Search found 33 matches

by Doctor Vile
Thu May 25, 2023 1:32 am
Forum: Character Sheets
Topic: J-Mart: Kung Lao, Ken Masters, Captain Carter, John Preston
Replies: 1725
Views: 323377

Re: J-Mart: Omni-Man, Conquest, Thragg, Battle Beast

Thorpocalypse, love your builds. I was wondering if you had the time could you do a new build for Link from Tears of the Kingdom? Link is one of my favorite characters of all time and I would like to see your take on him from the new game. Not sure if you play it but I'm sure there is info out ther...
by Doctor Vile
Wed May 24, 2023 12:06 am
Forum: Character Sheets
Topic: J-Mart: Kung Lao, Ken Masters, Captain Carter, John Preston
Replies: 1725
Views: 323377

Re: J-Mart: Omni-Man, Conquest, Thragg, Battle Beast

Thorpocalypse, love your builds. I was wondering if you had the time could you do a new build for Link from Tears of the Kingdom? Link is one of my favorite characters of all time and I would like to see your take on him from the new game. Not sure if you play it but I'm sure there is info out there...
by Doctor Vile
Fri Feb 08, 2019 1:44 am
Forum: The Gamers Handbook
Topic: Dimensionally Sharp Blade
Replies: 11
Views: 3961

Re: Dimensionally Sharp Blade

Woodclaw wrote: Thu Feb 07, 2019 7:36 pm Keep in mind that the baseline Deflect power is ranged.
Yeah, would need to make it close range.
by Doctor Vile
Thu Feb 07, 2019 6:10 pm
Forum: The Gamers Handbook
Topic: Dimensionally Sharp Blade
Replies: 11
Views: 3961

Re: Dimensionally Sharp Blade

I do have one question about the dodge alternate save. How does this interact with an immobile object with no dodge defense like a wall for example?
by Doctor Vile
Thu Feb 07, 2019 3:03 pm
Forum: The Gamers Handbook
Topic: Dimensionally Sharp Blade
Replies: 11
Views: 3961

Dimensionally Sharp Blade

I have a character whose sword blade is so fine and sharp that it can cut through dimensions. I also made it's damage save versus dodge instead of toughness to represent it doesn't matter how tough something is, the blade will just cut right through if it doesn't get out of the way. Does this seem l...
by Doctor Vile
Fri May 25, 2018 2:36 pm
Forum: The Gamers Handbook
Topic: Linking powers and advantages
Replies: 15
Views: 5686

Re: Linking powers and advantages

Yes, you can. If you want to be all pedantically precise about it, you are linking a Power to another Power, in this case Weaken is being linked to Enhanced Trait. • Weaken Will X (Perception Ranged [auditory]) linked to: Enhanced Advantage 1 (Fascinate) [ xxx PP ] Sweet, I didn't even think about ...
by Doctor Vile
Fri May 25, 2018 2:04 pm
Forum: The Gamers Handbook
Topic: Linking powers and advantages
Replies: 15
Views: 5686

Linking powers and advantages

Can you link a use of a power to the use of and advantage? To be specific, I was wondering if you can link the use of the fascinate advantage to the weaken power. I want this character to be able to sing and as long as he sings you are fascinated and your will is weakened at the same time.
by Doctor Vile
Fri May 25, 2018 1:14 pm
Forum: The Gamers Handbook
Topic: Soul Containment
Replies: 7
Views: 2031

Re: Soul Containment

I'm looking to more recreate the seal power from Mecha and Manga 2nd edition M&M I guess. Well, as per that book, the Seal power is an Attack Movement power of the Dimensional sort. What would be the equivalent to the sustained (lasting) duration? I guess you'd also have to add a custom extra t...
by Doctor Vile
Fri May 25, 2018 9:03 am
Forum: The Gamers Handbook
Topic: Soul Containment
Replies: 7
Views: 2031

Re: Soul Containment

I'm looking to more recreate the seal power from Mecha and Manga 2nd edition M&M I guess.
by Doctor Vile
Thu May 24, 2018 12:47 am
Forum: The Gamers Handbook
Topic: Soul Containment
Replies: 7
Views: 2031

Re: Soul Containment

NPC or PC? Because if this is for a villain, you can get away with a lot via the magic of “hand wave.” Affliction, inflicting a Transformed Condition, for the “capture a soul” bit. Then take several ranks in whatever other powers you want, with the Uncontrolled Flaw Modifier, specifying “x souls ca...
by Doctor Vile
Wed May 23, 2018 11:44 pm
Forum: The Gamers Handbook
Topic: Soul Containment
Replies: 7
Views: 2031

Soul Containment

Looking to build a character who uses a device that either through force or through voluntary action can hold and contain souls. This characters powers will be either stronger or weaker per the amount of souls store in this device. How would one go about setting this up?
by Doctor Vile
Sun Mar 11, 2018 9:49 pm
Forum: The Gamers Handbook
Topic: Zen Monk character idea
Replies: 5
Views: 1354

Re: Zen Monk character idea

I was just going to say illusion is perception range, so works through remote senses. You'll need the Independent extra on it so you can maintain an active illusion as a free action rather than a standard, but otherwise it would basically do what you are suggesting. Keeping in mind, if anyone inter...
by Doctor Vile
Sat Mar 10, 2018 6:58 pm
Forum: The Gamers Handbook
Topic: Zen Monk character idea
Replies: 5
Views: 1354

Re: Zen Monk character idea

I think I found what I'm looking for. It's in the power profiles illusion book, Illusory Projection.
by Doctor Vile
Sat Mar 10, 2018 6:52 pm
Forum: The Gamers Handbook
Topic: Zen Monk character idea
Replies: 5
Views: 1354

Re: Zen Monk character idea

MacynSnow wrote: Sat Mar 10, 2018 5:41 pm That sounds more like Astral Projection to me.....
Basically but it would appear as if he's really there dodging and deflecting attacks. Do you add an extra to remote viewing?
by Doctor Vile
Sat Mar 10, 2018 5:37 pm
Forum: The Gamers Handbook
Topic: Zen Monk character idea
Replies: 5
Views: 1354

Zen Monk character idea

I have an idea for a monk type martial artist character who fights mainly with his mind. Is it possible to use remote sensing with perception ranged move object to make himself appear to be in a different location and actually affect things at that location even though he's in a trance elsewhere? Ba...