 16)

Complications
Enemy
Identity
Motivation: Doing Good
Relationship
Secret

Languages
Native Language

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 10, Will 9

Power Points
Abilities 44 + Powers 57 + Advantages 9 + Skills 20 (40 ranks) + Defenses 22 = 152
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Hero4hire
Posts: 422
Joined: Fri Nov 04, 2016 11:13 pm

Re: Heroes of the City of Tomorrow

Post by Hero4hire »

GREASE MONKEY
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Grease Monkey - PL 10

Strength 12, Stamina 4, Agility 3, Dexterity 1, Fighting 3, Intellect 5, Awareness 1, Presence 2

Advantages
Benefit, Status: Protected Animal, Benefit, Wealth 3 (millionare), Close Attack, Connected, Improved Aim, Inventor, Ranged Attack, Ranged Attack 6, Skill Mastery: Technology

Skills
Acrobatics 4 (+7), Athletics 2 (+14), Expertise: Engineering 6 (+11), Insight 2 (+3), Intimidation 2 (+5), Perception 2 (+3), Persuasion 2 (+4), Ranged Combat: Weapon Systems 2 (+3), Technology 6 (+11), Vehicles 2 (+3)

Powers
Combat Exoskeleton (Removable)
. . Combat Computer
. . . . Melee Targeting: Enhanced Trait 7 (technological, Close Attack +4 (+5), Advantages: Improved Grab, Takedown 2)
. . . . Target Predictor: Enhanced Trait 7 (technological, Advantages: Improved Aim, Ranged Attack 6)
. . Reinforced Exoskeletal Armor: Protection 8 (technological, +8 Toughness; Custom: Impervious)
. . Servomotors: Enhanced Strength 6 (technological, +6 STR)
. . Super Swinging
. . . . Enhanced Swinging: Speed 4 (Speed: 30 miles/hour, 500 feet/round; Custom: Swinging Only)
. . . . Swinglines: Movement 3 (Sure-footed 2, Swinging)
. . Weapon Systems
. . . . Pulse Blaster, Cannon Mode: Damage 10 (DC 25; Increased Range: ranged; Diminished Range 3)
. . . . Pulse Blaster, Rapid Fire Mode: Damage 6 (DC 21; Accurate 2: +4, Increased Range: ranged, Multiattack; Diminished Range 3)
. . . . Pulse Blaster, Torch Mode: Damage 10 (DC 25; Feature: Can Weld, Penetrating 10, Precise; Grab-based)
Gorilla Senses: Senses 2 (natural, Acute: Smell, Low-light Vision)
Gorilla Size: Growth 2 (natural, +2 STR, +2 STA, +1 Intimidate, -2 Stealth, -1 active defenses, +2 mass ranks; Innate; Permanent)

Offense
Initiative +3
Grab, +4 (DC Spec 22)
Pulse Blaster, Cannon Mode: Damage 10, +10 (DC 25)
Pulse Blaster, Rapid Fire Mode: Damage 6, +14 (DC 21)
Pulse Blaster, Torch Mode: Damage 10, +4 (DC 25)
Throw, +8 (DC 27)
Unarmed, +4 (DC 27)

Complications
Motivation: Acceptance: As previously described, Wallace, a natural outsider, is trying to find a role to play in the human world.
Prejudice - Sentient Ape: Wallace is not human, and faces fear and hatred from people who can't see past his species..
Quirk - Misfit: Wallace is stuck between worlds. He has a human-level, even genius-level intelligence, and he has had access to human culture and human science. In many ways he looks at the world from a human perspective. However, he is not human. His mind inhabits the body of a gorilla, and he often finds himself wrestling with his natural instincts, and trying to figure out how, exactly, he relates to the world. This leads him into feeling awkward in many situations, and acting out in odd ways.

Languages
English

Defense
Dodge 8, Parry 8, Fortitude 10, Toughness 12, Will 10

Power Points
Abilities 42 + Powers 57 + Advantages 9 + Skills 15 (30 ranks) + Defenses 27 = 150
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Hero4hire
Posts: 422
Joined: Fri Nov 04, 2016 11:13 pm

Re: Heroes of the City of Tomorrow

Post by Hero4hire »

NINKYO
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Ninkyo - PL 10

Strength 4, Stamina 3, Agility 3, Dexterity 3, Fighting 14, Intellect 0, Awareness 1, Presence 2

