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Fun RPG stories - Come share yours.

Posted: Tue Feb 06, 2018 4:45 am
by Ares
This is just an all purpose thread for fun stories about role-playing games. These can be personal or shared from across the internet.

To start, here's a few more famous stories some of you might never heard about:

Old Man Henderson: The story of one man's decision to not go gently into that good night. Basically, an unfair killer GM was making a Call of Cthulhu game miserable for his players, when one member of the group decided he'd had enough. So he created Old Man Henderson, perhaps the ultimate revenge character in the history of gaming. What starts as one player's payback quickly involves a 300 page backstory, an old man's quest for his missing lawn gnomes, dropping a boat onto the top floor of a skyscrapper and killing an Elder God.
- https://1d4chan.org/wiki/Old_Man_Henderson
- http://tvtropes.org/pmwiki/pmwiki.php/F ... nHenderson


That Guy Destroys Psionics: What happens when a player finds himself in perhaps the worst RPG group ever, and shows that he's way more creative than the GM. Also a cautionary tale for cocky GMs who purposefully tell a D&D player to "minmax or GTFO" and then throw their Level 40 big bad at them. Not even three presses of the Reset Button could thwart That Guy. It has to be read to be believed.
- https://1d4chan.org/wiki/That_Guy_Destroys_Psionics
- http://tvtropes.org/pmwiki/pmwiki.php/F ... ysPsionics


The Ballad of Edgardo: A story so great it actually broke the forum it was being played on. Two friends found an RP message board with some very concrete rules on how that game was run. The setting was described as "anime-esque", with to the friends meant "defeating evil through hard work, a belief in justice and the power of friendship", only to find that everyone there took it to mean "Brooding, bishie "heroes" and villains who dedicate themselves to slaughter while frowning on anyone giving a crap". Worse, Edgardo had built his character around a fun concept rather than minmaxing, but despite that continued acting like a hero. What happens from there is an example of roleplaying, beating the bad guys at their own game, and of light overcoming darkness.
- https://1d4chan.org/wiki/The_Ballad_of_Edgardo
- http://tvtropes.org/pmwiki/pmwiki.php/R ... dOfEdgardo

Re: Fun RPG stories - Come share yours.

Posted: Tue Feb 06, 2018 5:32 am
by Ares
And a slightly shorter story taken from RPG.net: The SUperlative HAMMER-WHEEL!
My "Worst Character Concept Ever", submitted to me by a prospective player in a Champions game was going to run (but never got off the ground):

The Superlative (Invincible, Indestructible, etc.) Hammer-Wheel.

The Invincible Hammer-Wheel's power is that he has hammers for hands and wheels for feet. Or it could have been wheels for hands and hammers for feet. The player himself wasn't sure, but my mental picture of the character is a man with monster-truck wheels plugged into where is arms should be, who drives up to villains and kicks them with his sledgehammer feet.

Here's basically how the conversation went:

Player: I hear you're running a superhero game. Can I play?
Me: Sure. Do you have a character concept in mind?
Player: The Invincible Hammer-Wheel!
Me: Uh... (keep in mind this was to be a "serious" supers game)
Player: He has hammers for hands and wheels for feet! Or, wheels for hands and hammers for feet. I haven't decided.
Me: And how did he come by these "powers?"
Player: He was born that way.
Me: Must have been rough on his folks...
Player: He was raised by farm implements.
Me: ...and his motivation for doing good?
Player: He lives in the woods.

So whenever people bring up their "worst concept" horror-stories, all I have to say is;

"The Invincible Hammer-Wheel.
He has wheels for hands and hammers for feet.
He was born that way.
He was raised by farm implements.
He lives in the woods."

...

Honestly, that campaign was doomed from the start. The other (marginally less awful) character concepts I recieved were:

Batman.. with Guns. Years later when I first saw the Harbinger of Justice, this guy's concept immediately came to mind.

Japanese demon dressed in full Kabuki costume with flame powers and a cursed katana. No background or heroic motivation, but a damn cool sketch (player in question was an artist). I came across the sketch a while ago, and planned to use it for a writeup of Kagutsuchi, who would have been a Susano Orbatos clone from Masamune's Shirow's Orion. However, I seem to have lost the sketch again

Guy with a glove that could launch time-delay explosive "bombs." This was the video-game geek's contribution.

Powered-armor guy, basically a man-sized Valkyrie from the Robotech cartoon. This from the Battletech nut.

The funniest part was that I'd pre-planned to have the characters meet up with trying to take on a super-powered arsonist who was holding the city hostage. I can't imagine how this assemblage of characters would've saved the Mayor from the burning City Council building.

Re: Fun RPG stories - Come share yours.

Posted: Wed Feb 07, 2018 12:38 am
by MacynSnow
These are fun to read,especially the Old Man Henderson one (the GM did kindof deserve that one:i'm all for being a bit of a Dick as gm,but he was taking that a little bit too far).Sometime this week,rl permitted,i'll post up part of one of my favorite Recent Campaigns that just ended.....let's just say Henderson would've loved the chaos.... :D

Re: Fun RPG stories - Come share yours.

Posted: Wed Feb 07, 2018 1:48 am
by Shock
How can you post this and not start with the Dread Gazebo?

Re: Fun RPG stories - Come share yours.

