Dalkon's Expanded Potterverse Archives

Where in all of your character write ups will go.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

King - Fleur / Team Alluring Firebird

Post by DalkonCledwin »

Image
Art by Helga-Helleborus on DeviantArt

Fleur Isabelle Delacour - PL 11
Age: 17 / Height: 5' 5" / Weight: 123 lbs
Hair Color: Platinum Blonde / Eye Color: Blue
Wealth Rank: +20 / Rep Rank: +13

Strength 6, Stamina 10, Agility 6, Dexterity 5, Fighting 6, Intellect 3, Awareness 6, Presence 7

General Advantages
Animal Empathy, Artificer, Assessment, Benefit, Renown, Benefit, Status 3: High-Class Veelan Devil, Benefit, Status: King of Team Alluring Firebird, Benefit, Wealth 3 (millionaire), Daze (Deception), Fascinate (Deception), Favored Foe: Angels, Fighting Style: Aikido, Inspire 3, Languages 3, Leadership, Ranged Attack 2, Ritualist, Skill Mastery: Deception, Taunt, Trance

Fighting Style Advantages
Defensive Attack, Evasion, Fast Grab, Grabbing Finesse, Improved Grab, Improved Hold, Improved Trip, Uncanny Dodge

Enhanced Advantages
Attractive 2

Skills
Acrobatics 8 (+14), Athletics 4 (+10), Close Combat: Talons 4 (+10), Deception 8 (+15), Expertise (AGL): Dancing 4 (+10), Expertise: Magic 12 (+15), Expertise: Theogony 8 (+11), Insight 6 (+12), Intimidation 4 (+11), Perception 6 (+12), Persuasion 6 (+13), Technology 4 (+7), Treatment 4 (+7)

Powers
Little Firebird Forms: Array
. . Alluring Form (Activation: Move Action)
. . . . Disarming Beauty: Impervious Toughness 8 (racial, Advantages: Attractive 2; Resistible: Will, Notes: Resistance DC of 18)
. . . . The Allure: Progressive Perception Area Affliction 8 (emotion, lust, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 18; Perception Area: DC 18 - Visual, Progressive, Selective; Limited: to Male Targets)
. . Battle Form (Activation: Move Action)
. . . . Alter-Ego: Enhanced Trait 18 (racial, Fighting +2 (+8), Agility +2 (+8), Dexterity +2 (+7), Strength +2 (+8), Stamina +1 (+11))
. . . . Fearsome Presence: Progressive Perception Area Affliction 8 (emotion, fear, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Paralyzed, Resisted by: Will, DC 18; Perception Area: DC 18 - Visual, Progressive, Selective; Limited: to Male Targets)
. . . . PassionFyre: Damage 8 (extradimensional, fire, DC 23; Alternate Resistance (no cost): Will, Increased Range: ranged)
. . . . Scaled Wings: Flight 6 (racial, Speed: 120 miles/hour, 1800 feet/round; Wings)
. . . . Scaly Tough: Impervious Toughness 8 (racial)
. . . . Talons: Strength-based Damage 2 (slashing, DC 23)
. . PassionFyre Form (Activation: Move Action)
. . . . Fire Flight: Flight 6 (extradimensional, fire, Speed: 120 miles/hour, 1800 feet/round)
. . . . PassionFyre Aura: Damage 4 (extradimensional, fire, DC 19; Alternate Resistance (no cost): Will, Reaction 3: reaction)
. . . . PassionFyre Body: Insubstantial 3 (extradimensional, fire, Energy)
. . . . PassionFyre Constitution: Immunity 12 (extradimensional, fire, Critical Hits, Life Support)
Rosewood & Veela Hair Wand (Easily Removable)
. . Wanded Magic: Array
. . . . Conjuration: Create 6 (magical, Volume: 60 cft., DC 16; Increased Duration: continuous)
. . . . Expecto Patronum: Progressive Burst Area Affliction 10 (good, magical, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Burst Area 3: 120 feet radius sphere, DC 20, Progressive; Limited: to Unnatural Creatures, Limited: to Holding at Bay)
. . . . Expelliarmus: Move Object 10 (magical, 25 tons; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . . . Incarcerous: Cumulative Affliction 6 (magical, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, overcome by Damage or Sleight of Hand, DC 16; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
. . . . Mystic Bolt: Damage 13 (magical, DC 28; Increased Range: ranged, Variable Descriptor 2: broad group - Any Magical)
. . . . Protego: Burst Area Deflect 9 (magical; Burst Area: 30 feet radius sphere, DC 19, Increased Duration: concentration, Redirection, Reflect; Distracting, Reduced Range: close)
. . . . Somnus: Cumulative Affliction 12 (magical, 1st degree: Fatigued, 2nd degree: Exhausted, 3rd degree: Asleep, Resisted by: Fortitude, DC 22; Cumulative, Increased Range: ranged)
. . . . Stupefy: Cumulative Affliction 10 (magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)
Veelan Devil Physiology
. . Expanded Senses: Senses 9 (racial, Acute: Magic Awareness, Analytical: Hearing, Awareness: Magic [Mental], Darkvision, Detect: Astral Beings [Visual] 2: ranged, Extended: Hearing 1: x10, Extended: Vision 1: x10)
. . Immortal Beauty: Immunity 14 (racial, Aging, Damage Effect: Fire Damage, Damage Effect: Heat Damage, Disease, Environmental Condition: Background Radiation, Poison; Custom: Quirk (Devils do age, just very slowly in comparison to humans), Quirk 2: Immune to human diseases & poisons only)
. . Unified Language: Comprehend 5 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood, Spirits - Communicate, Spirits - Medium; Sustained)
Wandless Magic: Array
. . Apparition: Teleport 10 (magical, 4 miles in a move action, carrying 400 lbs.; Accurate, Change Direction, Change Velocity, Extended: 1000 miles in 2 move actions, Increased Mass 3; Distracting, Limited: Must pass through intervening distance in a gaseous form)
. . Bublet: Immunity 2 (magical, Suffocation (All); Sustained; Limited: Can be popped)
. . Loci Porta: Teleport 8 (magical, Carry 50 lbs.; Easy, Extended: 250 miles in 2 move actions, Portal; Limited to Extended)
. . Mundos Porta: Movement 2 (magical, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)

Offense
Initiative +6
Expecto Patronum: Progressive Burst Area Affliction 10 (DC Will 20)
Expelliarmus: Move Object 10, +7 (DC 20)
Fearsome Presence: Progressive Perception Area Affliction 8 (DC Will 18)
Grab, +6 (DC Spec 15)
Incarcerous: Cumulative Affliction 6, +7 (DC Fort/Will 16)
Mystic Bolt: Damage 13, +7 (DC 28)
PassionFyre Aura: Damage 4, +6 (DC Will 19)
PassionFyre: Damage 8, +7 (DC Will 23)
Somnus: Cumulative Affliction 12, +7 (DC Fort 22)
Stupefy: Cumulative Affliction 10, +7 (DC Fort 20)
Talons: Strength-based Damage 2, +10 (DC 23)
The Allure: Progressive Perception Area Affliction 8 (DC Will 18)
Throw, +7 (DC 21)
Unarmed, +6 (DC 21)

Complications
- Hatred: Of her uncle, Riser Phenex, and his near constant attempts to seduce her. This being in spite of the fact that he is betrothed to someone else, and that her father knows better than to try and set her up with someone against her will, especially a close family member.
- Monstrous: A Veela's battle form is truly horrific to look at. This is why they only possess the Attractive advantage in their default form. However it actually goes a bit beyond losing the attractive advantage. They are so horrific to look at in this form, that their Deception and Persuasion checks are Impaired, though their Intimidation checks remain unaffected.
- Motivation: Recognition: Fleur wants desperately to be recognized as a contributing member of Devil society, and while she has been granted the right to build a Peerage on account of who her father is, she is still considered a second class citizen by some members of Devil Society, which she aims to disprove.
- Mythic Weakness: Fleur is Impaired while on consecrated ground or when presented with a consecrated symbol held by a member of the cloth, and also when listening to, or uttering prayer and scripture.
- Secret: There is no such thing as a male Veela, however there is a distinct difference between a Pure-Blooded Veela and a Half or Less Blooded Veela. The difference comes about because Pure-Blooded Veela are the result of a union between a female Harpy and a male of another species or a male Harpy and a Pure-Blooded Veela. Fluer however is the product of a union between a Half-Veela and a Devil, and while she has many the same abilities of each of her parents, she is not capable of them at the same level of power as one of her parents would be capable of.
- Temper: Veela are prone to sudden fits of violence and irrationality, while Devils are creatures who embody one of the seven cardinal sins. In Fleur's case the sin that she embodies is Greed.
- Weakness: Fleur suffers an automatic degree of failure against attacks with the "Holy" descriptor, and those attacks are considered to be "Incurable" against her.

Languages
English, French [Native], Japanese, Latin

Defense
Dodge 9, Parry 9, Fortitude 11, Toughness 10 (Imp. 8), Will 10

Power Points
Abilities 98 + Powers 185 + Advantages 35 + Skills 39 (78 ranks) + Defenses 11 = 368
Last edited by DalkonCledwin on Tue May 07, 2019 4:04 am, edited 1 time in total.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Queen - Harry / Team Alluring Firebird

Post by DalkonCledwin »

Image
Art by SUF78 on DeviantArt

Harry James Potter - PL 11
Age: 14 / Height: 5' 7" / Weight: 164 lbs
Hair Color: Black / Eye Color: Green
Wealth Rank: +16 / Rep Rank: +15

Strength 9, Stamina 10, Agility 10, Dexterity 9, Fighting 2, Intellect 4, Awareness 7, Presence 4

Advantages
Animal Empathy, Artificer, Assessment, Attractive, Beginner's Luck, Benefit, Renown 2, Benefit, Status: Low-Class Devil, Benefit, Status: Queen in Team Alluring Firebird, Benefit, Wealth 2 (independently wealthy), Daze (Deception), Equipment 5, Extraordinary Effort, Fascinate (Persuasion), Favored Foe: Voldemort, Improved Grab, Inspire 3, Interpose, Languages 2, Leadership, Power Attack, Second Chance: Resisting Mind Control

Skills
Acrobatics 2 (+12), Athletics 2 (+11), Close Combat: Grab 6 (+8), Deception 6 (+10), Expertise (AGL): Riding 6 (+16), Expertise: Magic 8 (+12), Expertise: Tactics 6 (+10), Insight 6 (+13), Investigation 4 (+8), Perception 8 (+15), Persuasion 6 (+10), Stealth 6 (+16), Technology 4 (+8), Treatment 4 (+8), Vehicles 4 (+13)

