Search found 812 matches

by EpicEclipse
Thu May 24, 2018 3:04 pm
Forum: The Gaming Table
Topic: [3E] Toys Will Be Toys (Recruiting)
Replies: 66
Views: 583

Re: [3E] Toys Will Be Toys (Recruiting)

I'm debating this in part because it has the potential to sidestep one of the limitations of Linked, that you can't separate the two attacks and choose to do one or the other. It's actually fine. Consider the following; [20pp] Atom Slicer: Damage 10 linked to Weaken Toughness 10 [1pp] Alternate Eff...
by EpicEclipse
Wed May 23, 2018 10:31 pm
Forum: Character Sheets
Topic: Epic's Mechanic Shop (Weapon Shop; Monster Hunter World)
Replies: 34
Views: 835

Re: Weapon Shop: Monster Hunter World Gunlance

In the world of Monster Hunter, hunters are frequently innovating news ways to combat the massive wyverns and the deadly threats they represent, not to mention deviants and elders oft times being literal forces of nature. One such innovation takes the incredible defense of the lance and sacrifices a...
by EpicEclipse
Wed May 23, 2018 9:39 pm
Forum: The Gaming Table
Topic: [3E] Toys Will Be Toys (Recruiting)
Replies: 66
Views: 583

Re: [3E] Toys Will Be Toys (Recruiting)

I may need to submit something for this. Maybe Blitz (human with an alien prototype weapon for an arm) or Mercy (biokinetic touch field medic type)

Or maybe something else entirely. I'll bounce some ideas around the old noodle tonight and see if something sticks.
by EpicEclipse
Wed May 23, 2018 9:11 pm
Forum: The Gaming Table
Topic: Team Cerberus (OOC)
Replies: 675
Views: 8091

Re: Team Cerberus (OOC)

Doctor Malsyn wrote:
Wed May 23, 2018 8:35 pm
I suppose it's a powerset that relies exclusively on coolness to operate.
:lol: :lol: :lol: :lol: :lol:
by EpicEclipse
Wed May 23, 2018 8:47 pm
Forum: The Gaming Table
Topic: Team Cerberus (OOC)
Replies: 675
Views: 8091

Re: Team Cerberus (OOC)

Yes, power gamers will try to take advantage of the ice bridge from the flight power in ways beyond what its meant to be. In reality, an ice bridge would take a while to melt and have significant impact on a scene. But this isn't reality, its comics. And as you said, Iceman's ice bridges were almos...
by EpicEclipse
Wed May 23, 2018 8:21 pm
Forum: The Gaming Table
Topic: Team Cerberus (OOC)
Replies: 675
Views: 8091

Re: Team Cerberus (OOC)

No worries man. Everyone just has their own groove. And sometimes what seems like a complex power actually has a really simple way to build it. I do tend to over think things and build in mechanics that take into account uses that may not be readily evident. The ice slide is a really good example of...
by EpicEclipse
Wed May 23, 2018 7:58 pm
Forum: The Gaming Table
Topic: Team Cerberus (OOC)
Replies: 675
Views: 8091

Re: Team Cerberus (OOC)

And try to match every tiny detail of a power to exact detail just creates an absolute mess of a power build. Have you seen some of the crazy mechanical acrobatics I do on the regular for exactly that purpose? I actually asked TM specifically if he would prefer I keep to a simpler build because my ...
by EpicEclipse
Wed May 23, 2018 7:53 pm
Forum: The Gaming Table
Topic: Team Cerberus (OOC)
Replies: 675
Views: 8091

Re: Team Cerberus (OOC)

Well a simple solution would be Power Lifting linked to the Flight suggesting Snowblind can carry more weight on the ice platform. This seems like the most straightforward way to handle the power idea. I might just have to go back through a couple characters & add it. Straightforward certainly, but...
by EpicEclipse
Wed May 23, 2018 7:45 pm
Forum: Character Sheets
Topic: Epic's Mechanic Shop (Weapon Shop; Monster Hunter World)
Replies: 34
Views: 835

Re: Epic's Mechanic Shop (Weapon Shop; Monster Hunter World)

So at this point, I have all the weapons done except the two bowguns, just need to find time to post them. The new job site I will be at starting next Friday will afford me an inordinate amount of time for that Though, so I will probably end up posting the rest throughout that weekend. But for today...
by EpicEclipse
Wed May 23, 2018 7:22 pm
Forum: Character Sheets
Topic: Epic's Mechanic Shop (Weapon Shop; Monster Hunter World)
Replies: 34
Views: 835

Re: Weapon Shop: Monster Hunter World Lance

They say the best defense is a great offense. Those who wield the mighty lance beg to differ that in fact the best offense, is an impregnable defense. The lance is a fairly straightforward weapon with precise strikes and the best shield around and hunters that use the lance are masters of defense wi...
by EpicEclipse
Wed May 23, 2018 6:15 pm
Forum: The Gaming Table
Topic: Team Cerberus (OOC)
Replies: 675
Views: 8091

Re: Team Cerberus (OOC)

3e still has Tether. :D And yeah, that would be the discount route to make something similar, though it would still be a floating platform like Maggie's example of the power use rather than an actual ice bridge that presumably doesn't instantly evaporate once it has been traversed by Snowblind. (Whi...
by EpicEclipse
Wed May 23, 2018 5:59 pm
Forum: The Gaming Table
Topic: Team Cerberus (OOC)
Replies: 675
Views: 8091

Re: Team Cerberus (OOC)

This is just one of those moments mechanics trump description. (Which is why I tend to put so much effort into making sure my mechanics fit my vision >_>) But you're [Flynn and Ken] definitely not wrong. Though, speaking of mechanics; affects others would actually not be the correct mechanic. With a...
by EpicEclipse
Wed May 23, 2018 4:45 am
Forum: The Gaming Table
Topic: Team Cerberus (OOC)
Replies: 675
Views: 8091

Re: Team Cerberus (OOC)

Flynnarrel wrote:
Wed May 23, 2018 3:17 am
Without Affects Other on ice slide not sure Curare can join Jen.
It has platform though. Seems reasonable someone else could stand on the platform.
by EpicEclipse
Wed May 23, 2018 4:44 am
Forum: The Gamers Handbook
Topic: Fantasy Noir [Homebrew][WiP]
Replies: 18
Views: 338

Re: Fantasy Noir [Homebrew][WiP]

I am still thinking about it, but those are definitely not going to be the formulas for it. Attribute levels aren't going to be very high numbers ever, so playing an average for a resource is rather silly and miniscule in actual effect. More likely it will be the two attribute levels added together,...
by EpicEclipse
Wed May 23, 2018 1:49 am
Forum: The Gamers Handbook
Topic: Fantasy Noir [Homebrew][WiP]
Replies: 18
Views: 338

Re: Fantasy Noir [Homebrew][WiP]

Yeah. I was thinking about how I could implement a stamina system using something like that. Primary focus of my thoughts today really and I may have something that could work... So, of the 6 main attributes, I can break them down into 2 groups of 3. Physique, Combat and Profession are physical attr...