DR. LINDA-KIM CONROY
Dr. Linda-Kim Conroy - PL 4
Strength 0, Stamina 1, Agility 2, Dexterity 2, Fighting 2, Intellect 8, Awareness 1, Presence 1
Advantages
Benefit, Security Clearance 5: Top Secret, Benefit, Wealth 3 (millionare), Contacts, Eidetic Memory, Equipment 6, Inventor, Luck (Edit Scene), Luck (Instant Counter), Sidekick, Skill Mastery: Expertise: Science, Skill Mastery: Technology, Well-informed
Skills
Expertise: Current Events 2 (+10), Expertise: History 1 (+9), Expertise: Law Enforcement 2 (+10), Expertise: Politics 1 (+9), Expertise: Science 6 (+14), Insight 3 (+4), Investigation 2 (+10), Perception 2 (+3), Persuasion 3 (+4), Technology 6 (+14), Vehicles 4 (+6)
Equipment
Cell Phone (Smartphone), Dr. Conroy's Secret Lab, Multi-tool
Offense
Initiative +2
Grab, +2 (DC Spec 10)
Throw, +2 (DC 15)
Unarmed, +2 (DC 15)
Complications
Enemy: F.E.A.R. The organization will go to some pretty extreme lengths to get her work and cooperation. They've already tried to kidnap her son, and they continue to send brain washed agents after her.
Motivation: Doing Good: Linda absolutely wants to make the world a better place. She makes things that are, or could be weapons, but everything is aimed at the ultimate goal of improving the lives of everyone in the world.
Relationship: Buzz Conroy. Linda is obsessed with her work, but that falls a very distant second to her love for her son.
Relationship: Inter-Nation. Thery provide Linda with funding, security, and facilities to do her work. This support is extremely strong, yet mostly hands off. She is allowed to go where the Science leads.
Reputation: Reclusive super robot scientist.
Defense
Dodge 6, Parry 4, Fortitude 2, Toughness 1, Will 5
Power Points
Abilities 34 + Powers 0 + Advantages 23 + Skills 16 (32 ranks) + Defenses 11 = 84
-Dr. Linda Kim-Conroy, along with her husband Ted, were part of an international group of scientists working together to try and find a way to end warfare as part of project Zarathustra. A tragic terrorist attack resulted in the death of Ted, and Linda went into seclusion as she tried to find a way to change the world for the better. She left with her son, Buzz, and built a bodyguard in the form of Frankenstein Jr. While Buzz and Frankie went on adventures, Linda continued perfecting a much larger bodyguard for the world in the form of Project Gargantuan. During this time, she butted heads with F.E.A.R. as they tried to coerce her to come over to their side. But Inter-Nation was able to protect her and Buzz with the help of Frankenstein jr., albeit at the cost of Frankie's body.
-Dr. Linda Kim-Conroy is a new character created for Future Quest. Apparently some people see her as a Mary Sue, but seriously, I'm not buying. She's presented as being as competent as Quest and Zin, and that's fine. It's not like she shows up and rides intellectual roughshod over the other two super geniuses, they are a meeting of equals, and honestly, it was pretty awesome. The main issue was apparently that she invented the Spider Sentires, and Zin copied the design In the FQ setting, she's a roboticist, and Zin is a physicist/chemist. So it makes perfect sense that she made the sentires, as that's her thing. Also, Zin's drones are bigger and pack more of a punch, so I'm really not sure what the kerfuffle is about. Anyway, back ot the new character. She's a single mom and super scientist, sort of the mirror image to Quest, as she also has a son, and also has a bodyguard in the form of Frankenstein Jr. I think she's a great addition to the story, and I'm waiting patiently for the Frank family to get their shot in the FQ continuing comics.
-Remember my comments about Zin and Quest? Yeah, they basically apply here as well. Linda is the third of the super scientists in Future Quest, and her impact is felt through her creations and the legacy of Buzz. Linda has access to any ridiculous sort of thing she could want through Inter-Nation, as well as the protection of her A.I. equiipped super robot: Frankenstein Jr.
DR. CONROY'S SECRET LAB
Dr. Conroy's Secret Lab - PL 7
Toughness 14, Size Awesome
Features:
Communications, Computer, Fire Prevention System, Garage, Grounds, Hangar, Infirmary, Isolated, Laboratory, Library, Living Space, Personnel, Power System, Security System 2, Workshop
Power Points
Abilities 6 + Powers 0 + Advantages 0 + Features 16 + Skills 0 (0 ranks) + Defenses 4 + Equipment 0 (0 ep) + Weapons & Armor 0 (0 ep) = 26
SPIDER SENTRIES
Spider Sentries - PL 7
Strength 5, Stamina -, Agility 3, Dexterity 3, Fighting 5, Intellect -, Awareness 0, Presence -
Skills
Perception 8 (+8), Ranged Combat: Blast: Damage 5 6 (+9)
Powers
Armored: Protection 4 (+4 Toughness; Impervious)
Blast: Damage 5 (DC 20; Increased Range: ranged, Multiattack)
Comm Unit: Radio Area Communication 1 (Area, Subtle: encrypted)
Growth: Growth 3 (+3 STR, +3 Tough, +1 Intimidate, -3 Stealth, -2 active defenses, +3 mass ranks)
Immunity: Immunity 30 (Fortitude Effects)
Sensory Eye: Senses 6 (Darkvision, Infravision, Low-light Vision, Microscopic Vision 1: dust-size, Ultravision; Limited: Only one vision type at a time.)
Skitter Speed: Speed 4 (Speed: 30 miles/hour, 500 feet/round)
Offense
Initiative +3
Blast: Damage 5, +9 (DC 20)
Grab, +5 (DC Spec 15)
Throw, +3 (DC 20)
Unarmed, +5 (DC 20)
Complications
Disability: The drones have little to no manipulative capabilities.
Monstrous: They look like robot spiders. Ick.
Defense
Dodge 6, Parry 6, Fortitude Immune, Toughness 7, Will None
Power Points
Abilities -4 + Powers 72 + Advantages 0 + Skills 7 (14 ranks) + Defenses 8 = 83
-These are smaller, faster, and armed with a lighter repeating blaster. Overall, Zin's are tougher and slightly more capable. Still, like Zin's, these are sidekicks so they takes some killin'.