Powers
Holly & Phoenix Feather Wand (Easily Removable)
. . Wanded Magic: Array
. . . . Accio: Summon 1 (magical; Controlled; Self-Powered)
. . . . Expecto Patronum: Progressive Perception Area Affliction 10 (good, magical, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Perception Area: DC 20 - Visual, Feature: Extraordinary Effort for +2 Effect Ranks, Progressive; Limited: Unnatural Creatures, Limited: to causing targets to flee, Tiring)
. . . . Expelliarmus: Move Object 13 (magical, 200 tons; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . . . Incarcerous: Cumulative Affliction 6 (magical, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, overcome by Damage or Sleight of Hand, DC 16; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
. . . . Mystic Bolt: Damage 13 (magical, DC 28; Increased Range: ranged, Variable Descriptor 2: broad group - Any Magical)
. . . . Protego: Burst Area Deflect 8 (magical; Burst Area: 30 feet radius sphere, DC 18, Increased Duration: concentration, Redirection, Reflect; Distracting, Reduced Range: close)
. . . . Stupefy: Cumulative Affliction 8 (magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 18; Cumulative, Increased Range: ranged)
. . . . Wingardium Leviosa: Move Object 6 (magical, 3200 lbs., DC 21; Damaging, Precise, Subtle 2: undetectable)
Reincarnated Devil Physiology
. . A Queen's Might: Enhanced Strength 4 (racial, +4 STR; Limited to Lifting, Notes: Able to lift 200 tons)
. . Damage Reduction: Impervious Toughness 6 (racial)
. . Devil Wings: Flight 7 (racial, Speed: 250 miles/hour, 0.5 miles/round; Feature: Wings disappear when not actively in use, Stacks with: Silver Wings: Flight 3+7; Wings)
. . Expanded Senses: Senses 9 (racial, Acute: Magic Awareness, Analytical: Hearing, Awareness: Magic [Mental], Darkvision, Detect: Astral Beings [Visual] 2: ranged, Extended: Hearing 1: x10, Extended: Vision 1: x10)
. . Invulnerabilities: Immunity 4 (racial, Aging, Disease, Environmental Condition: Background Radiation, Poison; Custom: Quirk (Devils do age, just very slowly in comparison to humans), Quirk 2: Immune to human diseases & poisons only)
. . Unified Language: Comprehend 5 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood, Spirits - Communicate, Spirits - Medium; Sustained)
Silver Star Sacred Gear (Removable (indestructible))
. . Divine Weather Magic: Dynamic Array
. . . . Call Lightning: Damage 10 ([0 active, 0/40 PP, 2/r+3], electricity, magical, DC 25; Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction, Notes: From any point above)
. . . . Create Fog: Cloud Area Concealment Attack 4 ([0 active, 0/40 PP, 6/r], magical, weather, All Visual Senses, DC 14; Cloud Area 4: 120 feet radius sphere, DC 14, Attack: Fortitude)
. . . . Reduce Weather: Cylinder Area Nullify 10 ([0 active, 0/40 PP, 4/r], magical, weather, Counters: Weather Effects, DC 20; Cylinder Area: 30 feet cylinder, DC 20, Selective, Simultaneous)
. . . . Weather Control: Environment 10 ([0 active, 0/40 PP, 4/r], magical, weather, Other: 3 points of effect 3, Radius: 2 miles; Selective)
. . Silver Wings: Flight 3+7 ([Stacking ranks: +7], Speed: 2000 miles/hour, 4 miles/round; Wings)
. . The Cloak of Invisibility (Alternate; Removable (indestructible))
. . . . Hide Thyself from the Reaper's Gaze: Concealment 7 (cosmic, All Visual Senses, Other Sense: Divine Senses, Other Sense Type: Remote Observation)
Wandless Magic: Array
. . Loci Porta: Teleport 6 (magical, Carry 50 lbs.; Easy, Extended: 60 miles in 2 move actions, Portal; Limited to Extended)
. . Mundos Porta: Movement 2 (magical, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)

Equipment
Firebolt, The Marauders Map 1

Offense
Initiative +10
Call Lightning: Damage 10, +9 (DC 25)
Create Fog: Cloud Area Concealment Attack 4 (DC Fort 14)
Expecto Patronum: Progressive Perception Area Affliction 10 (DC Will 20)
Expelliarmus: Move Object 13, +9 (DC 23)
Grab, +8 (DC Spec 19)
Incarcerous: Cumulative Affliction 6, +9 (DC Fort/Will 16)
Mystic Bolt: Damage 13, +9 (DC 28)
Reduce Weather: Cylinder Area Nullify 10 (DC Will 20)
Stupefy: Cumulative Affliction 8, +9 (DC Fort 18)
Throw, +9 (DC 24)
Unarmed, +2 (DC 24)
Wingardium Leviosa: Move Object 6, +9 (DC 21)

Complications
- Fatal Flaw: In the event that Silver Star is removed from Harry's person, he must succeed at a DC 21 Fortitude check or else he will instantly die. This is something which almost every Sacred Gear wielder has to worry about.
- Honor: Harry is an honorable person who would prefer to face his opponents head-on.
- Motivation: Doing Good: Harry will often go out of his way in order to save the life of some hapless damsel in distress. This also often leads him and those who he calls his friends, into rather harrowing situations.
- Mythic Weakness: Harry is Impaired while on consecrated ground or when presented with a consecrated symbol held by a member of the cloth, and also when listening to, or uttering prayer and scripture.
- Power Loss: In order to use the weather altering abilities of Silver Star, Harry actually has to be outdoors first. This is one of the major things which marks Silver Star as being inferior to Zenith Tempest, as the latter can be used both indoors and outdoors.
- Relationship: Harry's closest bond of friendship is with Hermione Granger, as she has never once betrayed his trust.
- Temper: Harry is a tempestuous man, who will often act without considering the consequences, even when he is being advised of those consequences by those who might have some idea what they are talking about. As a Devil, the sin Harry represents is Wrath.
- Weakness: Harry suffers an automatic degree of failure against attacks with the "Holy" descriptor, and those attacks are considered to be "Incurable" against him.

Languages
English [Native], Latin, Parseltongue

Defense
Dodge 12, Parry 12, Fortitude 10, Toughness 10 (Imp. 6), Will 12

Power Points
Abilities 110 + Powers 132 + Advantages 30 + Skills 39 (78 ranks) + Defenses 17 = 328

--------------------
Firebolt - PL 11

Strength 3, Defense 0, Toughness 8, Size Medium

Powers
Levitation Charm: Flight 7 (magical, Speed: 250 miles/hour, 0.5 miles/round; Feature: Unbreakable Braking Charm)

Power Points
Abilities 3 + Powers 15 + Advantages 0 + Features 0 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 21
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Bishop - Gabi / Team Alluring Firebird

Post by DalkonCledwin »

Image
Art by Venneta on DeviantArt

Gabrielle Marie Delacour - PL 10
Age: 8 / Height: 4' 3" / Weight: 59 lbs
Hair Color: Platinum Blonde / Eye Color: Blue
Wealth Rank: +20 / Rep Rank: +14

Strength 4, Stamina 6, Agility 8, Dexterity 7, Fighting 4, Intellect 3, Awareness 6, Presence 5

General Advantages
Artificer, Beginner's Luck, Benefit, Renown 2, Benefit, Status 3: High-Class Veelan Devil, Benefit, Status: Bishop of Team Alluring Firebird, Benefit, Wealth 3 (millionare), Connected, Contacts, Daze (Deception), Defensive Roll, Fascinate (Persuasion), Fighting Style: Aikido, Inspire 3, Languages 2, Ritualist, Second Chance: Acrobatics checks for Tumbling, Set-up 2, Startle, Taunt, Teamwork, Trance, Well-informed

Fighting Style Advantages
Defensive Attack, Evasion, Fast Grab, Grabbing Finesse, Improved Grab, Improved Hold, Improved Trip, Uncanny Dodge

Enhanced Advantages
Adorable 2

Skills
Acrobatics 6 (+14), Athletics 6 (+10), Deception 6 (+11), Expertise (AGL): Dancing 8 (+16), Expertise: History 4 (+7), Expertise: Magic 10 (+13), Insight 4 (+10), Intimidation 6 (+11), Investigation 4 (+7), Perception 4 (+10), Persuasion 6 (+11), Sleight of Hand 6 (+13), Stealth 6 (+14), Treatment 6 (+9)

Powers
Little Firebird Forms: Array
. . Adorable Form (Activation: Move Action)
. . . . Cutiepie Aura: Progressive Perception Area Affliction 9 (emotion, kawaii!!!, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Incapacitated, Resisted by: Will, DC 19; Perception Area: DC 19 - Visual, Progressive, Selective; Limited: to people who are at least 6 years older than her)
. . . . Puppy Dog Eyes: Impervious Toughness 6 (racial, Advantages: Adorable 2; Resistible: Will)
. . Battle Form (Activation: Move Action)
. . . . Alter Ego: Enhanced Trait 10 (racial, Fighting +1 (+5), Agility +1 (+9), Dexterity +1 (+8), Strength +1 (+5), Stamina +1 (+7))
. . . . Fearsome Presence: Progressive Perception Area Affliction 9 (1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Paralyzed, Resisted by: Will, DC 19; Perception Area: DC 19 - Visual, Progressive, Selective; Limited: to people who are at least 6 years older than her)
. . . . PassionFyre: Damage 8 (extradimensional, fire, DC 23; Alternate Resistance (no cost): Will, Increased Range: ranged)
. . . . Scaly Tough: Impervious Toughness 6 (racial)
. . . . Scaly Wings: Flight 9 (racial, Speed: 1000 miles/hour, 2 miles/round; Wings)
. . . . Talons: Strength-based Damage 2 (slashing, DC 21)
. . PassionFyre Form (Activation: Move Action)
. . . . Fire Flight: Flight 6 (extradimensional, fire, Speed: 120 miles/hour, 1800 feet/round)
. . . . PassionFyre Aura: Damage 4 (extradimensional, fire, DC 19; Alternate Resistance (no cost): Will, Reaction 3: reaction)
. . . . PassionFyre Body: Insubstantial 3 (extradimensional, fire, Energy)
. . . . PassionFyre Constitution: Immunity 12 (extradimensional, fire, Critical Hits, Life Support)
Veelan Devil Physiology
. . Expanded Senses: Senses 9 (racial, Acute: Magic Awareness, Analytical: Hearing, Awareness: Magic [Mental], Darkvision, Detect: Astral Beings [Visual] 2: ranged, Extended: Hearing 1: x10, Extended: Vision 1: x10)
. . Immortal Beauty: Immunity 14 (racial, Aging, Damage Effect: Fire Effects, Damage Effect: Heat Effects, Disease, Environmental Condition: Background Radiation, Poison; Custom: Quirk (Devils do age, just very slowly in comparison to humans), Quirk 2: Immune to human diseases & poisons only, Notes: Devils also only slow in their age rate relative to humans after reaching 17 to 25 years of age.)
. . Unified Language: Comprehend 5 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood, Spirits - Communicate, Spirits - Medium; Sustained)
Wand Blank (Easily Removable)
. . Wanded Magic: Array
. . . . Diffindo: Weaken 10 (cutting, magical, Affects: Toughness, Resisted by: Fortitude, DC 20; Affects Objects Only, Increased Range: ranged, Precise, Notes: the Precise modifier indicates the ability to cut shapes precisely, not the ability to affect more than one trait at a time)
. . . . Episkey: Healing 6 (magical; Increased Range: ranged, Restorative, Stabilize; Diminished Range 3)
. . . . Epoximise: Cumulative Affliction 6 (magical, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 16; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
. . . . Finite: Nullify 12 (magical, Counters: Magic, DC 22; Broad, Simultaneous)
. . . . Incendio: Damage 12 (fire, magical, DC 27; Increased Range: ranged)
. . . . Lumos Solem: Cumulative Cone Area Affliction 8 (light, magical, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, DC 18; Alternate Resistance (Dodge), Cone Area: 60 feet cone, DC 18, Cumulative; Limited: Vision)
. . . . Protego: Burst Area Deflect 6 (magical; Burst Area: 30 feet radius sphere, DC 16, Increased Duration: concentration, Redirection, Reflect; Distracting, Reduced Range: close)
. . . . Wingardium Leviosa: Move Object 6 (magical, 3200 lbs., DC 21; Damaging, Precise, Subtle 2: undetectable)
Wandless Magic: Array
. . Loci Porta: Teleport 8 (magical, Carry 50 lbs.; Easy, Extended: 250 miles in 2 move actions, Portal; Limited to Extended)
. . Mundos Porta: Movement 2 (magical, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)
. . Rictusempra: Cumulative Affliction 6 (magical, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Will, DC 16; Cumulative, Increased Range: ranged; Limited Degree)
. . When a Veela Cries: Healing 12 (magical; Persistent, Restorative, Resurrection; Distracting, Quirk: treatment takes at least 10 minutes)

