[D&D5e] Batgirl III's Bloodwood

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Batgirl III
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[D&D5e] Batgirl III's Bloodwood

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Bloodwood
Generations ago, a group of refugees fled a disaster. Exactly what that disaster was is no longer known, the details lost or deliberately forgotten by its survivors. The refugees traveled many difficult miles, across barren and broken terrain, until they found their way to fertile and uninhabited land on the shores of a vast lake. Having found good land, with further passage barred by the impenetrable tangle of an ancient forest, the refugees settled in the shadow of the trees.

They named both their new town and the nearby forest Thornwood for the many brambles and thickets within the densely packed trees. For some time, all seemed well, though some of the more nervous refugees claimed to have seen movement in the shadows under the trees.

Such early misgivings were forgotten as seasons and then years went by. The small band of refugees put down roots, and their numbers grew. As time passed, the need for materials also grew and, as other sources dwindled, the folk eventually decided to clear some land from the Thornwood. In the nights of terror and death that followed, the forest earned its current name: Bloodwood.

There were indeed things in the shadows under the trees - terrible, misshapen things that considered the forest their domain and would brook no invasion of its boundary. Dozens of people died, some torn literally limb from limb, as the creatures exacted their revenge.

A second wave of refugees left the village, fanning out across the region to establish new settlements. Some became farmers; some, miners; others, fisher-folk; some even turned to piracy. Nearly one hundred years later, the events of this time are almost as much a thing of legend as the cataclysm that brought their forebears to this land. Yet even today, few people venture near the Bloodwood and of the few who do, none return.

Table of Contents
✦ The Lakeshore Region
✦ Cultures and Races
✦ The Known World
✦ Religion and Pantheon
✦ Roleplaying Notes
✦ Unique Monsters
✦ Factions of Lakeshore

Better to break than to bend. - Last words of Saint Isolute
Last edited by Batgirl III on Mon Nov 14, 2016 2:28 am, edited 1 time in total.
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Re: [D&D5e] Batgirl III's Bloodwood

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Reserved for Part 1
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Re: [D&D5e] Batgirl III's Bloodwood

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Reserved for Part II: Setting Boogaloo
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Re: [D&D5e] Batgirl III's Bloodwood

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Reserved for Part III: Reserve Harder
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Re: [D&D5e] Batgirl III's Bloodwood

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Re: [D&D5e] Batgirl III's Bloodwood

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Re: [D&D5e] Batgirl III's Bloodwood

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Reserved for Part X: And We're Done
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Re: [D&D5e] Batgirl III's Bloodwood

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Looking forward to seeing the various parts filled in.

Great set-up.
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Re: [D&D5e] Batgirl III's Bloodwood

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I've been building this setting, bit by bit, for over fifteen years (and some parts go back even further). Unfortunately, looking over what I actually have written down to format it for the forum... Well, it's not as well organized as I thought.

Decades of all these details being in my head has made me conflate what I had written down, what I had just thought of, and what I had improvised during play.
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Re: [D&D5e] Batgirl III's Bloodwood

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Batgirl III wrote: Mon Nov 14, 2016 4:18 am I've been building this setting, bit by bit, for over fifteen years (and some parts go back even further). Unfortunately, looking over what I actually have written down to format it for the forum... Well, it's not as well organized as I thought.

Decades of all these details being in my head has made me conflate what I had written down, what I had just thought of, and what I had improvised during play.
if you need help,give me a holler BG and i'll do everything i can(i've actually done something similar irl,so i have some experience... :) )...
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