Search found 1531 matches

by Bladewind
Tue Aug 21, 2018 3:21 am
Forum: The Gaming Table
Topic: The Merge: Omega Company (OOC - Recruitment Closed)
Replies: 782
Views: 30335

Re: The Merge: Omega Company (OOC - Recruitment Closed)

Sounds good. Remember then that she would need several rounds to put them all into action as it stands. When the time comes, hoping we get there, I might be convinced that a flaw on Horde limiting it to half the total (i.e. 1 pt per rank) might be a viable option. We will see though. So the latest i...
by Bladewind
Mon Aug 20, 2018 6:55 pm
Forum: The Gaming Table
Topic: The Merge: Agents & Powers IC
Replies: 993
Views: 29809

Re: The Merge: Agents & Powers IC

Hannibal
Condition: Toughness -1, Dazed
HP: 0

If he's still in range or able to close, Hannibal takes another swing at the guard. However, the electrical jolt took a lot out of him.

Attack: 1d20+10 12
In the unlikely event that hit, DC 19
by Bladewind
Sat Aug 18, 2018 6:38 pm
Forum: The Gaming Table
Topic: The Merge: Agents & Powers IC
Replies: 993
Views: 29809

Re: The Merge: Agents & Powers IC

Torque's Init was 16 IIRC.

Hannibal
Condition: Toughness -1, Dazed
HP: 0

Not expecting the electric whammy, Hannibal staggers back, his hair standing on end even more than normal and the hairs on his arms brimming with static electricity.

He curses.

Toughness: 1d20+7 12
by Bladewind
Fri Aug 17, 2018 1:51 am
Forum: Character Sheets
Topic: Gamebook's builds (hs5ias new thread): Dinobots
Replies: 4276
Views: 152415

Re: Gamebook's builds (hs5ias new thread): Dinobots

Gamebook wrote:
Wed Aug 15, 2018 5:39 pm
Trypticon isn't a dinosaur, he's Godzilla ;) .
lol !
by Bladewind
Wed Aug 15, 2018 5:18 pm
Forum: The Gaming Table
Topic: The Merge: Agents & Powers IC
Replies: 993
Views: 29809

Re: The Merge: Agents & Powers IC

Hannibal Condition: Normal HP: 0 "Finally. Someone that needs shooting." Hannibal mutters, sweat beading at his hairline from the humidity of the place. Reaching for his guns, he instead tenses and leaps forward, barreling into one of the guards, fist first. OOC: Pistols : 1d20+9 21 Using my origin...
by Bladewind
Wed Aug 15, 2018 5:15 pm
Forum: The Gaming Table
Topic: The Merge: Agents & Powers (Interest)
Replies: 450
Views: 20175

Re: The Merge: Agents & Powers (Interest)

Doing damage to knock the guards out but not kill is cool. Hurt them enough and any sane person will surrender. These guys likely aren't fanatics. If you think he'd really be worried he can specifically target the guns and and/or armor to damage it. Take away their protections/weapons and they'll l...
by Bladewind
Wed Aug 15, 2018 1:59 pm
Forum: Character Sheets
Topic: Gamebook's builds (hs5ias new thread): Dinobots
Replies: 4276
Views: 152415

Re: Gamebook's builds (hs5ias new thread): Dinobots

I really like the personality and backstory you're giving the Dinobots. It's no secret that f-for-feasant-design is one of my favourite Transformer fan artists, and apart from being the guy to have gone through the S section in the dictionary to name them, I've found it a little overkill sometimes a...
by Bladewind
Wed Aug 15, 2018 1:55 pm
Forum: The Gaming Table
Topic: The Merge: Agents & Powers IC
Replies: 993
Views: 29809

Re: The Merge: Agents & Powers IC

Hannibal
Condition: Normal
HP: 0

"Finally. Someone that needs shooting." Hannibal mutters, sweat beading at his hairline from the humidity of the place.

Drawing his weapons he fires at one of the guards.


OOC:
Pistols: 1d20+9 21 Damage DC 20
by Bladewind
Wed Aug 15, 2018 1:52 pm
Forum: The Gaming Table
Topic: The Merge: Agents & Powers (Interest)
Replies: 450
Views: 20175

Re: The Merge: Agents & Powers (Interest)

Flynnarrel wrote:
Wed Aug 15, 2018 3:30 am
Taking out the guards?
Thank you.

Will post today !
by Bladewind
Wed Aug 15, 2018 3:08 am
Forum: The Gaming Table
Topic: The Merge: Agents & Powers (Interest)
Replies: 450
Views: 20175

Re: The Merge: Agents & Powers (Interest)

I'm actually at a loss here. I have no snappy comment to throw and am not sure of what to have Hanni do.
by Bladewind
Mon Aug 13, 2018 4:28 pm
Forum: The Gaming Table
Topic: Heroes Unlimited: OOC thread
Replies: 255
Views: 10922

Re: Heroes Unlimited: OOC thread

Updated Gladius
by Bladewind
Mon Aug 13, 2018 1:49 am
Forum: The Gaming Table
Topic: The Merge: Omega Company (OOC - Recruitment Closed)
Replies: 782
Views: 30335

Re: The Merge: Omega Company (OOC - Recruitment Closed)

I don’t recall Amy having Horde as an extra.

You might want to take all th points from the Pokémon and redoing the power as a Summon with variable type 2, multiple minions and horde. Won’t be cheapr but will be easier to keep track of.
by Bladewind
Sun Aug 12, 2018 5:15 pm
Forum: The Gaming Table
Topic: 3e OOC - LSH - Dawnfire Rising
Replies: 661
Views: 25563

Re: 3e OOC - LSH - Dawnfire Rising

second myself
by Bladewind
Sun Aug 12, 2018 12:56 am
Forum: The Gaming Table
Topic: The Merge: Omega Company (IC)
Replies: 853
Views: 27333

Re: The Merge: Omega Company (IC)

Sherlock just misses, the armor having fewer places to grab than he expected. Shannon's training is enough, however, to deflect the missile. She manages to knock it towards to the patio door, it shatters the glass and explodes just beyond the balcony. Kar'Anna's energy blast of Dark Side Energy hits...
by Bladewind
Sun Aug 12, 2018 12:29 am
Forum: The Gaming Table
Topic: 3E IC - LSH - Dawnfire Rising
Replies: 278
Views: 13084

Re: 3E IC - LSH - Dawnfire Rising

So far, the light forced them to land or as Mav pointed out, into the open. Other than that? Redstreak's outburst causes the mob to snarl and become more hostile, but they scatter when the robot starts to move. By their reaction, they did not know it was there or if they did, they did not expect it ...