Offense
Initiative +8
Cutiepie Aura: Progressive Perception Area Affliction 9 (DC Will 19)
Diffindo: Weaken 10, +7 (DC Fort 20)
Epoximise: Cumulative Affliction 6, +7 (DC Fort/Will 16)
Fearsome Presence: Progressive Perception Area Affliction 9 (DC Will 19)
Finite: Nullify 12, +7 (DC Will 22)
Grab, +4 (DC Spec 17)
Incendio: Damage 12, +7 (DC 27)
Lumos Solem: Cumulative Cone Area Affliction 8 (DC Dog/Fort/Will 18)
PassionFyre Aura: Damage 4, +4 (DC Will 19)
PassionFyre: Damage 8, +7 (DC Will 23)
Rictusempra: Cumulative Affliction 6, +7 (DC Will 16)
Talons: Strength-based Damage 2, +4 (DC 21)
Throw, +7 (DC 19)
Unarmed, +4 (DC 19)
Wingardium Leviosa: Move Object 6, +7 (DC 21)

Complications
- Monstrous: A Veela's battle form is truly horrific to look at. This is why they only possess the Attractive advantage in their default form. However it actually goes a bit beyond losing the attractive advantage. They are so horrific to look at in this form, that their Deception and Persuasion checks are Impaired, though their Intimidation checks remain unaffected.
- Motivation: Recognition: Gabrielle wants to be recognized for her achievements, be they magical, extracurricular, in the realm of devil or veela politics, or what have you. Her only concern is that someone recognizes her for having accomplished something, which differs from her sister, who wants to be recognized in a very specific way.
- Mythic Weakness: Gabi is Impaired while on consecrated ground or when presented with a consecrated symbol held by a member of the cloth, and also when listening to, or uttering prayer and scripture.
- Secret: There is no such thing as a male Veela, however there is a distinct difference between a Pure-Blooded Veela and a Half or Less Blooded Veela. The difference comes about because Pure-Blooded Veela are the result of a union between a female Harpy and a male of another species or a male Harpy and a Pure-Blooded Veela. Gabi however is the product of a union between a Half-Veela and a Devil, and while she has many the same abilities of each of her parents, she is not capable of them at the same level of power as one of her parents would be capable of.
- Temper: Veela are prone to sudden fits of violence and irrationality, while Devils are creatures who embody one of the seven cardinal sins. In Gabi's case the sin that she embodies is Pride.
- Weakness: Gabi suffers an automatic degree of failure against attacks with the "Holy" descriptor, and those attacks are considered to be "Incurable" against her.

Languages
French [Native], Japanese, Latin

Defense
Dodge 11, Parry 11, Fortitude 7, Toughness 7/6 (Imp. 6), Will 12

Power Points
Abilities 86 + Powers 178 + Advantages 38 + Skills 41 (82 ranks) + Defenses 17 = 360
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Rook - Yoshino / Team Alluring Firebird

Post by DalkonCledwin »

Image
Art by Kururew on DeviantArt

Yoshino - PL 10
Age: 13 / Height: 4' 9" / Weight: 113 lbs
Hair Color: Blue / Eye Color: Blue
Wealth Rank: +8 / Rep Rank: +10

Strength 8, Stamina 8, Agility 2, Dexterity 1, Fighting 6, Intellect 2, Awareness 2, Presence 5

General Advantages
Animal Empathy, Attractive, Beginner's Luck, Benefit, Status: Low-class Devil, Benefit, Status: Rook on Team Alluring Firebird, Connected, Defensive Roll 2, Diehard, Fighting Style: Karate, Fighting Style: Wrestling, Great Endurance, Hide in Plain Sight, Interpose, Languages 1, Move-by Action, Ritualist, Teamwork

Fighting Style Advantages
All-out Attack, Chokehold, Improved Defense, Improved Disarm, Improved Grab, Improved Hold, Improved Smash, Instant Up, Power Attack, Weapon Bind

Skills
Athletics 4 (+12), Close Combat: Unarmed 6 (+12), Expertise (PRE): Ventriloquism 6 (+11), Expertise: Magic 6 (+8), Insight 4 (+6), Intimidation 6 (+11), Perception 6 (+8), Persuasion 4 (+9), Sleight of Hand 6 (+7), Stealth 10 (+12), Treatment 4 (+6)

Powers
Power of Imagination: Array
. . Aqua Bolt: Damage 5 ([0 active, 0/50 PP, 2/r], magical, water, DC 20; Increased Range: ranged)
. . Dimensional Portal: Movement 2 ([0 active, 0/50 PP, 4/r], magical, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)
. . Illusions of Idolon: Illusion 10 ([0 active, 0/50 PP, 5/r], Affects: All Sense Types, Area: 1000 cft., DC 20; Selective; Resistible: Will)
. . Summon Blizzard: Environment 8 ([0 active, 0/50 PP, 5/r], cold, magical, Cold (Extreme), Visibility (-5), Radius: 0.5 miles; Selective)
. . Teleportal: Teleport 5 ([0 active, 0/50 PP, 5/r], magical, Carry 50 lbs.; Easy, Extended: 30 miles in 2 move actions, Portal; Limited to Extended)
Power of Imagination: Talents
. . Hides Real Good: Concealment 10 (skill, All Senses; Blending)
. . Summon Astaroth: Summon 10 (dreams, magical; Controlled, Heroic, Mental Link)
Reincarnated Devil Physiology
. . A Rook's Might: Enhanced Strength 8 (racial, +8 STR; Limited to Lifting, Notes: Able to lift 1,600 tons)
. . Damage Reduction: Impervious Toughness 8 (racial)
. . Devil Wings: Flight 4 (racial, Speed: 30 miles/hour, 500 feet/round; Feature: Wings Disappear when not in use; Wings)
. . Expanded Senses: Senses 9 (racial, Acute: Magic Awareness, Analytical: Hearing, Awareness: Magic [Mental], Darkvision, Detect: Astral Beings [Visual] 2: ranged, Extended: Hearing 1: x10, Extended: Vision 1: x10)
. . Invulnerabilities: Immunity 4 (racial, Aging, Disease, Environmental Condition: Background Radiation, Poison; Custom: Quirk (Devils do age, just very slowly in comparison to humans), Quirk 2: Immune to human diseases & poisons only)
. . Unified Language: Comprehend 5 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood, Spirits - Communicate, Spirits - Medium; Sustained)

Offense
Initiative +2
Aqua Bolt: Damage 5, +1 (DC 20)
Grab, +6 (DC Spec 18)
Throw, +1 (DC 23)
Unarmed, +12 (DC 23)

Complications
- Motivation: Responsibility: Yoshino has been tasked by Fleur with keeping an eye out for her younger sister, which is something Yoshino feels she failed at quite miserably in order for Gabrielle to have needed to be saved by Harry in the first place.
- Mythic Weakness: Yoshino is Impaired while on consecrated ground or when presented with a consecrated symbol held by a member of the cloth, and also when listening to, or uttering prayer and scripture.
- Quirk I: The sin that Yoshino represents as a Devil is Sloth, which is partly the reason why she isn't nearly as fast or agile as she might otherwise have been.
- Quirk II: Yoshino carries around a sock poppet that she refers to as "Yoshinon", she generally prefers to interact with other people through the medium of her sock puppet, and is quite shy and adorkable without it.
- Weakness: Yoshino suffers an automatic degree of failure against attacks with the "Holy" descriptor, and those attacks are considered to be "Incurable" against her.

Languages
French, Japanese [Native]

Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 10/8 (Imp. 8), Will 8

Power Points
Abilities 68 + Powers 161 + Advantages 26 + Skills 31 (62 ranks) + Defenses 22 = 308

--------------------
Astaroth - PL 10
Length: 30' 0" / Weight: 6 Tons

Strength 12, Stamina 12, Agility 1, Dexterity 0, Fighting 6, Intellect 1, Awareness 1, Presence 1

Advantages
Improved Initiative, Power Attack, Ultimate Effort: Toughness Checks

Skills
Athletics 4 (+16), Close Combat: Unarmed 2 (+8), Expertise (AWE): Survival 4 (+5), Insight 4 (+5), Intimidation 6 (+11), Perception 4 (+5)

Powers
Kaiju Physiology
. . Animal Senses: Senses 5 (racial, Extended: Hearing 2: x100, Extended: Vision 2: x100, Low-light Vision)
. . Giant Bunny: Leaping 12 (racial, Leap 4 miles at 250 miles/hour in 1 minute)
. . Huge Size: Growth 8 (racial, +8 STR, +8 STA, +4 Intimidate, -8 Stealth, -4 active defenses, +2 size ranks, +8 mass ranks, +1 spee; Innate; Permanent)
. . Invulnerabilities: Immunity 30 (racial, Common Descriptor: Cold Effects, Common Descriptor: Fire Effects, Life Support)
. . Protective Hide: Protection 4 (racial, +4 Toughness)
. . Thick Skin: Impervious Toughness 10 (racial)
Strength Feats: Array
. . Foot Stomp: Line Area Damage 10 (skill, DC 25; Line Area: 5 feet wide by 30 feet long, DC 20; Limited: Astaroth and target must be in contact with the same surface)
. . Water Cannon: Cone Area Affliction 10 (water, 1st degree: Dazed, 2nd degree: Stunned, Resisted by: Fortitude, DC 20; Cone Area: 60 feet cone, DC 20; Limited Degree)

Offense
Initiative +5
Foot Stomp: Line Area Damage 10 (DC 25)
Grab, +6 (DC Spec 22)
Throw, +0 (DC 27)
Unarmed, +8 (DC 27)
Water Cannon: Cone Area Affliction 10 (DC Fort 20)

Complications
- Disability: Astaroth can't speak nor use it's paws to easily manipulate objects... not that it matters much, though.
- Monstrous: Astaroth is a 30 foot long killer bunny.

