World of Freedom 3.2 Setting Detail

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Davies
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World of Freedom 3.2 Setting Detail

Post by Davies » Fri Jul 28, 2017 1:24 am

This is where posts about my setting other than character write-ups go.

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Davies
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Vampire Demographics

Post by Davies » Fri Jul 28, 2017 2:34 am

The exact number of vampires on Earth, according to the best estimates of ARCADE, is somewhere between "too many" and "just enough to keep people mindful of what stakes and garlic are for". More serious scientific estimates generally focus on individual communities and the number of vampires resident within, with the numbers typically ranging between 1 vampire per million living residents for a region such as Freedom City, generally viewed as relatively untainted by this supernatural predator, up to 1 vampire per hundred thousand living residents for the Chicago area, known for decades to have a serious problem. The matter is somewhat complicated by ongoing academic debate as to what sort of monsters qualify under the header 'vampire', with many not resembling the stereotype created by film and derivative media.

The overwhelming majority of vampires, especially of those fitting that stereotype, are PL6 threats -- a serious danger to an innocent bystander, a dangerous opponent to an individual novice monster hunter, but more or less a non-factor to an experienced monster hunter or a typical superhero. These creatures often have many more dangerous vulnerabilities and complications than powers -- the documented tendency of vampire flesh and blood to ignite and be reduced to ashes with seconds of exposure to direct sunlight is near universal among these creatures, for example.

On the other hand, one of the most frequent limitations of more powerful vampires is rarely found among them. They are typically able to limit their consumption of blood to that of animals other than humans. Most do not, but even they are able to 'feed' on blood to a much lesser degree than more powerful vampires, such that they can meet their needs without killing a human being. Again, many vampires on this level do kill their victims, but the existence of vampires who (for example) obtain their blood supply through consensual exchanges with knowing partners has led some theoreticians to view them as a more tolerable evil than others.

Experience and a willingness to experiment with the vampire condition can give rise to PL7 or PL8 vampires who still retain this level of humanity, but it is more common for aged vampires to lose it with time. PL9 or PL10 vampires are typically elder vampires who have existed for centuries and no longer bother to feel any sympathy or compassion for humans. More rarely such levels of power are found among relatively young vampires who possess unusual strength of will or supernatural affinities -- but even so, it is rare for them to be able to feed without killing. Some of these, such as Nightrage, develop codes of honor that permit feeding on certain "acceptable" targets, such as criminals.

Given how easily it is to trespass against such codes, it should come as no surprise that more powerful vampires almost never have any such compunctions. PL 11 vampires are typically "master vampires", often able to exert direct psychic or supernatural influence over less powerful examples, especially those who descend from them. They are quite rare, each representing a combination of experience, intelligence, willpower and magical aptitude that is seldom encountered in humanity. There may be no more than one such creature for every hundred million living human beings, or even fewer. Dracula is exceptionally powerful even among this level of creatures, and may be the most powerful vampire active at this time.

But there are far more powerful vampires than Dracula, entities of the category of monsters dubbed Elder Evils which are, thankfully for human civilization, not active in the world today. Understandably, little if anything is conclusively known about their whereabouts or numbers, which are thought to be less than one in a billion living human beings. Perhaps the only hopeful thing that can be said about them is that they would no longer be able to subsist on human blood, but most likely require that of other vampires or other supernatural or superhuman entities. On the other hand, they might require "life energy" from thousands or even millions of humans, drained without any contact. The notion of such a being going to and fro in the world, walking up and down in it, or perhaps driving a cab, haunts the nightmares of those aware of the possibility of their existence.

'Perhaps driving a cab'? Why did I just type that?

Jabroniville
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Re: World of Freedom 3.2 Setting Detail

Post by Jabroniville » Fri Jul 28, 2017 12:57 pm

heh- neat. So there's Master Vampires, AND there's "Elder Evil"-type Vampires?

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Davies
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Re: World of Freedom 3.2 Setting Detail

Post by Davies » Fri Jul 28, 2017 1:29 pm

Jabroniville wrote:
Fri Jul 28, 2017 12:57 pm
heh- neat. So there's Master Vampires, AND there's "Elder Evil"-type Vampires?
Blame Kevin Siembieda, but I like the idea of a vampire as a Cthuloid menace that will tax even mighty superheroes. It also draws a bit from the idea of the Antediluvians as being these thousand and million year old beings that no longer even resemble humans.

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