Re: Proditor's Pad of Pop Culture and V&V. (NEW! Race Bannon & Dr. Quest)
Posted: Thu Apr 27, 2017 5:58 pm
HADJI QUEST
Hadji Quest - PL 4
Strength 0, Stamina 1, Agility 2, Dexterity 2, Fighting 4, Intellect 1, Awareness 3, Presence 1
Advantages
Animal Empathy, Daze (Deception), Defensive Roll, Luck 2, Set-up, Teamwork
Skills
Athletics 3 (+3), Deception 3 (+4), Expertise: History 2 (+3), Expertise: Philosophy 2 (+3), Expertise: Theology 1 (+2), Insight 1 (+4), Perception 1 (+4), Persuasion 2 (+3), Sleight of Hand 2 (+4), Stealth 1 (+7)
Powers
Child Sized: Shrinking 4 (-1 STR, -2 Intimidate, +4 Stealth, +2 active defenses, -1 size rank; Innate; Permanent)
Hypnotism: Affliction 4 (1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 14; Limited Degree)
. . Sim Sim Salabim: Move Object 1 (Alternate; 100 lbs.)
Offense
Initiative +2
Grab, +4 (DC Spec 10)
Hypnotism: Affliction 4, +4 (DC Will 14)
Sim Sim Salabim: Move Object 1, +2 (DC 11)
Throw, +2 (DC 15)
Unarmed, +4 (DC 15)
Complications
Fame: Hadji is well known worldwide as a member of Team Quest
Motivation: Doing Good: Hadji enjoys adventure, but is more motivated to help others. This takes greater precedence for him.
Relationship: Jonny: Hadji is inseperable from his brother
Relationship: Dr. Benton Quest: Hadji will do anything to protect his adoptive father.
Relationship: Race Bannon: Hadji has great respect and affection for his guardian and mentor.
Defense
Dodge 6, Parry 6, Fortitude 2, Toughness 2/1, Will 5
Power Points
Abilities 30 + Powers 12 + Advantages 7 + Skills 9 (18 ranks) + Defenses 5 = 63
-Hadji is the adopted son of Dr. Benton Quest, and brother to Jonny. It's unclear when Hadji was adopted, it's apparently after the Zarathustra incident, but still some time before the events of Future Quest. By the time we encounter him in Future Quest, the dynamic is well established of the two brothers seeking adventure under the watchful eye of their one man murder team; Race bannon.
-He and Jonny are yin and yang in personality; Hadji tends to be cautious while Jonny charges in blindly seeking adventure and thrills. That said, Hadji is no shrinking violet, and he is as capable physically as Jonny. He also brings some mesmerism/fakir tricks to the party in terms of his rapport with animals, his hypnotism, and levitation skills.
-The build is mostly a repeat of Jonny, but with some tweaks in the skills, and the addition of his Fakir abilities. He demonstrates the animal rapport and hypnotism pretty early on, and like Jonny, has a healthy smattering of Luck on his side.
Hadji Quest - PL 4
Strength 0, Stamina 1, Agility 2, Dexterity 2, Fighting 4, Intellect 1, Awareness 3, Presence 1
Advantages
Animal Empathy, Daze (Deception), Defensive Roll, Luck 2, Set-up, Teamwork
Skills
Athletics 3 (+3), Deception 3 (+4), Expertise: History 2 (+3), Expertise: Philosophy 2 (+3), Expertise: Theology 1 (+2), Insight 1 (+4), Perception 1 (+4), Persuasion 2 (+3), Sleight of Hand 2 (+4), Stealth 1 (+7)
Powers
Child Sized: Shrinking 4 (-1 STR, -2 Intimidate, +4 Stealth, +2 active defenses, -1 size rank; Innate; Permanent)
Hypnotism: Affliction 4 (1st degree: Entranced, 2nd degree: Compelled, Resisted by: Will, DC 14; Limited Degree)
. . Sim Sim Salabim: Move Object 1 (Alternate; 100 lbs.)
Offense
Initiative +2
Grab, +4 (DC Spec 10)
Hypnotism: Affliction 4, +4 (DC Will 14)
Sim Sim Salabim: Move Object 1, +2 (DC 11)
Throw, +2 (DC 15)
Unarmed, +4 (DC 15)
Complications
Fame: Hadji is well known worldwide as a member of Team Quest
Motivation: Doing Good: Hadji enjoys adventure, but is more motivated to help others. This takes greater precedence for him.
Relationship: Jonny: Hadji is inseperable from his brother
Relationship: Dr. Benton Quest: Hadji will do anything to protect his adoptive father.
Relationship: Race Bannon: Hadji has great respect and affection for his guardian and mentor.
Defense
Dodge 6, Parry 6, Fortitude 2, Toughness 2/1, Will 5
Power Points
Abilities 30 + Powers 12 + Advantages 7 + Skills 9 (18 ranks) + Defenses 5 = 63
-Hadji is the adopted son of Dr. Benton Quest, and brother to Jonny. It's unclear when Hadji was adopted, it's apparently after the Zarathustra incident, but still some time before the events of Future Quest. By the time we encounter him in Future Quest, the dynamic is well established of the two brothers seeking adventure under the watchful eye of their one man murder team; Race bannon.
-He and Jonny are yin and yang in personality; Hadji tends to be cautious while Jonny charges in blindly seeking adventure and thrills. That said, Hadji is no shrinking violet, and he is as capable physically as Jonny. He also brings some mesmerism/fakir tricks to the party in terms of his rapport with animals, his hypnotism, and levitation skills.
-The build is mostly a repeat of Jonny, but with some tweaks in the skills, and the addition of his Fakir abilities. He demonstrates the animal rapport and hypnotism pretty early on, and like Jonny, has a healthy smattering of Luck on his side.