Languages
Understands Japanese

Defense
Dodge 2, Parry 2, Fortitude 12, Toughness 16 (Imp. 10), Will 6

Power Points
Abilities 36 + Powers 89 + Advantages 3 + Skills 12 (24 ranks) + Defenses 10 = 150
Last edited by DalkonCledwin on Tue May 07, 2019 11:22 am, edited 1 time in total.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Knight - Kuro / Team Alluring Firebird

Post by DalkonCledwin »

Image
Art by Xenneon on DeviantArt

Kuro (Chloe von Einzbern) - PL 10
Age: 10 / Height: 4' 4" / Weight: 64 lbs
Hair Color: White-Rose / Eye Color: Copper
Wealth Rank: +16 / Rep Rank: +12

Strength 4, Stamina 6, Agility 8, Dexterity 7, Fighting 6, Intellect 2, Awareness 6, Presence 7

General Advantages
Accurate Attack, Adorable 2, Benefit, Ambidexterity, Benefit, Renown, Benefit, Status: Knight on Team Alluring Firebird, Benefit, Status: Low-class Devil, Benefit, Wealth 2 (independently wealthy), Close Attack 2, Daze (Deception), Defensive Roll 2, Improved Aim, Improved Critical: Triple-Linked Crane Wings, Languages 3, Power Attack, Precise Attack (Ranged, Cover), Taunt, Ultimate Effort: Aim

Enhanced Advantages
Agile Feint, Evasion 2, Improved Initiative 3, Uncanny Dodge

Skills
Acrobatics 12 (+20), Athletics 8 (+12), Close Combat: Edged Weapons 6 (+12), Deception 8 (+15), Expertise (AWE): Streetwise 6 (+12), Expertise: Ancient Weaponry 6 (+8), Expertise: Class Cards 10 (+12), Expertise: Magecraft 10 (+12), Intimidation 8 (+15), Investigation 6 (+8), Perception 10 (+16), Persuasion 8 (+15), Ranged Combat: Bows 8 (+15), Sleight of Hand 4 (+11), Technology 6 (+8)

Powers
Combat Stunts: Array
. . Independent Action: Healing 6 (talent; Restorative, Stabilize, Triggered: 1 use - when suffering two or more degrees of damage; Limited: to Self Only, Tiring)
. . Kiss Demon
. . . . Life Draining Kiss: Weaken 6 (Linked; talent, Affects: Stamina, Resisted by: Fortitude, DC 16; Insidious, Subtle 2: undetectable; Grab-based)
. . . . Spirit Tap: Healing 6 (Linked; talent; Limited: to Self, Limited: by amount of Stamina drained with Kiss)
Combat Stunts: Talents
. . Eye of the Mind (False): Enhanced Trait 13 (talent, Dodge +3 (+12), Parry +3 (+12), Advantages: Agile Feint, Evasion 2, Improved Initiative 3, Uncanny Dodge)
Projection Magecraft: Array
. . Caladbolg II: Burst Area Damage 10 (force, DC 25; Burst Area 2: 60 feet radius sphere, DC 20, Extended Range 3, Increased Range: ranged)
. . Dimensional Portal: Movement 2 (magical, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)
. . Fake Nine Lives: Strength-based Damage 8 (bludgeoning, DC 27; Breaking, Impressive, Penetrating 4, Smashing)
. . Kanshou & Bakuya: Strength-based Damage 2 (slashing, DC 21; Split: 2 targets)
. . Teleportal: Teleport 8 (magical, Carry 50 lbs.; Easy, Extended: 250 miles in 2 move actions, Portal; Limited to Extended)
. . Triple-Linked Crane Wings: Damage 6 (slashing, DC 21; Dangerous 2, Multiattack)
Reincarnated Devil Physiology
. . Devil Wings: Flight 8 (racial, Speed: 500 miles/hour, 1 mile/round; Feature: Wings disappear when not in use; Wings)
. . Expanded Senses: Senses 9 (racial, Acute: Magic Awareness, Analytical: Hearing, Awareness: Magic [Mental], Darkvision, Detect: Astral Beings [Visual] 2: ranged, Extended: Hearing 1: x10, Extended: Vision 1: x10)
. . Invulnerabilities: Immunity 4 (racial, Aging, Disease, Environmental Condition: Background Radiation, Poison; Custom: Quirk (Devils do age, just very slowly in comparison to humans), Quirk 2: Immune to human diseases & poisons only)
. . Lightning Speed: Speed 8 (racial, Speed: 500 miles/hour, 1 mile/round)
. . Unified Language: Comprehend 5 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood, Spirits - Communicate, Spirits - Medium)
Tattered Red Mystic Code (Removable (indestructible))
. . Body Armor: Impervious Toughness 6 (armor)

Offense
Initiative +20
Caladbolg II: Burst Area Damage 10 (DC 25)
Fake Nine Lives: Strength-based Damage 8, +8 (DC 27)
Grab, +8 (DC Spec 14)
Kanshou & Bakuya: Strength-based Damage 2, +14 (DC 21)
Life Draining Kiss: Weaken 6, +8 (DC Fort 16)
Throw, +7 (DC 19)
Triple-Linked Crane Wings: Damage 6, +14 (DC 21)
Unarmed, +8 (DC 19)

Complications
- Motivation: Thrills: Chloe exists solely to satiate her own hedonistic sense of enjoyment... Oh! And she also plans to do whatever it takes in order to repay Fleur for the favor of granting her a real life.
- Mythic Weakness: Chloe is Impaired while on consecrated ground or when presented with a consecrated symbol held by a member of the cloth, and also when listening to, or uttering prayer and scripture.
- Obsession: With her growing collection of adorable younger sisters. She also definitely considers Yoshino to be in the 'younger sister' category, despite the fact that Yoshino is technically older than Chloe is.
- Relationship: Chloe is 'sort of' the older sister to Illyasviel von Einzbern, though really she is more of a split personality that the girl once possessed, and one which found a way to manifest in the real world for a short time. She would have vanished not long ago, had Fleur not decided to add her to her Peerage as a Knight, which gave Chloe the closest thing to a real existence she could have ever hoped for.
- Reputation: "Say Fleur, are you sure this cute ten year old girl isn't really a Succubi in disguise?" It shouldn't come as a surprise that this is Harry's response to both her "Kiss Demon" ability, and the fact that this girl's nature as a Devil is defined by the cardinal sin of Lust.
- Weakness: Chloe suffers an automatic degree of failure against attacks with the "Holy" descriptor, and those attacks are considered to be "Incurable" against her.

Languages
English, French, German, Japanese [Native], Latin

Defense
Dodge 12/9, Parry 12/9, Fortitude 10, Toughness 8/6 (Imp. 6), Will 10

Power Points
Abilities 92 + Powers 114 + Advantages 23 + Skills 58 (116 ranks) + Defenses 12 = 299

--------------------
Build Comments: If I need to explain why Chloe's armor is indestructible, you clearly don't watch the series she is from, or the primary crossover series for this idea.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Pawn - Misaka / Team Alluring Firebird

Post by DalkonCledwin »

Image
Art by Lan-Nhi on DeviantArt

Misaka Mikoto - PL 11
Age: 17 / Height: 5' 5" / Weight: 125 lbs
Hair Color: Chestnut / Eye Color: Hazel
Wealth Rank: +16 / Rep Rank: +17

Strength 2, Stamina 8, Agility 3, Dexterity 2, Fighting 10, Intellect 3, Awareness 4, Presence 4

General Advantages
Attractive, Beginner's Luck, Benefit, Renown 3, Benefit, Status: All 8 Pawns in Team Alluring Firebird, Benefit, Status: Low-class Devil, Benefit, Wealth 2 (independently wealthy), Eidetic Memory, Equipment 1, Fighting Style: Muay Thai, Fighting Style: Tae Kwon Do, Improvised Tools, Inspire 2, Inventor, Languages 2, Leadership, Skill Mastery: Technology

Fighting Style Advantages
All-out Attack, Defensive Roll, Improved Critical 2: Unarmed, Improved Defense, Power Attack, Takedown 2

Skills
Athletics 6 (+8), Close Combat: Unarmed 6 (+16), Expertise: Chemistry 4 (+7), Expertise: Popular Culture 6 (+9), Insight 6 (+10), Intimidation 4 (+8), Perception 6 (+10), Ranged Combat: Thrown Weapons 6 (+8), Stealth 4 (+7), Technology 10 (+13)