Advantages
Agile Feint, All-out Attack, Benefit, Ambidexterity, Daze (Intimidation), Defensive Attack, Defensive Roll 3, Improved Critical 2: Unarmed, Improved Hold, Improved Trip, Languages 1, Move-by Action, Power Attack, Takedown 2, Uncanny Dodge

Skills
Acrobatics 7 (+10), Expertise: Crime 5 (+5), Expertise: Martial Arts 5 (+5), Insight 4 (+5), Intimidation 8 (+10), Perception 4 (+5), Stealth 5 (+8), Vehicles 2 (+5)

Powers
Mystic Irezumi
. . Acala: Protection 7 (+7 Toughness; Feature 10: Immovable, Impervious [3 extra ranks]; Distracting)
. . Blooming Lotus: Extra Limbs 4 (4 extra limbs, Advantages: Fast Grab, Improved Grab; Affects Insubstantial 2: full rank, Multiattack, Projection, Reach (melee) 5: 25 ft.)
. . Cloud: Leaping 5 (Leap 250 feet at 60 miles/hour)
. . Lizard: Movement 6 (Safe Fall, Slithering, Sure-footed 2, Wall-crawling 2: full speed)
. . Moon: Concealment 10 (All Senses)
. . Snake: Cumulative Affliction 10 (1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Reversible; Inaccurate 2: -4)
. . Vajrypani: Enhanced Trait 12 (Traits: Strength +6 (+10); Penetrating 10; Inaccurate 3: -6)
. . Yin-Yang: Healing 7 (Restorative; Noticeable: Glow)

Offense
Initiative +3
Grab, +14 (DC Spec 14)
Snake: Cumulative Affliction 10, +10 (DC Fort 20)
Throw, +3 (DC 19)
Unarmed, +14 (DC 19)

Complications
Honor
Identity
Relationship

Languages
English, Japanese

Defense
Dodge 14, Parry 14, Fortitude 6, Toughness 6/3, Will 12

Power Points
Abilities 60 + Powers 27 + Advantages 18 + Skills 20 (40 ranks) + Defenses 25 = 150
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Hero4hire
Posts: 422
Joined: Fri Nov 04, 2016 11:13 pm

Re: Heroes of the City of Tomorrow

Post by Hero4hire »

SPEEDING BULLET
Image
Speeding Bullet - PL 10

Strength 11/-5, Stamina 6/0, Agility 0, Dexterity 0, Fighting 0, Intellect 2, Awareness 2, Presence 0

Advantages
Benefit, Cipher 2, Close Attack 9, Languages 1, Move-by Action

Skills
Deception 2 (+2), Expertise: Accounting 3 (+5), Perception 1 (+3), Persuasion 2 (+2)

Powers
Thanks, Brainiac
. . Enhanced Trait: Enhanced Trait -10 (Linked; Traits: Stamina -5 (+6); Permanent [12 extra ranks])
. . Hitting Larger targets: Enhanced Trait 9 (Linked; Advantages: Close Attack 9)
. . Shrinking: Shrinking 20 (Linked; -5 STR, -10 Intimidate, +20 Stealth, +10 active defenses, -5 size ranks, -2 speed ranks; Permanent)
Kryptonian Hearing: Senses 2 (Extended: Hearing 1: x10, Ultra-hearing)
Kryptonian Invulnerability
. . Immunity: Immunity 4 (Disease, Starvation & Thirst, Suffocation (All); Limited - Half Effect)
. . Immunity: Immunity 5 (Environmental Conditions (All))
. . Protection: Protection 4 (+4 Toughness)
Kryptonian Movement
. . Faster than an Express Train: Speed 9 (Speed: 1000 miles/hour, 2 miles/round)
. . It's a Bug... It's a Bullet: Flight 9 (Speed: 1000 miles/hour, 2 miles/round; Distracting)
. . Tall Buildings: Leaping 9 (Leap 0.5 miles at 250 miles/hour in 6 seconds)
Kryptonian Optics
. . Heat Vision: Damage 9 (DC 24; Accurate: +2, Reach (melee) 2: 10 ft.)
. . Super Vision: Senses 12 (Extended: Vision 3: x1k, Infravision, Microscopic Vision 4: atom-size, Penetrates Concealment: Vision; Sustained)
Kryptonian Strength: Enhanced Strength 2 (+2 STR; Limited to Lifting)
Under a Yellow Sun: Enhanced Trait 54 (Traits: Strength +16 (+11), Stamina +11 (+6))

Offense
Initiative +0
Grab, +9 (DC Spec 21)
Heat Vision: Damage 9, +11 (DC 24)
Throw, +0 (DC 26)
Unarmed, +9 (DC 26)