Posted: Fri Mar 16, 2018 5:16 am
by Arkrite
This one always makes me smile over how silly it is.

Image

Re: Fun RPG stories - Come share yours.

Posted: Fri Mar 16, 2018 5:20 am
by Arkrite
Not really funny "Ha ha", but I enjoy this story because it reminds me of some of the strange and funny nonsense that happened to me while playing RPGs with total strangers.

Storytime: Rebel Lieutenant

Re: Fun RPG stories - Come share yours.

Posted: Fri Mar 16, 2018 7:20 pm
by L-Space
Arkrite wrote:
Fri Mar 16, 2018 5:16 am
This one always makes me smile over how silly it is.

Image
:lol: Yea that's always a good one.

Re: Fun RPG stories - Come share yours.

Posted: Fri Mar 16, 2018 11:41 pm
by Bladewind
Sometimes, its about a roll that makes a role fun...

We had a cocky and annoying player in our group that always road to the rescue, stole thunder and was an all around jerk. My ranger was becoming a mascot as a result, despite actually being higher level. It was annoying. I`d try and some something, he'd one-up. And not just me. DM tried to quell it, but the guy was rules-lawerying.

Get to the scene where everything is on the line, we're trying to do the group thing. The only one with a ranged weapon left able to act is my ranger. Player makes a comment that really annoys me, so I got up to walk away for a minute. He made another disparaging comment and I was about to turn around and tell him where to go. Another player just muttered to take the high road. I realized I'd stood up with my D20 in hand, so I spun, and mimed an arrow shot before dropping the dice onto the DM`s desk. Without looking at it, I "called" my shot. Catcalls and laughter from that guy - you need a nat 20 for that to work! hoo hoo, ha ha.

DM grabs and tugs my shirt, gestures over to someone else.

I got a nat 20.

Ah. good times.

Re: Fun RPG stories - Come share yours.

Posted: Sat Mar 17, 2018 12:45 am
by FuzzyBoots
I don't have many for myself, but I did run into an amusing Mutants and Masterminds mine entitled How a Street Thug Beat a God.

As with most such stories (including several of the ones that have been cited), it more or less relies on someone minmaxing, and the GM agreeing to go along with their insanity even when it alienates the other players, although honestly, this group had it coming.

Re: Fun RPG stories - Come share yours.

Posted: Sat Mar 17, 2018 1:22 am
by Ares
And now, the Spoony One's story of showing a bunch of Vampire players why "beating up the new guy, duct taping him to a chair, torturing him with a blowtorch and threatening to mind-screw him into joining their faction" is not proper "welcome the new player" etiquette.

https://www.youtube.com/watch?v=Z3AEBnH1kAM

Re: Fun RPG stories - Come share yours.

Posted: Sat Mar 17, 2018 2:08 am
by Ares
There's an old Tomb of Horrors story that I've heard that I got quite a kick out of.

For those that don't know, back in the day, D&D sponsored conventions use to have "Tournament Modules", which were basically meat grinders player groups would have to fight through, getting scored on things like time, number of surviving original party members, etc. Well, at a few conventions people bragged within ear shot of Gary Gygax, (you know, the grand daddy of D&D) that his modules were a breeze to get through.

So Gary decided he'd write the most sadistic Tournament Module he could. He called it Tomb of Horrors, and it was infamous for being a nightmare for D&D players of the day. Gary basically filled the thing with all kinds of instant death traps where you either made your save or you died instantly, so your character's hit points didn't really matter. Hell, heroes had a 2/3 chance of getting instantly killed just entering the Tomb.

Furthermore, there wasn't a whole lot in the way of mobs to fight, or gear to gain, so your characters really didn't level up over the course of the adventure. So it was a module that was 99% traps with a couple of fights, including a boss fight where you needed to supply your own magic gear to defeat him. The Tomb didn't have some vault with an Infinity +1 Sword that could help smite the last boss. Or at least, not one that Gary had thought of.

See, one of the traps is this crown/scepter combo that they find in a room with instructions that if you someone wears the crown and you touch the end of the scepter to the crown, you gain some permanent stat bonuses. However, the scepter has two identical sides, and if you touch the wrong end to the crown, the person wearing it just flat out dies. No save, you dead.

Well, one party knew about this, and took the crown with them out of that room, rather than leaving it there like most would. And when they encountered the boss, the Rogue snuck up behind the boss and put the crown on his head. And then the group's best Fighter said, "I touch the crown with the bad end of the scepter."

The GM running the module was flabbergasted. Luckily, Gary was at the convention the module was being run at, and someone went get him. When the situation was explained, Gary thought about it for a moment, smiled, then said, "Yep. Bad guy's dead."

After that, the module got re-written so that the crown and scepter couldn't be removed from the room. But they had to re-write that module a lot. Originally, to create these impassible doors the players couldn't just beat down, they were said to be made of Mithril and Adamantine. Some industrious players instead said, "Screw the Tomb" and spent days excavating the Mithril doors from the walls and leaving the dungeon with them, since they now had ten foot tall, 6" thick slabs of Mithril they could sell to the dwarven kingdoms for an insane amount of money and get filthy rich. Re-writers of the module said that the doors were magically enchanted "to mimic the properties of Mithril" and would become normal steel if they left the tomb.