Powers
Radio Noise Sacred Gear (Removable (indestructible))
. . Electrical Interference: Immunity 10 (electricity, Common Descriptor: Mental Powers)
. . Electrical Resistance: Impervious Toughness 9 (electricity; Limited: to Electrical Effects)
. . Electromagnetic Field: Protection 3 (electricity, +3 Toughness; Impervious, Sustained)
. . Interface: Comprehend 2 (technological, Machines / Electronics)
. . Misaka Network: Radio Communication 4 (technological; Subtle: encrypted)
. . Radar Sense: Senses 3 (electricity, Accurate: Radio, Radio)
. . Railgun: Array
. . . . Chain Lightning: Damage 14 (electricity, DC 29; Increased Range: ranged, Indirect 3: any point in fixed direction or fixed point in any direction, Multiattack; Side Effect 2: always - Will cause a city-wide black out if used in an urban or suburban area, Notes: From any point above)
. . . . Lightning Attack Spear: Line Area Damage 8 (electricity, DC 23; Line Area 3: 5 feet wide by 120 feet long, DC 18)
. . . . Powerful EM Pulse: Cumulative Affliction 10 (electricity, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative, Increased Range: ranged)
. . . . Rail-Shotgun: Damage 9 (projectile, DC 24; Increased Range: ranged, Multiattack, Penetrating 5; Diminished Range, Quirk: requires objects as ammo)
. . . . Railgun: Damage 14 (projectile, DC 29; Increased Range: ranged, Penetrating 7; Diminished Range, Quirk: requires objects as ammo)
Reincarnated Devil Physiology
. . Devil Wings: Flight 5 (racial, Speed: 60 miles/hour, 900 feet/round; Feature: Wings disappear when not in use; Wings)
. . Expanded Senses: Senses 9 (racial, Acute: Magic Awareness, Analytical: Hearing, Awareness: Magic [Mental], Darkvision, Detect: Astral Beings 2: ranged, Extended: Hearing 1: x10, Extended: Vision 1: x10)
. . Immunity: Immunity 4 (racial, Aging, Disease, Environmental Condition: Background Radiation, Poison; Custom: Quirk (Devils do age, just very slowly in comparison to humans, Quirk 2: Immune to human diseases & poisons only)
. . Promotion: Variable 4 (racial; Action: move; Limited: to duplicating the baseline abilities of other Evil Pieces, Notes: 20 pts of Traits for duplicating the powers of either the Queen, Rook, Bishop or Knight Evil Pieces)
. . Unified Language: Comprehend 5 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood, Spirits - Communicate, Spirits - Medium; Sustained)

Equipment
Bag of Arcade Tokens 1

Offense
Initiative +3
Chain Lightning: Damage 14, +2 (DC 29)
Grab, +10 (DC Spec 12)
Lightning Attack Spear: Line Area Damage 8 (DC 23)
Powerful EM Pulse: Cumulative Affliction 10, +2 (DC Fort 20)
Rail-Shotgun: Damage 9, +8 (DC 24)
Railgun: Damage 14, +8 (DC 29)
Throw, +8 (DC 17)
Unarmed, +16 (DC 17)

Complications
- Fame: You can't possess a Sacred Gear as powerful as Mikoto has without gaining the attention of the higher ups within the various supernatural factions. Anyone who is someone of importance within the supernatural world has likely at least heard rumors of "The Railgun."
- Fatal Flaw: In the event that Radio Noise is removed from Mikoto's person, she must succeed at a DC 21 Fortitude check or else she will instantly die. This is something which almost every Sacred Gear wielder has to worry about.
- Genre Savvy: Mikoto wears bicycle shorts under her dangerously short skirt, specifically to prevent perverts from looking up her skirt when she uses her skill in Muay Thai to kick them in the face for the sin of being perverted fools.
- Motivation: Responsibility: Mikoto is effectively the third in command of Team Alluring Firebird now that Harry has become Fleur's Queen. Prior to his selection for that role, she had been filling in as the "Acting Queen" of the Peerage. She is thus, more often than not, the one tasked with teaching him how to function in the position he now holds within Fleur's Peerage.
- Mythic Weakness: Mikoto is Impaired while on consecrated ground or when presented with a consecrated symbol held by a member of the cloth, and also when listening to, or uttering prayer and scripture.
- Power Limiter: Despite the possibility that a heavier ammunition could travel a greater distance, Mikoto prefers to utilize arcade coins as ammunition, which restricts her to 'Short Range' attacks of no more than 150 feet (or 50 meters).
- Quirk: Mikoto has some sort of mental block that is preventing her from learning how to perform magic, not because she is incapable the art, but because she doesn't seem to want to understand the process.
- Temper: Mikoto represents the Cardinal Sin of Pride, and unlike Gabrielle, is an active Tsundere in how she interacts with the world. She's also not at all opposed to using violent methods to get what she wants from the world, up to and including kicking vending machines in order to knock free a soda can, simply to save her a bit more of her allowance, to say nothing of some annoying idiot's face.
- Weakness: Mikoto suffers an automatic degree of failure against attacks with the "Holy" descriptor, and those attacks are considered to be "Incurable" against her.

Languages
English, French, Japanese [Native]

Defense
Dodge 10, Parry 10, Fortitude 12, Toughness 12/8 (Imp. 12/3), Will 10

Power Points
Abilities 72 + Powers 121 + Advantages 27 + Skills 29 (58 ranks) + Defenses 17 = 266

--------------------
Radio Noise: Is a Sacred Gear that is close on the evolutionary path to becoming a Longinus, in the same way that Forbidden Balor View was close to becoming a Longinus when Gasper Vladi made his debut into the series. It is also an unusual Sacred Gear in that it, like Divine Dividing and Boosted Gear, can achieve Juggernaut Drive. The Juggernaut Drive for this thing represents the arc wherein Kihara Gensei attempted to force Misaka to shift into a Level 6 Esper. Her Balance Breaker on the other hand, gives her access to the Anti-Art Attachment, which basically just makes her a bigger threat to the magical community.

--------------------
Regarding the Side Effect on Chain Lightning: That is a much more severe flaw for this girl, than it would be on someone who is actually capable of using supernatural powers beyond her Sacred Gear. That basically stops her from using any form of modern convenience until such time as the power in the location she used that attack within has been restored, and if you missed the important bit, she's effectively a muggle with a nifty Sacred Gear.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Fleur's Queen-side Rook / Team Alluring Firebird

Post by DalkonCledwin »

- Placeholder Post
Last edited by DalkonCledwin on Tue May 07, 2019 1:21 pm, edited 1 time in total.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Fleur's Queen-side Bishop / Team Alluring Firebird

Post by DalkonCledwin »

- Placeholder Post
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Fleur's Queen-side Knight / Team Alluring Firebird

Post by DalkonCledwin »

- Placeholder Post
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Nyan King - Hermione / Team Alluring Firebird

Post by DalkonCledwin »

Image
Art by Axsens on DeviantArt

Hermione Bael, Ruin Princess of the Library - PL 11
Age: 15 / Height: 5' 6" / Weight: 129 lbs
Hair Color: Brown / Eye Color: Brown
Wealth Rank: +28 / Rep Rank: +11

Strength 9, Stamina 10, Agility 6, Dexterity 5, Fighting 4, Intellect 7, Awareness 4, Presence 2

Advantages
Animal Empathy, Artificer, Assessment, Attractive 2, Benefit, Alternate Identity: Hermione Jean Granger, Benefit, Status: High-class Devil, Benefit, Status: King of Team Nyan Nyan, Benefit, Wealth 5 (billionaire), Connected, Eidetic Memory, Favored Foe: Angels, Fighting Style: Boxing, Inspire, Languages 3, Leadership, Ranged Attack 5, Ritualist, Skill Mastery: Expertise (AWE): Research, Speed of Thought, Startle, Teamwork, Trance, Well-informed

Fighting Style Advantages
All-out Attack, Defensive Attack, Improved Defense, Improved Smash, Power Attack, Takedown,

Skills
Acrobatics 4 (+10), Athletics 2 (+11), Close Combat: Unarmed 6 (+10), Expertise (AWE): Research 8 (+12), Expertise: Archaeo-Linguistics 6 (+13), Expertise: Magic 10 (+17), Insight 6 (+10), Intimidation 8 (+10), Investigation 6 (+13), Perception 4 (+8), Persuasion 4 (+6), Stealth 6 (+12), Technology 4 (+11), Treatment 4 (+11)

Powers
Power of Destruction: Array
. . Corrosive Missile: Progressive Weaken 10 (plasma, magical, Affects: Toughness, Resisted by: Fortitude, DC 20; Affects Objects, Increased Range: ranged, Progressive)
. . Energy Plasmoids: Burst Area Damage 8 (plasma, magical, DC 23; Burst Area 3: 120 feet radius sphere, DC 18, Triggered: 1 use - Mentally; Distracting, Notes: Distracting flaw begins as soon as it has been set, and ends the turn after it has been triggered)
. . Loci Porta: Teleport 10 (magical, Carry 50 lbs.; Easy, Extended: 1000 miles in 2 move actions, Portal; Limited to Extended)
. . Mundos Porta: Movement 2 (magical, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)
. . Plasma Missile: Damage 12 (plasma, magical, DC 27; Increased Range: ranged, Secondary Effect)
. . Plasma Shield: Protection 2 (plasma, magical, +2 Toughness; Impervious [4 extra ranks], Sustained; Limited: Impervious only vs. Corrosive Weapons)
. . Sensual Healing: Healing 16 (magical; Persistent, Restorative, Resurrection; Distracting, Quirk: treatment takes at least 10 minutes)
Pure-Devil Physiology
. . Devil Wings: Flight 9 (racial, Speed: 1000 miles/hour, 2 miles/round; Feature: Wings disappear when not in use; Wings)
. . Expanded Senses: Senses 9 (racial, Acute: Magic Awareness, Analytical: Hearing, Awareness: Magic [Mental], Darkvision, Detect: Astral Beings [Visual] 2: ranged, Extended: Hearing 1: x10, Extended: Vision 1: x10)
. . Invulnerabilities: Immunity 14 (racial, Aging, Damage Effect: Plasma Effects, Damage Effect: Corrosive Effects, Disease, Environmental Condition: Background Radiation, Poison; Custom: Quirk (Devils do age, just very slowly in comparison to humans), Quirk 2: Immune to human diseases & poisons only)
. . Unified Language: Comprehend 5 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood, Spirits - Communicate, Spirits - Medium; Sustained)
Vine Wood & Dragon Heartstring Wand (Easily Removable)
. . Wanded Magic: Array
. . . . Alohomora: Transform 10 (magical, Affects: 1 Thing > 1 Thing - Locked to Unlocked, Transforms: 800 lbs., DC 20; Increased Range: ranged; Custom: Resistible by the locksmith's modifier in the skill associated with creating the lock in question, Diminished Range 3, Quirk 2: This effect is Disabled against locks enchanted with anything stronger than Coloportus)
. . . . Avis: Damage 6 (conjuration, magical, DC 21; Increased Range: ranged, Indirect 4: any point, any direction, Multiattack)
. . . . Expelliarmus: Move Object 10 (magical, 25 tons; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . . . Lumos Solem: Cumulative Cone Area Affliction 6 (light, magical, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, DC 16; Alternate Resistance (Dodge), Cone Area 2: 120 feet cone, DC 16, Cumulative; Limited: Vision)
. . . . Protego: Burst Area Deflect 5 (magical; Burst Area: 30 feet radius sphere, DC 15, Increased Duration: concentration, Redirection, Reflect; Distracting, Reduced Range: close)
. . . . Stupefy: Cumulative Affliction 12 (magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 22; Cumulative, Increased Range: ranged)
. . . . Wingardium Leviosa: Move Object 12 (magical, 100 tons, DC 27; Damaging, Precise, Subtle 2: undetectable)