Complications
Disability: Narg-Ul is a Kandorian, out of the bottle, but still stuck at tiny size. He does not interact with every day objects normally.
Family Shame: Narg-Ul is a second cousin to the infamous Faora Hu-Ul. This means he's also related to her father Hu-Ul who's villainy (alongside Lo-Gar and Rom-Lok) is less well known, but still a source of shame.
Kryptonite, Red Sun, Magic: Narg-Ul has all the typical Kryptonian weaknesses to pieces of his planet, etc and he can't see through lead.
Stranger in a Strange Land: Narg-Ul was born and raised in Kryptonian society. Earth is a strange, sometimes wondrous, but also a frightening place.

Languages
English, Kryptonian

Defense
Dodge 10, Parry 10, Fortitude 6, Toughness 10, Will 4

Power Points
Abilities 8 + Powers 132 + Advantages 4 + Skills 4 (8 ranks) + Defenses 2 = 150
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Hero4hire
Posts: 422
Joined: Fri Nov 04, 2016 11:13 pm

Re: Heroes of the City of Tomorrow

Post by Hero4hire »

THUNDERBOLT
Image
Thunderbolt - PL 10

Strength 2, Stamina 3, Agility 6, Dexterity 0, Fighting 6, Intellect 2, Awareness 3, Presence 1

Advantages
Agile Feint, Defensive Roll, Improved Aim, Improved Critical 2: Plasma Emitter: Damage 6, Improved Initiative, Move-by Action, Power Attack, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover), Ranged Attack 6, Skill Mastery: Acrobatics, Takedown, Uncanny Dodge

Skills
Acrobatics 6 (+12), Athletics 8 (+10), Close Combat: Unarmed 4 (+10), Expertise: Current Events 3 (+5), Expertise: Streetwise 3 (+5), Insight 7 (+10), Intimidation 9 (+10), Investigation 8 (+10), Perception 7 (+10), Ranged Combat: Bows 8 (+8), Stealth 4 (+10)

Powers
Battlesuit (Removable)
. . Armor: Protection 2 (+2 Toughness)
. . HUD Targeting: Senses 3 (Distance Sense, Extended: Vision 1: x10, Low-light Vision, Advantages: Improved Aim, Precise Attack (Ranged, Concealment), Precise Attack (Ranged, Cover))
Flurry (Multiattack, Variable Descriptor: close group - Any Ranged Attack Effect You Wield)
Plasma Bow (Easily Removable)
. . Plasma Emitter: Damage 6 (DC 21, Advantages: Improved Critical 2; Extended Range, Increased Range: ranged, Precise, Variable Descriptor 2: broad group - Energy)
. . . . Ionization: Weaken 6 (Alternate; Affects: Toughness, Resisted by: Fortitude, DC 16; Affects Objects, Increased Range: ranged)
. . . . Neural Disruption: Affliction 6 (Alternate; 1st degree: Dazed, Vulnerable, 2nd degree: Stunned, Defenseless, 3rd degree: Incapacitated, Incapacitated, Resisted by: Will, DC 16; Extra Condition, Increased Range: ranged)
Running Speed: Speed 1 (Speed: 4 miles/hour, 60 feet/round)

Offense
Initiative +10
Grab, +6 (DC Spec 12)
Ionization: Weaken 6, +14 (DC Fort 16)
Neural Disruption: Affliction 14, +6 (DC Will 16)
Plasma Emitter: Damage 6, +14 (DC 21)
Throw, +6 (DC 17)
Unarmed, +10 (DC 17)

Complications
Honor
Identity
Relationship
Secret
Temper

Languages
Native Language

Defense
Dodge 14, Parry 14, Fortitude 8, Toughness 6/5, Will 12

Power Points
Abilities 46 + Powers 26 + Advantages 14 + Skills 34 (67 ranks) + Defenses 30 = 150
Last edited by Hero4hire on Mon Nov 28, 2016 9:29 pm, edited 1 time in total.
Gamebook
Posts: 119
Joined: Mon Nov 07, 2016 7:34 am

Re: Heroes of the City of Tomorrow

Post by Gamebook »

GREASE MONKEY
Image
Now this is a good one with a cool pic and nicely detailed and thematic build. I can see him being more of a blue-collar super-ape. Rather than wearing specs and a lab coat he would be in a garage piled high with stripped vehicles, parts and tools. Who is the artist for the pic do you know?
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