Offense
Initiative +7
Alohomora: Transform 10, +10 (DC Dog 20)
Avis: Damage 6, +10 (DC 21)
Corrosive Missile: Progressive Weaken 10, +10 (DC Fort 20)
Energy Plasmoids: Burst Area Damage 8 (DC 23)
Expelliarmus: Move Object 10, +10 (DC 20)
Grab, +4 (DC Spec 19)
Lumos Solem: Cumulative Cone Area Affliction 6 (DC Dog/Fort/Will 16)
Plasma Missile: Damage 12, +10 (DC 27)
Stupefy: Cumulative Affliction 12, +10 (DC Fort 22)
Throw, +10 (DC 24)
Unarmed, +10 (DC 24)
Wingardium Leviosa: Move Object 12, +10 (DC 27)

Complications
- Curse Sworn: If the betrothal between Riser Phenex and Rias Gremory does not succeed, there is a very good chance that Riser will try and convince both his and Hermione's parents to lock her into a nearly identical betrothal agreement. Such is his GREED for being able to claim the bragging rights associated with having a Ruin Princess as his Trophy Wife.
- Hatred: Hermione can't stand the fact that her cousin, Rias Gremory has the same pedigree that allowed Sirzechs Lucifer to become the most powerful of the current Maou. She is intolerant of Rias because the redhead doesn't seem to be interested in training herself to even a fraction of her brother's strength.
- Motivation: Doing Good: Regardless of whatever else one might say about Hermione, she truly does want to help Harry to save the world from a certain Dark Lord, and also to be there to support him in all that he might set for himself to achieve.
- Obsession: Hermione isn't just a know-it-all bookworm, she is defined by her obsessive need to obtain as much raw information as she possibly can. This tends to cause her as much trouble as it provides useful information, as she is constantly defaulting back to raw data rather than relying on her instincts. Bet you can probably guess which Cardinal Sin it is that Hermione is a representative of as a Devil, huh?
- Relationship: Hermione is the closest of Harry's friends, because she would never dream of betraying him. Her relationship with his other friends however, is tense to nonexistent. She will however, be the first to tell him to forget his friendship with Ron Weasley if he wants to avoid having fireballs hurled at people.
- Secret: Hermione has been keeping the fact that she's a Devil from the family that counts itself as most prestigious member of the 72 Pillars of the Underworld a secret from virtually everyone she has ever interacted with over the past several years who hasn't subsequently become a Devil the instant they found out, which amounts to exactly two people so far.

Languages
English [Native], French, Japanese, Latin

Defense
Dodge 10, Parry 10, Fortitude 10, Toughness 12 (Imp. 6), Will 12

Power Points
Abilities 94 + Powers 123 + Advantages 39 + Skills 39 (78 ranks) + Defenses 18 = 313
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Jumping Headlong Into the Abyss Brainstorm & Notes

Post by DalkonCledwin »

Jumping Headlong Into the Abyss
Premise: “Beware that, when fighting monsters, you yourself do not become a monster... for when you gaze long into the abyss. The abyss gazes also into you.” ~~ Friedrich Nietzsche.
Required Inclusions:
- Harry must find a secret book while staying at the Dursley’s house that leads him to a secret bunker created by the Evans family.
- This bunker must be filled with weapons, books and anything else that a Hunter would need to fight against the supernatural threats of the world.
- Harry must learn later on, that the world and groups that the books he discovered describe have changed, and that the devils aren’t the monsters they once were.
- Harry has the ability to project the Holy Element, and learns to make Light Weapons much like Fallen and Angels would do. How he does this, is up to the author.
- Harry learns that the House of Potter are descended from a supernatural race, either the Yokai, Devils, Fallen Angels or another such group, with sufficient ancestry that they aren’t totally human, but not enough to manifest those powers.
- Harry’s first target after finding the cache must be Voldemort.
Preferred Inclusions:
- The Evans family had a few leads on the locations of Legendary Swords, but not the stereotypical ones used in DxD.
- Harry and a Fallen Angel (preferably Mittelt or Kalawarner), become unlikely allies with a Devil against an even larger threat, with Harry and the Fallen being injured sufficiently that the Devil adds them both to his or her Peerage.
- Harry gaining an Artificial Sacred Gear from Azazel as a reward for services rendered.
- Azazel using Harry as a guinea pig for the Artificial Sacred Gear system, to see if grafting them to humans is even viable (not conducive with the previous preference).
- Harry and the aforementioned Fallen becoming members of Serafall’s Peerage.
Optional Inclusions:
- Harry being involved in a plural relationship.
Forbidden Things:
- Harry being romantically paired with a male character.
- Harry the Emo Doormat.

--------------------
New Rules Regarding the Light Element:
- Any creature with a weakness to the Holy Element will, on a successful attack check with that Holy or Light-based weapons, be dazed (DC 15 Will check to overcome) and suffer Damage 5 for each round of exposure. This is in addition to any effects the weapon might otherwise have possessed. This is the same effect as was described for UV Light on page 32-33 of the Mutants & Masterminds Supernatural Handbook. In fact, the effects described for the various alternate equipment in that book would be a good source of inspiration for how to handle the effects of those items within DxD using Mutants & Masterminds rules.
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Harry Potter / Jumping Headlong Into the Abyss

Post by DalkonCledwin »

Image
Art by Asha47110 on DeviantArt

Harry James Potter (v1) - PL 10
Age: 19 / Height: 5' 10" / Weight: 188 lbs
Hair Color: Black / Wealth: 188 lbs
Wealth Rank: +20 / Infamy Rank: +16

Strength 2, Stamina 2, Agility 4, Dexterity 4, Fighting 5, Intellect 4, Awareness 6, Presence 3

General Advantages
Artificer, Assessment, Attractive, Benefit, Renown 2, Benefit, Wealth 3 (millionaire), Close Attack 2, Contacts, Defensive Roll 3, Diehard, Equipment 15, Hide in Plain Sight, Improved Initiative, Jack-of-all-trades, Languages 3, Luck 2, Power Attack, Ranged Attack 4, Skill Mastery: Expertise: Magic, Skill Mastery: Stealth, Teamwork, Trance, Well-informed

Enhanced Advantages
Second Chance: Resisting Mind Control, Ultimate Effort: Will Checks

Skills
Acrobatics 4 (+8), Athletics 4 (+6), Close Combat: Unarmed 6 (+11), Deception 6 (+9), Expertise (AGL): Riding 6 (+10), Expertise (AWE): Streetwise 4 (+10), Expertise: Magic 10 (+14), Expertise: Theology & Philosophy 6 (+10), Insight 8 (+14), Intimidation 4 (+7), Investigation 6 (+10), Perception 8 (+14), Persuasion 8 (+11), Ranged Combat: Magic 2 (+6), Sleight of Hand 4 (+8), Stealth 8 (+12), Technology 4 (+8), Treatment 4 (+8), Vehicles 4 (+8)

Powers
Holly & Phoenix Feather Wand (Easily Removable)
. . Magical Mastery: Array
. . . . Apparition: Teleport 10 (magical, 4 miles in a move action, carrying 50 lbs.; Accurate, Change Direction, Change Velocity, Extended: 1000 miles in 2 move actions; Distracting, Limited: Must pass through intervening distance in a gaseous form)
. . . . Arcus Frenum: Affliction 10 (electricity, magical, 1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Immobile, Resisted by: Will, DC 20; Extra Condition, Increased Range: ranged; Limited Degree)
. . . . Arcus Offa: Weaken 7 (electricity, magical, Affects: Toughness, Resisted by: Fortitude, DC 17; Affects Objects, Extended Range 3, Increased Range: ranged, Notes: This is that famed "Shield Piercing" Hex Voldemort used during the Battle of Hogwarts)
. . . . Bombarda: Burst Area Damage 8 (force, magical, DC 23; Burst Area: 30 feet radius sphere, DC 18, Increased Range: ranged)
. . . . Castria Evanidos: Cumulative Affliction 10 (vanishment, magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Will, DC 20; Cumulative, Increased Range: ranged; Unreliable (5 uses))
. . . . Confringo Serpens: Shapeable Area Damage 5 (fire, magical, DC 20; Shapeable Area 2: 60 cft., DC 15, Increased Range: ranged, Selective; Diminished Range)
. . . . Expecto Patronum: Progressive Perception Area Affliction 10 (magical, radiant, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 20; Perception Area: DC 20 - Visual, Feature: Extraordinary Effort for +2 Effect Ranks, Progressive; Limited: to Unnatural Creatures, Limited: to causing targets to flee, Tiring)
. . . . Expelliarmus: Move Object 10 (magical, 25 tons; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . . . Finite: Nullify 8 (magical, Counters: Magic, DC 18; Broad, Simultaneous)
. . . . Purdictus: Damage 8 (force, magical, DC 23; Increased Range: ranged, Multiattack)
Holy Light Projection: Dynamic Array
. . Blinding Field: Burst Area Concealment Attack 6 ([0 active, 0/24 PP, 4/r], radiant, All Visual Senses, Extra Ranks 2, DC 16; Burst Area: 30 feet radius sphere, DC 16, Attack: Fortitude, Increased Range: ranged)
. . Dazzling Light: Cumulative Affliction 12 ([0 active, 0/24 PP, 2/r], radiant, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, DC 22; Alternate Resistance (Dodge), Cumulative, Increased Range: ranged; Limited: to Vision)
. . Holy Light Blast: Damage 12 ([0 active, 0/24 PP, 2/r], radiant, DC 27; Increased Range: ranged)
. . Light Weapon: Damage 12 ([0 active, 0/24 PP, 1/r+12], piercing, radiant, DC 27; Penetrating 12)
Hybrid Physiology
. . Arcane Awareness: Senses 6 (racial, Acute (Type): Mental Senses, Awareness: Magic [Mental], Awareness: Supernatural Beings [Menta], Detect: Astral Beings [Visual] 2: ranged)
. . Basilisk Antivenom: Immunity 2 (accidental, Disease, Poison)
. . Ghost Whisperer: Comprehend 2 (racial, Spirits - Communicate, Spirits - Medium)
. . Strong Mind: Impervious Will 6 (racial, Advantages: Second Chance: Resisting Mind Control, Ultimate Effort: Will Checks)
. . Super-Tough: Protection 3 (racial, +3 Toughness; Impervious)
The Cloak of Invisibility (Easily Removable (indestructible))
. . Hide Thyself from the Reaper's Gaze: Concealment 7 (divine, All Visual Senses, Other Sense: Divine Senses, Other Sense Type: Remote Observation; Affects Others; Passive)

Equipment
Cell Phone (Smartphone), Custom Assault Rifle (Assault Rifle, Light Bullets 1, Targeting Scope), Custom Pistol (Heavy Pistol, Laser Sight, Light Bullets 1), Glasses, Holy Symbol, Holy Water, Knife, Potter Manor, Japan, Sirius' Motorcycle, The Evans Bunker, England

Offense
Initiative +8
Arcus Frenum: Affliction 10, +10 (DC Will 20)
Arcus Offa: Weaken 7, +10 (DC Fort 17)
Blinding Field: Burst Area Concealment Attack 6 (DC Fort 16)
Bombarda: Burst Area Damage 8 (DC 23)
Castria Evanidos: Cumulative Affliction 10, +10 (DC Will 20)
Confringo Serpens: Shapeable Area Damage 5 (DC 20)
Custom Assault Rifle, +8 (DC 20)
Custom Pistol, +10 (DC 19)
Dazzling Light: Cumulative Affliction 12, +8 (DC Dog/Fort/Will 22)
Expecto Patronum: Progressive Perception Area Affliction 10 (DC Will 20)
Expelliarmus: Move Object 10, +10 (DC 20)
Finite: Nullify 8, +10 (DC Will 18)
Grab, +7 (DC Spec 12)
Holy Light Blast: Damage 12, +8 (DC 27)
Knife, +7 (DC 18)
Light Weapon: Damage 12, +7 (DC 27)
Purdictus: Damage 8, +10 (DC 23)
Throw, +8 (DC 17)
Unarmed, +13 (DC 17)

Complications
- Disability: Harry becomes Perception Disabled without his glasses, his vision is that bad.
- Honor: Harry will not break his word once he has given it to someone, and he will always save a damsel in distress if he learns that such an occurrence has cropped up.
- Motivation: Justice: Ever since the death of his godfather, Sirius Black, Harry has been waging a one-man war against the forces of darkness, usually in the form of Dark Wizards, but also sometimes extending to rogue devils and fallen angels as well other more monstrous things.
- Reputation: Harry has garnered a reputation among Pure-Blood Society for being nearly as bad as Voldemort when it comes to the tactics he uses when dealing with Death Eaters, which isn't really all that far from the truth.
- Temper: Harry is a tempestuous man, who will often act without considering the consequences, even when he is being advised of those consequences by those who might have some idea what they are talking about.

Languages
English [Native], Japanese, Latin, Parseltongue

Defense
Dodge 12, Parry 12, Fortitude 6, Toughness 8/5 (Imp. 3), Will 14 (Imp. 6)

Power Points
Abilities 60 + Powers 85 + Advantages 48 + Skills 53 (106 ranks) + Defenses 27 = 273

--------------------
Harry James Potter (v2) - PL 12

Strength 12, Stamina 7, Agility 4, Dexterity 4, Fighting 8, Intellect 4, Awareness 6, Presence 3

General Advantages
Artificer, Assessment, Attractive, Benefit, Renown 2, Benefit, Wealth 3 (millionare), Close Attack 2, Contacts, Daze (Deception), Defensive Roll, Diehard, Equipment 14, Fascinate (Deception), Hide in Plain Sight, Improved Initiative, Inspire, Jack-of-all-trades, Languages 3, Luck 2, Power Attack, Ranged Attack 6, Skill Mastery: Expertise: Magic, Skill Mastery: Stealth, Teamwork, Trance, Well-informed

Enhanced Advantages
Second Chance: Resisting Mind Control, Ultimate Effort: Will Checks

Skills
Acrobatics 4 (+8), Athletics 4 (+16), Close Combat: Unarmed 2 (+10), Deception 8 (+11), Expertise (AGL): Riding 6 (+10), Expertise (AWE): Streetwise 4 (+10), Expertise: Magic 10 (+14), Expertise: Theology & Philosophy 6 (+10), Insight 8 (+14), Intimidation 4 (+7), Investigation 6 (+10), Perception 8 (+14), Persuasion 8 (+11), Ranged Combat: Magic 2 (+6), Sleight of Hand 4 (+8), Stealth 8 (+12), Technology 4 (+8), Treatment 4 (+8), Vehicles 4 (+8)

Powers
Holly & Phoenix Feather Wand (Easily Removable)
. . Magical Mastery: Array
. . . . Apparition: Teleport 10 (magical, 4 miles in a move action, carrying 50 lbs.; Accurate, Change Direction, Change Velocity, Extended: 1000 miles in 2 move actions; Distracting, Limited: Must pass through intervening distance in a gaseous form)
. . . . Arcus Frenum: Affliction 12 (electricity, magical, 1st degree: Hindered, Vulnerable, 2nd degree: Defenseless, Immobile, Resisted by: Will, DC 22; Extra Condition, Increased Range: ranged; Limited Degree)
. . . . Arcus Offa: Weaken 8 (electricity, magical, Affects: Toughness, Resisted by: Fortitude, DC 18; Affects Objects, Extended Range 3, Increased Range: ranged, Notes: This is that famed "Shield Piercing" Hex Voldemort used during the Battle of Hogwarts)
. . . . Bombarda: Burst Area Damage 9 (force, magical, DC 24; Burst Area: 30 feet radius sphere, DC 19, Increased Range: ranged)
. . . . Castria Evanidos: Cumulative Affliction 12 (vanishment, magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Will, DC 22; Cumulative, Increased Range: ranged; Unreliable (5 uses))
. . . . Confringo Serpens: Shapeable Area Damage 5 (fire, magical, DC 20; Shapeable Area 2: 60 cft., DC 15, Increased Range: ranged, Selective; Diminished Range)
. . . . Expecto Patronum: Progressive Perception Area Affliction 12 (magical, radiant, 1st degree: Entranced, 2nd degree: Compelled, 3rd degree: Controlled, Resisted by: Will, DC 22; Perception Area: DC 22 - Visual, Feature: Extraordinary Effort for +2 Effect Ranks, Progressive; Limited: to Unnatural Creatures, Limited: to causing targets to flee, Tiring)
. . . . Expelliarmus: Move Object 12 (magical, 100 tons; Limited 2: to Disarm Checks, Limited Direction: Towards Caster)
. . . . Finite: Nullify 9 (magical, Counters: Magic, DC 19; Broad, Simultaneous)
. . . . Purdictus: Damage 9 (force, magical, DC 24; Increased Range: ranged, Multiattack)
Holy Light Projection: Dynamic Array
. . Blinding Field: Burst Area Concealment Attack 7 ([0 active, 0/28 PP, 4/r], radiant, All Visual Senses, Extra Ranks 3, DC 17; Burst Area: 30 feet radius sphere, DC 17, Attack: Fortitude, Increased Range: ranged)
. . Dazzling Light: Cumulative Affliction 14 ([0 active, 0/28 PP, 2/r], radiant, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, DC 24; Alternate Resistance (Dodge), Cumulative, Increased Range: ranged; Limited: to Vision)
. . Dimensional Portal: Movement 2 ([0 active, 0/28 PP, 4/r], magical, Dimensional: Mystical Dimensions 2: group, 50 lbs.; Portal)
. . Holy Light Blast: Damage 14 ([0 active, 0/28 PP, 2/r], radiant, DC 29; Increased Range: ranged)
. . Light Weapon: Damage 14 ([0 active, 0/28 PP, 1/r+12], piercing, radiant, DC 29; Penetrating 12)
Reincarnated Devil Physiology
. . A Queen's Might: Enhanced Strength 4 (racial, +4 STR)
. . Devil Wings: Flight 8 (racial, Speed: 500 miles/hour, 1 mile/round; Feature: Wings disappear when not in use; Wings)
. . Expanded Awareness: Senses 11 (racial, Acute (Type): Mental Senses, Analytical: Hearing, Awareness: Magic [Mental], Awareness: Supernatural Beings [Menta], Darkvision, Detect: Astral Beings [Visual] 2: ranged, Extended: Hearing 1: x10, Extended: Vision 1: x10)
. . Invulnerabilities: Immunity 4 (racial, Aging, Disease, Environmental Condition: Background Radiation, Poison; Quirk: Devils do age, just very slowly in comparison to humans))
. . Strong Mind: Impervious Will 6 (racial, Advantages: Second Chance: Resisting Mind Control, Ultimate Effort: Will Checks)
. . Super-Tough: Protection 3 (racial, +3 Toughness; Impervious [3 extra ranks])
. . Unified Language: Comprehend 5 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood, Spirits - Communicate, Spirits - Medium; Sustained [3 ranks only])
The Cloak of Invisibility (Easily Removable (indestructible))
. . Hide Thyself from the Reaper's Gaze: Concealment 7 (divine, All Visual Senses, Other Sense: Divine Senses, Other Sense Type: Remote Observation; Affects Others; Passive)

Equipment
Cell Phone (Smartphone), Custom Assault Rifle (Assault Rifle, Light Bullets 1, Targeting Scope), Custom Pistol (Heavy Pistol, Laser Sight, Light Bullets 1), Glasses, Knife, Potter Manor, Japan, Sirius' Motorcycle, The Evans Bunker, England

Offense
Initiative +8
Arcus Frenum: Affliction 12, +12 (DC Will 22)
Arcus Offa: Weaken 8, +12 (DC Fort 18)
Blinding Field: Burst Area Concealment Attack 7 (DC Fort 17)
Bombarda: Burst Area Damage 9 (DC 24)
Castria Evanidos: Cumulative Affliction 12, +12 (DC Will 22)
Confringo Serpens: Shapeable Area Damage 5 (DC 20)
Custom Assault Rifle, +10 (DC 20)
Custom Pistol, +12 (DC 19)
Dazzling Light: Cumulative Affliction 14, +10 (DC Dog/Fort/Will 24)
Expecto Patronum: Progressive Perception Area Affliction 12 (DC Will 22)
Expelliarmus: Move Object 12, +12 (DC 22)
Finite: Nullify 9, +12 (DC Will 19)
Grab, +10 (DC Spec 22)
Holy Light Blast: Damage 14, +10 (DC 29)
Knife, +10 (DC 28)
Light Weapon: Damage 14, +10 (DC 29)
Purdictus: Damage 9, +12 (DC 24)
Throw, +10 (DC 27)
Unarmed, +12 (DC 27)

Complications
- Honor: Harry will not break his word once he has given it to someone, and he will always save a damsel in distress if he learns that such an occurrence has cropped up.
- Motivation: Justice: Ever since the death of his godfather, Sirius Black, Harry has been waging a one-man war against the forces of darkness, usually in the form of Dark Wizards, but also sometimes extending to rogue devils and fallen angels as well other more monstrous things.
- Mythic Weakness: Harry is Impaired while on consecrated ground or when presented with a consecrated symbol held by a member of the cloth, and also when listening to, or uttering prayer and scripture.
- Reputation: Harry has garnered a reputation among Pure-Blood Society for being nearly as bad as Voldemort when it comes to the tactics he uses when dealing with Death Eaters, which isn't really all that far from the truth.
- Temper: Harry is a tempestuous man, who will often act without considering the consequences, even when he is being advised of those consequences by those who might have some idea what they are talking about.
- Weakness: Harry now suffers the additional effects associated with exposure to the Holy/Light Element due to having been transformed into a Devil.

Languages
English [Native], Japanese, Latin, Parseltongue

Defense
Dodge 13, Parry 13, Fortitude 11, Toughness 11/10 (Imp. 6), Will 13 (Imp. 6)

Power Points
Abilities 88 + Powers 126 + Advantages 50 + Skills 52 (104 ranks) + Defenses 25 = 341
--------------------
Potter Manor, Japan - PL 10

Toughness 10, Size Huge

Features:
Concealed 1, Defense System, Laboratory, Library, Living Space, Personnel, Sealed, Security System 1, Self-repairing 1, Workshop

Power Points
Abilities 3 + Powers 0 + Advantages 0 + Features 10 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 15

--------------------
The Evans Bunker, England - PL 10 (Alternate of Potter Manor, Japan)

Toughness 10, Size Medium

Features:
Communications, Computer, Concealed 2, Garage, Gym, Laboratory, Library, Living Space, Power System, Security System 1, Workshop

Power Points
Abilities 1 + Powers 0 + Advantages 0 + Features 12 + Skills 0 (0 ranks) + Defenses 2 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 15
--------------------
Sirius' Motorcycle - PL 10

Strength 3, Defense 0, Toughness 8, Size Medium

Features:
Hidden Compartments 1, Side Car 1

Powers
Locomotion Systems: Array
. . Levitation Charm: Flight 6 (magical, Speed: 120 miles/hour, 1800 feet/round; Feature: May use Expertise: Magic instead of Vehicles in order to increase speed)
. . Wheel Set: Speed 6 (technological, Speed: 120 miles/hour, 1800 feet/round)

Power Points
Abilities 3 + Powers 14 + Advantages 0 + Features 2 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 22
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Serafall Leviathan / Jumping Headlong Into the Abyss

Post by DalkonCledwin »

Image
Art by CherryInTheSun on DeviantArt

Serafall Leviathan - PL 12
Age: 699 / Height: 5' 3" / Weight: 106 lbs
Hair Color: Black / Eye Color: Blue
Wealth Rank: +16 / Rep Rank: +18

Strength 8, Stamina 7, Agility 3, Dexterity 3, Fighting 6, Intellect 1, Awareness 4, Presence 7

Advantages
Attractive 2, Beginner's Luck, Benefit, Renown 3, Benefit, Diplomatic Immunity, Benefit, Security Clearance: The Underworld, Benefit, Status 5: Maou Leviathan, Benefit, Wealth 2 (independently wealthy), Connected, Contacts, Daze (Deception), Equipment 7, Fascinate (Expertise: Acting), Fascinate (Persuasion), Great Endurance, Improved Initiative, Inspire 4, Jack-of-all-trades, Languages 3, Ritualist, Set-up, Startle, Takedown 2, Taunt, Teamwork, Ultimate Effort: Expertise: Acting, Well-informed

Skills
Acrobatics 4 (+7), Athletics 2 (+10), Deception 8 (+15), Expertise (AWE): Governing 8 (+12), Expertise (PRE): Acting 8 (+15), Expertise: History 6 (+7), Expertise: Magic 10 (+11), Expertise: Politics 6 (+7), Expertise: Theology & Philosophy 6 (+7), Insight 6 (+10), Intimidation 2 (+9), Investigation 4 (+5), Perception 6 (+10), Persuasion 8 (+15), Ranged Combat: Glitter 6 (+9), Sleight of Hand 4 (+7), Stealth 2 (+5), Technology 4 (+5), Treatment 4 (+5)

Powers
Maou Glitter: Array
. . Celsius Cross Trigger: Progressive Perception Area Affliction 7 (cold, magical, 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Transformed, Resisted by: Fortitude, DC 17; Affects Objects, Perception Area: DC 17 - Visual, Feature: Extraordinary Effort for +2 Effect Ranks, Progressive, Selective; Limited: to one use per scenario, Tiring)
. . Fire Shot: Cone Area Damage 9 (fire, magical, DC 24; Cone Area 3: 250 feet cone, DC 19, Feature: Extraordinary Effort for +2 Effect Ranks; Tiring)
. . Ice Binding: Cumulative Affliction 10 (ice, magical, 1st degree: Hindered and Vulnerable, 2nd degree: Defenseless and Immobilized, Resisted by: Dodge, Overcome by Damage, DC 20; Cumulative, Extra Condition, Increased Range: ranged; Limited Degree)
. . Ice Shot: Damage 15 (cold, magical, DC 30; Increased Range: ranged)
. . Icy Scatter Shot: Damage 10 (cold, magical, DC 25; Increased Range: ranged, Multiattack)
. . Magical Mastery: Variable 4 (magical; Action 2: free; Unreliable (5 uses), Notes: 20 pts of Traits; Magical Descriptors)
. . Snowblind: Cumulative Affliction 15 (cold, magical, 1st degree: Impaired, 2nd degree: Disabled, 3rd degree: Unaware, DC 25; Alternate Resistance (Dodge), Cumulative, Increased Range: ranged; Limited: Vision)
Maou Physiology
. . Devil Wings: Flight 10 (racial, Speed: 2000 miles/hour, 4 miles/round; Wings)
. . Expanded Awareness: Senses 11 (racial, Acute (Type): Mental Senses, Analytical: Hearing, Awareness: Supernatural Beings [Mental], Awareness: Magic [Mental], Darkvision, Detect: Astral Beings [Visual] 2: ranged, Extended: Hearing 1: x10, Extended: Vision 1: x10)
. . Invulnerabilities: Immunity 10 (racial, Aging, Damage Effect: Damaging Water Effects, Disease, Environmental Condition: Background Radiation, Environmental Condition: Cold, Poison; Custom: Quirk (Devils do age, just very slowly in comparison to humans), Quirk 2: Immune to human diseases & poisons only)
. . Unified Language: Comprehend 5 (racial, Languages - Read All, Languages - Understand All, Languages - You're Understood, Spirits - Communicate, Spirits - Medium; Sustained [3 ranks only])
Utility Magic: Array
. . Barrier Paddle: Strength-based Damage 2 (bludgeoning, magical, DC 25; Impressive; Quirk: Nonlethal)
. . Defensive Barrier: Protection 7 (magical, +7 Toughness; Impervious, Sustained)
. . Illusory Projection: Remote Sensing 12 (magical, Affects: 3 Types, inc. Visual - Visual, Auditory, Mental, Range: 16 miles; Dimensional 2: group - Mystical Dimensions; Noticeable: Illusory Image, Side Effect 2: always - physical body is defenseless and immobile)

Expanded Equipment
Levia-tan's Staff
. . Staff Strike: Strength-based Damage 2 (bludgeoning, DC 25; Impressive, Reach (melee): 5 ft., Smashing)

Equipment
Cell Phone (Smartphone), Levia-tan's Staff, Miracle☆Levia Palace

Offense
Initiative +7
Barrier Paddle: Strength-based Damage 2, +6 (DC 25)
Celsius Cross Trigger: Progressive Perception Area Affliction 7 (DC Fort 17)
Fire Shot: Cone Area Damage 9 (DC 24)
Grab, +6 (DC Spec 18)
Ice Binding: Cumulative Affliction 10, +9 (DC Fort/Will 20)
Ice Shot: Damage 15, +9 (DC 30)
Icy Scatter Shot: Damage 10, +9 (DC 25)
Snowblind: Cumulative Affliction 15, +9 (DC Dog/Fort/Will 25)
Staff Strike: Strength-based Damage 2, +6 (DC 25)
Throw, +3 (DC 23)
Unarmed, +6 (DC 23)

Complications
- Easily Distracted: By Magical Girls, her sister, Harry and the Seraph known as Gabriel. When any of these things enter her field of vision for the first time in a given scene, she will abandon whatever it is she is doing and focus almost exclusively on whichever one has caught her attention. A sharp admonition from her sister or Harry can snap her back on focus, but most other people won't have much luck with getting her attention to recenter itself, especially not Gabriel.
- Fame: Serafall is easily the most famous female Devil in the underworld, and possibly even the most famous of the presiding Maou. She can boast such fame because she is both the Foreign Affairs Minister for the Underworld, and because she is the leading lady on the TV Show "Miracle☆Levia-tan."
- Motivation: Thrills: Trying to figure out what the truth behind Sera's motivation is, wouldn't be any easier than trying to deduce that same information in regards to Nyaruko-san. It is simply easier to classify both girls as being motivated by a thirst for excitement and high octane thrills.
- Responsibility: While they are technically the rulers of the Underworld, the Four Great Maou pretty much have to do whatever it is that the Heads of the Houses of Bael, Paimon, Beleth, Purson, Asmoday, Balam and Belial tell them to do, as those seven Houses are the highest ranking Houses in the 72 Pillars, and the TRUE Kings of the Underworld.
- Rivalry: It is a bit one sided on Sera's part, but she does see Gabriel as her biggest rival and has gone to extreme lengths in order to study the Seraph in order to get any advantage she possibly can if they should ever come into conflict with one another. Gabriel however, isn't even aware of the rivalry, nor does she care.

Languages
English, French, Hebrew, Japanese, Latin [Native]

Defense
Dodge 10, Parry 10, Fortitude 11, Toughness 14 (Imp. 7), Will 13

Power Points
Abilities 78 + Powers 103 + Advantages 46 + Skills 52 (104 ranks) + Defenses 24 = 303

--------------------
Miracle☆Levia Palace - PL 12

Toughness 12, Size Gargantuan

Features:
Communications, Defense System, Dimensional Portal, Fire Prevention System, Garage, Grounds, Library, Living Space, Personnel, Power System, Reception Hall 1, Security System 2, Sports Plaza: Basic, Teleport Lock, Theater, Trophy Room, Workshop

Power Points
Abilities 4 + Powers 0 + Advantages 0 + Features 18 + Skills 0 (0 ranks) + Defenses 3 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 25
User avatar
Gabriel Herrol
Posts: 53
Joined: Wed Nov 21, 2018 3:55 am
Location: La Baie, Province of Quebec
Contact:

Re: Dalkon's Expanded Potterverse Archives

Post by Gabriel Herrol »

Serafall is gorgeous on this picture. :) The artist is very talented.
Haven't you lot ever seen a feller with an armload of woman before?
User avatar
DalkonCledwin
Posts: 6996
Joined: Thu Oct 25, 2018 11:42 pm
Location: Gallifrey

Re: Dalkon's Expanded Potterverse Archives

Post by DalkonCledwin »

Indeed they are, and they have images of Sona, Tsubasa and Reya as well as Serafall.
Post Reply